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Pathfinders for Sage's

West Lafayette, IN

Pathfinder Society Adventures!!!

The Sage's Shoppe is hosting Pathfinder Society adventures twice each month.

Typically our game days are the 2nd & 4th Sunday each month, however occasionally we have to adjust these dates due to holidays and special events.

Each Sunday Game Day we host two slots, Slot 1: 11am - 3pm and Slot 2: 4pm - 8pm.

Table organization will start at about a half an hour before the scenario is to start. Players will be grouped by Tier on a first come first placed basis.

Typically we will have 3-5 GMs scheduled for each slot, if there are enough players.

Experience is not necessary, but knowledge of either D&D 3.5 or Pathfinder is helpful.

The Sage's Shoppe is a family-friendly environment, so you should be prepared to act accordingly.

If you have additional questions or would like to volunteer as a GM please send an email to the event organizer under contact information below.

We use to list proposed scenarios and for online preregistration. Please note that preregistration only reserves a spot if you are on time for the session. We reserve the right to offer any preregistered slots for anyone not present by 10 minutes prior to the session start to players present in the store at that time.

West Lafayette Pathfinder Society

You can view the The Sage's Shoppe website at: The Sage's Shoppe

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Event # 1826
When morning, afternoon, evening
morning, afternoon, evening
morning, afternoon, evening
morning, afternoon, evening
morning, afternoon, evening
Where The Sage's Shoppe (Store)
1009 Sagamore Parkway West
West Lafayette, IN 47906
Contact Michael Costello
Scenarios #1: Silent Tide (OGL) (RPG)
#2: The Hydra's Fang Incident (OGL) (RPG)
#3: Murder on the Silken Caravan (OGL) (RPG)
#4: The Frozen Fingers of Midnight (OGL) (RPG)
#5: Mists of Mwangi (OGL/PFRPG) (RPG)
#6: Black Waters (OGL) (RPG)
#7: Among the Living (OGL) (RPG)
#8: Slave Pits of Absalom (OGL) (RPG)
#13: The Prince of Augustana (OGL) (RPG)
#14: The Many Fortunes of Grandmaster Torch (OGL) (RPG)
#16: To Scale the Dragon (OGL) (RPG)
#17: Perils of the Pirate Pact (OGL) (RPG)
#20: King Xeros of Old Azlant (OGL) (RPG)
#22: Fingerprints of the Fiend (OGL) (RPG)
#23: Tide of Morning (OGL) (RPG)
#24: Decline of Glory (OGL) (RPG)
#26: Lost at Bitter End (OGL) (RPG)
#27: Our Lady of Silver (OGL) (RPG)
#28: Lyrics of Extinction (OGL) (RPG)
Pathfinder Module: Crypt of the Everflame (RPG)
#29: The Devil We Know—Part I: Shipyard Rats (RPG)
#30: The Devil We Know—Part II: Cassomir's Locker (RPG)
#31: Sniper in the Deep (RPG)
#32: Drow of the Darklands Pyramid (RPG)
#33: Assault on the Kingdom of the Impossible (RPG)
#34: Encounter at the Drowning Stones (RPG)
#35: Voice in the Void (RPG)
#36: Echoes of the Everwar—Part I: The Prisoner of Skull Hill (RPG)
Pathfinder Module: Carrion Hill (RPG)
#37: The Beggar's Pearl (RPG)
#38: No Plunder, No Pay (RPG)
#39: The Citadel of Flame (RPG)
#40: Hall of Drunken Heroes (RPG)
#41: The Devil We Know—Part III: Crypt of Fools (RPG)
#42: Echoes of the Everwar—Part II: The Watcher of Ages (RPG)
#43: The Pallid Plague (RPG)
#44: Echoes of the Everwar—Part III: Terror at Whistledown (RPG)
