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| Illustrations by Jesper Ejsing |
Illustration by Wayne Reynolds |
Pathfinder iPhone Wallpapers
Friday, January 30, 2009
Several of us at Paizo have iPhones, but some of us flaunt that fact a bit more than others. Take Managing Art Director James Davis, for example—since he got his iPhone, we very rarely see him without at least one earbud stuck in an ear, and he heads back to show me some (admittedly cool) new app he found once a week on average.
Of course, the good news is that his iPhone obsession sometimes results in cool stuff we can share. Such as these three Pathfinder iPhone wallpapers! Check 'em out!
James Jacobs
Pathfinder Editor-in-Chief
Link.
Tags:
Free Stuff, Iconics, Jesper Ejsing, Pathfinder, Wayne Reynolds

Didn't Make the RPG Superstar Top 32? Try Pathfinder Society!
Thursday, January 29, 2009
The 2009 RPG Superstar contest drew in hundreds of entries from around the world in a contest to crown the ultimate new roleplaying game design talent. It took the judges six weeks to reduce the mountain of entries to the 32 finalists and a handful of alternates. That means hundreds of you didn't make it into the RPG Superstar Top 32—that means that hundreds of you should submit for the Pathfinder Society Scenario Open Call!
You submitted to RPG Superstar not only hoping to win an RPG Design contest, but also hoping to get a chance to see your name on a Pathfinder Module sitting on the shelf at your local game store. Pathfinder Society Scenarios may not be sold in stores, but getting your name on one is no less prestigious—you get to see your name on a product being used in hundreds, maybe even thousands, of organized play tables around the world.
Alternatively, and perhaps even more importantly, being selected to write a scenario for Pathfinder Society Organized Play does one other thing for you: it gets your foot in the door. Write a good scenario, one that blows me away with its writing style, imagery, ideas, and maps, and I'll be in the editorial pit the moment after I read it saying, "This is the person you want for X assignment!" Writing a scenario gets you noticed, may get you additional writing work, and keeps you fresh in our minds when thinking of new talent to tap for new projects.
Our current open call runs through midnight tomorrow—plenty of time to get a submission in for at least one of them! I hope to see yours in the submission stack.
Joshua J. Frost
Events Manager
Link.
Tags:
Open Call, Pathfinder Society, RPG Superstar
Open Call: Mappers Wanted!
Wednesday, January 28, 2009
I'm on a crusade.
Writing adventures and sourcebooks for RPGs is tough. It takes a lot of different skills; you have to be a good writer, you have to be imaginative and creative, you have to be diligent and good with deadlines and continuity, and you have to have a head for rules and math. Truth be told, it's not all the skills you need to be a successful adventure or setting designer. You also need to be able to draw maps.
Just as with the words of a product, which are developed and edited before they ever see print, the author's maps are rebuilt and redrawn by professional cartographers. Those cartographers don't actually create the maps you see in adventures out of the blue themselves—they need the author's rough draft as a starting point. And when an author's rough draft is illegible or boring, you have problems similar to what an editor might face when a manuscript arrives that's riddled with spelling errors, bad stat blocks, unfinished sentences, and other problems. In cases where we get in maps that are illegible, one of us at Paizo generally has to redraw the map before we send it on to the cartographer.
Pictured here are four map turnovers for different locations that Wes and I created for adventures we've written for Pathfinder (spoiler warning to players: If you're playing in Rise of the Runelords or Second Darkness, AVERT YOUR GAZE!). Going forward, I'm looking at alternate ways to get excellent map turnovers—we've got a few unannounced products that are pretty map heavy, and I'm considering farming out the maps as separate freelance projects. But in order to do that, I need to find some people who can draw cool maps.
So here's the open call part. If you're good at drawing maps, and are interested in helping Paizo have awesome maps in its products, I would love to see some of your maps. Look at the four sample maps here and try to outdo them. While the sample maps are of cities, dungeons, and wilderness locations (and while I'd love to see maps of all three locations from you), I'm in particular looking for awesome city maps. Send in your map as an email attachment to me at james.jacobs@paizo.com. The maps don't need to be particularly high resolution, but they should certainly be legible. The subjects of the maps can be anything you want—and keep in mind I'm not looking for actual finished, publishable-quality maps—if you're THAT skilled at maps, you should probably send your cartography resume to our art directors!
