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March of the Damned
Friday, November 20, 2009
Well, we're wrapping up the Council of Thieves Adventure Path here and along with it my series of new devils in each month's Bestiary draws to a close (on our end at least). At long last, let me reveal my ulterior motive. The new devils in Council of Thieves, when combined with those in Princes of Darkness: Book of the Damned Vol. 1, the Pathfinder RPG Bestiary, Pathfinder #12, and two stragglers from another project I'm still keeping mum about, all sync up to give you more than enough diabolatry to fill out twenty levels of infernal adventure. Check it out!  | | Illustration by Andrew Kim |
Being told to "go to Hell" just became a much more daunting proposition, huh? I'll be sure to update this once those last two slowpokes come on across the finish line.
Wes Schneider
Managing Editor
Link.
Tags:
Andrew Kim, Council of Thieves, Curse of the Crimson Throne, Devils, Monsters, Pathfinder, Pathfinder Chronicles
| | Illustration by Craig J. Spearing |
A river, a river, my kingdom for a river!
Wednesday, November 18, 2009
It's been just over a fortnight since I risked life and limb to infiltrate the stygian depths of Paizo's editorial pit, so I thought it was time to provide a few brief glimpses into the shadowy machinations of Paizo's editorial process.
As soon as Paizo's minions discovered my presence, they lost no time in hurling reams of word-filled paper at me. Armed only with a quill and a pot of green ink, I got right to work, slashing hanging participles and eradicating the feared passive voice. Along the way, I realized I was working on a comprehensive guide to realms of a most low character. While it was my great pleasure to read and edit a plethora of famed authors' impressions of such a dangerous and unstable land, I soon learned that mapping such a chaotic territory and compiling its history into a concise timeline were Herculean tasks of epic proportions. Nevertheless, I persevered, so that you, loyal readers, would get only the best.
But these riverine dominions were not my only task, for two new classes were ready to take their place in an upcoming guide to advanced play and needed a critical editorial eye before making their playtest debut before the eager masses. I was only too happy to give the oracle and cavalier my aid, and send them happily on their way.
As for what comes next, your guess is as good mine! I am hoarding a few secrets, of course (I've been sworn to secrecy on the threat of Death by a Thousand Paper Cuts regarding the happenings at last week's secret Sandpoint game, for example), but more tidbits will slowly be making their laborious way to bloglight, I can assure you. Until then, I bid you fond farewell. And watch out for the fish!
Rob McCreary
Assistant Editor
Link.
Tags:
Craig J. Spearing, Pathfinder Chronicles

Joining the Core: Seekers of Secrets
Thursday, October 29, 2009
Unless you've been kidnapped by goblins and held hostage in their dingy lair, you're likely aware that we are about to release a new book in our Pathfinder Chronicles line called Seekers of Secrets. Seekers covers just about everything you can imagine with regard to the Pathfinder Society. It describes in detail how your character can join the Society, the history and origins of the Society, a gazetteer of the Society's activities in the Inner Sea region, detailed maps, brand new ioun stones and new rules for using them with a Pathfinder's wayfinder, three new prestige classes, and new feats. All of that in 64 pages!
Because this book covers the Pathfinder Society so well and because it contains a great deal of magnificent new material for Pathfinders everywhere, we've decided to include this book as part of the core assumption for Pathfinder Society Organized Play. What this means for you as a Pathfinder Society GM is that you will likely see references to the new rules, magic items, feats, and prestige classes in future Pathfinder Society scenarios. What this means for you as a Pathfinder Society player, is that everything contained within this book is legal for play in Pathfinder Society Organized Play and you may begin using the material from this book immediately.
I hope you enjoy everything inside Seekers of Secrets. The authors (Tim Hitchcock, Erik Mona, Sean K Reynolds, James L. Sutter, and Russ Taylor) have done a bang-up job bringing us a detailed glimpse into the inner sanctum of Pathfinder lore and adventures. If you're ever in the Starrise Spire in Mendev, tell Venture-Captain Jorsal of Lauterbury I said hello!
Joshua J. Frost
Events Manager
Link.
