Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | Shopping Cart   Shopping Cart | Help/FAQ
  Messageboards     News     Products     Resources  




Pathfinder Society
SEARCH


BROWSE
Shop

Messageboards

Half-Celestial vs. Celestial, 41 seconds ago by JoelF847

Monks and Monster Feats, 54 seconds ago by kyrt-ryder

Gamers vs. Climate Change, 1 minute ago by Patrick Curtin

Manticore breeding with a griffon?, 2 minutes ago by Kevin Andrew Murphy

Pathfinder, here I come, 6 minutes ago by Doctor Bedlam

Would you allow this in your game?, 7 minutes ago by Dragonborn3

Scrolls and The 3 MetaMagic Feats, 8 minutes ago by kyrt-ryder

What's your Drop-Everything Movie?, 9 minutes ago by Sebastian

So, anyone up for Scion? - PbP, 10 minutes ago by Xochipilli Tocal

Spell Statue, 10 minutes ago by JoelF847

Orium Dragon, 11 minutes ago by Scott Betts

The Valkyrie Chronicles, 14 minutes ago by Vissakiel

Is There Going To Be an RPG Superstar 2010?, 14 minutes ago by TheTwitching King

4E Dark Sun?, 17 minutes ago by Jeremy Mac Donald

Yet another arcane bond question, 18 minutes ago by Treantmonk

Dungeon / Messageboards / Shackled City Adventure Path / Haunted Village Side Trek     Recent Posts
Haunted Village Side Trek
EATERoftheDEAD,

292 avatar

I inserted this little series of encounters into The Demonskar Legacy to make finding Alakast a little more interesting. It's not much but I thought some folks might get some use out of it.

In my campaign the party has encountered rabid animals in the jungles outside the city occasionally since the campaign began. I look at this as an unintentional manifestation of Admiarchus' will on the countryside. This side trek has one such encounter.

As well I used delvedeep's Adimarchus & The Cagewrights document for alternate foreshadowing. At the beginning of The Demonskar legacy I used the Necrocaunt encounter detailed in that document. This side trek assumes that this event occurred but could easily be used without it. This side trek also does not repeat the statistics of the Necrocaunts as they already appear in delvesdeep's document.

This event occurs as the party is preparing to depart Redgorge on the trail of Sir Alek. I moved the later encounter with Nidrama to springboard this little side trek so it need not occur later.

This was taken from my notes, modified slightly, so it is a little thin on flavor detail. I tend to describe things as they occur and so my notes can sometimes be little lacking. This is intended for a party of four 8th level characters.

Spoiler:

Side Trek: The Haunted Village

Wings of Justice [EL 9]

Nidrama comes to the party in full glory while they are still in Redgorge. She speaks with them for some time about the history of the region and the fate of Surabar Spellmason. She goes on to tell them more of the story of Alakast and then tells them to seek him in the ruins of Liduton. She says there is a forgotten temple and Alakast rests behind her visage. After she has imparted her angelic knowledge she leaves them, promising to return.

A simple Knowledge (local), Knowledge (history), or Bardic Lore DC 10 check will reveal that Luditon is the name of the town that is now referred to as ‘The Haunted Village’. On a DC 20 or higher check the character also recalls the story of the fall of Luditon during the Demonskar conflict.

The Old Road [EL 6]

To navigate from Redgorge to the ruins of Luditon requires one full day of travel provided the correct path can be followed. Finding the old road and following it requires a Survival check DC 15 unless a character also possesses the Tracking feat, which lowers the DC to 10.

In the afternoon, as the trail leads into the rugged hills, the party is set upon by a pair of rabid giant constrictor snakes. The beasts attack by dropping onto weak looking party members and grappling them while biting away any defenders.

Giant Constrictor Snake (2): hp 63, MM page 280.

The Haunted Village [EL 7]

The town is dusty ruins. While thick jungle entwines everything up to the town the ruins themselves are completely devoid of vegetation or anything living at all. Regardless of the time of day that the party arrives the town is always cloaked in an eerie twilight gloom. From various spots around town an acrid black smoke drifts up from fissures in the ground.

The party can see an ancient church of Pelor on the hill but it seems to have been converted to some dark usage. From within an eerie red glow can be seen. As the party makes their way across the town hordes of skeletons burst from the buildings and attack. The horde consists of four humanoid skeletons (using the ettin skeleton statistics) and an advanced megaraptor skeleton.

Human Skeletons (4): hp 65, MM page 227.
Advanced Megaraptor Skeleton: hp 78, MM page 227.

The Forgotten Temple [EL 9]

Any surviving Necrocaunts except for Khyron Bonesworn are here, waiting in ambush for the party. After Sorizon and his punished apprentice fled the temple they left the remaining Necrocaunts behind to wipe up any stragglers that came along, believing Meerthan would send the Striders after him.

Once the defenders have been dealt with the party can search the church (DC 15) and discover the hidden chamber that Nidrama mentioned. The small chamber rests behind a crumbled and defaced statue of an angel that may or may not be Nidrama, it is too damaged to tell. Inside is Alakast, glowing with a golden, white light.

Returning to Redgorge is a simple matter and no encounters occur.

Cheliax zerothemighty,

Bat Thingy avatar

Umm... Rabies only affects mammals. Sorry for being a stickler just my style, love the idea and encounter table though. I was looking for a way to play up Alakast and later Coldfire (the Harakin's Greatsword in Oblivion) as Legacy weapons. I just didn't like the "Legendary weapon of Surabar Spellmason " to be useless in two levels you know. I'll probably use these encounters as a ritual entry. Thanks!

Cheliax TriOmegaZero (Pathfinder Adventure Path Charter Subscriber; Pathfinder Roleplaying Game, Pathfinder Chronicles, Pathfinder Companion Subscriber),

Cayden Final avatar

Abyssal rabies! There, it makes sense now. XD

Cheliax zerothemighty,

Bat Thingy avatar

As long as it's rabies, I think that they should carry a disease though right. Abyssal rabies could be similar to mummy rot... Good times.

EATERoftheDEAD,

292 avatar

Wow, I never knew that about rabies.

I was intending it to be a manifestation of Adimarchus' madness infecting the countryside. There was a very early encounter where they met a mad ape, level 1. There was a mad anklyosaurus, level 7. And now in level 14 it's reached high life forms and infecting the townsfolk.

So.... abyssal rabies.

Also I turned Alakast into a legacy item and it's been pretty cool. Every level the players get all excited and ask me what they get.

Dungeon / Messageboards / Shackled City Adventure Path / Haunted Village Side Trek All Messageboards

Want to post a reply? Sign in, or create a new account.



©2002–2009 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Chronicles, Pathfinder Companion, Pathfinder Modules, Pathfinder Roleplaying Game, Pathfinder Society, PAIZOCON, RPG Superstar, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Amazing Stories is a trademark of, and Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.