Try to keep your maps to one map per email, and try to limit your submissions to, at most, one map per category (dungeon, wilderness, or city). I'll do my best to give brief replies to folks' map turnovers as well, and in the end I hope to have found a bunch of new folk who can draw great maps. Where this will lead in the end... I'm not sure. It's kind of an experiment.
The deadline for this Open Call is February 9th, 2009. I look forward to seeing what you can do!
James Jacobs
Pathfinder Editor-in-Chief
Link.
Tags:
Maps, Open Call
O.A.K. for the win!
Tuesday, January 27, 2009
It's teaser time! Otis Adelbert Kline, the man who brought you so much sword-swinging, dalf-fighting, empire-overthrowing Martian action in The Swordsman of Mars, is back again with all that and more in The Outlaws of Mars! Scroll down to take a peek at the action that's in store:
She screamed and shrank back from him, evidently rooted to the spot with terror.
Scarcely had he regained his balance, when Jerry's attention was attracted by a new sound—a terrific roar which came from a huge beast that was bounding toward them along the path. With a yawning, tooth-filled mouth as large as that of an alligator, a furry black body fully as big as that of a lion, short legs, and a hairless, leathery tail, paddle-shaped and edged with sharp spines, the oncoming monster certainly looked formidable.
Jerry thought and acted swiftly. He realized that to attempt to stop such a creature with one shot would be futile. If his first bullet should not be instantly fatal, it would be upon them, a wounded and enraged instrument of death and destruction, before he could bring it down with a second. His first duty was to get the girl out of the path of the charging monster.
Gripping his rifle in his left hand, he bent and encircled her slender waist with his right arm. Then he leaped to one side, just in time to avoid those gaping jaws. But the spring he made surprised him fully as much as it did the baffled beast, for it carried him clear over the hedge, and into a carefully tended bed of tiny flowering plants upon the other side.
For the first time since he had landed on Mars, he realized the tremendous advantage of his Earth-trained muscles. Nor was he slow to make use of it. The short-legged beast, unable to leap over the hedge, was crashing through it. So he turned, and still carrying the girl beneath his arm, bounded away with the tremendous leaps which it would have been difficult for a terrestrial kangaroo to equal in its native habitat.
The slender form of the girl was feather-light, and impeded him scarcely at all. On Earth she would have weighed about ninety pounds; on Mars she weighed but thirty-four.
Glancing back over his shoulder, he saw that although he had a good start on the beast, it was following him with a speed that was amazing in a creature with such short legs. Instinctively, he had started toward the wall. Soon the stairway loomed before him, and he bounded up it, five steps at a time. As soon as he reached the top of the wall he put the girl down and turned to face their pursuer, which had meantime reached the steps.
Snapping his gun to his shoulder, he took careful aim between the blazing green eyes, and fired...
James Sutter
Planet Stories Editor
Link.
Tags:
Mars, Otis Adelbert Kline, Outlaws of Mars, Planet Stories, Sword and Planet
Peeking Into Katapesh
Monday, January 26, 2009
I'm deep in the development for the third adventure of Legacy of Fire as I write this—"The Jackal's Price." This is the first adventure to actually visit the fabled city of Katapesh, and the adventure only scratches the surface of what kind of adventures a group of PCs might find themselves in while visiting the city. Dark Markets, A Guide to Katapesh is looking to be a great supplement for GMs who want to explore the city's nooks and crannies. Pictured here is the sight that greets visitors to the fabled city as they pass through the gates.
James Jacobs
Pathfinder Editor-in-Chief
Link.
Tags:
Katapesh
Planet Stories on StarWars.com
Friday, January 23, 2009
If you’ve been keeping up with our blog, you already know how excited we were to have a legend like George Lucas pen an introduction to Leigh Brackett’s The Reavers of Skaith, the latest Eric John Stark adventure out from Planet Stories. So you might imagine how thrilled we were to see StarWars.com feature Reavers on both the front page and the Book Vault section of their Web site. Check out the feature here.
The Reavers of Skaith is now in stock and shipping from our warehouse. If you haven’t had a chance yet to read George Lucas’s introduction, "From Stark to Star Wars, about how the worlds of Leigh Brackett influenced his own creations, order your copy now and dive into a strangely familiar world, in a galaxy far, far away...
Christopher Carey
Planet Stories Editor
Link.