#45: Delirium's Tangle (RPG)
#46: Eyes of the Ten—Part I: Requiem for the Red Raven (RPG)
#47: The Darkest Vengeance (RPG)
#48: The Devil We Know—Part IV: Rules of the Swift (RPG)
#49: Among the Dead (RPG)
#50: Fortune's Blight (RPG)
Pathfinder Module: Master of the Fallen Fortress (RPG)
#54: Eyes of the Ten—Part II: The Maze of the Open Road (RPG)
#51: The City of Strangers—Part I: The Shadow Gambit (RPG)
#52: The City of Strangers—Part II: The Twofold Demise (RPG)
#53: Echoes of the Everwar—Part IV: The Faithless Dead (RPG)
#55: The Infernal Vault (RPG)
#56: The Jester's Fraud (RPG)
#2-01: Before the Dawn—Part I: The Bloodcove Disguise (RPG)
#2-02: Before the Dawn—Part II: Rescue at Azlant Ridge (RPG)
#2-03: The Rebel's Ransom (RPG)
#2-04: Shadows Fall on Absalom (RPG)
#2-05: Eyes of the Ten—Part III: Red Revolution (RPG)
#2-06: The Heresy of Man—Part I: The First Heresy (RPG)
#2-07: The Heresy of Man—Part II: Where Dark Things Sleep (RPG)
#2-08: The Sarkorian Prophecy (RPG)
#2-10: Fury of the Fiend (RPG)
#2-09: The Heresy of Man—Part III: Beneath Forgotten Sands (RPG)
Pathfinder Module: The Godsmouth Heresy (RPG)
#2-11: The Penumbral Accords (RPG)
#2-12: Below the Silver Tarn (RPG)
#2-13: Murder on the Throaty Mermaid (RPG)
#2-14: The Chasm of Screams (RPG)
#2-EX: The Midnight Mauler (RPG)
Pathfinder Module: Cult of the Ebon Destroyers (RPG)
#2-15: Shades of Ice—Part I: Written in Blood (RPG)
#2-16: The Flesh Collector (RPG)
Pathfinder Module: We Be Goblins! (RPG)
#2-17: Shades of Ice—Part II: Exiles of Winter (RPG)
#2-18: The Forbidden Furnace of Forgotten Koor (RPG)
#2-19: Shades of Ice—Part III: Keep of the Huscarl King (RPG)
#2-20: Wrath of the Accursed (RPG)
#2-21: The Dalsine Affair (RPG)
#2-22: Eyes of the Ten—Part IV: Nothing Ventured, Nothing Gained (RPG)
#2-23: Shadow's Last Stand—Part I: At Shadow's Door (RPG)
#2-24: Shadow's Last Stand—Part II: Web of Corruption (RPG)
#2-25: You Only Die Twice (RPG)
#2-26: The Mantis's Prey (RPG)
Intro 1: First Steps—Part I: In Service to Lore (RPG)
#3-01: The Frostfur Captives (RPG)
#3-02: Sewer Dragons of Absalom (RPG)
#3-03: The Ghenett Manor Gauntlet (RPG)
#3-04: The Kortos Envoy (RPG)
Pathfinder Society Special: Year of the Shadow Lodge (RPG)
#3-05: Tide of Twilight (RPG)
#3-06: Song of the Sea Witch (RPG)
#3-07: Echoes of the Overwatched (RPG)
#3-08: Among the Gods (RPG)
#3-09: The Quest for Perfection—Part I: The Edge of Heaven (RPG)
#3-10: The Immortal Conundrum (RPG)
#3-11: The Quest for Perfection—Part II: On Hostile Waters (RPG)
#3-12: Wonders in the Weave—Part I: The Dog Pharaoh's Tomb (RPG)
#3-EX: The Cyphermage Dilemma (RPG)
#3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow (RPG)
#3-14: Wonders in the Weave—Part II: Snakes in the Fold (RPG)
#3-15: The Haunting of Hinojai (RPG)
#3-16: The Midnight Mauler (RPG)
Pathfinder Module: Dawn of the Scarlet Sun (RPG)
#3-17: Red Harvest (RPG)
#3-18: The God's Market Gamble (RPG)
#3-20: The Rats of Round Mountain—Part I: The Sundered Path (RPG)
#3-19: The Icebound Outpost (RPG)
#3-21: The Temple of Empyreal Enlightenment (RPG)
#3-22: The Rats of Round Mountain—Part II: Pagoda of the Rat (RPG)
Pathfinder Online: Thornkeep (RPG)
#3–23: The Goblinblood Dead (RPG)
#3–24: The Golden Serpent (RPG)
#3–25: Storming the Diamond Gate (RPG)
