Starfinder—What We've Revealed So Far

Friday, September 30, 2016

The other day Chris Lambertz pointed out to me that, while we've done a number of interviews and convention panels revealing bits and pieces about the Starfinder RPG, we haven't actually collected them all together (though some of you have been doing a great job of it over at this thread). It sounded like a great idea, so I said what I always say when a great idea comes along:

"That sounds like a great idea. Let's make Josh do it."

And so, with his usual pluck and aplomb, editor Josh Vogt read through a bunch of interviews and listened to podcasts in which Erik, Rob, Owen, and I shot off our mouths about the new game, and collated the most important points here. So now, in no particular order—what we know so far about Starfinder!


Illustration by Kiki Moch Rizky

The Products

  • The Core Rulebook and first Adventure Path volume will release in August 2017, at Gen Con.
  • It's a science-fantasy RPG based on the Pathfinder universe and rules, but complete and standalone.
  • It's "conceptually compatible" with Pathfinder, with the specific idea that you should be able to use Pathfinder monsters in Starfinder with a minimum of conversion fuss at the table.
  • While there will be occasional rules supplements like bestiaries, the Starfinder Adventure Path will be a primary vector for new rules and setting information. Overall, we expect to release products for Starfinder at a much slower rate than we do for Pathfinder, making it easier and more affordable to stay up to date on both games.
  • Starfinder Adventure Path and the Starfinder RPG rulebook line will not be replacing Pathfinder—it's a whole separate game, and thus not expected to impact the production of our normal Pathfinder material after the initial release.

The Setting

  • It's set in Golarion's solar system, far in a possible future in which Golarion is missing—the gods say it's safe, but won't say what happened to it. In its former orbit is a massive space platform called Absalom Station.
  • History is obscured in the Starfinder setting, as an unknown amount of time has been mysteriously and completely wiped from everyone's memories and all known records—even those on the Outer Planes. This blank period between ancient and modern history is called the Gap, and while it effects the entire multiverse, the edges aren't all in the same place. For instance, one planet might remember back 300 years, while another remembers back 305—these inconsistencies are the primary references some Starfinders use to piece together the secret history of the universe.
  • There's faster than light travel in Starfinder, via a hyperspace dimension gifted by an ascended AI deity.
  • All the core Pathfinder races will still exist and be playable with the Core Rulebook, yet Starfinder's core races are different, and include humans, lashunta, ysoki (ratfolk), androids, kasatha, and two races not yet revealed.
  • In addition, there's going to be a heavy emphasis on introducing more alien player races. Where possible, you should be able to play the creatures you encounter.
  • There's still plenty of magic in the setting, but technology has become a dominant force. For instance, if you're playing an Iomedaean crusader, you might wear holy powered armor and carry a plasma cannon carved with magical runes.
  • Will continue Pathfinder's legacy of being as diverse and inclusive as possible.

Gameplay

  • There will be seven core classes on release: the technomancer (magical hacker blending technology and magic), mechanic (engineer with a robot buddy), solarian (mystical melee combatant harnessing the cycles of the stars), soldier (heavy weapons specialist), envoy (diplomat and ally-booster), mystic (caster channeling strange energies to manipulate biological systems), and operative (stealthy skill specialist).
  • Star Wars is a decent comparison, tone-wise, but Starfinder will have more magic and moral ambiguity. Other inspirations include Firefly, Shadowrun, the Expanse series, and more—if we could do for space opera what Shadowrun did for 1980s cyberpunk, we'd be ecstatic.
  • Starfinder puts an even greater focus on exploration than Pathfinder, as the setting pushes many adventurers out toward a galaxy full of uncontacted worlds. While you can play whole adventures or campaigns on a single world if you want, the assumption is that the PCs are probably the crew of a starship.
  • Starship battles will be a significant element in the game, with their own combat system utilizing miniatures, but not as common as ordinary character-scale combat.
  • There will not be an open playtest—instead, there will be a closed playtest will feature other RPG designers and third-party publishers, Pathfinder Society members, and various key members of the industry and community. While we wish we could open the playtest up to everyone, the timeframe involved and scope of the playtest simply make it impractical. (Unlike Pathfinder's class playtests, in order to make this one work, we have to give people the entire game.
  • The plan is to produce a Starfinder Reference Document (like the PRD) and make it available for free online.
  • Starfinder will have an OGL-like compatibility license allowing for third-party products.
  • Starfinder organized play is something we're actively investigating, but not ready to announce anything about just yet.

