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Tomb Raider ... by Kyla Ward ... “Grave robbing” is such a dirty term. Think of it as wealth recycling. Learn about tombs—their locations, traps, and treasures—from real-world examples. Design better tomb dungeons and keep them from becoming your PCs’ graveyard using the advice in this article....

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Dwarves at War ... by Mark Hart ... Why do dwarves always carry the best armor possible and fight in small tactical units? Why are dwarves not afraid of spiders, orcs, and anything else that moves? Learn the ins and outs of dwarven warfare and learn how to fight like a dwarf yourself. ......

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The Legacy of Beowulf ... by Nicholas Herold ... Match your blade against true Giants in the Earth with statistics and background from one of the greatest works of fantasy literature ever put to pen. Can your characters defeat Grendel, Grendel’s Mother, the Firedrake, or even Beowulf himself? ......

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Return to the Far Realm ... by Bruce R. Cordell ... Explore a dimension out of synch with the known planes in this expansive treatment by Bruce Cordell. Learn about cenebrotic blots, where the Far Realm touches the Material Plane, and steep your characters in the lore of cenebrosis, the ability...

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The Point of Pole Arms ... by Ari Marmell ... The awl pike, lucern hammer, and bec de corbin make their return to D&D in this expansive article. Guaranteed to take you back to the day when a 10-minute argument would erupt over which was which, and more importantly, which was better. ......

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Chromatic Player Characters ... by Mike McArtor ... You asked of it! Last year, Dragon brought you the rules for playing metallic dragons as PCs. This year, we delve deep into the black heart of evil dragons, presenting all five chromatic dragons broken down into levels you can use for your...

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Demonimicon of Iggwilv: Fraz-Urb’luu ... by James Jacobs ... This installment of the demonomicon reveals the demon prince of deception, Fraz-Urb’luu. Freed at last from his imprisonment beneath Castle Greyhawk, this demon lord hungers for revenge against the mortal realm that held him captive....

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Cities of the Realms: Crimmor ... by Ed Greenwood ... First in a new series by the master of the Forgotten Realms, Ed Greenwood presents the city of Crimmor, central hub for trade in the merchant kingdom of Amn. Explore the city’s every facet, from a sampling of its fine cuisine to a guide to its...

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New Olamn Bard College ... by Elaine Cunningham ... Waterdeep’s new bard college takes center stage with an in-depth look at its members, supporters, and more. Learn the secrets of Khelben “Blackstaff” Arunsun’s organization, the Moonstars, who seek to protect the people of Faerûn from hidden...

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Haunted Houses ... by James Jacobs ... From unquiet nature spirits to perversions from realms beyond, more than chain-rattling specters haunt the dark corners of the world. These seven new templates each detail a different haunting and are ready to apply to any structure or location. With unique...

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Demonomicon of Iggwilv: Zuggtmoy ... by James Jacobs ... Released from the dungeons of the Temple of Elemental Evil, Zuggtmoy dreams of spreading her fungoid presence across the planes. Learn the terrible secrets of the demon lady of slimes and fungi. ... Lords of Dust ... by Keith Baker ......

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Core Beliefs: Boccob ... by Sean K. Reynolds ... The deity of magic reveals his secrets in this first article in a new series. Peek into the inner working of Boccob’s faithful and learn about their myths, temples, planar allies, holy texts, and holidays. ... Staffing Issues ... by Ben Vandgrift...


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