I've just emailed the statblocks for adventures 1-5 to everyone who has posted in this thread since Mando's last post. I hope that helps!
If you want me to email them to you, feel free to send me an email at TracerBullet42@gmail.com. It'll be easier to respond to that rather than this thread.
Thanks, Mando, for the work! And if you find time to carry on the work beyond adventure 5, please include me in any future mailings. Game on!
I've just emailed the statblocks for adventures 1-5 to everyone who has posted in this thread since Mando's last post. I hope that helps!
If you want me to email them to you, feel free to send me an email at TracerBullet42@gmail.com. It'll be easier to respond to that rather than this thread.
Thanks, Mando, for the work! And if you find time to carry on the work beyond adventure 5, please include me in any future mailings. Game on!
Thanks a lot!
I don't come here too often, so it was a very helpful move from your part.
Having received my last Dungeon issue (sniff...), I will go back to the anvil (er, scanner and PC) and build the missing documents in the weeks to come.
Thanks Mando, I want you to know that your work is appreciated and I am sure I speak for alot of folks here when I say we are eagerly anticipating the rest of your hard work.
It looks great and will lighten my DMing load immensely!
Oooh! I'm starting to get our group geared up for the Savage Tide, and this sounds like a bounty of wholesome goodness! I'd like that email, if you please... monitoring@wcas.ca
Eric Tillemans(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Modules, Tales Subscriber)
I would like a copy as well: lordtenser at aol dot com
Yeah, I hope Mondo is able to get around to getting the rest of the statblocks out. They were very useful while they lasted! :)
If not, thanks either way for what was provided. Again, very helpful!
I'm putting together a version of statblocks for later adventures as I go (only up to Lightless Depths at this point though). They're not as complete/comprehensive/neat as Mondo's, and they're rather non-standard in places (Golismorga is hardly even recognisable, for instance), but I'd be happy to make them available for download as they become available...
Yeah, I hope Mondo is able to get around to getting the rest of the statblocks out. They were very useful while they lasted! :)
If not, thanks either way for what was provided. Again, very helpful!
I'm putting together a version of statblocks for later adventures as I go (only up to Lightless Depths at this point though). They're not as complete/comprehensive/neat as Mondo's, and they're rather non-standard in places (Golismorga is hardly even recognisable, for instance), but I'd be happy to make them available for download as they become available...
I'd be interested in those too (at least those after part 5).
Anyone who'd like a copy of my stat files for later adventures (.doc format, incomplete in places, and heavily modified in other places...) post your requests here.
I have Lightless Depths available now, City of Broken Idols probably in a week or two.
Chef's Slaad(Pathfinder Adventure Path Charter Subscriber)
Humble Minion wrote:
Anyone who'd like a copy of my stat files for later adventures (.doc format, incomplete in places, and heavily modified in other places...) post your requests here.
I have Lightless Depths available now, City of Broken Idols probably in a week or two.
Anyone who'd like a copy of my stat files for later adventures (.doc format, incomplete in places, and heavily modified in other places...) post your requests here.
I have Lightless Depths available now, City of Broken Idols probably in a week or two.
darren dot buettner22 at gmail
Thank you!
FilmGuy(Pathfinder Adventure Path Charter Subscriber; Campaign Setting Subscriber)
I would also greatly appreciate whatever you have, sir.
justinthomason at gmail dot com
Serpents of Scuttlecove is probably a fair way off (we only just started CoBI, and I've got a sizeable side-trip planned back in time to the original Savage Tide...) but if I feel inspired I might get around to it soonish. Bear in mind that from here on in things will likely get decidedly less by-the-book, as my party's average level might be considerably different to the modules' assumed levels, and I fully expect my PCs to head determinedly off the beaten plot-track sometime around Wells of Darkness....