Pathfinder @ Metropolis Comics April 11th, 2015

Metropolis Comics & Toys, Burnaby, BC

Event # 58182

Session One: GM Michael Beck
[CORE]Pathfinder Society Scenario #6–12: Scions of the Sky Key, Part 1: On Sharrowsmith's Trail
A Pathfinder Society Scenario designed for levels 1–5.

Weeks have passed since Venture-Captain Nieford Sharrowsmith departed for the Bandu Hills, and having not heard from him since but learned of an Aspis Consortium expedition bound for the same destination, the Society and local allies have grown worried for the aging explorer’s safety. As the PCs travel south on Sharrowsmith’s trail, they must track the venture-captain to the ruins he sought while also dealing with the aftermath of his actions.

“On Sharrowsmith’s Trail” is the first scenario in the three-part Scions of the Sky Key campaign arc. It is followed by Pathfinder Society Scenario #6–14: Scions of the Sky Key, Part 2: “Kaava Quarry” and Pathfinder Society Scenario #6–16: Scions of the Sky Key, Part 3: “The Golden Guardian.” All three chapters are intended to be played in order.

Content in “On Sharrowsmith’s Trail” also contributes directly to the ongoing storylines of the Exchange faction.

Session Two: GM Didier Savard

Pathfinder Society Scenario #5–13: Weapon in the Rift A Pathfinder Society Scenario designed for levels 5–9.

Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor’s tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor’s secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders—a task complicated by their pushing past enemy lines.

Content in “Weapon in the Rift” also contributes directly to the ongoing storyline of the Silver Crusade faction.

Session Three: GM Lana Shore

Pathfinder Society Scenario #6–06: Hall of the Flesh Eaters A Pathfinder Society Scenario designed for levels 1-5.

Shrouded in thick fog, the shifting Gloomspires north of the Shackles have long frustrated explorers. However, a recent discovery by the Pathfinder Society has revealed a brief opportunity to navigate the columns safely and search for the lost treasure of the legendary pirate Sevenfingers. The only problem is that the Pathfinders are not the only visitors to the Gloomspires.

Pre-Gen characters will be available for new players or even better go to http://paizo.com/pathfinderSociety and learn how to join the Society, get the Pathfinder Society Guide and create your own character for the on going organized play! It's FREE!

When Sat, April 11 14th, 2015 Noon-5pm
Where Metropolis Comics & Toys
200-4735 Kingsway Burnaby, BC
(604) 435-4551

To Register for a game go to http://www.meetup.com/Vancouver-Lower-Mainland-PFS/

Questions or special requests for modules? Let me know at oberon.kestral@gmail.com

Where Metropolis Comics & Toys
200-4735 Kingsway
Burnaby, BC V5H 2C3
Canada
Contact Michael Beck
oberon.kestral@gmail.com
http://www.meetup.com/Vancouver-Lower-Mainland-PFS/

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