It's time for another art preview from the Advanced Race Guide, hitting stores near you next month!
While I think we can all agree on how awesome the wayang and ifrit are, for me this entire book is made complete by the wide-eyed grippli. I usually try not to make inflammatory statements on the blog, but I feel comfortable saying that anybody who isn't inspired by the adorable courage of this bold amphibian archer is a little bit dead inside.
Illustrations by J. P. Targete, Jorge Fares, Ben Wootten
We wrested our Advanced Race Guide preview back out of the hands of Tuesday's pernicious pirates. Inside this upcoming tome of cutting-edge characters and radical races you'll find all the information you need on creating members of all three of the races previewed here, along with any other exotic beings you’ve ever wanted to play or can possibly imagine. Check back next Tuesday for your first look at some of the Advanced Race Guide's new rules, with a focus on its woodsier wonders...
Really this time.
Illustrations by Ben Wootten, Anna Christenson and Rayph Beisner
Pathfinder Society in the UK (How the Brit Faction Earns Prestige)
Monday, March 5, 2012
Illustration by Ben Wootten
Like many of the Pathfinder Society player base, most of my experiences and understanding of Pathfinder Society Organized Play is based on what I have seen, experienced and organized in the United States. However, the campaign and player base is a worldwide network. What I have learned since stepping into the Campaign Coordinator role is that Pathfinder Society experiences can be varying and different in other parts of the world, including Canada. This includes the way game days and conventions are organized, the expectations of the campaign’s past, current, and future scenarios, and the direction the campaign should move toward.
I think one of the most important responsibilities of a Campaign Coordinator is trying to understand the make-up of the entire fan base, not just the largest percentage of the players. I also think the campaign can be better served if all of us have a better understanding of how our fellow gamers participate, promote, and try to grow Pathfinder Society in their own regions of the world.
With that in mind, I plan to devote one blog a month to a different region where there is an active Pathfinder Society presence. I have tasked my international Venture-Captains with sending me a write-up of what Pathfinder Society is like in their part of the world. Most of what you will read is in their own words. There may be some slight editing changes, but by and large, what you will be reading is the Venture-Captain’s perspective on what Pathfinder Society is like under their guidance in their region.
I hope all of you will find the articles as interesting and informative as I do. First up is the United Kingdom under the direction of Venture-Captain Dave Harrison and Venture-Lieutenant Rob Silk. I plan to attend Paizo Con UK this year, and am excited to get an insight into what I can expect when I arrive in mid-July (and no, I do not fear the curse). Without further ado, I present Dave Harrison’s report on Pathfinder Society in the United Kingdom.
The Pathfinder Society is global, not just on Golarion but also in our world! While it has its origins in the United States, it has been active in the UK since its inception. And so, I’ve been asked to introduce you all to Pathfinder Society play in the UK.
Who am I to talk about this? My name is Dave Harrison, also known online as Wintergreen, and after being a GM and playing roleplaying games for far too long, I’m a self-confessed Paizo addict who has somehow become the UK Venture-Captain. Of course, it’s not just me over here. I’ve lost count of the many players and GMs we’ve recruited over the last few years. Oh, that’s not a royal “we” by the way. I’m also including my co-conspirator and Venture-Lieutenant, Rob Silk, in all of this. (Make sure you pronounce Lieutenant the British way too!)
Pathfinder and Paizo itself have always been popular here in the UK. When Paizo staff members have come over from the US, we have made sure they have felt very welcome despite any differences in the roleplaying cultures—two countries separated by a common hobby?
The Pathfinder Society was officially launched in the UK at Gen Con UK 2008 with a contingent of Paizo staff and that was an immediate success. Pathfinder Society games were sold out and everybody was talking about the quality of the scenarios. From that, I managed to talk my way into helping organize GMs and games at several conventions. Flush with success, I did something that might be called foolish, and has certainly influenced my life! I asked, on the Paizo messageboards, if there was any interest in a UK-based Pathfinder Society convention—our very own version of PaizoCon. The answer was positive and, somehow, one of the most disorganized of roleplayers found himself setting up a new convention. Thankfully, with the help of a lucky Bluff roll, I managed to talk a few other people into helping me!
So the first PaizoCon UK ran in July 2009 at Aston University’s Business School & Conference Centre. I’ll admit, even on that Saturday morning, I was worrying that nobody would turn up and I’d be sitting alone in a large room for the whole weekend.
Thankfully, that wasn’t the case. Over fifty people attended, including special guests such as our PaizoCon UK regular Richard Pett, some awesome GMs, and a fantastically keen group of players. Our only missing element was that Nick Logue, then Pathfinder Society Campaign Coordinator, couldn’t attend. Even so, by the end of the Sunday, people were already talking about how it would go next year! Even before I finished asking about doing another one, I heard a resounding “YES!”
The next year we had over 70 people attending, including Pathfinder Society Campaign Coordinator Joshua Frost, and we were given the opportunity to playtest the Year of the Shadow Lodge event. We also have a tradition of a Friday Night Balti meal to get everybody socializing at the start of the convention. Thankfully the waiters don’t bat an eyelid when we ask for a table for everybody.
By 2011, we had grown to over 100 people gaming across three different rooms in the conference center. Although one special guest, Pathfinder Society Campaign Coordinator Hyrum Savage, had to drop out at the last minute, we still held the Grand Melee where our high-level team “Szallus’ Mighty Taldan Beard” won through with a world-beating score. We concluded the convention with Shadow’s Last Stand, bringing the Year of the Shadow Lodge to a satisfactory conclusion.
