Paizo Publishing, LLC® is proud to announce RPG Superstar 2011, the fourth season of its popular RPG design contest. The search for the newest talent in RPG design begins December 3, 2010 on paizo.com.
"We’ve been blown away by the success of the contest,” said Lisa Stevens, CEO of Paizo Publishing. "Each year the contest gets bigger and better. This year not only will we publish the winner’s entry as a Pathfinder Module, but the remaining Top 4 contestants will each get to write a scenario for our Pathfinder Society organized play program. It’s going to be an exciting year, and I can’t wait to see what gets submitted."
Paizo has selected four judges to oversee the competition. For the first time ever, Ryan Dancey, one of the fathers of Open Gaming, will be an RPG Superstar judge. Returning from the previous season is Paizo’s own Sean K Reynolds, author and developer extraordinaire. Joining them will be Mark Moreland, Pathfinder Society developer and continuity editor; and former RPG Superstar winner Neil Spicer, who debuted as a guest judge for the initial round last year. These judges will critique each round’s entries before the public vote.
Last year Matt Goodall’s Cult of the Ebon Destroyers emerged victorious as 2010’s RPG Superstar winner after a week of public comment and fan voting at paizo.com. His winning adventure releases in January as a full-color printed Pathfinder Module.
Starting at 2 PM Pacific Time on December 3, 2010, contestants will be able to submit their RPG Superstar entry at paizo.com/rpgsuperstar/previous/2011. For the first round, that entry will be a wondrous item designed for use with Paizo's Pathfinder Roleplaying Game. Each entry must be 300 words or less, and must include all of the proper mechanics and flavor. Contestants must submit their entry by December 31, 2010. Judges will select the top 32 entries to be announced on January 18, 2010; those 32 contestants will be assigned a new design task and their entries will be posted on paizo.com for the public to read, critique, and vote on. The designers garnering the most votes in each round will continue on to subsequent rounds, and the ultimate winner will earn a paid commission to write one of Paizo's upcoming Pathfinder Modules, while the remaining top 3 designers will earn a paid commission to write an upcoming Pathfinder Society scenario!
Specifics for each challenge will be announced as each round begins. The winner of RPG Superstar 2011 will be announced on March 22, 2011. Complete rules and a submission form are available at paizo.com/rpgsuperstar/previous/2011.
Do you have what it takes to be the next RPG Superstar?
Joshua Kitchens
RPG Superstar 2013 Top 32, RPG Superstar 2010 Top 16,
Marathon Voter aka Draconas
Woot! I like that the second round is to design a class archetype this time around. Nice change of pace from the villains and monsters of previous years. Also, yay for everyone in the Top 4 winning in some form this year be it the big prize or not.
Diedre -- If you click on the big "RPG Superstar! 2011" badge in the upper left corner of the website, you'll be taken to the schedule for the contest, which lists "create an archetype" as round 2's challenge. :)
EDIT: Ninja'd by Spicer. Curse my compulsion to check word flow and spelling repeatedly even on messageboards...lol. Of course, Neil had to go and make a pretty hyperlink and everything too...
Joshua Kitchens
RPG Superstar 2013 Top 32, RPG Superstar 2010 Top 16,
Marathon Voter aka Draconas
Deidre Tiriel wrote:
Joshua Kitchens wrote:
Woot! I like that the second round is to design a class archetype this time around.
Wait, did I miss something? They didn't announce the second round.
"Specifics for each challenge will be announced as each round begins."
In any case WooHoo! Good luck everybody!
Head over to the RPG Superstar portion of the website and it shows each round this year instead of hiding it like last year.
2nd Round: Design an archetype.
3rd Round: Create a villain's stat block.
4th Round: Create a Golarion Location with map.
5th Round: Submit a full adventure proposal.
EDIT: Ninja'd by Spicer. Curse my compulsion to check word flow and spelling repeatedly even on messageboards...lol. Of course, Neil had to go and make a pretty hyperlink and everything too...
I've always been pretty quick on the draw. Now...DANCE, Pilgrim! ;-)
Joshua Kitchens
RPG Superstar 2013 Top 32, RPG Superstar 2010 Top 16,
Marathon Voter aka Draconas
Just call him Neil "The Duke" Spicer.
And an addendum to my previous post: As Neil said while they have listed the general assignment this year, they have not disclosed the particular rules for each round which could include things like you have to use an archetype from someone's Round 2 entry in your Round 3 villain, etc.
And an addendum to my previous post: As Neil said while they have listed the general assignment this year, they have not disclosed the particular rules for each round which could include things like you have to use an archetype from someone's Round 2 entry in your Round 3 villain, etc.
This year, we're actually going to require you use someone else's Round 4 location in your Round 3 villain entry. Should be a sufficient curveball for all those people looking at past contests for clues about upcoming twists.
This year, we're actually going to require you use someone else's Round 4 location in your Round 3 villain entry. Should be a sufficient curveball for all those people looking at past contests for clues about upcoming twists.
And, yes...that means you'll be tested on your powers of clairvoyance...which is a pretty important skill for freelancers to have when it comes to anticipating what their developers expect. ;-)
Joshua Kitchens
RPG Superstar 2013 Top 32, RPG Superstar 2010 Top 16,
Marathon Voter aka Draconas
Mark Moreland wrote:
This year, we're actually going to require you use someone else's Round 4 location in your Round 3 villain entry. Should be a sufficient curveball for all those people looking at past contests for clues about upcoming twists.
If you guys are able to do that, you could make a killing in the dinosaur safari hunt business!
