Cartography by Rob Lazzaretti


Kingmaker: Iobarian Timeline

Thursday, May 27, 2010

An ancient land of half-forgotten empires and untold savagery, Iobaria sprawls beyond the frontiers of northern Avistan. History scars and shapes the people of this rugged land, the ruins of sprawling civilizations standing testament to ages of glories long lost, but which might rise again. Supplementing the "Iobaria Gazetteer" by Steven Schend in Pathfinder Adventure Path #33, the following timeline (also by Steven) presents an overview of the land's long history, laying bare the wonders and terrors that rule that rugged realm even today.

Iobaria Timeline
YearEvent
–5293Earthfall. End of the cyclops Koloran Empire
–3923Pit of Gormuz opens in central Casmaron
–1281Taldor founded by Lost Azlanti and primitive native humans
–632The Tarrasque, Spawn of Rovagug, destroys Ninshabur. Some hidden force turns the creature west across the Tovrus and into Avistan.
752Ulfen explorers traverse the polar ice and settle into the taiga of northern Casmaron, founding Okormirr.
753Okormirran explorers discover the Koloran Roads and begin building Orlov among an old ruined cyclops city. Orlov becomes larger than Okormirr by 764.
780Founding of Orost.
788Founding of Antoll.
795Founding of Lenusya.
809Founding of Mishkar.
818Founding of Kirrosuli.
846Founding of Kirya.
905Iobar, son of Kjell of Orlov, conquers all challengers. He unites all territories under his own banner, claiming all lands from the Icewall to the Castrovin Sea as Iobaria.
937Death of Iobar I at the Battle of Kridorn. Iobar's son Hrugil repels the pirate fleets from the east, spending the rest of his rule improving Iobaria's fleets, intent on eradicating the powerful mercenary pirate and corsair fleets of the northwestern Castrovin Sea.
975Kridorn rises to become a port city, not a minor fishing town.
1080Hroran and Kridorthrost founded in this year of plenty.
1106The Tearplague scours all settlements between the Norinor and Finadar.
1240Human settlers claim cyclops ruins in Caemorin, dubbing the settlement Mavradia.
1412Founding of Zradnirras.
1466Founding of Vurnirn after a 24-year-long struggle against Hoofwood natives.
1528Founding of Mirnbay.
1634The Chardeath sees many spontaneously combust in high fevers. The flames lead to the eradication of a third of all Iobarian settlements. This plague's source is revealed in 1869 as the necromancer Otyb the Undying.
1717The red and blue great wyrms, Shrodniar and Voldmannasein, clash over Fangard. Some force from the forest depths strike Voldmannasein dead, while Shrodnair crashes near Antoll. Strange glyphs are discovered, burnt into the blue dragon, scarring even his bones.
1900The centaur tribes of the Caemorin unite under the banner of Errindayn the Seer, sacking Mirnbay and destroying numerous humanoid settlements.
1986Errindayn the Seer dies mysteriously after an unnaturally long life. The centaurs of the region abandon their warlike ways.
2108Mirnbay refounded and defenses significantly reinforced. Centaurs barred from the city for more than 400 years.
2546Ohjar's Plague kills a third of all male centaurs, orcs, and humans across the land in a mere 8 months.
2602Humans and some native centaur tribes ally together to form the realm of Zastel in eastern Iobaria, its capital in Mavradia.
2654Iobaria begins the Reclamation Wars against Zastel.
2686Zastel reconquered and returned to Iobarian rule.
2742The Choking Death. A respiratory plague suffocates more than 40% of Iobaria's adult population over the course of 8 months. The plague spreads west out of Iobaria (carried to Avistan by refugees) and devastates human populations in northeastern Avistan over the next 6 years.
2767The Native Plaguestrife: Various druid sects, guilds, and politicians fan flames against those they deem "non-native Iobarians" by claiming no plagues ever happened until folk started coming east from Avistan. Skirmishes and vendettas weaken the power bases of many for decades.
2920Earthquake rocks Taldor, Qadira, and central Casmaron. Coastal settlements along the northwestern Castrovin all damaged or destroyed by tidal waves.
3000sExodus. At least three separate waves of refugees abandon Iobaria over this century to settle other colonial lands to the west and south or new domains east of the Castrovin Sea.
3150The Pestilentropy infected many nomads and settlers in central Iobaria, causing fevers and madness ultimately leading to death by overexertion or by the blades of those its victims imagine to be their foes. The disease or its manic side effects destroy more than half of Iobaria's farms, villages, crops, and cattle, leading to a decade of lean harvests and starvation for the region. This devastation and the lack of support for the people leads to the final dissolution of Old Iobarian rule.
3212Three warlords (one of Issian descent) and their allies band together to restore the nation of Iobaria. Rallying to banners and flags of Old Iobaria, support for New Iobaria rose quickly with their reclamation of Orlov from foreign factions and their local pawns. The Restoration War lasts for nearly a century before New Iobaria officially exists and rules its lands.
3283House Arjal and House Korya betray allied House Narkys, sacrificing its leaders and troops to dragons of the mountains and wilds, their newer allies.
3304The Restoration War over, King Irral I turns control and demesne of all the old cyclops ruins to their white and red dragon allies.
3679The Great Horde. A collection of ogre, giant, and cyclops tribes rampage across Iobaria under the command of Burlor, a cyclops wearing the Crown of Mirim and wielding the Perobov Maul. These monsters remain a threat long after the death of Burlor beneath the hooves of more than 25 tribes of centaurs.
4000Amid the blizzards of a long and particularly harsh winter, frost giants from the Ice Steppes invade New Iobaria, pillaging and murdering. They reach Orlov before being repelled.
4499Iobarian Choral the Conqueror unites Rostland and Issia into Brevoy.
4519The Drakeplague kills more than 60% of the dragon population within 3 months. The silver dragon Cithaythren and Finadar druids perform a ritual to end the plague before it spreads beyond Iobaria at the cost of that dragon's life.
4600sSarkorian barbarians flee the expanding Worldwound, a number of tribes crossing the polar ice to Iobaria.
4607Skirmishes and battles among Sarkorian refugees, native insurgents, and Iobarian troops begin the second fall of Iobaria with the loss of Mavradia to rebel forces. Battles and rebellions continue over the next 5 decades.
4659New Iobaria reduced to the now-isolated cities of Kridorn, Mirnbay, and Orlov, each of whose rulers now claims to be the true ruler and heir of Iobaria due to blood ties to the dead kings.
4667Red Revolution of Galt; many Galtan nobles flee north and eventually arrive in Kridorn.
4699Royal House Rogarvia, descended from Iobarian warlords, disappears. House Surtova assumes power in Brevoy.
4710The current year.

