paizo.com Recent Comments on Feats of Skillpaizo.com Recent Comments on Feats of Skill2018-07-18T20:45:41Z2018-07-18T20:45:41ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of Skilllordcirthhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7762018-07-13T05:59:07Z2018-07-12T23:58:34Z<div class="messageboard-quotee">Lady Funnyhat wrote:</div><blockquote><p> What's the design philosophy behind separating skill rank increase from skill feats?</p>
<p>Wouldn't it be simpler to give all characters a skill feat every level, except for rogues, who get two? And make Proficiency Training a skill feat that allows you to choose 1 skill to increase its proficiency rank by 1?
<br />
</blockquote><p>I would guess to prevent someone from throwing all skill feats into 1 or two things and breaking the game by being Legendary at something at ~level 4.Lady Funnyhat wrote:What's the design philosophy behind separating skill rank increase from skill feats?
Wouldn't it be simpler to give all characters a skill feat every level, except for rogues, who get two? And make Proficiency Training a skill feat that allows you to choose 1 skill to increase its proficiency rank by 1?
I would guess to prevent someone from throwing all skill feats into 1 or two things and breaking the game by being Legendary at something at ~level 4.lordcirth2018-07-12T23:58:34ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillLou Diamondhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7752018-06-21T10:06:16Z2018-06-21T09:24:54Z<p>I like the idea of a Legendary Dwarven armor maker or weapons smith or a Rogue that is legendary in thievery who could sneak past a dragon. GM's just have to be intelligent on what they allow a Rogue to steal in combat it has to be reasonable. Stealing armor off a PC or NPC is not Reasonable
<br />
but cutting armor straps of a piece of plate mail to hamper the armors ac or hinder movement is reasonable. Stealing a idol off a pedestal and getting out of the way of a trap before it goes off is.</p>I like the idea of a Legendary Dwarven armor maker or weapons smith or a Rogue that is legendary in thievery who could sneak past a dragon. GM's just have to be intelligent on what they allow a Rogue to steal in combat it has to be reasonable. Stealing armor off a PC or NPC is not Reasonable
but cutting armor straps of a piece of plate mail to hamper the armors ac or hinder movement is reasonable. Stealing a idol off a pedestal and getting out of the way of a trap before it goes off is.Lou Diamond2018-06-21T09:24:54ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillLou Diamondhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7742018-07-16T18:12:52Z2018-06-21T09:13:46Z<div class="messageboard-quotee">Aratrok wrote:</div><blockquote> <div class="messageboard-quotee">Elfteiroh wrote:</div><blockquote> <div class="messageboard-quotee">Aratrok wrote:</div><blockquote> Is Assurance replacing Take 10 or something? </blockquote>I'd say it's a worse take 10, because it's not "as if you had 10 on you dice", but "as if your TOTAL was 10". But at the same time, at low level, if you had a negative modifier even you were trained because of armor, it would end up better than you average roll, but probably only low level. </blockquote>I know it's worse. My question is if it's taking the same place, mechanically. </blockquote><p>Pathfinder is not 4thed d+d or 5th ed D+D if you want to play those game play those games they suck IMO that's why I play pathfinder. Don't try to bring their rules or mechanics into Pathfinder.Aratrok wrote:Elfteiroh wrote: Aratrok wrote: Is Assurance replacing Take 10 or something?
I'd say it's a worse take 10, because it's not "as if you had 10 on you dice", but "as if your TOTAL was 10". But at the same time, at low level, if you had a negative modifier even you were trained because of armor, it would end up better than you average roll, but probably only low level. I know it's worse. My question is if it's taking the same place, mechanically. Pathfinder is not 4thed d+d or 5th...Lou Diamond2018-06-21T09:13:46ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillPossibleCabbagehttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7732018-06-20T22:20:33Z2018-06-20T22:13:40Z<div class="messageboard-quotee">Weather Report wrote:</div><blockquote><p> So, it's only the dreaded 19 and 21, noooooooooo!</p>
<p>I kid, I'm fine with it, I like that they have reined in ability scores a bit, all your scores may be rather high on average, but not 28 Str high. </blockquote><p>I mean, using the Starfinder stat generation makes starting with 3 16s (possible for all the +2/+2/+2/-2 ancestries) really appealing.
