I almost lined this holiday boon up perfectly with its in-game date and real-world date. When I realized it was my 6-month anniversary (wow, time flies), I was torn. What better way to celebrate than to help Pathfinders fight undead? But I felt my state of PFS blog was slightly more important, so I delayed this holiday blog for a week.
Managing Editor F. Wesley Schneider wrote the description below of Conquest Day, and where you’ll also find a special Pathfinder Society Chronicle sheet you can download and apply to a Pathfinder Society character. Conquest Day is mentioned on page 248 of The Inner Sea World Guide.
Every year, on the 26th of Pharast, Elder Architect Oblosk—oldest member of Nex’s Council of Three and Nine—ascends to the highest balconies of the Bandeshar in Quantium. In a voice made thunderous by the platform’s magic, the wizened pech councilman spends the hours from dusk to just past noon enumerating the atrocities committed by the necromancers of Geb upon the people of Nex, culminating with the disappearance of the archwizard Nex himself. At the conclusion of this record of national wounds, the country’s eleven other council members join Oblosk in renewing their yearly vow to neither forget nor forgive the Gebbites’ atrocities and to again swear in their lost ruler’s name to endlessly wage war against their ancient enemies.
On this day, known as Conquest Day, all the people of Nex are expected to share in their leaders’ oaths, to celebrate the shared patriotism of their wondrous nation, and to remember the sacrifices of heroes past. This also makes it a day for many Nexian wizards to reveal deadly new spells, gigantic constructs, and audacious arcane masterworks—which many creators promise to be the doom of their foes. Even throughout the rest of the Inner Sea region, many crusaders, rebels, and zealots observe Conquest Day as a day to renew blood oaths, launch long-planned battles, and finally take revenge. It is a day for words of honor, a day for battle cries, and a day where glory most favors the bold.
A bit dreary with all the talk of battles and undead and disappearing archwizards and the like, but hey, at least it is better than Taxfest (and yes, that’s also on page 248).
Mike Brock Pathfinder Society Campaign Coordinator
Sweet! Playing Echoes of the Everwar part 4 tomorrow. No clue if it has undead in it (Don't you dare tell me!) but it's likely considering the last 3 parts.
This is what you are Just GMing? Are there more tables overall at the Convention? Is is 7 the total number of tables for the whole convention?
PAX is largely a growth show to expose video gamers to tabletop, if PAX East is anything like PAX Prime was last year. Having 7 tables of PFS is actually better than we did at PAX in September, where we ran mostly demos.
What's the rule on giving out boons like this? Obviously, each PC can only get one of the boon, but if a player uses more than one PC during the time frame of the boon, can they get one boon for each PC? And if the boon is given to a player, do they have to assign it to the PC they're using in that particular session, or can they apply the boon to whatever PC they want?
I'll definitely be giving it out this weekend, when I'll be GMing the 2nd session of a two session day. I'll probably ask the first session GM (who has never GMed before) if he'll let me give these out before the first session of the day, so we'll have the boon for both sessions. In the first session, we'll be playing an adventure I had previous GMed (the first time I've done this), and I happen to know that this boon will come in handy against enemy clerics. I think I'll be rolling natural 20's on all my Knowledge (Metagame) checks for that first session... I'm kinda glad I'll be playing a half insane character who won't be trying too hard to win, anyway.
Walter Sheppard
Venture-Captain, Washington—Eastern Washington
aka WalterGM
Spoiler:
Spoiler'd to keep this thread directed toward the awesome boon, and not PAX East.
From what I saw on the PFS Boston Warhorn, there should be more tables -- there's tons of time slots on the website for players (and some for GMs still if any of you are going!).
Here are my slots, I'm actually only GMing 6 games - one is just helping out at a workshop
Friday, Apr 6 2012
Slot 6 1pm - 3pm: We Be Goblins: Part 1
Slot 7 3pm - 5pm: We Be Goblins: Part 2
Slot 8 6pm - 8pm: Frostfur Captives: Part 1
Slot 9 8pm - 10pm: Frostfur Captives: Part 2
Saturday, Apr 7 2012
Slot 11 1pm - 3pm: QP1: The Edge of Heaven: Part 1
Slot 12 3pm - 5pm: QP1: The Edge of Heaven: Part 2
Slot 13 6pm - 8pm: QP2: On Hostile Waters: Part 1
Slot 14 8pm - 10pm: QP2: On Hostile Waters: Part 2
Slot 24 10pm - 1am: Late Night
Sunday, Apr 8 2012
Slot 15 10am - 12pm: Pathfinder RPG: Character Workshop
Slot 16 1pm - 3pm: QP3: Defenders of Nesting Swallow: Part 1
Slot 17 3pm - 5pm: QP3: Defenders of Nesting Swallow: Part 2
This is what you are Just GMing? Are there more tables overall at the Convention? Is is 7 the total number of tables for the whole convention?
PAX is largely a growth show to expose video gamers to tabletop, if PAX East is anything like PAX Prime was last year. Having 7 tables of PFS is actually better than we did at PAX in September, where we ran mostly demos.
Oh don't worry, I won't need boons for salvation from the clutches of your table. No no, strength of will alone will carry Nikolai to the promise land of victory over death.
Michael Brock
Pathfinder Society Campaign Coordinator
Pirate Rob wrote:
What about the Ambush quest?
Sure, if you want to burn it for that quest. Remember, at the end, it loses its magical properties and becomes a mundane item.
