Tarlane |
I've been really working lately to try and add more to my games through props and such lately, but my artistic/craft skills are rather limited currently.
I really appreciate all the information given in this blog post, it gives a great place to start for various types of crafts. I hope you do continue them.
Thanks a lot Sean.
Sean K Reynolds Contributor |
Ross Byers RPG Superstar 2008 Top 32 |
Tom Qadim RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4 |
Sean K Reynolds Contributor |
brassbaboon |
I've made terrain out of styrofoam and am planning on making more. I bought a hot wire cutter at Hobby Lobby with a 40% off one item coupon so it wasn't too expensive. The terrain has been a huge hit with my players. So far I've used stiff cardboard as the base, and that has been sturdy enough for my purposes so far. I haven't seen a need for the extra sturdiness (and weight and cutting difficulty) of MDF, although I might decide I need that some day. My next step up on the firmness meter though would probably be foamcore posterboard a material I use for lots of things.
You can also cut the styrofoam into blocks and use the blocks to build structures and then paint them to look like stone buildings.
One thing I've found is that the scraps I get from cutting the foam into shapes tends to work very well as small rocks or rocky outcroppings and I generally end up wasting very little of the styrofoam.
Sean are you going to cover any foamcore posterboard techniques? I've found that to be extremely useful in making structures. I'm currently working on a four story palace using pretty much nothing but foamcore, and it's coming along pretty nicely.
Although I do need a clear plastic dome for the observatory on the top....
Sean K Reynolds Contributor |
I've made terrain out of styrofoam and am planning on making more. I bought a hot wire cutter at Hobby Lobby with a 40% off one item coupon so it wasn't too expensive. The terrain has been a huge hit with my players. So far I've used stiff cardboard as the base, and that has been sturdy enough for my purposes so far. I haven't seen a need for the extra sturdiness (and weight and cutting difficulty) of MDF, although I might decide I need that some day. My next step up on the firmness meter though would probably be foamcore posterboard a material I use for lots of things.
Smaller pieces (like a 6" diameter moveable piece) don't have the warping issues that larger pieces (like a 2-foot area of pre-carved cavern) do. And it's really not a big deal unless you're trying to have two pieces match up smoothly next to each other (it could create a change in elevation).
Sean are you going to cover any foamcore posterboard techniques? I've found that to be extremely useful in making structures. I'm currently working on a four story palace using pretty much nothing but foamcore, and it's coming along pretty nicely.
I haven't done any work with that stuff, so until I do I wouldn't be comfortable blogging about it. :)
brassbaboon |
Most of the terrain I've made so far has been deliberately small for a couple of reasons:
1. It's easier to transport. I can put it in a shoebox or something like that and keep it protected.
2. My deliberate strategy so far has been to make modules that I can mix and match to create new and unique battlescapes. I've been making 8"x10" portions so far and placing them adjacent to each other, or in conjunction with my digital table maps as a way to extend the maps into the third dimension.
I will have to think about the prospect of making a single huge terrain element. I could see doing that for a climactic battle scene, it's really not hard at all to make very cool looking terrain, so it's not like it's an investment of huge amounts of time. In some ways it is actually easier to make terrain than it is to draw and print out maps.
Most of my terrain is made from paper I've printed or painted a background map on, then glued down styrofoam hills, boulders, towers, ruins, etc. After the styrofoam is done I usually glue in small pebbles and maybe some twigs as fallen trees or something, and then I use this floral supply moss that looks amazingly like grass, weeds, ivy, and even flowers. Then I spray it all with some cloth stiffener spray to keep the moss, pebbles and twigs from falling off too easy.
Finally I add trees, wagons, perhaps some small structures, etc. I don't incorporate those into the terrain because I like being able to re-use them. I use trees I've made from scratch and trees I got from a railroad background set. I've also made some cactus and other odd shaped plants from sculpey clay or epoxy putty.
It's really amazing what you can do if you just give it some thought and look at some online video tutorials...
Sean K Reynolds Contributor |
Sean K Reynolds Contributor |
I drew a grid on it so I can use grid-based movement. However, the hand-drawn grid allows me to do some tricksy things with the terrain that aren't possible on a square grid. For example, I could have an "easy path" through some terrain where the "squares" are longer than an inch, and a "hard path" where the squares are shorter, thus you could cross the room in 6 squares on the optimal path or 8 squares on a suboptimal path. You can even have triangular spaces or intersections where flanking is more difficult or easier....