|
|
|
GameMastery Guide Cover!
Monday, October 5, 2009
I may have mentioned this before, but the main villain of Pathfinder’s first Adventure Path, Karzoug, was no stranger to tormenting PCs. He was one of my homebrew campaign’s major recurring characters—a powerful wizard who served as the true menace behind the throne of an evil warlord. In my homebrew, Karzoug wielded a scythe and had already made the transition to lich and wasn’t as concerned with greed, but he was very much still the campaign’s poster child for “evil wizard.” He eventually met his end when a pair of heroes, the barbarian Verik and the wizard Zefram, confronted Karzoug in, of all places, Baba Yaga’s dancing hut. Karzoug was trying to claim the hut’s legendary power source for his own evil purposes, and while this certainly annoyed Baba Yaga, she wasn’t about to give the PCs uncontested access to her magical fortress. And so these two high-level PCs snuck through the depths of the dancing hut filled with fear about breaking or even touching anything, avoiding every single encounter and trap through an uncharacteristic caution that, in the end, served them quite well. I’d intended them to finally reach Karzoug and have the final battle with the evil wizard after the PCs had depleted much of their resources dealing with the natives of Baba Yaga’s hut, and when they reached Karzoug with much of those resources untapped, I figured they deserved the advantage. Turns out, they needed that advantage anyway. Even in the 1st edition of the game, Karzoug was a menace.
And so, when it came to deciding on a villain to inflict upon Golarion, it was with quite a bit of pride and nostalgia that I resurrected old Karzoug. He’d changed specializations (necromancer to transmuter) and weapons (scythe to glaive) and got a promotion (from the power behind the throne to the guy who sits on the throne), but in a lot of other ways he remained the same. Of course, getting Wayne Reynolds to illustrate him was one of the more surreal moments of my gaming career... and now, seeing him on the cover of our upcoming GameMastery Guide, that sense of surreal pride has returned. Wayne Reynolds has done a fantastic job making Karzoug epitomize the role of "super-powerful wizard." Take a moment to look through all of his stuff! Caged imp, pet blue dragon, throne manacles for prisoners, spellbooks casually stacked to the side, crazy crystal ball with some sort of apparatus wrapped around it, a throne that can probably see—and that doesn’t even touch all of his fancy magical equipment he’s got ready to ruin the next PC to step his way!
James Jacobs
Pathfinder Editor-in-Chief
|
|
|
|
|
Son of Forums are Way Too Long!!!,
1 minute ago
by
Heathansson
Playtest arises questions,
1 minute ago
by
Tangible Delusions
The (almost) Complete Guide to Sorcerers- a practical handbook,
1 minute ago
by
Treantmonk
Bestiary II Wish List,
1 minute ago
by
MerrikCale
Ape, Tyrant,
3 minutes ago
by
Heathansson
Wellards rescue attempt on RotRL,
3 minutes ago
by
Romon
Treantmonk's Guide to Wizards (Optimization),
6 minutes ago
by
Treantmonk
Paladin mount options,
8 minutes ago
by
ShadowDax
Entering Partial Squares,
8 minutes ago
by
Zurai
Killing your players.,
8 minutes ago
by
James Risner
|
|
|
|
|
|
|
|
Open Up a Six-Pack!,
Friday, 07:00 PM
It's Savagely Delicious!,
Thursday, 07:30 PM
Livin' Lodge!,
Wednesday, 07:00 PM
Look, Sir—Droids!,
Nov 17, 2009
Finders Reapers!,
Nov 16, 2009
Sign up for our weekly store newsletter
|
|
|
|
|
|
|
|
Paizo Launches Pathfinder Advanced Player's Guide Open Playtest,
Nov 17, 2009
Paizo Publishing Hires Rob McCreary as New Assistant Editor,
Oct 29, 2009
Paizo Publishing and King of the Castle Games to Produce Campaign Coins,
Oct 20, 2009
Paizo Publishing Moves Offices,
Aug 27, 2009
Paizo Partners with Reaper to Produce Pathfinder Miniatures,
Aug 12, 2009
|
|
|
|
|
|