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Dungeon Issue #121
Paizo Publishing, LLC
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PDF:
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$4.95
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Printed Issue:
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$7.00
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The World of D&D Poster Map (4 of 4)
The fourth and final giant poster map by all-star cartographer Robert Lazaretti reveals the infamous Causeway of Fiends, the beleaguered Duchy of Tenh, and the trackless lands of the Snow Barbarians. At last, DUNGEON readers can chart our core D&D adventures on a world map fit for kings!
Fiend’s Embrace
by Stephen S. Greer
Ages ago, the demon prince Graz’zt fashioned a cloak, the Fiend’s Embrace, from the skin of a pit fiend captured in the Blood War, and offered it as a gift to his lover, the witch-queen Iggwilv. Today, rumors hold the Fiend’s Embrace is hidden in a keep in the Cold Marshes—will agents of a jealous demigod get to the cloak before the PCs? A D&D adventure for 4th-level characters.
The Styes
by Richard Pett
Once, the Styes was the ocean gateway to a major city, her magnificent buildings crowning a man-made island held aloft on piers and boardwalks. Now, it has grown old and diseased, a perfect haven for sadists, cultists, and hungry things that flop and writhe. A D&D adventure for 9th-level characters.
Secrets of the Arch Wood
by Skip Williams
A few years ago, the swords of Archendale went ahead with plans to log a section of the Arch Wood near their borders. Yet only a year later, the logging stopped abruptly—Archendale’s rulers did not reveal the reason, but that reason is about to make itself known. A FORGOTTEN REALMS adventure for 13th-level characters.
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Product Reviews
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Iggwilv and Graz'zt on the cover,
Fiend's Embrace by Steve Greer-a jaunt into a cold marsh in Greyhawk to retrieve a "Valentine's Day Present" from Graz'zt to Iggwilv....the two heavy hitters don't figure Directly into the adventure, but this is one of my favorite background setups.
There's also a great map in the adventure of the marsh done from a kind of "Google earth" perspective.
This issue also saw Richard Pett debuting his now legendary setting The Styes. It's simply a blast to read. It's steampunk mentality, or "the new weird" as I've heard the genre described, a grungy urban adventure in the manner of China Mieville and/or H P Lovecraft.
It works great with 3.5 D&D.
The Styes is vaguely written up, along with a map; it's designed to be attached to a major city. There's plenty to suggest further adventures there IMHO.
This is an inter-AP issue of Dungeon, so no Shackled City or Age of Worms involved.
Beyond the awesome Greyhawk Map, this issue is excellent. I have already run Fiend's Embrace and it is an excellent adventure. I'm going to run the Styes this weekend and will probably use the third adventure sometime after that. It's rare to find an issue where each adventure is better than the next! Hats off to Paizo on this one.
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