... Familiar Foes Thursday, December 8, 2011Having written several of the monsters for Bestiary 3 during my long-ago days as a freelancer (I can’t believe it’s almost been 6 months since I started work as a developer!), I have a lot of reasons to be excited for its upcoming debut. While it was fun working on the beasties from various mythologies, I would be lying if I said all of my favorites came from that background, because this book is simply so packed with monsters both new and old. For...
Familiar Foes
Thursday, December 8, 2011
Having written several of the monsters for Bestiary 3 during my long-ago days as a freelancer (I can’t believe it’s almost been 6 months since I started work as a developer!), I have a lot of reasons to be excited for its upcoming debut. While it was fun working on the beasties from various mythologies, I would be lying if I said all of my favorites came from that background, because this book is simply so packed with monsters both new and old. For example, check out these four creatures, some sinister beings hinted at in the Pathfinder campaign setting, others beasts of RPG legend finally updated for the Pathfinder RPG. Recognize any favorites? Discover or rediscover more than 300 legendary monsters when Bestiary 3 releases later this month!
Illustrations by Jean-Baptiste Reynaud, Tyler Walpole, Carolina Eade, and Dmitry Burmak
... Golarion Day: Subdomains for Everyone! Thursday, February 17, 2010The Advanced Player's Guide introduced a new concept for clerics—subdomains. It then went on to list subdomains available for the core 20 deities. Which is fine and good, if you happen to worship one of those deities. But what if you worship Besmara? Or Zura? Or the Lost Prince? Or Ymeri? ... This post answers those questions. Listed below are the subdomains available for all of the other deities who are mentioned by...
Golarion Day: Subdomains for Everyone!
Thursday, February 17, 2010
The Advanced Player's Guide introduced a new concept for clerics—subdomains. It then went on to list subdomains available for the core 20 deities. Which is fine and good, if you happen to worship one of those deities. But what if you worship Besmara? Or Zura? Or the Lost Prince? Or Ymeri?
This post answers those questions. Listed below are the subdomains available for all of the other deities who are mentioned by name in the upcoming Inner Sea World Guide. Keen-eyed scholars of Golarion lore will note that there are even more deities beyond the ones I'm listing below, but in an attempt to keep this blog post from getting too huge, I'm limiting it to JUST the additional deities we mention in The Inner Sea World Guide. That way this post also serves as a sort of stealth preview for that book! If there's another deity from another book who you JUST HAVE to know the subdomains for, post a request in this blog's messageboard section below and I'll answer them as I get the chance.
*Although this subdomain would normally not be available to worshipers of this deity, in this case an exception is made due to the deity's close association with this theme.
Oh... hmm. Art. Yeah. Ummm... since this blog post is something of a preview of The Inner Sea World Guide, and since she was once a demigod herself (although not anymore; she lost that status when she died and got turned into a lich), here's Arazni, the Harlot Queen of Geb!
... Golarion Day: Other Gods and New Subdomains Thursday, February 10, 2011The Advanced Player's Guide introduced a new concept for clerics—subdomains. In the upcoming Inner Sea World Guide, we introduce two new domains unique to Golarion—the Scalykind domain and the Void domain. Alas, there was no space to present the four subdomains that went along with those two new domains. So I thought to myself, why not throw those four subdomains up as a Golarion Day post? ... Illustration...
Golarion Day: Other Gods and New Subdomains
Thursday, February 10, 2011
The Advanced Player's Guide introduced a new concept for clerics—subdomains. In the upcoming Inner Sea World Guide, we introduce two new domains unique to Golarion—the Scalykind domain and the Void domain. Alas, there was no space to present the four subdomains that went along with those two new domains. So I thought to myself, why not throw those four subdomains up as a Golarion Day post?
Illustration by Carolina Eade
But while I'm on the topic of domains and subdomains, there's something else I want to talk about—Pharasma. Turns out that nonevil goddesses of death sort of wreak havoc on the domain system—especially if they're as stringently anti-undead as Pharasma is. Because pro-undead spells always seem to sneak onto domain spell lists when you start talking about death and souls and stuff. It's easy enough to simply not prepare domain spells that create undead, but it still feels kind of disappointing to me that Pharasmins "miss out" on some domain spell options. For those of you who want a more Pharasma-friendly version of the Death domain and the Souls subdomain... behold!