Michael Brock
Pathfinder Society Campaign Coordinator
Joseph Caubo wrote:
Care Baird wrote:
Joseph Caubo wrote:
So can you only use this boon for playing through scenarios and not modules?
Oh don't worry, I won't need boons for salvation from the clutches of your table. No no, strength of will alone will carry Nikolai to the promise land of victory over death.
Kyle, just have Nikolai face a creature that requires a 25 GP material component to help combat it and you will win. Three 10+ level characters died at a certain game because the stupid cleric (read Nikolai) didn't have the necessary, and quite common, material component.
Oh, and he said the same crap about strength of will blah blah blah during the Eyes of Ten weekend even though Nikolai was hiding like a baby in several encounters.
during the Eyes of Ten weekend even though Nikolai was hiding like a baby in several encounters.
Really? EoT was a piece of cake. I mean Todd only managed to deal over 400 damage to me in the first combat (thanks Mona), but I came out of the whole series with only a few scratches. *fondly remembers back to being attacked 12 times in a certain surprise round*
Kyle, just have Nikolai face a creature that requires a 25 GP material component to help combat it and you will win. Three 10+ level characters died at a certain game because the stupid cleric (read Nikolai) didn't have the necessary, and quite common, material component.
Oh, and he said the same crap about strength of will blah blah blah during the Eyes of Ten weekend even though Nikolai was hiding like a baby in several encounters.
LOL I uh...have learned from previous adventures and will be well prepared for the next encounters.
Listen, it wasn't retreating, it was a tactical advance to the rear. And it wasn't hiding, it was strategic camouflaging so that I could ambush when the time was right.
/And there is no such thing as defeat for Nikolai, just a success not yet realized.
//Wording is key.
Michael Brock
Pathfinder Society Campaign Coordinator
Kyle Baird wrote:
Michael Brock wrote:
during the Eyes of Ten weekend even though Nikolai was hiding like a baby in several encounters.
Really? EoT was a piece of cake. I mean Todd only managed to deal over 400 damage to me in the first combat (thanks Mona), but I came out of the whole series with only a few scratches. *fondly remembers back to being attacked 12 times in a certain surprise round*
*THAT* particular group had 5 (or was it 6) character deaths over the four scenarios -- you know, the group Nikolai was the cleric for.....
*THAT* particular group had 5 character deaths over the four scenarios -- you know, the group Nikolai was the cleric for.....
Listen, I didn't have access to resurrection for some of those deaths, and I can't be held responsible for party members splitting up to do faction missions. I assure you Nikolai does more than his fair share of keeping everyone else alive.
Michael Brock
Pathfinder Society Campaign Coordinator
Joseph Caubo wrote:
Michael Brock wrote:
*THAT* particular group had 5 character deaths over the four scenarios -- you know, the group Nikolai was the cleric for.....
I assure you Nikolai does more than his fair share of keeping everyone else alive.
Except the other 6 PCs he joined with in Eyes of Ten. Oh, did I mention he was in a 7 PC party during Eyes of Ten........?
Opps, I meant can you earn it from playing the Quest?
Michael Brock
Pathfinder Society Campaign Coordinator
Pirate Rob wrote:
Pirate Rob wrote:
What about the Ambush quest?
Opps, I meant can you earn it from playing the Quest?
Yes
Stephen White
Venture-Captain, Australia—Melbourne
aka DarkWhite
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Mike Brock wrote:
I almost lined this holiday boon up perfectly with its in-game date and real-world date. When I realized it was my 6-month anniversary (wow, time flies), I was torn. What better way to celebrate than to help Pathfinders fight undead? But I felt my state of PFS blog was slightly more important, so I delayed this holiday blog for a week.
--
Of course to closer align the Conquest Day holiday boon with the real-world date for:
Conquest 2011 Melbourne
Melbourne High School, South Yarra
(just a brief walk from South Yarra train station)
Easter four-day weekend
Friday 6th through Monday 9th April, 2012
This will be Pathfinder Society's fourth year at Conquest! I hope to see some of you there :-)
My answers would be (1) yes; (2) yes; (3) yes; (4) no, unless they're casting spells. The wearer is warded against "spells of the necromancy school, death effects, and saves against negative energy." Ghouls' paralysis isn't a negative energy effect.
My answers would be (1) yes; (2) yes; (3) yes; (4) no, unless they're casting spells. The wearer is warded against "spells of the necromancy school, death effects, and saves against negative energy." Ghouls' paralysis isn't a negative energy effect.
Wouldn't 2/ be "No, it's a boon, GMs do not receive boons from chronicles for GMing"?
Walter Sheppard
Venture-Captain, Washington—Eastern Washington
aka WalterGM
From the first holiday boon blog, emphasis mine:
Michael Brock wrote:
Yes, if you are GMing a PFS game during the timeframe, print off copies and give them out with the Chronicle sheet.
Also, a player should only receive one.
Also, the holidays will be an exception and GMs may also receive one Chronicle if they GM a game during the timeframe.
Mike, going forward, I'll be happy to follow your direction here, but the Golem keepsake is described three times as a pendant and never as a pin. Don't pendants occupy the neck slot?
And I'm with Fromper: I handed these out at the games over the weekend, and most players had better amulets to wear.
Michael Brock
Pathfinder Society Campaign Coordinator
I appreciate the fact that most people may have better amulets. At least this one was free (and a free item shouldn't be better than something purchased in almost every case) and everyone learned a little more about the world that they otherwise would not have known.