Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | Shopping Cart   Shopping Cart | Help/FAQ
  About Paizo     Messageboards     News     Paizo Blog     Help/FAQ  




Pathfinder Society
SEARCH


BROWSE
Shop
Paizo / Paizo Blog / Tags / Interviews     New Blog Entries


Ask a Pro: Question Five

Monday, June 22, 2009

5. You have a scene where a large orc tribe is attacking a village. You have all of the orcs and various NPCs represented on the map. Do you roll for each and every orc and NPC, or do you, in the interest of saving time, just decide how many of each side dies each round?

Lisa Stevens: Usually the background, especially if it's a bunch of no-named NPCs. But if it's a bunch of NPCs that maybe they know and had invested a little time with, then I'll definitely roll for them. I think it makes it more visceral if you have a situation where the flower shopkeeper is about to get killed and they have to get to him before the bad guys. When I ran the first Rise of the Runelords adventure, and there is the scene with all of the goblins attacking ~~**SPOILER OMITTED**~~, I just sort of told my players that they saw goblins running innocent townsfolk through. I think it lent an air of urgency to the scene, where my players understood they had to hurry because people were dying, and I think that accomplished that dramatic tension well enough.

F. Wesley Schneider: I usually just relegate that to background scenery.

James Jacobs: I just keep it in the background, unless a player gets involved. But if it's an important NPC, I keep track and give the players time to do something about it.

Erik Mona: No, I don't keep track of everything.

Jason Bulmahn: Nothing is more vain and distracting than a GM who has two NPCs having a long conversation between themselves and I feel it's the same with battle. Generally I let the PCs' actions dictate the ebb and flow of the battle: if they are doing well, then their side is doing well.

Sean K Reynolds: The scene reflects how well the players are doing, so the action remains solely focused on the players.

Joshua J. Frost: I roll for everything. It keeps combat fair.

James Sutter: I keep track of as much as they can interact with. There's a good example in Savage Tide, there's the adventure Tides of Dread where the players face an enormous invasion. With situations like that, I think it's best to break things up into more manageable chunks. Because I mean, if you've got 50 characters to keep track of, then a single round would take forever.

Chris Self: I use mini rules for that, and keep things focused on the players.

I'm too lazy to keep track of everything, but I was once in a guy's campaign who kept track of everything; it was kind of cool, in that I felt like there wasn't as much GM fiat.

Hank Woon
Editorial Intern

Messageboards

Waves Oracle - Freezing Spells, 24 seconds ago by Zurai

Zombies!, 38 seconds ago by June Cleaver

Gith Advice? Looking to play a Warrior / Mage, 42 seconds ago by Aelryinth

Stabbing Dudes Magically - or What is a gish? A miserable pile of secrets!, 1 minute ago by seekerofshadowlight

Entering Partial Squares, 6 minutes ago by Zurai

Should Cavalier get Armor Training as Fighter have?, 7 minutes ago by Zurai

Playtest arises questions, 9 minutes ago by Berik

Cavalier and Oracle Playtest, 10 minutes ago by Zurai

Two questions... AKA: "The Dot, Why Does It Mock Me?", 10 minutes ago by Snorter

Things in Life That Suck, 11 minutes ago by Orthos

Store Blog

Open Up a Six-Pack!, Friday, 07:00 PM

It's Savagely Delicious!, Thursday, 07:30 PM

Livin' Lodge!, Wednesday, 07:00 PM

Look, Sir—Droids!, Nov 17, 2009

Finders Reapers!, Nov 16, 2009

Sign up for our weekly store newsletter

News

Paizo Launches Pathfinder Advanced Player's Guide Open Playtest, Nov 17, 2009

Paizo Publishing Hires Rob McCreary as New Assistant Editor, Oct 29, 2009

Paizo Publishing and King of the Castle Games to Produce Campaign Coins, Oct 20, 2009

Paizo Publishing Moves Offices, Aug 27, 2009

Paizo Partners with Reaper to Produce Pathfinder Miniatures, Aug 12, 2009



©2002–2009 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Chronicles, Pathfinder Companion, Pathfinder Modules, Pathfinder Roleplaying Game, Pathfinder Society, PAIZOCON, RPG Superstar, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Amazing Stories is a trademark of, and Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.