While everyone on the Starfinder team is currently so buried in work that they need snorkels to breathe, we are planning on doing more blog posts and reveals of new information in the coming months, as well as introducing some exciting new ways to preview parts of the game and get feedback from the community at large. So stay tuned!

James L. Sutter
Creative Director

More Paizo Blog.
Tags: Kiki Moch Rizky Starfinder
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Grand Lodge

1 person marked this as a favorite.

Wish that I could be involved with this playtest... It all sounds so awesome!

Hmm


I'm happy the Kasatha are getting some more love. I really wish there was more support for them in Pathfinder. :)


Will there be any rules/guidelines for making your own multiverses?


I wish there was more support for a lot races.

Dark Archive Vendor - Fantasiapelit Tampere

Quote:
There's still plenty of magic in the setting, but technology has become a dominant force. For instance, if you're playing an Iomedaean crusader, you might wear holy powered armor and carry a plasma cannon carved with magical runes.

H E L L Y E S

Scarab Sages

I see people asking for goblins, or magic, or anything and everything dirivative of pathfinder. I hope it's something different. I hope it's not just pathfinder in space, but it seems like it will be. Absalom Station? Piazo, you have enough to creative minds to do better. How about something no one has seen before? Some will say that there are no new ideas. Look at Numenera, Night's Black Agents, and Fiasco. There are new ideas....I am afraid this won't be one of them.

Dark Archive

You forgot to mention the thing you said in the podcast, about high-level barbarians allegedly getting gunned down by low-level soldiers, or is that still in the game?

The other question I have pertains to the artwork. Is it now in the capacity of magic or technology to blow holes in planets Akira-style? I am very, very intrigued.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

1 person marked this as a favorite.
Marc Rothenberg wrote:
I see people asking for goblins, or magic, or anything and everything dirivative of pathfinder. I hope it's something different. I hope it's not just pathfinder in space, but it seems like it will be. Absalom Station? Piazo, you have enough to creative minds to do better. How about something no one has seen before? Some will say that there are no new ideas. Look at Numenera, Night's Black Agents, and Fiasco. There are new ideas....I am afraid this won't be one of them.

Marc, I wouldn't assume this will be the case. They've revealed very little so far about the game and setting, and it makes sense to be that these early reveals will be about bridging the gap (no pun intended) between what's known (Pathfinder) and what's not (Starfinder). I'm expecting lots that's wild yahoo sci-fi ideas, but those make more sense to me as later marketing reveals, or things the APs will detail as they explore beyond the Golarion Solar System. There's an infinite universe out there, and further away from "home" the PCs get, the weirder things will likely be.

I'm sure there will still be goblins and kobolds and stuff in space, but I'm fully expecting Dominion of the Black, Dyson spheres, intra-dimensional beings, nano-verses, non-physical aliens who can manipulate energy and appear to be gods (I'm thinking Cayden Calian would be a good stand in for Apollo), and more.


Do we get to do what the illustration implies, and play a Kasatha Solarian slinging spells while wielding a BFG 9000?

Grand Lodge

Honestly I just hope we get more information maybe even monster stats for The Dominion of The Black.

Sovereign Court

Time jump in the future? careful about this one, and learn from certain past campaign settings' mistakes...


2 people marked this as a favorite.
Starfinder wrote:
ascended AI deity

I FOUND IT!!!!!!


Question...

Can you run spaceship battles without minis? Any word on this?


That could be the AI deity or it could be something else entirely.


Purple Dragon Knight wrote:
Time jump in the future? careful about this one, and learn from certain past campaign settings' mistakes...

