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(Pathfinder Adventure Path Charter Subscriber; Modules Subscriber)

I'll echo suggestions I've made before, some of which Max has reiterated:

  • Give fighters all good saves again;
  • Make their full attack a standard action (counts for BAB from fighter class levels only, to discourage dipping: so that a 6th level fighter makes 2 attacks as a standard action, regardless of total BAB);
  • Let armor training apply to shields as well, and stack with armor training bonuses from armor, if they're actively using a light or heavy shield (not just an animated one);
  • Give them a damage bonus with all weapons equal to half class level; this would supercede the weapon training damage bonus;
  • Add a feat to allow them to "save up" movement/attacks for use as immediate actions on the enemy's turn.


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