<p>Like if your Dwarf Monk has 16 Dex/Con/Wis at level 1 (12 Str, 10 Int, 8 Cha), having 18s in all of those (and expert saves in all categories) at level 6 is going to be nice. Starfinder did not let you start with 3 16s.</p>Weather Report wrote:So, it's only the dreaded 19 and 21, noooooooooo!
I kid, I'm fine with it, I like that they have reined in ability scores a bit, all your scores may be rather high on average, but not 28 Str high.
I mean, using the Starfinder stat generation makes starting with 3 16s (possible for all the +2/+2/+2/-2 ancestries) really appealing. Like if your Dwarf Monk has 16 Dex/Con/Wis at level 1 (12 Str, 10 Int, 8 Cha), having 18s in all of those (and expert saves in all categories)...PossibleCabbage2018-06-20T22:13:40ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillExcaliburproxyhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7722018-07-20T18:23:56Z2018-06-20T21:54:59Z<div class="messageboard-quotee">Malk_Content wrote:</div><blockquote> <div class="messageboard-quotee">Toblakai wrote:</div><blockquote> <div class="messageboard-quotee">Vidmaster7 wrote:</div><blockquote> Well that and it doesn't take up your boot slot and a resonance. </blockquote><p>But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly.
<p></blockquote>I for one see myself actively utilizing it when I've got it. Things like jumping off the cliff rather than going slowly down it when chased. Or grappling enemies and walking off the sides of towers with them in hand etc. </blockquote><p>I posit that any game where I can turnbuckle powerbomb an enemy from the side of a parapet is a game worth my time.Malk_Content wrote:Toblakai wrote: Vidmaster7 wrote: Well that and it doesn't take up your boot slot and a resonance.
But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly. I for one see myself actively utilizing it when I've got it. Things like jumping off the cliff rather than going slowly down it when chased. Or grappling...Excaliburproxy2018-06-20T21:54:59ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillThe Raven Blackhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7712018-06-19T11:11:27Z2018-06-19T11:11:27Z<div class="messageboard-quotee">Weather Report wrote:</div><blockquote><p> So, it's only the dreaded 19 and 21, noooooooooo!</p>
<p>I kid, I'm fine with it, I like that they have reined in ability scores a bit, all your scores may be rather high on average, but not 28 Str high. </blockquote><p>Hey I liked the feeling of "DnD on steroids" that I had with my STR32 DEX30 CON24 1st-level PC with the Palladium games ;-DWeather Report wrote:So, it's only the dreaded 19 and 21, noooooooooo!
I kid, I'm fine with it, I like that they have reined in ability scores a bit, all your scores may be rather high on average, but not 28 Str high.
Hey I liked the feeling of "DnD on steroids" that I had with my STR32 DEX30 CON24 1st-level PC with the Palladium games ;-DThe Raven Black2018-06-19T11:11:27ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillWeather Report (alias of Vic Ferrari)https://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7702018-10-05T16:47:19Z2018-06-19T10:49:01Z<p>So, it's only the dreaded 19 and 21, noooooooooo!</p>
<p>I kid, I'm fine with it, I like that they have reined in ability scores a bit, all your scores may be rather high on average, but not 28 Str high.</p>So, it's only the dreaded 19 and 21, noooooooooo!