Pathfinder Campaign Setting Superscriber; Pathfinder Roleplaying Game Subscriber; GameMastery Superscriber
I think I'll give this a whirl this time. I think I have a couple of completely original never-before-seen wondrous items laying about my computer that can be dusted off. Which one to choose though...
Just checking that the word limit is 300 words as above (and not 200 words as printed in the official rules).
I think I'll give this a whirl this time. I think I have a couple of completely original never-before-seen wondrous items laying about my computer that can be dusted off. Which one to choose though...
Just checking that the word limit is 300 words as above (and not 200 words as printed in the official rules).
I've been thinking that I'm not qualified to enter this year but then read the rules...
Quote:
Anyone with a cover credit on a hardcover RPG book is ineligible.
So Coliseum Morpheuon does not disqualify me as its a softcover. A goodish size softcover but still a softcover. And freelancers don't count as full time designers, so I'm shiny. Correct?
Which I guess means I should start thinking of another wondrous item. ^_^
Woot ana half! And my health is cooperating *knocks on wood* Definitely entering! *makes a note* 'Never try to edit an entry whilst on sinus medication' :)
Matt Goodall
Contributor, RPG Superstar 2010,
Dedicated Voter
A Pathfinder Society Scenario as a prize for the Top 4, that is very cool!
This competition just keeps getting better!
If you are on the fence about entering, here are more reasons to enter:
I'm very happy that each round's challenge is being revealed again. I think that will improve the quality of the submissions.
It'll be interesting to see how the new judging line-up affects which items are chosen. Also, not surprising that Clark won't be a judge this time around. He'll be missed.
It's an awesome opportunity, and it's something that I wish had been around before I got into this all by entirely different means. And yeah, Wesley, speaking of which, those pictures are still safe and not released to the public for the moment... ;)
Having missed the deadline last year, and sat on the sidelines moping... this year is gonna be, well, completely different! I already have five items created just for the contest. The only hard part is choosing which to submit... Can not wait! Best of luck to all the contestants!
Woot! I like that the second round is to design a class archetype this time around. Nice change of pace from the villains and monsters of previous years. Also, yay for everyone in the Top 4 winning in some form this year be it the big prize or not.
Do we know it's a class archetype? "Archetype" could mean pretty much anything (it left me scratching my head, personally).
It is nice to have the basic jist, so you have a vague idea of what material to think about if you want to bring your A-game. I trust the specifics will still throw the finalists a few curveballs. :)
Woot! I like that the second round is to design a class archetype this time around. Nice change of pace from the villains and monsters of previous years. Also, yay for everyone in the Top 4 winning in some form this year be it the big prize or not.
Do we know it's a class archetype? "Archetype" could mean pretty much anything (it left me scratching my head, personally).
It is nice to have the basic jist, so you have a vague idea of what material to think about if you want to bring your A-game. I trust the specifics will still throw the finalists a few curveballs. :)
Archetypes are the core class variants from the Advanced Players Guide. They provide alternate class features that will bring a character more in line with its inspiration.
Russ Taylor
RPG Superstar 2008 Top 6, Contributor,
Dedicated Voter
Nicolas Quimby wrote:
Do we know it's a class archetype? "Archetype" could mean pretty much anything (it left me scratching my head, personally).
I'd be pretty sure of it being a class archetype. When I'm told to write an archetype as a freelancer, that's what Paizo means. Plus Paizo tries not to use the same word to refer to different mechanics.
So Coliseum Morpheuon does not disqualify me as its a softcover. A goodish size softcover but still a softcover. And freelancers don't count as full time designers, so I'm shiny. Correct?
You are correct, sir! I had a softcover credit on The Future Player's Companion back when I entered the contest. I specifically checked with Paizo on it (not once, but twice!) and they gave me the thumbs-up. Hardcover means hardcover. And full-time designer means, it's your full-time job...i.e., you work full-time for a game company. So, get to work! You're still eligible. ;-)
Matthew Morris
RPG Superstar 2009 Top 32, 2010 Top 8,
Star Voter
Hah, I'm going to go for a threepea-
Damnit!
Good luck folks (but not too much luck, I'd like to at least keep my repeat status unique or rare) :P
I believe Alexander MacLeod (a fellow North Carolinian!) has a repeat pedigree, as well...though not back-to-back. He was Top 16 in 2008 and Top 4 in 2010.
Matthew Morris
RPG Superstar 2009 Top 32, 2010 Top 8,
Star Voter
Neil Spicer wrote:
I believe Alexander MacLeod (a fellow North Carolinian!) has a repeat pedigree, as well...though not back-to-back. He was Top 16 in 2008 and Top 4 in 2010.
Hello all. I'm brand new to Pazio and Pathfinder, but not to roleplaying or D&D. I watched last years competition and made it a point to enter this years competition. I don't know how far I'll get, but I'm already having fun thinking about the first round.
I usually haunt the rptools.net message boards as aliasmask, but I often come to the pazio site for game references.
Hello all. I'm brand new to Pazio and Pathfinder, but not to roleplaying or D&D. I watched last years competition and made it a point to enter this years competition. I don't know how far I'll get, but I'm already having fun thinking about the first round.
I usually haunt the rptools.net message boards as aliasmask, but I often come to the pazio site for game references.
Nice to meet you all.
Welcome Saker, and good luck!
Azmahel wrote:
I can only hope my practice here helps me, because at the moment my list of full-fledged ideas is rather short too.
I still need to read all the rules, but I think my ideas are supposed to be like Fight Club? But I think I came up with a pretty good wondrous item. Now to keep it under 300 words (1500 characters?). I'll also see if I feel the same way next week about it. I may make a few to see if I can come up with something truly unique and appropriate.