... Illustrations by Eric Belisle and Wayne Reynolds. Widescreen version here. ... Release the Hordes! December 31, 2010It’s the last day of 2010, and once again the Paizo offices are closed, this time in honor of the new year. It’s been an amazing 2010 here at Paizo, and we managed to cap it with a great new hardcover book. Bestiary 2 has begun to arrive in stores and in hands around the world, making it easy to surprise your players with new monsters during your games this weekend. Bestiary...
Illustrations by Eric Belisle and Wayne Reynolds. Widescreen version here.
Release the Hordes!
December 31, 2010
It’s the last day of 2010, and once again the Paizo offices are closed, this time in honor of the new year. It’s been an amazing 2010 here at Paizo, and we managed to cap it with a great new hardcover book. Bestiary 2 has begun to arrive in stores and in hands around the world, making it easy to surprise your players with new monsters during your games this weekend. Bestiary 2 is full of some great adversaries for you to defeat, and the poster we recently released will help you keep track of which ones have met their demise at the hands of your players. In honor of both the new year and the release of Bestiary 2, here’s another great wallpaper from our art team!
... Chaos Unleashed! Friday, July 30, 2010 ... Illustration by Wayne Reynolds ... Before the spoilers start rolling at Gen Con next week, behold the cover to your Bestiary 2! ... Tune in Monday to see if we can top this incredible cover. ... Wes Schneider ... Managing Editor ...
Chaos Unleashed!
Friday, July 30, 2010
Illustration by Wayne Reynolds
Before the spoilers start rolling at Gen Con next week, behold the cover to your Bestiary 2!
Tune in Monday to see if we can top this incredible cover.
... Making the Scene Tuesday, March 9, 2010One of the neat peripheral elements of the GameMastery Guide—aside from 300+ pages of hardcore GM focused tools and rules—are new chapter openers. You know, the big pictures with the little stories next to them that start every section of the Pathfinder RPG Core Rulebook. Those. Our own Fiction Editor James Sutter is tackling these, and there's something really cool about finally getting a bit of a story to go along with some of the...
Making the Scene
Tuesday, March 9, 2010
One of the neat peripheral elements of the GameMastery Guide—aside from 300+ pages of hardcore GM focused tools and rules—are new chapter openers. You know, the big pictures with the little stories next to them that start every section of the Pathfinder RPG Core Rulebook. Those. Our own Fiction Editor James Sutter is tackling these, and there's something really cool about finally getting a bit of a story to go along with some of the coolest scenes in the Pathfinder cosmology. For example, here's Chapter 6's opener, along with its companion, the cover to The Great Beyond.
"Sing the songs with us, O bastard prince!" The keketar's voice was high, euphoric. Several of the words formed shapes in the air, one turning to a centipede that writhed as it drifted away.
"Join us in the dance and we will remake you/make you so beautiful. We will sing the stars from the sky/sea."
"I'll pass," Seltyiel grunted. Beneath them, the islet was already crumbling. It wouldn't last another minute under the keketar's influence.
The hell with it. He'd only get one shot anyway. Summoning the last of his magic, Seltyiel leapt backward, out into empty space..."
And expect 8 more just like this in the upcoming GameMastery Guide!
Snagged from the Vault: The Great Beyond, A Guide to the Multiverse
... Snagged from the Vault: The Great Beyond, A Guide to the Multiverse Tuesday, March 31, 2009From the depths of the vault we bring you another glimpse into The Great Beyond, illustrated by Sarah Stone... Individual keketars range from 7 to 40 feet long, though they constantly shift and change like the unformed reality of the Maelstrom itself, altering color and serpentine banding patterns, shrinking or elongating, and undergoing even more radical physical changes. However, a keketar...
Snagged from the Vault: The Great Beyond, A Guide to the Multiverse
Tuesday, March 31, 2009
From the depths of the vault we bring you another glimpse into The Great Beyond, illustrated by Sarah Stone...
Individual keketars range from 7 to 40 feet long, though they constantly shift and change like the unformed reality of the Maelstrom itself, altering color and serpentine banding patterns, shrinking or elongating, and undergoing even more radical physical changes. However, a keketar possesses two static features: first, whatever configuration its body takes, its eyes are always a piercing shade of violet; and second, a whirling ring of ever-changing symbols floats above and around its head like a shapeshifting crown. The cloud's symbols coil, snarl, and intermingle with one another, gradually merging and mutating without apparent pattern. Each keketar is marked by unique stylistic elements within the symbols and the general orientation and appearance of the crown—useful for distinguishing between different individuals. They can hide or manifest this crown at will, but they usually leave it visible.
... The Great Beyond Friday, February 13, 2009In The Great Beyond, A Guide to the Multiverse, we get an in-depth tour of what lies beyond the borders of life and death, of reality and entropy, and of good and evil in Golarion. Here, Wayne Reynolds's incredible cover shows us not only a view of the Maelstrom (the chaotic neutral outer plane) but also one of its indigenous menaces—a protean. A CR 17 keketar protean, to be precise. Here's hoping poor Seltyiel's ready to handle some...
The Great Beyond
Friday, February 13, 2009
In The Great Beyond, A Guide to the Multiverse, we get an in-depth tour of what lies beyond the borders of life and death, of reality and entropy, and of good and evil in Golarion. Here, Wayne Reynolds's incredible cover shows us not only a view of the Maelstrom (the chaotic neutral outer plane) but also one of its indigenous menaces—a protean. A CR 17 keketar protean, to be precise. Here's hoping poor Seltyiel's ready to handle some quickened confusions, a lawful weapon, and a good fortitude save to resist all those transmutations when the monster invariably claws him up. And for Desna's sake, Seltyiel... don't try to teleport when that keketar's that close to you!