This year, we will once again be at Aston University on the 21st and 22nd of July, with a host of almost 150 delegates and special guests, including Richard Pett, Eva Widermann, and many European Venture-Captains and Venture-Lieutenants, and Pathfinder Society Campaign Coordinator Mike Brock is braving the rumored curse to help us with an Olympic Class PaizoCon UK. Full details can be found on our website at www.paizocon.co.uk.
PaizoCon UK is our flagship, the Pathfinder Society convention for the UK, but it is far from the only event we attend (some might say dominate when the Pathfinders are noisily adventuring) in the UK. I have made efforts to ensure Pathfinder Society is represented at other major UK conventions, particularly Conception, the UK Games Expo, Oddcon, and Dragonmeet. Pathfinders turn up at many smaller conventions, fan-organized events, and regular games held at clubs, societies, and players’ homes.
So what do we have planned for Pathfinder Society in the UK?
Certainly we continue to grow—particularly into other parts of the UK besides England. Plans are in motion for a PaizoCon Wales, and Scotland and Ireland have growing numbers of Pathfinders. I am constantly recruiting GMs, more people willing to do my job for me by running and organizing games at conventions. We have more and more special events planned as well. Details will be disclosed at a future date.
While the UK lacks the US tradition of games being run in stores, such events are something I am working on. A few such events have already taken place and, inspired by the Beginner Box Bash event, we are planning a “Learn to Play Pathfinder” day at the Sheffield store Patriot Games on March 31st.
Convention organizers and store owners who wish to have Pathfinder Society events in the UK should contact me via paizoconuk@hotmail.com or through our website at http://paizocon.co.uk/ for support.
I am very proud to say that here in the UK the Pathfinder Society has established an excellent reputation for roleplaying, quality adventures, and skilled GMs. Convention organizers invite us to their events where we are consistently over-subscribed. Most of all, I am happy to report that when players are talking, I hear descriptions of heroic deeds, intriguing personalities, and thrilling adventures—exactly what gets reported in the Pathfinder Chronicles!
Dave Harrison Venture-Captain
And there you have it, our first international Pathfinder Society blog. If you are in another country and do not have a Venture-Captain, but think you can do as good a job as Dave did above, please do not hesitate to send me a write-up about Pathfinder Society play in your area of the world and include some photos.
Mike Brock Pathfinder Society Campaign Coordinator
As promised, we shall continue to astound and delight you with pictures pilfered from the pages of the infamous Pathfinder Bestiary. Featured here today are four mighty and terrible creatures from the Great Beyond. We leave it in our readers' capable hands to determine which type of fiend each illustration represents...
Pathfinder Society Scenario #13 & #14 Art Sneak Peak
Thursday, January 22, 2009
Check out the dretch and the giant centipede—featured monsters from next week's Pathfinder Society Scenario #13: The Prince of Augustana and Pathfinder Society Scenario #14: The Many Fortunes of Grandmaster Torch. The dretch was designed by Kevin Yan and the giant centipede was designed by Ben Wootten. Enjoy!
So with all of the snow we've been having lately, I thought it'd be appropriate to show off some cold-weather-appropriate artwork. As it turns out, we've got just the thing in the upcoming Dragons Revisited—an entire chapter on white dragons! There's a chapter on all ten of the classic dragons, in fact, but it's those white dragons I'm afraid about whenever I wander outside these days.
Earlier this week, we got in our first bound copy of Guide to Absalom. In the hectic "GO GO GO!" mentality that is the Editorial Pit, we're often surprised when books we send out do what comes natural and show up in completed print form back at the office. It sounds funny, perhaps, but that's the way it is in crazy Paizo-land!
Anyway, the book reminded me that we actually haven't shown off that much art from Guide to Absalom. This blog rectifies that! Behold, one of the First Guards of Absalom by artist Andrew Hou, and a nice view of the Starstone Cathedral by Ben Wootten.
That's what they call Absalom—the City at the Center of the World. The largest city in the Inner Sea region, Absalom's the cultural and religious center of humanity on Golarion. Of course, that doesn't mean you'll only see humans there! As the first truly enormous city we've detailed in Golarion, there's a lot going on in Absalom that would probably look out of place in smaller cities like Korvosa—but in Absalom, the unusual is an everyday facet of life.
The book just recently went off to the printer, so what better time to give folk their first official look at Ben Wootten's rendering of the skyline of the City at the Center of the World?
The Rise of the Runelords Player's Guide reveals the twenty core deities of our new campaign setting, including their alignments, portfolios, domains granted, and favored weapons—everything a player needs to know to create a cleric character. Yet there's much more to each of our deities than just this.
Starting with Pathfinder #2, we'll be presenting detailed write-ups of all twenty core deities. Fans of the Core Beliefs articles that have been running in DRAGON magazine for the last three years will find themselves on familiar ground here, especially with fan-favorite author Sean K Reynolds at the helm. His first installment details Desna, the goddess of dreams, stars, travelers, and luck, a faith that plays a central role in many of the adventures in Rise of the Runelords. You can look forward to information about Desna, her church, her faithful, new spells, new magic items, prestige classes (like the starknife-throwing priest illustrated here by Ben Wootten), and more—everything a believer of the Song of the Spheres will need to know to bring Desna's word to the masses. We're planning on detailing four deities a year (two per Adventure Path), with Lamashtu, the goddess of monsters and madness, coming next in Pathfinder #4.