For over two years now, we've released a plethora of new classes, feats, spells, and other options for your character, but the one area we've never really explored too deeply is races. The Advanced Race Guide is going to change all that with a bunch of new races explored in detail and new options and tools based specifically on your character's race.
Included in this mighty tome is a system for building your own race, using a simple point-based mechanic. While this won't be legal for Pathfinder Society Organized Play, this system will allow players and GMs to add new and innovative races to their game, as well as to add some of the more monstrous options to the party roster. Building a system like this is not easy, and balancing it is even trickier, which is why we want you to playtest this system early and give us your thoughts, opinions, and suggestions for making it better.
This system is available now. Go grab the document right here and read through it. Build a race or two and introduce them to your game. Post your ideas and feedback to the Advanced Race Guide Playtest Board. Make sure to add your custom races to the New Races thread. This playtest will be open for the next two weeks. We look forward to seeing what you come up with.
And just like that, Undead Revisited is shambling off to the printers! I previewed some of the art for this book a few weeks back, showing off how ten of the iconic heroes are doomed to meet grisly ends when this book hits store shelves. As with all books in the Revisited line, each chapter ends with a sample stat block—in the case of this book, a sample undead or new variant. Among those ten stat blocks we have a fallen Knight of Ozem and a fallen Hellknight, two undead dragons, a demonic mohrg and a daemonic devourer, a priestly lich and a kingly wight... and the following two critters from the entries on nightshades and the spectral dead—I'll let you all guess what exactly these are.
Illustration by Florian Stitz
Illustration by Francesco Graziani
All in all, ten fine and quite compelling reasons why those poor iconics are dropping like flies in this book! As for which of these ten undead got to Harsk... you'll just have to wait and see!