Tags:
George Lucas, Planet Stories, Reavers of Skaith, Skaith, Star Wars
Pathfinder Society Scenario #13 & #14 Art Sneak Peak
Thursday, January 22, 2009
Check out the dretch and the giant centipede—featured monsters from next week's Pathfinder Society Scenario #13: The Prince of Augustana and Pathfinder Society Scenario #14: The Many Fortunes of Grandmaster Torch. The dretch was designed by Kevin Yan and the giant centipede was designed by Ben Wootten. Enjoy!
Joshua J. Frost
Events Manager
Link.
Tags:
Ben Wootten, Kevin Yan, Monsters, Pathfinder Society
Tracking Sheet Doodles
Wednesday, January 21, 2009
Every book we work on has a folder with a tracking sheet, which helps us monitor the progress of each article in the book—design turnover, developer's pass, edit 1st pass, edit 2nd pass, layout, edit 3rd pass, copy edit, and final approval. Because the schedules for these books overlap, I usually have multiple folders on my desk at one time (currently I have seven). As I'm a visual person, I find it's easier for me to locate which folder I want if I put a big recognizable doodle on each tracking sheet, rather than having to read the handwritten title. Some of these doodles are pretty simple (a dragon's head for Dragons Revisited, a pyramid for Osirion, Land of Pharaohs, and so on). Some of them get a little strange.
The doodle for Blood of Dragonscar is a weird, pallid, white-eyed face with a scythe, as weird, pallid undead play a role in much of the adventure. I had to get more creative with the doodle for the Legacy of Fire Player's Guide, as it relates to Katapesh and I didn't want to confuse it with the folder for Dark Markets, so I made a bit of a rebus (LEGO + C + FIRE = Legacy of Fire). The third is for Beyond the Vault of Souls, and requires a bit of backstory. The author of that adventure is my friend Colin McComb, who wrote for (among other things) TSR's Planescape setting. One of the Planescape adventures was called Well of Worlds, and the cover art featured a man being pulled into a pit by a weird slime creature... and the model for that illustration was Colin. So my doodle for this Colin-authored planar adventure is of Colin-as-art-subject from an entirely different, older planar adventure.
Sean K Reynolds
Developer
Link.
Tags:
Beyond the Vault of Souls, Blood of Dragonscar, Dragons Revisited, Katapesh, Legacy of Fire Player's Guide, Osirion, Sean K Reynolds

Please Be Our Friend!
Tuesday, January 20, 2009
In our latest effort to reach out across the vast distances of the intergalactic community and spread the word about Planet Stories' heart-pounding tales of interplanetary adventure and romance, we've set up both a Planet Stories Facebook fan page and Planet Stories MySpace. While we already have an active Planet Stories Messageboard (where we invite you to come on over and give us your feedback about the stories we're printing and what you'd like to see from us in the future), these are just two more ways to stay on top of what we're doing. It's tough out there, navigating the measureless abyss of space (uh... publishing), and as we continue to look for new ways to get the word out about Planet Stories, one thing has become certain—our most powerful ally is YOU, loyal reader! So if you're on Facebook or MySpace and the sound of "swordfights and exploding robots"—as Erik is fond of describing the Planet Stories line—gets your pulse racing, please add us as a fan or friend, or drop us a comment to let us know what you think or just to say, "Greetings, fellow adventurer!" Let's explore the cosmos together!
Christopher Carey
Editor, Planet Stories
Link.
Tags:
Community, Facebook, MySpace, Planet Stories
Jason's New Campaign!
Friday, January 16, 2009
The last year at Paizo's been really hectic and busy. I think I ran one whole session of my Call of Cthulhu game in 2008, and as for actual D&D office games, we pretty much haven't done any gaming. That's no good. Fortunately, now that we're heading into 2009, there may be a change in the air. Either we're finally getting caught up, or we're finally adjusting our sleep cycles to accommodate the new reality—whatever the reason, office games at Paizo are starting up again. I'm hoping to get my own Sandpoint campaign off the ground in February, but Jason's even more on the ball than me. We started the first game of his new campaign last Monday! We're starting out by playtesting the adventure he's writing for the upcoming Pathfinder Module, Crypt of the Everflame. Check out this thread on our messageboards for the gory details! I'm playing Merisiel in this one, and I haven't quite decided yet if I'm gonna do a big detailed journal yet—I'm not sure Merisiel's the type to keep a diary. Maybe a kill list, though. Maybe even a "still needs to be killed" list. Hmmmmm...