Tags:
Pathfinder Chronicles, Pathfinder Society
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| Illustration by Jim Pavelec |
To Hell and Back
Wednesday, October 21, 2009
With Book of the Damned: Princes of Darkness showing up in stores shortly and the Council of Thieves Adventure Path well underway, the keen-eyed reader might be noticing a few crossovers. Indeed, Princes of Darkness was very much meant to be a companion to our infernal Adventure Path, while at the same time, we've drawn more than in a little bit of diabolism in from that damnable tome. So if you're reading through Book of the Damned and come across a creature or two that you're unfamiliar with, look no farther than Pathfinder Adventure Path for all the details we couldn't fit between two covers. Already the subtly mentioned ukobach (#25), stymphalian (#26), cerberi (#28), and a whole host of new devils have appeared, with even more infernal lore to come. So stay watchful all you infernal scholars out there! The secrets of devilkind reveal themselves fully to only to the most cunning diabolists.
F. Wesley Schneider
Managing Editor
Link.
Tags:
Council of Thieves, Devils, Jim Pavelec, Monsters, Pathfinder Chronicles
 | | | Illustration by Eric Lofgren |
Seekers of Secrets: Journeys and Rewards
Monday, October 19, 2009
Pathfinder Chronicles: Seekers of Secrets talks about the tests to become a Pathfinder and the training members receive if they pass, but the carrot that convinces most applicants to try is the chance to explore strange places, discover exotic treasures, and be published in the Pathfinder Chronicles. This illustration encompasses all aspects of those rewards, from the young Pathfinder referring to the Chronicles for clues on how to open a strange sealed door, to the female Pathfinder so impressed with Venture-Captain Ambrus Valsin that she cut her hair just like his, to their overzealous companion too intent on unearthing a cache of wayfinders and ioun stones to heed his fellows' warnings.
 | | | Illustration by Craig J. Spearing |
Of course, few could blame him for this eagerness. The Pathfinders are said to have enough treasures in their vaults to buy and sell all of Absalom—surely an exaggeration, but greed is a powerful lure, and many join the Pathfinder Society just to get their hands on as much magic as possible.
Sean K Reynolds
Developer, Pathfinder Chronicles
Link.
Tags:
Craig J. Spearing, Eric Lofgren, Ioun Stones, Pathfinder Chronicles, Pathfinder Society
From Baria to Golarion
Friday, October 16, 2009
So, I've made no secret of the fact that I've given large parts of my 25+ year-old homebrew campaign setting, Baria, over to Golarion. One of the more successful of these imports are the Red Mantis assassins—and by extension, their home city of Ilizmagorti. When it came time to assign authors for Cities of Golarion, I was sorely tempted to claim the chapter on Ilizmagorti as my own—I was nervous that even if another author did a GREAT job with the city that the end result wouldn't match my own personal vision of the city. The same goes for the city's map, to be honest. But my work schedule being what it was (I'd already taken up two chapters of Classic Horrors Revisited, alas, I couldn't responsibly claim the chapter of Ilizmagorti for Cities of Golarion as my own. And so, with some nervous fear and much wringing of hands, I gave it up for someone else to write about.
I'm happy to say that what Rob McCreary wrought with his words is exactly what I'd envisioned for the city of Ilizmagorti—he hit every nail square, and the resulting chapter is hands-down my favorite in the book as a result (which is saying something, since there was some tough competition!). Even more exciting, he came up with some concepts that I'd never thought of for Baria's Ilizmagorti—concepts that inspired me in some really fun ways. It's really weird being inspired to write things about something you made up due to someone else's work on that concept! Weird, but wonderful!
Yet as wonderful as Rob's words were, a city can live or die by its map. For Cities of Golarion, we tackled the creation somewhat differently. We hired writers to write the chapters, but we hired artists and cartographers to create the city maps. Long-time readers of this blog might remember earlier this year when I posted the Map Open Call—the results are some of the best city maps that Paizo's had the pleasure to print. Presented here are the two versions of the map of Ilizmagorti—the first one created by Daniel Thomson, based on my outline of what the city should incorporate. The other map is the final version you'll see in the book and in the Cities Map Folio as a four-panel poster. (We've left the tags off of Rob's map so you can ogle the beauty of his work easier.)
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| Illustration by Daniel Thomson | Illustration by Rob Lazzaretti |
James Jacobs
Pathfinder Editor-in-Chief
Link.
