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Taldor (Pathfinder Superscriber)

I don't want to return to 1e-style mechanics with class-specifics. I just want people choosing to melee to be able to do so without becoming irrelevant, and not just fighters.

Rigid class properties are one of the big reasons I abandoned AD&D for Runequest (no classes) and Rolemaster (classes as aptitude templates), both of which are skill-based. Skills and feats brought me back to D&D; although I'm still uneasy about class features, they are 'traditional' in D&D, so I can live with it if they don't become more important.

Also, unless you add some other stuff, at most this means taking a one-level dip into a full-BAB class. Or would you insist on multiclass characters only having full-BAB components? That's nasty and you'd add exclusions for the Eldritch Knight, etc, so it'd become a patchwork of additional rules like monk and paladin multiclassing restrictions in 3.5 splats were (and thank God Jason ditched those).


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