Avoiding that is the Doylist reason for the whole "no-one remembers a whole bunch of the past" and why it's a thousand years from the Pathfinder present. In effect, Starfinder becomes a new setting with some of the same names.


1 person marked this as a favorite.
Starfinder wrote:

ascended AI deity

Captain collateral damage wrote:

I FOUND IT!!!!!!

My money's on the friendly AI from the IG AP.


Also, not sure if this has been put out there yet, but there needs to be either an archtype or prc to make a techomancer/necromancer. "You got robots in my undead!" "No. You got undead in my robots!". I know there are some techno undead in Iron Gods. Now we need the class to support them.


Burning Skeletons -> Plasma Zombies?


^Now you reminded me that T-600 and T-800 Terminators without their coverings look like beefy skeletons . . . .


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Axial wrote:

It's kind of funny how when Call of Duty unveils a game taking place in outer space, the reveal trailer gets disliked into oblivion, but when Pathfinder announces a space game most of the fanbase is onboard. Apples and oranges, but it's still amusing.

Who knows, maybe I'll run a campaign where the PCs are a special forces squad hunting down fanatical separatists led by a guy who looks like Kit Harrington.

Oh, I didn't know that about the new CoD game, and, boy, does that trailer look awesome. How are there 3 million dislikes? Too bad it'll probably mostly be a multiplayer game.

Silver Crusade

Bellona wrote:
Starfinder wrote:

ascended AI deity

Captain collateral damage wrote:

I FOUND IT!!!!!!

My money's on the friendly AI from the IG AP.

Our IG game was only on book 5 when they announced Starfinder (since then we've finished), so when I was going over all the stuff, our GM started minor panicking, worrying about spoilers, but was relieved with it didn't share anything beyond what we've been told so far lol.

Sovereign Court RPG Superstar 2010 Top 16, 2011 Top 32

And that's why the AI from IG isn't going to be the god; because they're not going to write the outcome of an AP you may not have played into the continuity.


1 person marked this as a favorite.
JoelF847 wrote:
I'm thinking Cayden Calian would be a good stand in for Apollo), and more.

So we'll have an adventure that starts with CC clamping his hand on a starship?

Creative Director, Starfinder Team

2 people marked this as a favorite.
Bellona wrote:
Starfinder wrote:

ascended AI deity

Captain collateral damage wrote:

I FOUND IT!!!!!!

My money's on the friendly AI from the IG AP.

I appreciate both of your speculations. :D


9 people marked this as a favorite.
Pathfinder Rulebook Subscriber

What does God need with a starship?

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

Drahliana Moonrunner wrote:
JoelF847 wrote:
I'm thinking Cayden Calian would be a good stand in for Apollo), and more.
So we'll have an adventure that starts with CC clamping his hand on a starship?

I'm ready to play or better yet run that adventure! Paizo, just publish it!


Kryzbyn wrote:
What does God need with a starship?

Maybe it looks cool.


Kryzbyn wrote:
What does God need with a starship?

For an AI god? I could see a sentient battleship as it's avatar. Just imagine a god that lands a battallion's worth of droid drones with each one functioning at the will of the ship in orbit. It's its own crusade :)


2 people marked this as a favorite.
Torbyne wrote:
Kryzbyn wrote:
What does God need with a starship?
For an AI god? I could see a sentient battleship as it's avatar. Just imagine a god that lands a battallion's worth of droid drones with each one functioning at the will of the ship in orbit. It's its own crusade :)

Roger Roger.


1 person marked this as a favorite.
Kryzbyn wrote:
What does God need with a starship?

"You...doubt me?"


3 people marked this as a favorite.
Lord Mhoram wrote:
Torbyne wrote:
Kryzbyn wrote:
What does God need with a starship?
For an AI god? I could see a sentient battleship as it's avatar. Just imagine a god that lands a battallion's worth of droid drones with each one functioning at the will of the ship in orbit. It's its own crusade :)
Roger Roger.

I was imagining a God a little more competent than that.


1 person marked this as a favorite.

"Who is this creature?"

Liberty's Edge

Are there feats related to starship piloting since pilot is a skill?