Pharasma-Friendly Death Domain 3rd-level domain spell: Replace animate dead with speak with dead. 6th-level domain spell: Replace create undead with antilife shell. 8th-level domain spell: Replace create greater undead with symbol of death.
Pharasma-Friendly Souls Subdomain 3rd-level domain spell: Replace animate dead with speak with dead.
And that gives me an excuse to show off this cool picture of Pharasma doing her thing in the Boneyard—the art itself is from Pathfinder Adventure Path #44's article about Pharasma.
Now, that all taken care of, we can move along to the original purpose of this post—subdomains for the Scalykind and the Void domains. I'm not going to reprint those two domains here. You have to check out The Inner Sea World Guide for that. But as for the four subdomains associated with them, here you go!
Dark Tapestry Subdomain Associated Domain: Void Replacement Power: It Came From Beyond. Once per day when you cast a summoning spell, any one creature you summon is more powerful than normal. The creature gains the advanced creature simple template. If you summon more than one creature with a spell, only one of the summoned creatures gains the advanced creature simple template. A summoned creature that gains the advanced creature simple template in this manner looks unusually deformed or hideous. This ability only works on spells you cast as a cleric—it does not work on spellcasting ability gained from any other spellcasting classes you might have. This ability replaces the Guarded Mind ability of the Void domain. Replacement Domain Spells: 2nd—summon monster II, 5th—summon monster V, 7th—insanity.
Dragon Subdomain Associated Domain: Scalykind Replacement Power: Dragonbreath. At 4th level, you may use a breath weapon once per day as a standard action. When you gain this ability, choose acid, cold, fire, or electricity—this determines what kind of damage your breath weapon inflicts. Once you make this choice, you cannot change it later. Your breath weapon fills a 15-foot cone, and inflicts 3d6 points of damage—this damage increases by +1d6 every even number level you gain beyond 4th level. A creature hit by your dragonbreath attack can make a Reflex save (DC 10 + half your cleric level + your Constitution modifier) to take half damage. At 9th level, you can use this ability two times per day, and at 14th level you can use it 3 times a day. This ability replaces the serpent companion ability of the Scalykind domain. Replacement Domain Spells: 3rd—draconic reservoir (Advanced Player's Guide 217), 4th—dragon's breath (Advanced Player's Guide 217), 6th—form of the dragon I.
Stars Subdomain Associated Domain: Void Replacement Power: The Stars Are Right. If you prepare your cleric spells while the stars are visible to you, you may spontaneously cast any of your Stars subdomain domain spells by swapping out a spell of an equal spell level. Any Stars subdomain spells that you cast while the stars are visible to you heal you of damage equal to the spell's level as you cast the spell. This ability replaces the part the veil ability of the Void domain. Replacement Domain Spells: 2nd—hypnotic pattern, 7th—sunbeam, 9th—meteor swarm.
Saurian Subdomain Associated Domain: Scalykind Replacement Power: Dinosaur Companion. At 4th level, you gain the service of an animal companion. Your effective druid level for this animal companion is equal to your cleric level –2. You may choose any dinosaur as your companion. This ability replaces the serpent companion ability of the Scalykind domain. Replacement Domain Spells: 4th—summon nature's ally IV (deinonychus or pteranodon only), 5th—beast shape III, 7th—summon nature's ally VII (brachiosaurus or tyrannosaurus only).
Of course, there's still one other burning question about subdomains. The APG revealed what subdomains the core 20 deities granted, but said nothing about the subdomains the non-core deities grant access to! That, unfortunately, is a giant scary list and this blog post is already long enough—I'll see if I can't get that list ready for next Thursday, though! (As a free preview, though, and because it became a hot topic on one thread out there in the Paizo wilds: Besmara grants the following subdomains: Deception, Oceans, Protean, Tactics, Thievery, and Storms.
... Illustration by Carolina Eade ... The Origin of the Garuda Wednesday, February 9, 2011As we find ourselves deep in the midst of RPG Superstar 2011, it is fitting that last year's winning adventure proposal is shipping out to subscribers this week. Matthew Goodall's Cult of the Ebon Destroyers pits the PCs against a despicable cult of assassins and murderers from the distant land of Vudra. Among the many new Vudran elements featured in the module is the book's new monster—the garuda....