F. Wesley Schneider
Managing Editor

More Paizo Blog.
Tags: Kingmaker Maps Pathfinder Adventure Path River Kingdoms Rob Lazzaretti Web Enhancement

Just had a wikigasm! Art and nice, juicy flavor. Wes wins the "Best Blog Post of the Week" award


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

So, um... land of plagues much?

Grand Lodge

yoda8myhead wrote:
Just had a wikigasm! Art and nice, juicy flavor. Wes wins the "Best Blog Post of the Week" award

week? I am thinking best blog post of the YEAR!

Freaking AWESOME is what this is!


Schend's work on Forgotten Realms has been amazing. It was really my favorite writer together with Jeff Grubb and Paul Jacquays.
I was really hoping he would be writing for Pathfinder as well, and he's doing a really great job.

Dark Archive

Devil of Roses wrote:
So, um... land of plagues much?

And warring monsters, betrayals, dragons. Do like. :)

Liberty's Edge

Pathfinder Roleplaying Game Superscriber

Before I read this, is it Kingmaker PC-friendly?


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Ryan. Costello wrote:
Before I read this, is it Kingmaker PC-friendly?

It's related to Kingmaker, but I think it's PC friendly. It's nothing you couldn't learn with a good knowledge(history) check. Send it to T though, good stuff!

Liberty's Edge

*shuts his eyes*
*plugs his ears*

la la la (cool) la la la!


Oooooooooooooh... beautiful map!


Paizo Blog wrote:
3679 .... These monsters remain a threat long after the death of Burlor beneath the hooves of more than 25 tribes of centaurs' hooves.

Should the last sentence end at "centaurs?"

Grand Lodge

Doppelgeist wrote:
Paizo Blog wrote:
3679 .... These monsters remain a threat long after the death of Burlor beneath the hooves of more than 25 tribes of centaurs' hooves.
Should the last sentence end at "centaurs?"

no. apparently these are a weird NEW kind of centaurs. I can't wait to see pictures of them. Apparently their hooves HAVE hooves! I wonder if their tails have tales? lol

Contributor

Devil of Roses wrote:
So, um... land of plagues much?