James Jacobs
Pathfinder Editor-in-Chief
Link.
Tags:
Pathfinder Modules, Pathfinder Roleplaying Game

Open Call for Pathfinder Society Scenarios 23 & 24
Thursday, January 15, 2009
Hello and welcome to another installment of the Pathfinder Society Scenario Open Call. Last week I selected the authors for scenarios #21 and #22 and they are, respectively: C. Robert Brown (The Eternal Obelisk) and Larry Wilhelm (Fingerprints of the Fiend). Congratulations, guys!
That brings us to the open call round for 23 and 24. I'm going to continue with the looser, open format style with some general guidelines. We received far fewer submissions last round than before and I'm hoping that had more to do with RPG Superstar and the holidays than it did with the open format chasing submitters away. Prove me right! As always, keep the following guidelines in mind when submitting:
1. Don't break our world. If you submit something that breaks part of our world, it'll be auto-rejected. The scenarios are one-shot, 4-hour adventures—epic story arcs, world-shattering events, wars, mass famine, etc. don't have a place in them.
2. Understand Pathfinder Society Organized Play before you submit. Specifically, understand that the Pathfinder Society is an organization of vagabond scholars, thrill-seeking treasure hunters, and extreme explorers. They are not necessarily the "good guys," they don't get "hired" for their adventures, and they're not generally looking to make the world a better place. Submitting generic 3.5 "save the day" adventure ideas will decrease your chances of getting to write one. There are plenty of resources out there to give you a feel for the Society: the Guide to Pathfinder Society Organized Play, Pathfinder #1, and the Pathfinder Chronicles Campaign Setting all have information on the Pathfinder Society.
3. I need to feel that you've read or played a few scenarios before submitting. I'll get this sense through your proposal—our scenarios have a very specific flow to them and your outline should follow this flow. Read one or two before submitting.
4. Pathfinder Society Scenarios must be no more offensive than PG-13. Scenarios are played in public at public settings and children will be playing them. No more submissions that include violence toward children, please.
5. This is not a contest. This is more like an interview for a job—you're showing me your best idea and I'm deciding if the combination of idea and writing skill equals you being selected as our next scenario author. I need authors—not winners. And I really want to stress the author part of that. Only send me your best work that is reflective of your writing style. I can teach someone the rules system—I can't teach someone to write.
6. Finally, I just don't have time to return every submission with feedback. Feel free to post your rejected proposals to the Pathfinder Society messageboards for peer review. For those of you not submitting, please give feedback to those who do and are rejected.
Rules for submitting Pathfinder Society Scenario outlines are as follows:
1. Based on the guidelines for the current round, write a 750-word outline that includes the following:
a. A title
b. A brief introduction that acts as a prologue for the scenario
c. A brief summary of how the PCs proceed through each encounter
d. A brief summary of each encounter—minimum five encounters
e. A brief conclusion—what happens if the PCs fail or succeed
f. You no longer need to submit mission ideas with your outline
2. By the due date, email your outline to josh@paizo.com with the subject line SCENARIO NAME_##_YOURLASTNAME. Your summary must be in a MS Word document, Notepad, or Real Text format—these are files ending in .doc, .txt, or .rtf. Your file must be titled SCENARIO NAME_##_LAST NAME, i.e., PerilsofthePiratePact_17_Dayon.
3. Include your full legal name, email address, physical mailing address, and a contact phone number at the top of your submission—this text does not count toward your word count.
4. Please allow 72 hours for a response before resending your submission.
The current open call is for Pathfinder Society scenarios #23 & 24—two of the four June releases. The full schedule for this submission period is as follows:
• 1/15/09—Open call begins
• 1/30/09—Submissions due by 11:59 P.M. Pacific Time
• 2/6/09—Submissions review completed—selections and rejections notified
Guidelines
**SPOILER ALERT: Do not read the guidelines below if you wish to avoid spoilers for upcoming scenarios.**
Pathfinder Society Scenario #23
Suggested Title: Tide of Morning
Setting: Andoran wilderness (classic forest adventure archetype suggested)
Monster: Open
Level Range: Tier 1–5; tiers 1–2 and 4–5
Pathfinder Society Scenario #24
Suggested Title: The Decline of Glory
Setting: Taldor frontier (warring gangs, towns-at-war archetype suggested)
Monster: Open
Level Range: Tier 1–7; tiers 1–2, 3–4, and 6–7
PLEASE NOTE: Pathfinder Society Scenarios are written with a 4-hour time limit in mind. Your outline should reflect 4 hours of solid game play.
