GUMF920

Game Universe, Menomonee Falls, Wisconsin

Event # 49639

The Emerald Spire
Six miles northeast of Fort Inevitable lies one of the deepest and strangest dungeons to be found anywhere in the lands of the Inner Sea—the Emerald Spire. Like an iceberg, this weird structure shows only a small portion of itself above the surface; level upon level of hidden vaults and mysterious crypts lie buried deep below the ground. Few of the people living in Fort Inevitable or the surrounding lands have even the slightest inkling of the dungeon’s true extent, let alone its astounding age.

Standing in a wide clearing within the Echo Wood, the Emerald Spire is the ruin of a large Azlanti tower that appears to be made of green glass harder than stone. The upper portions of the tower were destroyed long ago, leaving broken, half-melted glass blocks lying jumbled around the tower’s perimeter and the ground nearby. The site is well known to locals from both Fort Inevitable and Thornkeep, and many travelers passing through the Crusader Road area make the trek into the forest to look on the ruins—from a safe distance. The Spire’s ruins are known to be infested with dangerous monsters, and the surroundings attract an unhealthy number of bandits, raiders, and hungry predators.

Level 1: The Tower Ruins
Written by Paizo CEO Lisa Stevens.
Playable by Character Levels 1-2
As travelers emerge from the Echo Wood underbrush, they find themselves staring up at a ruined keep guarding a broken central tower, all made of smooth, green glass. It’s obvious that a grand battle took place here many years ago, and the clearing around the ruin lies barren, with sickly weeds struggling to rise from the magic-blasted earth. Melted chunks of twisted glass pepper the ground, lending a green hue to the clearing’s light. Despite the damage, however, the glass of the keep itself seems to have avoided the ravages of time, with those pieces that survived the initial cataclysm unmarred by pitting or cracking, clean of moss and other clinging debris.

At the top of a steep dirt path winding up through the rubble, a doorway opens onto darkness, its entrance seeming to steal light into its inky depths.

Legal Pathfinder Society Characters
All players must use an existing Pathfinder Society character (without modification) within the legal character levels range for the specific sanctioned portion of the adventure being played. If you do not have a character in the correct level range, you may use a Pathfinder Society pregenerated character, available on paizo.com. You may apply the credit for the adventure to a Pathfinder Society character as soon as she reaches the level of the pregenerated character played.

Getting Credit
Players who play through one of the sanctioned segments of the module receive the respective Chronicle sheet. Each Chronicle sheet gives 3 XP and 4 Prestige Points, or 1.5 XP and 2 Prestige Points for characters on the slow advancement track.

Land Rush!
Each Chronicle sheet for The Emerald Spire Superdungeon awards the PC the River Kingdom Notoriety boon, which allows the PC to claim a small parcel of land in the River Kingdoms and eventually build his or her own settlement. Which land a PC has claimed is tracked on a bonus Chronicle sheet. Each parcel of land grants an additional benefit, such as increased gold earned, additional Prestige Points, and regional benefits. When a PC is able to claim an additional parcel, he must choose a parcel that is connected to at least one of his other parcels.

GMs: Brian J. Fruzen, Will Ryan

Click here to use our Meetup site to reserve your spot.

Where Game Universe
N89W16829 Appleton Ave
Menomonee Falls, Wisconsin 53051
Contact Brian J. Fruzen
bfjruzen@gmail.com

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