Yup. See Pathfinder #33 and page 153 of the Campaign Setting for more details.

Doppelgeist wrote:
Should the last sentence end at "centaurs?"

Yup. Fixed.

Dark Archive

A W E S O M E! Another beautiful map by Rob... and this sort of stuff (writing history pieces with LOTS of juicy details) is exactly what Steven excels at! :)

We have a winner!


Great blog. M-mmm.

And Lazzaretti has gotten me to change my wallpaper.


Huh...I just realized that it kinda reminds me a bit of Cormyr in the Forgotten Realms. This is not a bad thing. :)


Great stuff. I'd love to see it in actual print.


Pathfinder Roleplaying Game Charter Superscriber

Couldn't agree more!

Krome wrote:
yoda8myhead wrote:
Just had a wikigasm! Art and nice, juicy flavor. Wes wins the "Best Blog Post of the Week" award

week? I am thinking best blog post of the YEAR!

Freaking AWESOME is what this is!

Sovereign Court

Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber

All this talk of "over the icecap" really makes me want to see a polar projection map. That whole Great Arc thing. I get it, but it's hard to actually wrap my head around it being shorter to go up and over than just sideways.

Dark Archive

Lilith wrote:
Huh...I just realized that it kinda reminds me a bit of Cormyr in the Forgotten Realms. This is not a bad thing. :)

It reminds me of all the great work Steven (plus Eric Boyd and George Krashos) did for FR; they practically reworked the whole disparate mess of historical references into a consistent timeline. And my jaw dropped when I read the books written by Steven (some of which were co-authored with other great designers, such as Paizo's own SKR). It's simply amazing stuff. I'm so glad that Steven is now doing freelance work for Paizo! :)

Eric is apparently quite busy (at least that's what I've heard?), but I know George Krashos is now becoming interested in Golarion. :)

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Mosaic wrote:
All this talk of "over the icecap" really makes me want to see a polar projection map.

You, sir, need to lobby for a certain Jade Regent AP that's been bandied about by the Paizo staffers at a couple of conventions now. It keeps getting pushed back because of the need for further definition around the rules for an Asian-themed setting, but they also shared that crossing the polar icecap would be part of that campaign. :-)

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Asgetrion wrote:
Lilith wrote:
Huh...I just realized that it kinda reminds me a bit of Cormyr in the Forgotten Realms. This is not a bad thing. :)

It reminds me of all the great work Steven (plus Eric Boyd and George Krashos) did for FR; they practically reworked the whole disparate mess of historical references into a consistent timeline. And my jaw dropped when I read the books written by Steven (some of which were co-authored with other great designers, such as Paizo's own SKR). It's simply amazing stuff. I'm so glad that Steven is now doing freelance work for Paizo! :)

Eric is apparently quite busy (at least that's what I've heard?), but I know George Krashos is now becoming interested in Golarion. :)

If George Krashos and Charles Evans meet in person, will the world end in a giant neutron star implosion from the sheer mass of completist fantasy world history? :)

Dark Archive

Jason Nelson wrote:
Asgetrion wrote:
Lilith wrote:
Huh...I just realized that it kinda reminds me a bit of Cormyr in the Forgotten Realms. This is not a bad thing. :)

It reminds me of all the great work Steven (plus Eric Boyd and George Krashos) did for FR; they practically reworked the whole disparate mess of historical references into a consistent timeline. And my jaw dropped when I read the books written by Steven (some of which were co-authored with other great designers, such as Paizo's own SKR). It's simply amazing stuff. I'm so glad that Steven is now doing freelance work for Paizo! :)

Eric is apparently quite busy (at least that's what I've heard?), but I know George Krashos is now becoming interested in Golarion. :)

If George Krashos and Charles Evans meet in person, will the world end in a giant neutron star implosion from the sheer mass of completist fantasy world history? :)

It might... but wouldn't the risk be worth it? ;)


WoW. What a very good map. All paizo maps should have this level of excellence.


Just curious - how does Iobaria and its gazetteer relate to the Kingmaker AP? (Include spoilers if necessary.) Thanks!

NSpicer wrote:
but they also shared that crossing the polar icecap would be part of that campaign.

That would suck. If the Jade Regent AP does come to fruition (which would be great), I would hope that it would be more focused and just 'get on with it'. (Just like I'm glad that they scrapped the idea of the LoF AP starting in Osirion, which would have been tremendously wasteful. No extraneous travel, please... like I said - just get on with it.)