I kid, I'm fine with it, I like that they have reined in ability scores a bit, all your scores may be rather high on average, but not 28 Str high.Weather Report (alias of Vic Ferrari)2018-06-19T10:49:01ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillRek Rollingtonhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7692018-06-19T11:09:28Z2018-06-19T10:43:17Z<div class="messageboard-quotee">Deadmanwalking wrote:</div><blockquote> <div class="messageboard-quotee">Rek Rollington wrote:</div><blockquote>I’m pretty sure all abilities point will be in twos. So if you are starting a stat at 18 you can raise it to 20 at lvl20. There’s no signs so far there will be any odd-number ability scores, especially since ability drain and damage are gone. </blockquote>Strong indications have been made that you can somehow get odd scores, and the math works out pretty much only if the cap on 20th level characters' stats is 22 before magic items. The two together combined with the commentary mentioning Starfinder's Ability Increases is pretty compelling evidence that it's only +1 if you're increasing a stat that's already 18+. </blockquote><p>Logan just posted today in the Monk thread that a character that starts with a 18 & 16 could have 19 & 18 at 5th level and 20 & 19 at 10th which makes you absolutely correct.Deadmanwalking wrote:Rek Rollington wrote:I’m pretty sure all abilities point will be in twos. So if you are starting a stat at 18 you can raise it to 20 at lvl20. There’s no signs so far there will be any odd-number ability scores, especially since ability drain and damage are gone.
Strong indications have been made that you can somehow get odd scores, and the math works out pretty much only if the cap on 20th level characters' stats is 22 before magic items. The two together combined with...Rek Rollington2018-06-19T10:43:17ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillDiego Rossihttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7682018-06-16T06:39:42Z2018-06-16T06:39:42Z<div class="messageboard-quotee">Deadmanwalking wrote:</div><blockquote> <div class="messageboard-quotee">Captain Morgan wrote:</div><blockquote>Actually, this is an interesting point. While the number of legendary skills will be fairly limited, legendary feats (even ones that we don't get through scaling, just straight up legendary prerequisites) may not be. Depends how retraining works. </blockquote>I suspect retraining will not allow this. But even if it does, almost all the listed Legendary Skill Feats have at least one prerequisite Skill Feat, so I'd be honestly surprised if you could load up all that much just due to that. </blockquote><p>Depend on what other abilities you get for simply raising the "base" acrobatic skill to legendary.Deadmanwalking wrote:Captain Morgan wrote:Actually, this is an interesting point. While the number of legendary skills will be fairly limited, legendary feats (even ones that we don't get through scaling, just straight up legendary prerequisites) may not be. Depends how retraining works.
I suspect retraining will not allow this. But even if it does, almost all the listed Legendary Skill Feats have at least one prerequisite Skill Feat, so I'd be honestly surprised if you could load up all...Diego Rossi2018-06-16T06:39:42ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillCaptain Morganhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7672018-06-16T01:04:55Z2018-06-16T01:04:55Z<div class="messageboard-quotee">Deadmanwalking wrote:</div><blockquote> <div class="messageboard-quotee">Captain Morgan wrote:</div><blockquote>Actually, this is an interesting point. While the number of legendary skills will be fairly limited, legendary feats (even ones that we don't get through scaling, just straight up legendary prerequisites) may not be. Depends how retraining works. </blockquote>I suspect retraining will not allow this. But even if it does, almost all the listed Legendary Skill Feats have at least one prerequisite Skill Feat, so I'd be honestly surprised if you could load up all that much just due to that. </blockquote><p>One of my bigger surprises about the PF1 retraining rules is you don't have to replace low level feats with stuff you qualified for at low levels, you just need to meet all the prerequisites now.
<p>If the legendary feats have prerequisites it probably won't be a huge issue. Also, even if you can get multiple legendary feats, you can only do it for 2 or 3 legendary skills you have... I feel like being able to take a suite of legendary Medicine feats probably isn't too bad if you can't mix and match the best legendary feats across 10 other skills.</p>Deadmanwalking wrote:Captain Morgan wrote:Actually, this is an interesting point. While the number of legendary skills will be fairly limited, legendary feats (even ones that we don't get through scaling, just straight up legendary prerequisites) may not be. Depends how retraining works.
