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Pathfinder Roleplaying Game: Pathfinder Unchained (OGL)

Unchained Skills and Feats

If classes are the main chassis of a character, skills and feats are its nuts and bolts. When they let us designers loose in Pathfinder Unchained, it's only natural that we wanted to play around with how the nuts and bolts attach, and even try changing the shapes of those nuts and bolts entirely! In Chapters 2 and 3 of Pathfinder Unchained, there are not only several daring subsystems that play with feats, there so many different options for restructuring skills that it's easy to lose yourself in all the possibilities. I've gathered some of the coolest tidbits from all those options to share with you today!

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Tags: Géraud Soulié Iconics Jirelle Pathfinder Roleplaying Game

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Pathfinder Roleplaying Game: Advanced Class Guide (OGL)

Advanced Class Guide Preview: Bloodrager

Even during the brainstorming and initial design for the Pathfinder RPG Advanced Class Guide, the bloodrager was the "weird" class. The concept was strong—a mix of the barbarian and the sorcerer that used bloodlines to fuel its arcane rage—but the weirdness came from the lack of precedent for the class. Hunters, investigators, shaman, and swashbucklers were all over history, folklore, and were even mentioned in Golarion before they were added to this book, but the bloodrager was created out of whole cloth. We thought about toying with the name or forcing it into some kind of classical archetype, but when we tried either of those, something got lost along the way.

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Tags: Bloodrager Géraud Soulié Pathfinder Roleplaying Game

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