Tags:
Daniel Thomson, Maps, Pathfinder, Pathfinder Chronicles, Rob Lazzaretti
 Illustration by Craig J. Spearing
Cities of Golarion—Whitethrone Preview
Wednesday, October 7, 2009
One of the six cities presented in Pathfinder Chronicles: Cities of Golarion is Whitethrone, capital of the wintry land of Irrisen, written by Jonathan Keith.
Home to the jadwiga ("children of the witch-mother"), the descendents of the witch Baba Yaga, Whitethrone is a playground for evil nobles, with Queen Elvannia's family enjoying the last few years of its ruling legacy before her mother instills another daughter to rule for a century. The city is home to snow goblins, ice trolls, and even winter wolves and worgs, all of them with the same rights as humanfolk. Visitors must beware, for Baba Yaga cast a spell on the Howlings district that allows the lupines to walk in human form to more easily interact with the two-legged population; the people of Whitethrone know better than to hunt wolves outside the city, or insult the shaggy-haired men and women whose breaths fog the air on even the warmest days.
Sean K Reynolds
Developer, Pathfinder Chronicles
Link.
Tags:
Baba Yaga, Craig J. Spearing, Irrisen, Jonathan Keith, Pathfinder Chronicles
 | | Illustration by Craig J. Spearing |
Seekers of Secrets—Skyreach and Ambrus
Wednesday, September 30, 2009
 | | Illustration by Kieran Yanner |
Time for another preview of Pathfinder Chronicles: Seekers of Secrets!
Skyreach: This five-towered fortress, visible from miles away over Abaslom's skyline, is the heart of the Pathfinder Society. Here the Decemvirate rules and make its rare pronouncements beneath the enchanted skylights of the Great Hall in the central tower, and both resident and visiting Pathfinders sequester themselves in cozy lounges to study, socialize, and plot future missions. Packed tight with chambers ranging from well-known ballrooms named after nations to innumerable trophy rooms and museums to rows of featureless doors identified only by number, Skyreach is a warren that only the Decemvirate understands completely. The majority of its mysterious spaces are off-limits to all but those specifically invited by Ambrus Valsin, the venture-captain who runs the daily operations of the Grand Lodge at the Decemvirate's command.
Meticulous with details and annoyed by inefficiency, Ambrus makes a point to supervise all important duties within the Grand Lodge, and keeps a long list of relatively safe but time-consuming jobs on file, ready to hand out to rookie Pathfinders to keep them busy and out of the way of more experienced agents. Tall and meticulously groomed, Ambrus doesn't appreciate backtalk and reserves particularly strenuous assignments for those who annoy him.
Sean K Reynolds
Developer, Pathfinder Chronicles
Link.
Tags:
Absalom, Craig J. Spearing, Kieran Yanner, Pathfinder Chronicles, Pathfinder Society

Princes of Darkness
Monday, August 3, 2009
Wes is a pretty creepy guy. He always wears black and red, never smiles, lights creepy candles at his desk, and his voice is a spine-chilling hiss.* What better person to write Book of the Damned, Vol. I, Princes of Darkness?
This book is a seven-course feast of lore about Hell, devils, and Asmodeus. You get descriptions of all nine layers of Hell, each layer's archdevil ruler (such as Dispater, the Iron Lord of Dis), new hellish spells and magic items, a new diabolist prestige class (and her imp "animal companion"), information about the influence of true names and sigils on controlling devils, promotion and demotion among the ranks, five new kinds of devils (including the levaloch, soldiers of Malebolgia), and excerpts from an ancient book penned by an exiled angel about the nature of Hell and the origin of Asmodeus himself. The art is beautiful and evocative; art director Sarah Robinson has outdone herself yet again, producing a beautiful book about the ultimate place of evil.
Sean K Reynolds
Developer, Pathfinder Chronicles
*Wes is actually very nice, outgoing, and fun to work with. And I'm not just saying that because he's hissing. A lot.
Link.
Tags:
Devils, Frances Tsai, Kieran Yanner, Pathfinder Chronicles
Link.
Tags:
Community, GameMastery, Pathfinder, Pathfinder Chronicles, Pathfinder Chronicles Campaign Setting, Planet Stories
New Products Announced
Wednesday, February 27, 2008
This week we announced a slew of new products:
Pathfinder
Pathfinder #14 Second Darkness Chapter 2: "Children of the Void"—A star has fallen from the sky, destroying the island known as the Devil's Elbow. Tasked by a group of elven bounty hunters to investigate a dark elf assassin tied to the catastrophe, the heroes travel to the blasted island only to find it crawling with prospectors, merchants, and mercenaries eager to salvage the legendary "skymetal" sure to have fallen from space.