I suspect retraining will not allow this. But even if it does, almost all the listed Legendary Skill Feats have at least one prerequisite Skill Feat, so I'd be honestly surprised if you could load up all...Captain Morgan2018-06-16T01:04:55ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillDeadmanwalkinghttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7662018-06-15T19:39:32Z2018-06-15T19:39:32Z<div class="messageboard-quotee">Captain Morgan wrote:</div><blockquote>Actually, this is an interesting point. While the number of legendary skills will be fairly limited, legendary feats (even ones that we don't get through scaling, just straight up legendary prerequisites) may not be. Depends how retraining works. </blockquote><p>I suspect retraining will not allow this. But even if it does, almost all the listed Legendary Skill Feats have at least one prerequisite Skill Feat, so I'd be honestly surprised if you could load up all that much just due to that.Captain Morgan wrote:Actually, this is an interesting point. While the number of legendary skills will be fairly limited, legendary feats (even ones that we don't get through scaling, just straight up legendary prerequisites) may not be. Depends how retraining works.
I suspect retraining will not allow this. But even if it does, almost all the listed Legendary Skill Feats have at least one prerequisite Skill Feat, so I'd be honestly surprised if you could load up all that much just due to that.Deadmanwalking2018-06-15T19:39:32ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillCaptain Morganhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7652018-06-16T06:57:54Z2018-06-15T17:22:56Z<div class="messageboard-quotee">willuwontu wrote:</div><blockquote> <div class="messageboard-quotee">Toblakai wrote:</div><blockquote> <div class="messageboard-quotee">Vidmaster7 wrote:</div><blockquote> Well that and it doesn't take up your boot slot and a resonance. </blockquote><p>But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly.
<p></blockquote>Except it doesn't take up one of your legendary skill feat slots, you can take it as early as one, it just scales in effect with your proficiency. However I agree that it isn't likely to be an oft used feat. </blockquote><p>Actually, this is an interesting point. While the number of legendary skills will be fairly limited, legendary feats (even ones that we don't get through scaling, just straight up legendary prerequisites) may not be. Depends how retraining works.willuwontu wrote:Toblakai wrote: Vidmaster7 wrote: Well that and it doesn't take up your boot slot and a resonance.
But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly. Except it doesn't take up one of your legendary skill feat slots, you can take it as early as one, it just scales in effect with your proficiency. However I...Captain Morgan2018-06-15T17:22:56ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillMalk_Contenthttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7642018-07-13T02:51:19Z2018-06-15T15:54:04Z<div class="messageboard-quotee">Toblakai wrote:</div><blockquote> <div class="messageboard-quotee">Vidmaster7 wrote:</div><blockquote> Well that and it doesn't take up your boot slot and a resonance. </blockquote><p>But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly.
<p></blockquote><p>I for one see myself actively utilizing it when I've got it. Things like jumping off the cliff rather than going slowly down it when chased. Or grappling enemies and walking off the sides of towers with them in hand etc.Toblakai wrote:Vidmaster7 wrote: Well that and it doesn't take up your boot slot and a resonance.
But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly. I for one see myself actively utilizing it when I've got it. Things like jumping off the cliff rather than going slowly down it when chased. Or grappling enemies and walking...Malk_Content2018-06-15T15:54:04ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of Skillwilluwontuhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7632018-06-16T06:57:59Z2018-06-15T15:41:33Z<div class="messageboard-quotee">Toblakai wrote:</div><blockquote> <div class="messageboard-quotee">Vidmaster7 wrote:</div><blockquote> Well that and it doesn't take up your boot slot and a resonance. </blockquote><p>But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly.
<p></blockquote><p>Except it doesn't take up one of your legendary skill feat slots, you can take it as early as one, it just scales in effect with your proficiency. However I agree that it isn't likely to be an oft used feat.Toblakai wrote:Vidmaster7 wrote: Well that and it doesn't take up your boot slot and a resonance.
But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly. Except it doesn't take up one of your legendary skill feat slots, you can take it as early as one, it just scales in effect with your proficiency. However I agree that it isn't...willuwontu2018-06-15T15:41:33ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillToblakaihttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7622018-06-15T15:02:42Z2018-06-15T15:02:42Z<div class="messageboard-quotee">Vidmaster7 wrote:</div><blockquote> Well that and it doesn't take up your boot slot and a resonance. </blockquote><p>But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly.Vidmaster7 wrote:Well that and it doesn't take up your boot slot and a resonance.
