<?xml version="1.0" encoding="iso-8859-1" ?>
<!DOCTYPE rolllists SYSTEM "rolllist.dtd">

<rolllists>

<rolllist id="jlw:1ecritblunt" visible="true">
<name>First Edition Critical Hit: Blunt Weapons</name>
<author>Dragon #39--Carl Parlagreco</author>
<url>http://divnull.com/omnihedron/</url>
<dice>d100</dice>
<comment>&copyright;2002 by Wizards of the Coast&newline;Rolls a random critical hit effect.</comment>
<items>
	<item roll="1" end="31">double damage</item>
	<item roll="32" end="64">triple damage</item>
	<item roll="65" end="66">shield broken (no effect if no shield</item>
	<item roll="67" end="68">shield broken (roll again if no shield)</item>
	<item roll="69" end="70">shield arm struck (no shield defense for <sub>jlw:d6dam</sub> rounds)</item>
	<item roll="71" end="72">shield arm broken; lose shield</item>
        <item roll="73" end="74">weapon arm struck; -2 to attack modifier</item>
	<item roll="75" end="76">weapon arm struck; -4 to attack modifier</item>
	<item roll="77" end="78">weapon arm broken; no attacks (except with off-hand)</item>
	<item roll="79" end="82">hand struck; -<sub>jlw:d5dam</sub> Dexterity</item>
	<item roll="83" end="84">chest struck; stunned <sub>jlw:d6dam</sub> rounds</item>
	<item roll="85" end="86">chest struck; ribs broken, lungs punctured, no movement</item>
        <item roll="87" end="88">chest struck; ribs broken, heart punctured; death</item>
	<item roll="89" end="90">leg struck; fall to ground</item>
        <item roll="91" end="92">leg struck; movement halved</item>
	<item roll="93" end="94">leg broken; no movement</item>
        <item roll="95">head struck; lose <sub>jlw:d6dam</sub> intelligence (no effect if helmed)</item>
	<item roll="96">head struck; lose <sub>jlw:d6dam</sub> intelligence</item>
	<item roll="97">head struck; lose <sub>jlw:2d6dam</sub> intelligence (no effect if helmed)</item>
        <item roll="98">head struck; lose <sub>jlw:2d6dam</sub> intelligence</item>
	<item roll="99">skull crushed; dead (no effect if helmed)</item>
	<item roll="100">skull crushed; dead</item>
</items>
</rolllist>

<rolllist id="jlw:d6dam" visible="false">
<name>D6 Damage</name>
<author>none</author>
<dice>d6</dice>
<comment>simple d6 roll</comment>
<items>
	<item roll="1">1</item>
	<item roll="2">2</item>
	<item roll="3">3</item>
	<item roll="4">4</item>
        <item roll="5">5</item>
        <item roll="6">6</item>
</items>
</rolllist>


<rolllist id="jlw:2d6dam" visible="false">
<name>2D6 Damage</name>
<author>none</author>
<dice>d6+d6</dice>
<comment>two simple d6 rolls</comment>
<items>
	
	<item roll="2">2</item>
	<item roll="3">3</item>
	<item roll="4">4</item>
        <item roll="5">5</item>
        <item roll="6">6</item>
        <item roll="7">7</item>
        <item roll="8">8</item>
        <item roll="9">9</item>
        <item roll="10">10</item>
        <item roll="11">11</item>
        <item roll="12">12</item>
</items>
</rolllist>


</rolllists>