Joshua J. Frost
Events Manager
Link.
Tags:
Open Call, Pathfinder Society
Divs: Daemons of the Desert
Wednesday, January 14, 2009
With Pathfinder #19, "Howl of the Carrion King," the Legacy of Fire Adventure Path introduces the first in a new breed of fiendish terror: the divs. Drawn from Persian lore, divs are neutral evil fiends born from the souls of fallen genies. Where the daemons of Abbadon seek to harvest souls from the Material Plane, divs seek to cause hardship, making mortal existence as painful as any hellish afterlife. Researched and designed by Adam Daigle, expect to see a new div every month, from the wicked-tongued doru (illustrated here by Eric Lofgren) to Ahriman, supreme lord of the div race. While wildly different, every div bears certain similarities. From Pathfinder #19, check out the fiends' nefarious traits:
The Nature of Divs
Divs are a race of fiends native to Abaddon that exist only to cause harm and destruction. They are closely related to daemons and the other fiends of the Outer Planes, though many planar scholars believe them to be descended from the spirits of the first evil genies. These creatures vary in power, yet all have similar traits that link them.
Divs commonly speak Abyssal, Celestial, and Infernal.
Div Traits: A div possesses the following traits (unless otherwise noted in the creature's entry).
—Immunity to fire and poison.
—Resistance to acid 10 and electricity 10.
—See in Darkness (Su) Some divs can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
—Summon (Sp) Some divs share the ability to summon others of their kind (the success chance and type of divs summoned are noted in each monster description).
—Telepathy.
That's right, you can never, ever have enough fiends.
F. Wesley Schneider
Pathfinder Managing Editor
Link.
Tags:
Divs, Eric Lofgren, Legacy of Fire, Monsters
Kline is Back!
Tuesday, January 13, 2009
One of Erik's first pulp discoveries when he started researching books for Planet Stories was a man named Otis Adelbert Kline, a former giant of the sword-and-planet genre who is remembered today primarily as the literary agent for Conan-creator Robert E. Howard. From the very beginning, Kline symbolized everything Erik wanted in a Planet Stories book—sword-swinging adventure on other worlds with strange creatures, bizarre cultures, scantily-clad princesses, and two-fisted plot advancement on every page.
It took us over a year, but in the end we did it, and resurrected Otis Adelbert Kline's The Swordsman of Mars from the literary graveyard, bringing it back for modern audiences to enjoy. And they did—which is why we're now privileged to bring you its standalone sequel, The Outlaws of Mars.
It's all here—the swords, the action, the double-crosses and intrigue—but this time we've changed it up and tried a different cover style with veteran fantasy artist Brandon Kitkouski. While I'm a huge fan of Daryl Madryk's Swordsman cover, I have to tip my hat to Brandon for his take on the rampaging dalf.
But I'm just one person. What do you think? What about a cover makes you pick it up, and which artists would you like to see more of from Planet Stories? Head on over to the Planet Stories messageboards and make your opinions heard!
James Sutter
Planet Stories Editor
Link.
Tags:
Mars, Otis Adelbert Kline, Outlaws of Mars, Planet Stories, Robert E. Howard, Sword and Planet, Swordsman of Mars
Katapesh Fashion Show
Monday, January 12, 2009
One of the fun things about moving out of Varisia and into a new land for the Adventure Path is that the NPCs end up looking quite different. While generating art orders, I suspect we've spent days surfing the net looking for more and more exotic outfits and apparel to clothe our characters in. The upcoming Dark Markets: A Guide to Katapesh bears the fruit of those hours of Internet research—pictured here are three of the NPC portraits that appear in the book, each representing a different type of character you might encounter during an adventure in the region, be they surly half-orc merchants, graceful but deadly swordfighters, or even a desperate young child who MIGHT just grow up to be a world-famous iconic paladin!
James Jacobs
Pathfinder Editor-in-Chief
Link.
