Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | Shopping Cart   Shopping Cart | Help/FAQ
  Messageboards     News     Products     Resources  




Pathfinder Society
SEARCH


BROWSE
Shop

Messageboards

Untitled III, 11 seconds ago by Big Mammy Grillz

Smite Good, 13 seconds ago by Gabriel Albasombria

For Nightflier: A bunch of SmiloDan's conversions., 28 seconds ago by SmiloDan

The Vancaskerkin Family - What's the deal with them?, 34 seconds ago by Kajehase

Only You Can Prevent Gamerspeak (Kill Colloquialisms Before They Strike Again), 57 seconds ago by Celestial Healer

Monsters by Design: A Project/Contest for Fans of Pathfinder Roleplaying Game by Fans of Pathfinder Roleplaying Game!, 1 minute ago by jocundthejolly

Things my GM/DM will never let me do in RPGs anymore., 1 minute ago by Dragonborn3

Killing your players., 2 minutes ago by The Jade

Dear Paizo, please give us a gish base class!, 2 minutes ago by Moro

Seeking interest in Dungeon a Day PBP, 2 minutes ago by Tarlane

Pinpoint targeting of area spells, 2 minutes ago by Skeld

Chronicles of the Sunlight Scoop, 4 minutes ago by The Chronicler

Pathfinder in Los Angeles, 4 minutes ago by John Willy

Animal Companion & Improved Grapple, 5 minutes ago by hogarth

Son of Forums are Way Too Long!!!, 5 minutes ago by The Jade

Dungeon / Messageboards / Shackled City Adventure Path / How do PCs find out about Shatterhorn?     Recent Posts
How do PCs find out about Shatterhorn?
Blakey,

Orcus avatar

I've just read Chapters 10-12 and one thing I didn't spot (but might have missed) is how the PCs are supposed to find out about Shatterhorn.

Did I miss a reference to it in Chapter 10, or if not, how do they hear about it as the Cagewright's redoubt?

Cheers!
Blakey

section8,

Acererak avatar

I looked through those Chapters, and agree that there doesn't seem to be any direct leads to Shatterhorn.

After the whole thing with Ike Iverson back in Chapter 7, and with Embril still unaccounted for, the party should know that not all of the Cagewrights have been defeated.

At that high a level, and with resources like the Soul Pillars, the Star of Justice and access to high-level spells (Divination, Commune, Contact Other Plane), the writers probably figured that there should be no problem with the characters finding out where the remaining Cagewrights are.

hogarth,

Unicorn 2 avatar

In the magazine adventure, it says that Jenya uses a divination to locate the remaining conspirators and sends the party after them.

delvesdeep,

Stirge avatar

Waste of an adventure IMHO. Has no meaning other than getting rid of a host of powerful villains that mean nothing to the party. Just a dungeon crawl that gives the party nothing more than what they got in Foundation of Fire - a chance to fight the Cagewrights.

Better to pull all the Cagewrights out of the hideout, give the party some foreshadowing on their arrival and have them hunt down the party together. At least this would make some sense, be a bit different and add some excitement to the path.

I'm just using the Haunted Village adventure.

Delvesdeep

Blakey,

Orcus avatar

DD, are you using the Haunted Village adventure as a replacement for Chapter 11? And does that adventure entail doing what you just suggested?

Can you share a link to it please?

Thanks!

Blakey,

Orcus avatar

I really need to learn to look before I post. I see a thread detailing the Haunted Village Adventure right under this one. Sorry all. :-)

Blakey

Dungeon / Messageboards / Shackled City Adventure Path / How do PCs find out about Shatterhorn? All Messageboards

Want to post a reply? Sign in, or create a new account.



©2002–2009 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Chronicles, Pathfinder Companion, Pathfinder Modules, Pathfinder Roleplaying Game, Pathfinder Society, PAIZOCON, RPG Superstar, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Amazing Stories is a trademark of, and Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.