Illustration by Carolina Eade
The Origin of the Garuda
Wednesday, February 9, 2011
As we find ourselves deep in the midst of RPG Superstar 2011, it is fitting that last year's winning adventure proposal is shipping out to subscribers this week. Matthew Goodall's Cult of the Ebon Destroyers pits the PCs against a despicable cult of assassins and murderers from the distant land of Vudra. Among the many new Vudran elements featured in the module is the book's new monster—the garuda. These avian native outsiders typically inhabit rugged hills and sometimes serve as protectors of isolated human settlements. Due to space constraints, we had to cut much of the garuda's world flavor from its write-up in the adventure itself, but it seemed a waste to simply leave it in my ever-growing cut text scrapbook file. What better way to show off Matt's debut adventure than feature his winged creation on the Paizo blog?
Garudas are distant descendants of the goddess Janasini, the mother of birds. Legend tells that Janasini made an unwise wager with her sister Ravithra, the goddess of nagas and snakes. Ravithra cheated, and Janasini lost and became the slave of Ravithra's naga children. Sudachala, the first of Janasini's garuda children, offered to complete any task to free his mother. The nagas demanded a legendary bowl of nectar said to rest atop the tallest mountain in Vudra. Sudachala flew to the mountain and overcame many obstacles to retrieve the bowl, as detailed in the Azvadeva Pujila.
As Sudachala flew back, the god Gruhastha appeared and told Sudachala that the nectar was the elixir of immortality. The wicked nagas had tried to trick Sudachala into stealing the elixir from the gods' hiding place so they could drink it and live forever.
Sudachala alighted in front of the waiting nagas, placing the bowl on some sedge grass, and the nagas freed Janasini from servitude. But when the nagas tried to drink from the bowl, they cut their tongues on the sharp grass, for as Sudachala and Gruhastha had planned, the god had whisked the true elixir away, leaving only an illusion in its place.
Since then, garudas have been the mortal enemies of nagas. Only the most depraved and outcast garuda would knowingly associate with any kind of aberrant serpent.
Additionally, we've released rules to run the module as part of the Pathfinder Society Organized Play campaign, complete with a unique Chronicle and advice on running it within the organized play format, available as a free download here.
... Illustrations by Carolina Eade and Mike Sass. Wallpaper design by Crystal Frasier. Widescreen version here. ... Ebon Destroyers! Friday, January 21, 2010As I was contemplating which wall paper to put up on the blog this week, Warehouse Will made it super easy since he came by to drop off advance preview copies of our upcoming products. The Inner Sea Poster Map Folio (3-1/2' × 5' of map goodness) and Condition Cards are awesome, but what really got me excited were my copies of Cult...
Illustrations by Carolina Eade and Mike Sass. Wallpaper design by Crystal Frasier. Widescreen version here.
Ebon Destroyers!
Friday, January 21, 2010
As I was contemplating which wall paper to put up on the blog this week, Warehouse Will made it super easy since he came by to drop off advance preview copies of our upcoming products. The Inner Sea Poster Map Folio (3-1/2' × 5' of map goodness) and Condition Cards are awesome, but what really got me excited were my copies of Cult of the Ebon Destoyers. Written by RPG Superstar 2010 winner Matt Goodall, the module pits 8th-level PCs against a murder-cult of terror set against the backdrop of Jalmeray and its capital city of Niswan. Can the PCs wipe out the Ebon Destroyers before the beloved ruler of Jalmeray is beheaded? You'll be able to find out in a few weeks! Until then, enjoy this fabulous wallpaper depicting one of the many members of this evil cult of Vudrani assassins.
... Jalmeray Spicy! Friday, November 12, 2010Just this week, I finished development of RPG Superstar 2010 winner Matthew Goodall's awesome Pathfinder Module, Cult of the Ebon Destroyers. One of the best parts of the process was seeing the final art come in for the evil cultists who make this such an evocative adventure. So do what I did while poring over Matt's turnover and set your Pandora station to sitar music, get yourself a tangy curry or some buttered naan, and check out these pieces...
Jalmeray Spicy!
Friday, November 12, 2010
Just this week, I finished development of RPG Superstar 2010 winner Matthew Goodall's awesome Pathfinder Module, Cult of the Ebon Destroyers. One of the best parts of the process was seeing the final art come in for the evil cultists who make this such an evocative adventure. So do what I did while poring over Matt's turnover and set your Pandora station to sitar music, get yourself a tangy curry or some buttered naan, and check out these pieces from Carolina Eade. Cult of the Ebon Destroyers is currently anticipated in stores and on paizo.com in January 2011.