But it does use up one of your few options for a legendary skill feat. I think that "No damage" from falling will not come into play enough for the feat to be horribly useful. I like to take feats that get used regularly.Toblakai2018-06-15T15:02:42ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillDiego Rossihttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7612018-07-13T02:51:02Z2018-06-15T12:01:05Z<div class="messageboard-quotee">TheFinish wrote:</div><blockquote> <div class="messageboard-quotee">Deadmanwalking wrote:</div><blockquote> <div class="messageboard-quotee">BPorter wrote:</div><blockquote> However, to make the argument that Golarion "operates by different rules" while excluding magic or another explanation is somewhat disingenuous. Because according to Paizo, Golarion inhabits the same reality as Earth. There are AP installments that interact with Earth. Yes, it is a game representation/alternate reality of Earth but things like breathing, gravity, etc. are assumed to be equivalent within the representation of the game. PCs traveling to Earth didn't "de-level" because they moved to a world operating by different rules. Earth NPCs had class levels and hit points. The emulation provided by the game was consistent.</blockquote><p>This is both sort of true and deeply misleading.
<p>Firstly, it's not in the same Earth as the one we live on. It's one where the Cthulu Mythos and a variety of other magical and fantastical things. There's a wealth of proof for that.</p>
<p>Secondly, elite commandos on Earth are demonstrably 6th level Fighters, and it's strongly implied (and stated by the author of <i>Rasputin Must Die</i>) that them even being that high in level is the result of the odd and magical area the PCs encounter them in making them more powerful. Which means that out in the world they'd be lower level.</p>
<p>So high level people don't de-level, but there's a lot of evidence that high level people also simply don't exist on Earth without interference from elsewhere. Indeed, there's some evidence that you need a magical environment to level beyond a certain point. </blockquote><p>First of all, the earth in <i>Rasputin Must Die!</i> <b>is</b> supposed to be our Earth. No ifs or buts. The foreword goes into detail about it at length.
<p><i>More importantly, I wanted to write something that
<br />
could really have happened from our real-world historical
<br />
perspective. I didn’t want a single glitch. From the timing
<br />
of Rasputin’s and Anastasia’s resurrection, to the inclusion
<br />
of Tesla’s strange technology, <b>I wanted to assure the
<br />
audience that they would find no</b></i>... </blockquote><p>Use spoler tags!
<p>As soon as the GM is again available I will be playing that adventure!</p>TheFinish wrote:Deadmanwalking wrote: BPorter wrote: However, to make the argument that Golarion "operates by different rules" while excluding magic or another explanation is somewhat disingenuous. Because according to Paizo, Golarion inhabits the same reality as Earth. There are AP installments that interact with Earth. Yes, it is a game representation/alternate reality of Earth but things like breathing, gravity, etc. are assumed to be equivalent within the representation of the game. PCs...Diego Rossi2018-06-15T12:01:05ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillVidmaster7https://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7602018-06-15T09:55:39Z2018-06-15T09:55:39Z<p>Depends on what I'm playing I like boots of springing and striding myself. Speed is good too. Boots of the winter (the ones that give you cold resistance not sure on name) or something like that can be good in the right campaign.</p>
<p>I don't think slots are going to be as big a thing but I don't think your going to be able to wear multiple sets of boots still.</p>Depends on what I'm playing I like boots of springing and striding myself. Speed is good too. Boots of the winter (the ones that give you cold resistance not sure on name) or something like that can be good in the right campaign.
I don't think slots are going to be as big a thing but I don't think your going to be able to wear multiple sets of boots still.Vidmaster72018-06-15T09:55:39ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillDracoknighthttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7592018-06-15T09:44:42Z2018-06-15T09:44:42Z<div class="messageboard-quotee">Vidmaster7 wrote:</div><blockquote> Well that and it doesn't take up your boot slot and a resonance. </blockquote><p>Well what would you put in there instead? Boots of speed? Normally i rarely get to use my boot slot at all, so Boots of the cat is just a fun item to put there in PF1 at least.... though i got a feeling this resonance thing is going to be annoying to deal with if done wrong.Vidmaster7 wrote:Well that and it doesn't take up your boot slot and a resonance.