Pathfinder #15 Second Darkness Chapter 3: "The Armageddon Echo"—Evidence recovered from the devastated island known as the Devil's Elbow indicates that vile dark elves have infiltrated the ruined elven city of Celwynvian. The heroes join forces with the valorous elves of Crying Leaf in an attempt to reclaim the city from darkness.
Pathfinder #16 Second Darkness Chapter 4: "Endless Night"—Disguised as evil dark elves, the heroes penetrate a hidden city in the subterranean Darklands in an effort to discover the drow plan for the coming apocalypse. The possibility of a traitor among the goodly elves of the surface world and the discovery of the heroes' ruse leads to a race through treacherous caverns in a desperate effort to warn allies of impending doom.
Pathfinder #17 Second Darkness Chapter 5: "A Memory of Darkness"—Armed with the knowledge that an elven traitor supplied the drow with the magical means to call down the stars and devastate Golarion, the PCs arrive at the elven nation of Kyonin to find their claims falling on deaf ears.
Pathfinder Chronicles
Pathfinder Chronicles: Gods & Magic—This comprehensive 64-page guidebook provides an overview of the 20 "core" Pathfinder Chronicles gods and their religions, with an emphasis on rules and information players can use at the game table, whether they're playing a zealous cleric, brave paladin, or simply a faithful member of any character class.
Pathfinder Chronicles Item Cards: Second Darkness Deck—This 54-card set allows heroes to keep track of their equipment in style and is completely compatible with all of Paizo's other GameMastery Item Card sets.
Pathfinder Chronicles: Into the Darklands—Delve the deep secrets of the Darklands, a subterranean realm frequented by dark elves, shadow dragons, and worse! This comprehensive sourcebook provides an overview of the cavernous realms below the surface of the Pathfinder Chronicles campaign setting.
Pathfinder Chronicles: Guide to Absalom—The largest and most important metropolis in the Pathfinder Chronicles campaign setting comes alive in this comprehensive guide to the City at the Center of the World!
GameMastery Maps
GameMastery Flip-Mat: Darklands—features a maze of interconnected underworld tunnels. The Flip side features a huge, cavernous chamber.
GameMastery Flip-Mat: Desert—features a majestic desert filled with blowing sands and massive dunes. The Flip side features a desert oasis centered on a small pond and teeming with life.
GameMastery Map Pack: Elven City—Locations include: Treehouse Dwelling, Mystic Arch, Statuary Garden Temple of the Four Winds, and Council of Chambers.
GameMastery Map Pack: Ancient Forest—Locations include: Druid's Glade, Fairy Ring, Overgrown Ruins, Blighted Glen, and Briar Patch.
Planet Stories
The Hounds of Skaith, by Leigh Brackett—Eric John Stark rides again! Leigh Brackett's unforgettable science-fantasy hero of The Secret of Sinharat and The Ginger Star cuts a red swath across the brutal planet Skaith!
The Dark World, by Henry Kuttner—Henry Kuttner's Sword and Sorcery classic returns to print at last! World War II veteran Edward Bond's recuperation from a disastrous fighter plane crash takes a distinct turn for the weird when he encounters a giant wolf, a red witch, and the undeniable power of the need-fire, a portal to a world of magic and swordplay at once terribly new and hauntingly familiar.
Death in Delhi, by Gary Gygax—A giant ruby and a plea to rescue the purloined crown jewels of Delhi arrives at the villa of Magister Setne Inhetep, philosopher-wizard of the Pharaoh of Aegypt!
Carolyn Mull
Paizo Sales & Marketing Assistant
Link.
Tags:
GameMastery, Pathfinder, Pathfinder Chronicles, Planet Stories
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Open Up a Six-Pack!,
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Paizo Launches Pathfinder Advanced Player's Guide Open Playtest,
Nov 17, 2009
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Oct 29, 2009
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Oct 20, 2009
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Paizo Partners with Reaper to Produce Pathfinder Miniatures,
Aug 12, 2009
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