Tags:
Jason Engle, Katapesh, Portraits

Upcoming Pathfinder Society Conventions
Friday, January 9, 2009
As part of our continuing effort to showcase upcoming conventions that are running Pathfinder Society Organized Play events, here are several shows coming up in January and February that have let us know they are doing so. If you're local to any of these fine conventions, please show your support for Pathfinder Society by GMing or playing few Pathfinder Society Scenarios there. Spread the word!
| St. Crispins | Santa Ana, CA | January 10 |
| MarsCon | Williamsburg, VA | January 16–18 |
| SnowCon | Maine | January 17-18 |
| Arcanacon XXVII | Melbourne, Australia | January 23–26 |
| Conception | London, United Kingdom | January 28–February 1 |
| Marmalade Dog 14 | Western Michigan U | January 30–February 1 |
| Recess | New York, NY | January 31 |
| Owlcon | Houston, TX | February 6-8 |
| What the Hell? Con | Greensboro, NC | February 6–8 |
| Winter War | Champaign, IL | February 6-8 |
| OrcCon | Los Angeles, CA | February 13–16 |
| GenghisCon XXX | Denver, CO | February 12–15 |
| BashCon XXIV | Toledo, OH | February 20–22 |
| UKON | University of Kentucky | February 27–28 |
| Pandemonium Frost | Garden City, MI | February 27–March 1 |
If you know of any future conventions that plan to run Pathfinder Society Organized Play scenarios, please put their con coordinators, organized play coordinators, or RPG coordinators in contact with me. I'd love to use the blog to support as many shows as possible. With your help, we can support them all.
Joshua J. Frost
Events Manager
Link.
Tags:
Conventions, Pathfinder Society
Still the Season: Paizo and the Child's Play Charity
Wednesday, January 7, 2009
Although the snow that hit us here in Seattle prevented us from hyping this as much as we would have liked, just before the holidays Paizo Publishing put together an online auction to benefit Child's Play, a charity for children's hospitals created and supported by gamers. We're happy to report that this auction raked in $800, due wholly to the generous contributions and competitive bidding of this website's incredible online community. Our own Karelzarath came in as the top bidder, making the final exceptionally generous $800 bid. We've just shipped him off the first of his books, a super-signed edition of the Pathfinder Chronicles Campaign Setting, with additional autographed version of the Pathfinder Roleplaying Game and Pathfinder Bestiary to follow a bit later this year.
Even if you missed out on our auction, though, there's still time to pitch in! Head on over to www.childsplaycharity.org to learn more about Child's Play, pick up a copy of their Child's Play benefit CD (featuring nerdcore music from 14 incredible artists), or make your own donation via PayPal.
Thanks again to Karelzarath and the entire Paizo community for all your enthusiasm and generosity!
F. Wesley Schneider
Pathfinder Managing Editor
Link.
Tags:
Child's Play Charity, Community
George Lucas On Leigh Brackett
Tuesday, January 6, 2009
When we started publishing Planet Stories, one of our goals (in fact, the primary goal) was to publish books that were not just great stories, but also historically significant. Books that altered the course of science fiction history, that helped invent genres and whose authors managed to indelibly alter the way we think about SF.
Yet sometimes the impact of a given novel isn't felt immediately—as with music or any other art, it's sometimes the imitator or the student who makes a bigger splash than the original. (After all, Michael Jackson didn't invent the moonwalk, he just popularized it.) Leigh Brackett is the perfect example of this phenomenon—while she was huge in her day, modern readers know her mainly through those authors she mentored and works she influence. Folks like Ray Bradbury.
Or, you know, Star Wars.
Within the first ten pages of a Leigh Brackett book, you can immediately see the resemblance between her gritty, realistic worlds (and characters!) and the universe George Lucas brought us in what has come to be probably the most popular science fiction work of all time. (Heck, her Martian city of Jakara or Skeg on Skaith might as well be Mos Eisely, to my imagination.) But though we all knew that George Lucas must have taken inspiration from Brackett—why else would he commission her to write the first draft for The Empire Strikes Back?—we've never really heard him speak about it.
Until now. For The Reavers of Skaith, the last book in Leigh Brackett's marvelous Skaith trilogy, we were fortunate enough to have The Man Himself write an introduction talking about his relationship with Brackett's worlds, the character of Eric John Stark, and their influence on his beloved classics. And it confirmed everything we had suspected:
Beyond the mechanics of the adventure itself, beyond the clash of heroes and villains, beyond the heroic narrative, Leigh created a world of gritty complexity and layered reality. It was a universe with a working political system (wonderfully, painfully and realistically dysfunctional) and an unjust social hierarchy. I never had the sense that it was designed in service of a simple science fiction plot. Rather, it was as if she had selected this fully realized backdrop, and chosen to place Stark into a world already in motion. It was dense and rich and completely lived-in, a supposed reality that commanded respect. It was a complexity worthy of her genre-contemporaries, guys like Frank Herbert, Isaac Asimov and J. R. R. Tolkien, but told by way of a swashbuckling, space-faring barbarian. If this was escapism, it was for a new generation of sophisticated genre fans.