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

3 people marked this as a favorite.
Arnwyn wrote:
Just curious - how does Iobaria and its gazetteer relate to the Kingmaker AP? (Include spoilers if necessary.) Thanks!

Well...

Spoiler:
The Varnhold Vanishing does give you some understanding about the scope and size of ancient Iobaria, as well as the cyclops species and the height of their empire. It's part of the big-bad's backstory. But the adventure doesn't take you into Iobaria. Same goes for Blood for Blood, in that there are some references to events that took place in nearby Iobaria that influenced some things from an historical perspective. But, all in all, I don't think you'll see the gazetteer on Iobaria feature very prominently in the Kingmaker AP. Of course, that's only based on what I know about the AP's outline. James and Wes still work their own magic after each respective turnover.

Arnwyn wrote:
NSpicer wrote:
...but they also shared that crossing the polar icecap would be part of that campaign.
That would suck. If the Jade Regent AP does come to fruition (which would be great), I would hope that it would be more focused and just 'get on with it'. (Just like I'm glad that they scrapped the idea of the LoF AP starting in Osirion, which would have been tremendously wasteful. No extraneous travel, please... like I said - just get on with it.)

From what James shared about the Jade Regent AP's possibilities, journeying over the polar icecap is a somewhat necessary component of the storyline, because...

Spoiler:
...Ameiko Kaijitsu of Sandpoint (from Rise of the Runelords) features rather prominently. Her family originally journeyed over the polar icecap from Tian Xia to reach Avistan and Varisia. And there are some very specific reasons why she (and the PCs) get drawn back there. Regardless, have faith in Paizo to break up the AP so you get to spend the right amount of time in various places. And to make the story awesome.

Just my two-cents,
--Neil

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

NSpicer wrote:
Arnwyn wrote:
Just curious - how does Iobaria and its gazetteer relate to the Kingmaker AP? (Include spoilers if necessary.) Thanks!

Well...

** spoiler omitted **

Arnwyn wrote:
NSpicer wrote:
...but they also shared that crossing the polar icecap would be part of that campaign.
That would suck. If the Jade Regent AP does come to fruition (which would be great), I would hope that it would be more focused and just 'get on with it'. (Just like I'm glad that they scrapped the idea of the LoF AP starting in Osirion, which would have been tremendously wasteful. No extraneous travel, please... like I said - just get on with it.)

From what James shared about the Jade Regent AP's possibilities, journeying over the polar icecap is a somewhat necessary component of the storyline, because...

** spoiler omitted **

Just my two-cents,
--Neil

I think it's a cool element of an AP when there is some travel involved. You have something like Council of Thieves where they pretty much stay in one spot, but you also have something like Serpent's Skull, where the advance blurbs for the mods seem to suggest there's a journey to or through Sargava and the Mwangi before you get to the "final adventure area" in some kind of lost city and such once you get there.

I think you would just have to think about the kind of Jade Regent idea that Neil suggested that the journey *IS* the AP. The AP isn't a full-on, end-to-end Asiatic AP. It's an AP that starts in Avistan and ends on the other side of the world, with a plotline that spans stuff on both ends. YMMV, but I think it sounds cool and look forward to whenever it moves back to the front burner.

Paizo Employee Creative Director

1 person marked this as a favorite.
Arnwyn wrote:
That would suck. If the Jade Regent AP does come to fruition (which would be great), I would hope that it would be more focused and just 'get on with it'. (Just like I'm glad that they scrapped the idea of the LoF AP starting in Osirion, which would have been tremendously wasteful. No extraneous travel, please... like I said - just get on with it.)

One of the goals of the Jade Regent Adventure Path, though, is to introduce Tian Xia in an organic method. Another goal is to create an epic journey type adventure path. Both are things we haven't yet done, and both are things I'm very eager to try out.

I've put more thought into the Jade Regent Adventure Path at this point than ANY other Adventure Path we've done. I certainly HOPE it won't suck. AKA: If I do my job right, the journey to Tian Xia element in the AP won't be extraneous travel. It'll be part of the entire point of the AP.

Kind of like all that "extraneous travel" in Lord of the Rings, I guess.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

1 person marked this as a favorite.
James Jacobs wrote:
Kind of like all that "extraneous travel" in Lord of the Rings, I guess.

Yeah. That was totally boring stuff. They should have jumped straight to what happened in Mordor and Minas Tirith, right? ;-D

Honestly, I'm really psyched to see Jade Regent take flight. For those who don't know, my wife is Asian and so the variety and complexity of all those cultures (from Korean to Japanese to Chinese to Southeast Asia and Pan-Asia) are just really fascinating to me. Layer in an opportunity to go polar icecap exploring to get to Tian Xia...and I'm sold!