... Into the Inner Sea? Wednesday, September 22, 2010Off to the printer goes Pathfinder Player Companion: Inner Sea Primer, our new guide to what's what and where's where for characters in the Pathfinder campaign setting. Aside from being filled with the baseline, what your character knows details of Avistan and Garund, it's also our new go-to book for traits from around the Inner Sea, with each column-length country write-up including two new options for natives of that region. As a bit of a...
Into the Inner Sea?
Wednesday, September 22, 2010
Off to the printer goes Pathfinder Player Companion: Inner Sea Primer, our new guide to what's what and where's where for characters in the Pathfinder campaign setting. Aside from being filled with the baseline, "what your character knows" details of Avistan and Garund, it's also our new go-to book for traits from around the Inner Sea, with each column-length country write-up including two new options for natives of that region. As a bit of a preview, here's a new trait for Sargava to help all you Serpent Skull players soon to be in need of replacement characters. (What can I say? The Mwangi's a killer.) Also, take a peek at more of Carolina Eade's incredible art: a Chelish infernal binder—just one of three new Golarion magic archetypes included in the guide. Enjoy!
Illustration by Carolina Eade
Jungle Guide (Regional): You've made your living outfitting and guiding expeditions deep into the Mwangi interior in search of ancient ruins and lost cities. You gain a +1 trait bonus on Handle Animal checks, and a +1 trait bonus on Survival checks in jungle terrain. One of these skills is a class skill for you.
... Around the Office in 80 Seconds! Friday, September 10, 2010Good morning, and welcome to S.M. Tours. Today we are offering a virtual tour of the elusive Paizo Publishing offices. Here to greet us as we open the front door is the ever-cheerful Customer Service Manager Cosmo! While tempting, we recommend for your safety that you do not stare directly at the moustache, as it has been known to attack on occasion. ... On your left are the offices of our technical team. If we could see through...
Around the Office in 80 Seconds!
Friday, September 10, 2010
Good morning, and welcome to S.M. Tours. Today we are offering a "virtual" tour of the elusive Paizo Publishing offices. Here to greet us as we open the front door is the ever-cheerful Customer Service Manager Cosmo! While tempting, we recommend for your safety that you do not stare directly at the moustache, as it has been known to attack on occasion.
On your left are the offices of our technical team. If we could see through the gloom in the first office, we would find the illustrious PostMonster General and his minion Ross. We here at Paizo try to simulate the native environment of these computer folks, as it helps with productivity. Please, no flash photography—it disturbs their delicate sensibilities. Moving forward, we see that our Technical Director Vic is not yet in. Unlike the cave where his team slaves away, Vic's office is usually cheerfully lit by fluorescent lighting.
On your right we have a set of cubicles: one for yours truly, one for the warehouse manager, one for a laser printer, and one for a set of label printers. While quiet now, in a few days those label printers will fire up to continuously spit out subscription labels for hours at a time—truly a sight to behold.
Pressing onward, we have several more administrative offices lying dormant. This is to be expected, as we started our tour fairly early this morning and the residents have not yet arrived. Behind the door on the right is our server closet, where hundreds of little hamsters feverishly run in shifts to keep the servers running and the website on.
And here we have the upstairs breakroom, complete with refrigerator, sink and the all-important coffee maker. Next, past the restrooms, we have probably the most impressive location at the Paizo offices: the combination conference room and library. Here you will find all manner of old, new, rare, and interesting games, books, and magazines.
We are tight on time, folks, so let's keep moving along. Here we have still more offices. You'll notice that the double-doored corner office is the largest of the lot, fittingly occupied by our CEO, Lisa Stevens. The expansive office seems to help with the various and sundry secret meetings which take place there.
If you'll follow me down the stairs, please, past the monsters... here we have the offices belonging to our publisher, managing editor, and creative director. On the left are the set of cubicles referred to (for obvious reasons) as the "Editorial Pit."
And what do we have here...? It would appear that, unlike the other unoccupied offices, this one has its door open. What do you think, folks, should we take a peek inside?
It appears this is the office of lead designer Jason Bulmahn. Jason is on vacation this week and seems to have forgotten to arm his office's defense system. You folks might be getting more of a tour than you bargained for!
Let's just take a quick look at what we have on the desk...