It was into that climate—Leigh's climate—that Star Wars and I showed up on the scene. I had tried to capture my own nostalgia for the movies I grew up with, including the movies that Leigh had written. I loved that organic flow of film-speak that balanced between heightened reality and easy, comfortable, conversational dialogue. And her groundwork had helped to inspire me to move away from the squeaky-clean image of cinematic science fiction. I liked the idea of a lived-in universe, with a seamy, worn underbelly as fully cooked as the futuristic aspects. I loved exploring fringes and outskirts. It was there that Leigh had set Stark's adventures, and it was far from the center of the universe that I set Star Wars.
To hear the rest of what Mr. Lucas has to say, pick up The Reavers of Skaith and dive into a new world—one that may be more familiar than you imagine.
James Sutter
Planet Stories Editor
Link.
Tags:
Eric John Stark, George Lucas, Leigh Brackett, Planet Stories, Reavers of Skaith, Star Wars
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| Artist: Eric Lofgren |
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| Artist: Kevin Yan |
Pathfinder: Goat vs. Chupacabra Edition
Monday, January 5, 2009
No one will believe me when I say this, but I absolutely did not plan to have Pathfinder #19 contain not only the Golarion version of the notorious chupacabra, but also a relatively significant goat NPC. The goat in question is a hapless chap named Rombard, and he's menaced not by chupacabras but by something else entirely in this volume's adventure, "Howl of the Carrion King," but that doesn't mean he can't be worried about the goat-suckers that are lurking later on in the same volume's bestiary.
James Jacobs
Pathfinder Editor-in-Chief
Link.
Tags:
Eric Lofgren, Kevin Yan, Legacy of Fire, Monsters
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| Artist: Tyler Walpole |
Artist: Ben Wootten |
Art of Dragons Revisited
Friday, January 2, 2009
So with all of the snow we've been having lately, I thought it'd be appropriate to show off some cold-weather-appropriate artwork. As it turns out, we've got just the thing in the upcoming Dragons Revisited—an entire chapter on white dragons! There's a chapter on all ten of the classic dragons, in fact, but it's those white dragons I'm afraid about whenever I wander outside these days.
James Jacobs
Pathfinder Editor-in-Chief
Link.
Tags:
Ben Wootten, Dragons, Dragons Revisited, Monsters, Tyler Walpole
Please Stand By...
Thursday, January 1, 2009
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Ghetto's Nentir Vale Campaign,
1 minute ago
by
Davi The Eccentric
Stargate Universe,
1 minute ago
by
David Fryer
Son of Forums are Way Too Long!!!,
3 minutes ago
by
taig
2010 4e Catalog,
4 minutes ago
by
DaveMage
The White Boar of Kilfay - 4E D&D,
6 minutes ago
by
Fabes DM
[CotCT by TerraNova Pt 2] Seven Days to Grey,
9 minutes ago
by
Elian Vorkan
Bestiary- Barbed Devil,
10 minutes ago
by
JoelF847
A bit of the old Ultra Violence,
11 minutes ago
by
Tom Qadim
Expediton to Undermountain converted to Pathfinder PBP OOC,
14 minutes ago
by
Daelin
TGZ Presents: The Sellswords of Punjar,
14 minutes ago
by
TGZ101
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Fantastic Plastic,
Friday, 07:00 PM
Mimicry Is the Next Best Form of Flattery!,
Thursday, 07:30 PM
Brought to You in Living Color!,
Wednesday, 07:00 PM
Call of Cutethulhu,
Nov 3, 2009
Hite Society!,
Nov 2, 2009
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Paizo Publishing Hires Rob McCreary as New Assistant Editor,
Oct 29, 2009
Paizo Publishing and King of the Castle Games to Produce Campaign Coins,
Oct 20, 2009
Paizo Publishing Moves Offices,
Aug 27, 2009
Paizo Partners with Reaper to Produce Pathfinder Miniatures,
Aug 12, 2009
Pathfinder RPG Core Rulebook Sold Out!,
Aug 3, 2009
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