Well what would you put in there instead? Boots of speed? Normally i rarely get to use my boot slot at all, so Boots of the cat is just a fun item to put there in PF1 at least.... though i got a feeling this resonance thing is going to be annoying to deal with if done wrong.Dracoknight2018-06-15T09:44:42ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillVidmaster7https://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7582018-06-15T09:38:07Z2018-06-15T09:38:07Z<p>Well that and it doesn't take up your boot slot and a resonance.</p>Well that and it doesn't take up your boot slot and a resonance.Vidmaster72018-06-15T09:38:07ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillDracoknighthttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7572018-06-15T09:29:50Z2018-06-15T09:29:50Z<div class="messageboard-quotee">The Raven Black wrote:</div><blockquote><br />
<br />
PF1 Ring of Feather Falling cost 2200 gp. Easily within reach of any 3rd-level character according to the WBL table</p>
<p>The heart of the matter is not the ability itself but the "no magic involved" bit </blockquote><p>Well you have the "Bots of the cat" for 1k GP.
</p>
If you have over 25 HP you virtually survive any fall. (As falling damage caps at 25d6) sooo... Legendary skill feat basically weights up to a 1k gp item and only gets a 25 hitpoint benefit from it.</p>The Raven Black wrote:PF1 Ring of Feather Falling cost 2200 gp. Easily within reach of any 3rd-level character according to the WBL tableThe heart of the matter is not the ability itself but the "no magic involved" bit
Well you have the "Bots of the cat" for 1k GP.
If you have over 25 HP you virtually survive any fall. (As falling damage caps at 25d6) sooo... Legendary skill feat basically weights up to a 1k gp item and only gets a 25 hitpoint benefit from it.Dracoknight2018-06-15T09:29:50ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillTemperanshttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7562018-06-15T08:11:58Z2018-06-15T06:44:35Z<p>Like Deadman said magic not the only explanation, but its one of the easiest to justify for those who don't want to spend a lot of energy thinking of other reasons.</p>
<p>Honestly everyone having magic even if its just a trace amount undetectable by detect magic, explains so much about pathfinder. 1) Anyone can gain magical effects by virtue of leveling up/retraining 2) After lv5 everyone has an alignment aura (which is most definetly magical). 3) Magical traits can be taken by anyone at any time (additional traits feat) regardless of class.</p>
<p>Another explanation can be that Golarion humans aren't earth humans, and more a case of convergent evolution with coincidentally the same name (Ex: Im sure people in Star Wars aren't human, yet they look human)</p>
<p>The Raven Black-
<br />
You are right, the "no magic involved" seems to be causing the problem with a lot of people.</p>Like Deadman said magic not the only explanation, but its one of the easiest to justify for those who don't want to spend a lot of energy thinking of other reasons.
Honestly everyone having magic even if its just a trace amount undetectable by detect magic, explains so much about pathfinder. 1) Anyone can gain magical effects by virtue of leveling up/retraining 2) After lv5 everyone has an alignment aura (which is most definetly magical). 3) Magical traits can be taken by anyone at any time...Temperans2018-06-15T06:44:35ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillPossibleCabbagehttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7552018-06-15T06:26:21Z2018-06-15T06:26:21Z<div class="messageboard-quotee">Franz Lunzer wrote:</div><blockquote><p> Are the Ex and SU - tags gone in PF2e?
</p>
</blockquote><p>I suspect they are. Spell-Like Abilities are now just spells with different sources than "spell slots" so there's probably no purpose to maintaining those tags either.
<p>My guess is that in Anti-Magic Fields you can't cast spells, and nothing that uses Resonance will function, but everything else is fair game.</p>Franz Lunzer wrote:Are the Ex and SU - tags gone in PF2e?