#3–26: Portal of the Sacred Rune (RPG)
#4–01: Rise of the Goblin Guild (RPG)
#4–02: In Wrath’s Shadow (RPG)
#4–03: The Golemworks Incident (RPG)
#4–04: King of the Storval Stairs (RPG)
#4–05: The Sanos Abduction (RPG)
#4–06: The Green Market (RPG)
Pathfinder Module: Murder's Mark (RPG)
#4–07: Severing Ties (RPG)
#4–08: The Cultist's Kiss (RPG)
Pathfinder Society: GM 101 (RPG)
#4–09: The Blakros Matrimony (RPG)
#4–10: Feast of Sigils (RPG)
#4–11: The Disappeared (RPG)
#4–12: The Refuge of Time (RPG)
Pathfinder Society Special: Ruins of Bonekeep—Level One: The Silent Grave (RPG)
#4–13: Fortress of the Nail (RPG)
#4–14: My Enemy's Enemy (RPG)
#4–15: The Cyphermage Dilemma (RPG)
#4–16: The Fabric of Reality (RPG)
Pathfinder Module: We Be Goblins Too! (RPG)
Pathfinder Society Special: Ruins of Bonekeep—Level Two: Maze to the Mind Slave (RPG)
#4–17: Tower of the Ironwood Watch (RPG)
#4–18: The Veteran's Vault (RPG)
Pathfinder Module: Fangwood Keep (RPG)
#4–19: The Night March of Kalkamedes (RPG)
#4–20: Words of the Ancients (RPG)
#4–21: Way of the Kirin (RPG)
#4–22: Glories of the Past—Part I: Halls of Dwarven Lore (RPG)
#4–23: Rivalry's End (RPG)
#4–24: Glories of the Past—Part II: The Price of Friendship (RPG)
#4–25: Glories of the Past—Part III: The Secrets Stones Keep (RPG)
#4–26: The Waking Rune (RPG)
#5–01: The Glass River Rescue (RPG)
#5–02: The Wardstone Patrol (RPG)
#5–03: The Hellknight's Feast (RPG)
Pathfinder Society: GM 201 (RPG)
#5–04: The Stolen Heir (RPG)
#5–05: The Elven Entanglement (RPG)
#5–06: You Have What You Hold (RPG)
#5–07: Port Godless (RPG)
#5–08: The Confirmation (RPG)
#5–09: The Traitor’s Lodge (RPG)
#5–10: Where Mammoths Dare Not Tread (RPG)
#5–11: Library of the Lion (RPG)
#5–12: Destiny of the Sands—Part 1: A Bitter Bargain (RPG)
#5–13: Weapon in the Rift (RPG)
#4-EX: Day of the Demon (RPG)
#5–14: Day of the Demon (RPG)
#5–15: Destiny of the Sands—Part 2: Race to Seeker's Folly (RPG)
Pathfinder Module: Risen from the Sands (RPG)
#5–16: Destiny of the Sands—Part 3: Sanctum of the Sages (RPG)
#5–17: Fate of the Fiend (RPG)
#5–18: The Stranger Within (RPG)
#5–19: The Horn of Aroden (RPG)
#5–20: The Sealed Gate (RPG)
#5–21: The Merchant's Wake (RPG)
Pathfinder Module: The Emerald Spire Superdungeon (RPG)
#5–22: Scars of the Third Crusade (RPG)
#5–23: Cairn of Shadows (RPG)
#5–24: Assault on the Wound (RPG)
#5–25: Vengeance at Sundered Crag (RPG)
#5–99: The Paths We Choose (RPG)
#6–00: Legacy of the Stonelords (RPG)
#6–01: Trial by Machine (RPG)
#6–02: The Silver Mount Collection (RPG)
#6–03: The Technic Siege (RPG)
Pathfinder Society Special: Siege of the Diamond City (RPG)
#6–04: Beacon Below (RPG)
#6–05: Slave Ships of Absalom (RPG)
Pathfinder Society Quest: The Silverhex Chronicles (RPG)
#6–06: Hall of the Flesh Eaters (RPG)
#6–07: Valley of Veiled Flame (RPG)
#6–08: The Segang Expedition (RPG)
#6–09: By Way of Bloodcove (RPG)
#6–10: The Wounded Wisp (RPG)
#6–11: The Slave Master's Mirror (RPG)
#6–13: Of Kirin and Kraken (RPG)
#6–12: Scions of the Sky Key, Part 1: On Sharrowsmith's Trail (RPG)
#6–14: Scions of the Sky Key, Part 2: Kaava Quarry (RPG)
#6–15: The Overflow Archives (RPG)
#6–16: Scions of the Sky Key, Part 3: The Golden Guardian (RPG)

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