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Bastards of Erebus—Playtest Five

Tuesday, March 17, 2009

Woe unto three.

Between us, the number three must have come up at least a dozen times. Still, it's higher than 1, so I guess that means we're getting better. Plus it was fun to watch Sean bang his head repeatedly against the dry erase board after the tenth 3 popped up.

David forgot his dice again, I think that's what did us in (not only did he forget his dice, but when he first sat down he had forgotten his character and pencil, too!). Later his rogue was hoodwinked into attacking Beaky, which kept us out of the fight for several rounds (me because my druid was busy chasing after him, trying to prevent him from killing my eagle).

I think the adventure is getting close to wrapping up, though. Sean said that if it weren't for the astoundingly poor rolls session after session, we surely would have been finished by now. He left us at a cliffhanger: right as my character burst through a door (that's her new gig, bursting through doors before the rest of the party is ready), he set up the room and called it a night, with a newly revealed NPC calling out his chilling promises of death and ruin; unless it was Sean saying it out of character to us, I'm not quite sure...

Hank Woon
Editorial Intern

More Paizo Blog. Link. List this entry. Tags: Bastards of Erebus, Interns, Playtest
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