I suspect they are. Spell-Like Abilities are now just spells with different sources than "spell slots" so there's probably no purpose to maintaining those tags either. My guess is that in Anti-Magic Fields you can't cast spells, and nothing that uses Resonance will function, but everything else is fair game.PossibleCabbage2018-06-15T06:26:21ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillFranz Lunzerhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7542018-06-15T06:20:42Z2018-06-15T06:20:42Z<p>Are the Ex and SU - tags gone in PF2e?</p>Are the Ex and SU - tags gone in PF2e?Franz Lunzer2018-06-15T06:20:42ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillDeadmanwalkinghttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7532018-07-13T02:49:52Z2018-06-15T04:57:01Z<p>Here's another way to look at it:</p>
<p>A radioactive or high gravity environment has effects on the development of creatures who live in it. Over generations they will adapt to said environment, so that even though they may not exude a personal gravity field or be radioactive (indeed, in real life they will never do either of these things), they are nonetheless physiologically different from similar creatures that have not lived in such an environment for generations. </p>
<p>In the same way, a high magic environment could have certain effects on creatures that develop within it. Some, like Dragons, would gain the ability to actually actively use magic, but others would simply display certain physical differences to allow them to survive such an environment better. Humans on Golarion, despite not being magical in and of themselves, are thus the products of an environment in which they must be capable of achieving a degree of competence that human beings on Earth simply don't need to be capable of, making the heights humans on Golarion can achieve quite a bit higher as they must be able to compete with magic in order to survive. </p>
<p>A certain amount of magical eugenics is also very possible (I mean, the Azlanti were definitely the products of such a program, and after so long pretty much everyone is related to them by this point, and thefre could've easily been other such programs), and if the magic was used to effect people on the genetic level, might well leave lasting changes that do not require ongoing magic to have an effect.</p>
<p>These aren't the only possible explanations by any means, but if you want one, I think these follow fairly logically.</p>Here's another way to look at it:
A radioactive or high gravity environment has effects on the development of creatures who live in it. Over generations they will adapt to said environment, so that even though they may not exude a personal gravity field or be radioactive (indeed, in real life they will never do either of these things), they are nonetheless physiologically different from similar creatures that have not lived in such an environment for generations.
In the same way, a high...Deadmanwalking2018-06-15T04:57:01ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Feats of SkillThe Raven Blackhttps://paizo.com/community/blog/v5748dyo5lkue&page=16?Feats-of-Skill#7522018-07-13T02:49:38Z2018-06-15T04:39:47Z<div class="messageboard-quotee">BretI wrote:</div><blockquote> <div class="messageboard-quotee">nogoodscallywag wrote:</div><blockquote> Really? Legendary Cat Fall means you can fall from a height of 1,000 feet and take literally no damage whatsoever? I don't know how I feel about that. While it would certainly take a lot of feats to accomplish this, it seems a bit cartoonish to me. I realize characters are superheroes, but zero damage from this sort of thing is bit much for me. At least this ability is behind a ton of feats costs. Will take some getting used to, if possible. Seems like "mythic" all over again. </blockquote><p>In PF1, a 4th level rogue who took Minor Magic and Major Magic talent with the Feather Fall spell could allow a group of people do it. That or any Wizard or Sorcerer with that spell.
<p>Getting a permanent ability at legendary skill that a 4th level core rogue could do multiple times in a single day for a group of people doesn’t sound that horrendous to me. </blockquote><p>PF1 Ring of Feather Falling cost 2200 gp. Easily within reach of any 3rd-level character according to the WBL table
<p>The heart of the matter is not the ability itself but the "no magic involved" bit</p>BretI wrote:nogoodscallywag wrote: Really? Legendary Cat Fall means you can fall from a height of 1,000 feet and take literally no damage whatsoever? I don't know how I feel about that. While it would certainly take a lot of feats to accomplish this, it seems a bit cartoonish to me. I realize characters are superheroes, but zero damage from this sort of thing is bit much for me. At least this ability is behind a ton of feats costs. Will take some getting used to, if possible. Seems like...The Raven Black2018-06-15T04:39:47Z