Jason Nelson wrote:
YMMV,

It does.

But if the journey is the AP (as opposed to going to where the main point of the AP takes place), then I can see its value and how that might be enjoyed. (*roll eyes* at the 'extraneous travel' in LotR)

(Though I, personally, would likely drop my subscription if/when such an AP is released. While I don't mind a bit of travel in a game, continent-wide travel for me is out. And to NSpicer... I'm not much of a "have faith" kind of guy, sorry.)

Silver Crusade

James Jacobs wrote:
Arnwyn wrote:
That would suck...

One of the goals of the Jade Regent Adventure Path, though, is to introduce Tian Xia in an organic method. Another goal is to create an epic journey type adventure path. Both are things we haven't yet done, and both are things I'm very eager to try out.

I've put more thought into the Jade Regent Adventure Path at this point than ANY other Adventure Path we've done. I certainly HOPE it won't suck. AKA: If I do my job right, the journey to Tian Xia element in the AP won't be extraneous travel. It'll be part of the entire point of the AP.

Really? Truly? There may be a Picaresque AP? Oh Joy! Oh rapture unforetold!

Just when I was thinking you couldn't ever top Kingmaker for an AP setting... This sounds simply awesome.

/gushing

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Arnwyn wrote:
Jason Nelson wrote:
YMMV,

It does.

But if the journey is the AP (as opposed to going to where the main point of the AP takes place), then I can see its value and how that might be enjoyed. (*roll eyes* at the 'extraneous travel' in LotR)

(Though I, personally, would likely drop my subscription if/when such an AP is released. While I don't mind a bit of travel in a game, continent-wide travel for me is out. And to NSpicer... I'm not much of a "have faith" kind of guy, sorry.)

Hey, everybody likes what they like. I'd hardly recommend for someone to spend $120 plus shipping (less whatever discount you get) for a set of products you don't like. Heaven knows there are plenty of gaming books I haven't bought, some not interested and some just didn't have time for.

If I had been a regular subscriber to Paizo APs from day one, I don't think I'd have been super-excited about, say, Second Darkness or Council of Thieves or the squickier parts of Rise of the Runelords - those AP ideas just didn't excite me as much as CotCT, LoF, Kingmaker, and what I've seen so far about Serpent's Skull and the little teases about Jade Regent do.

The good thing is, of course, if an AP that is absolutely not your cup of tea comes along, you still have a regular success of Gamemastery adventures to tide you over for six months (or just keep playing through the backlog of old adventures you have) until the next AP idea comes along, which might suit your tastes to a T.

Paizo Employee Creative Director

Arnwyn wrote:
Jason Nelson wrote:
YMMV,

It does.

But if the journey is the AP (as opposed to going to where the main point of the AP takes place), then I can see its value and how that might be enjoyed. (*roll eyes* at the 'extraneous travel' in LotR)

(Though I, personally, would likely drop my subscription if/when such an AP is released. While I don't mind a bit of travel in a game, continent-wide travel for me is out. And to NSpicer... I'm not much of a "have faith" kind of guy, sorry.)

No need to be sorry. We lose subscribers every time we start a new Adventure Path. The trick is to get enough new subscribers with each one that we either stay stable or grow the total. So far, we must be doing something right because we've yet to see those numbers significantly shrink.

But in any event, not every AP will be to the taste for every GM or player. Which is why half of every volume contains support material that ANYone can use for ANY game, or simply just for the pleasure of reading.


Pathfinder Roleplaying Game Charter Superscriber
James Jacobs wrote:
Arnwyn wrote:
That would suck. If the Jade Regent AP does come to fruition (which would be great), I would hope that it would be more focused and just 'get on with it'. (Just like I'm glad that they scrapped the idea of the LoF AP starting in Osirion, which would have been tremendously wasteful. No extraneous travel, please... like I said - just get on with it.)

One of the goals of the Jade Regent Adventure Path, though, is to introduce Tian Xia in an organic method. Another goal is to create an epic journey type adventure path. Both are things we haven't yet done, and both are things I'm very eager to try out.

I've put more thought into the Jade Regent Adventure Path at this point than ANY other Adventure Path we've done. I certainly HOPE it won't suck. AKA: If I do my job right, the journey to Tian Xia element in the AP won't be extraneous travel. It'll be part of the entire point of the AP.

Kind of like all that "extraneous travel" in Lord of the Rings, I guess.

I am loving this premise already!!! I am all about the journey.


1 person marked this as a favorite.

I agree. Journeys are good classical fantasy themes. Lets hope that the Tian Xia has the same good and detailed maps than Iobaria and that the journey AP is not much railroading. :)

RPG Superstar 2011 Top 16

Marco!


Polo !


This is giving me such awesome ideas for how to carry on after Kingmaker. Assuming the PCs survive...

Grand Lodge

gang wrote:
This is giving me such awesome ideas for how to carry on after Kingmaker. Assuming the PCs survive...

Is there any way we can have this as a download? It would be very useful.

thnx
PJ


Speaking of Marco Polo ... that's a lot of what "the Tien AP" reminds me of, the years-long journey spanning thousands of miles, essentially discovering / establishing / carving out "the Ice Road".

Let us hope Emperor Ch'in or a certain Khan do not await Our Heroes on the other side of the trip ... they may not return to warn Avistan of what is marching back across ... ^_^


Since we touched on the Polar Ice Cap, could Paizo (finally) publish some data (a map would be great) about the climate zones on Golarion. Hell, if you could just point out the major parallels (circles of latitude) I'd be a happy camper. Why? So I can use AD&D 1st edition Wilderness Survival Guide weather tables to add some more realism to my Kingmaker campaigns. I've been winging it, but why when all I need are (two) major parallels on Golarion. and I'll figure out the rest.

Even though a comprehensive Golarion Wilderness Guide (with detailed weather and similar tables and explanations) would be a welcome product (I'd pay up to a 100$ for it - if it had the level of detail presented in the old WSG, or more).

As far as a ...ummm... journey... umm ... a quest ... over the Polar Ice Cap is concerned, I'm all in (then again I see no reason so far to stop my subscriptions to Paizo products even though I haven't use most. Yet.).

Regards,

Kosta


Because timelines are a "thing" of mine and I'm new to Golarion - waiting for the updated campaign book to come out next year - do the regional books or any other products in the range contain timelines?

-- George Krashos

P.S. Who is Charles Evans?


George Krashos 267 wrote:

Because timelines are a "thing" of mine and I'm new to Golarion - waiting for the updated campaign book to come out next year - do the regional books or any other products in the range contain timelines?

-- George Krashos

P.S. Who is Charles Evans?

It would seem the good (Sir) Charles has garnered some fame / infamy for meticulously attempting to clarify all sorts of goodies in Golarion. :) (Sir) Charles loves his Golarion!

RPG Superstar 2011 Top 16

George Krashos 267 wrote:

Because timelines are a "thing" of mine and I'm new to Golarion - waiting for the updated campaign book to come out next year - do the regional books or any other products in the range contain timelines?

-- George Krashos

P.S. Who is Charles Evans?

The River Kingdoms book (which is what's relevant to Kingmaker) contains a timeline in the back.


1 person marked this as a favorite.

I was hoping for a little help matching up map points. I might have read it somewhere and missed it in the jumble of viewings.

Anyway, in KM 31 it is stated that to the east of the Kamelands lie the Tors of Levenies and then to the east of the Tors lie the ragged steppes of the Dunsward and that this region known as the Nomen Heights is detailed in KM 33.

But, I am not sure how to line up the map in 33 with the map of Iobaria. Are the Nomen Heights the Hills of Nomen? Or, are the Heights west of the Hills of Nomen?

My guess is that the very southern portion of the Hills of Nomen are maybe 100 miles east of the Nomen Heights, but I am guessing.


1 person marked this as a favorite.
The Thing from Beyond the Edge wrote:


But, I am not sure how to line up the map in 33 with the map of Iobaria. Are the Nomen Heights the Hills of Nomen? Or, are the Heights west of the Hills of Nomen?

I'm sure James Jacobs or one of those other guys saying that the Tors of the Levenies join up with the southernmost Hills of Nomen, so they're a sort of west-facing hook.


gang wrote:
The Thing from Beyond the Edge wrote:


But, I am not sure how to line up the map in 33 with the map of Iobaria. Are the Nomen Heights the Hills of Nomen? Or, are the Heights west of the Hills of Nomen?

I'm sure James Jacobs or one of those other guys saying that the Tors of the Levenies join up with the southernmost Hills of Nomen, so they're a sort of west-facing hook.

Thanks

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