Pathfinder Rulebook Subscriber
thecursor wrote:
Kryzbyn wrote:
What does God need with a starship?

"You...doubt me?"

ZZZAPPP

The Exchange

1 person marked this as a favorite.

Standing by with cash in hand. Guarantee that I'll be the first person to preorder. It'll be like when the ball drops for another year at my house. We'll have a party, we'll have posters that say: "Welcome to the world, Starfinder!" and stuff like that.

Grand Lodge

2 people marked this as a favorite.

I'd love it if one of the new races was some kind of crustacean-like humanoid alien. I'd also love to have that one plant people race, though I forget what they are called. The reptile race from Bestiary 5 would be cool. And we need space whales. Space whales are a must.

Here are somethings space whale-ish:

http://www.blogcdn.com/wow.joystiq.com/media/2013/11/fungal-whale.jpg

http://pre15.deviantart.net/65b8/th/pre/i/2013/023/8/9/adrift_on_celestial_ seas__space_whale_project_by_image_six-d5silm0.jpg

Finally, why go with goblins when there are monkey goblins? They certainly seem more alien.


Hmmmm, I wonder how easy it will be to take the game's rules and what not but use our own solar system as the basis? Add in anthropomorphic animal races as something the people of Earth or some alien races is toying with, much like the Moreaus from d20 Modern, and go from there?


2 people marked this as a favorite.
ButterPanda888 wrote:
Finally, why go with goblins when there are monkey goblins? They certainly seem more alien.

Because Monkey Goblins was made when.. well.. Gip just not think goblin cousins should marry. No one could read family tree and we burned it cause it had writing and we needed to be releasing souls. >.>


2 people marked this as a favorite.

That, and come now, we're such an erudite, educated species.

Think upon our poetic gifts!
Our vast body of artistic output!


2 people marked this as a favorite.

All the fire!


5 people marked this as a favorite.
ButterPanda888 wrote:
I'd love it if one of the new races was some kind of crustacean-like humanoid alien.

Why not Zoidberg?


Is the system compatible enough with regular pathfinder that a game could conceivably jump back in forth between them via time travel?

Grand Lodge

Man I really hope that us Venture Agents get to participate in the closed play test! I am so very excited for this.


Kryzbyn wrote:
What does God need with a starship?

Shouldn't the question be why the setting's FTL is handed down from a deity instead of being pre-existing methods such as those used by the Divinity, the Dominion, and so forth? What does a starship need with a god? :)


captchandler wrote:
Is the system compatible enough with regular pathfinder that a game could conceivably jump back in forth between them via time travel?

Nope. Or at least that's how they've explained it.


Can the Starfinder classes be ported to a Pathfinder game? Like, can I play a Solarion? A "mystical melee combatant harnessing the cycles of the stars" wouldn't be too out of place in a sword-and-sorcery game, especially with all the sun deities like Sarenrae.


Axial wrote:
Can the Starfinder classes be ported to a Pathfinder game? Like, can I play a Solarion? A "mystical melee combatant harnessing the cycles of the stars" wouldn't be too out of place in a sword-and-sorcery game, especially with all the sun deities like Sarenrae.

yeah whether or not will be the deal breaker for me.


Evil Midnight Lurker wrote:
Kryzbyn wrote:
What does God need with a starship?
Shouldn't the question be why the setting's FTL is handed down from a deity instead of being pre-existing methods such as those used by the Divinity, the Dominion, and so forth? What does a starship need with a god? :)

It's been awhile since I read Iron Gods, but my impression was that the Dominion doesn't have real FTL, which is part of why they wanted the Divinity. And Androffan society basically collapsed not long after Divinity crashed.

Although I would be shocked if some other races weren't out there who independently came up with the same/similar FTL tech or even better methods of travel


Axial wrote:
Can the Starfinder classes be ported to a Pathfinder game? Like, can I play a Solarion? A "mystical melee combatant harnessing the cycles of the stars" wouldn't be too out of place in a sword-and-sorcery game, especially with all the sun deities like Sarenrae.

Generally speaking, there is going to be compatibility but as much as you might like. For now the developers keep saying "Maybe."

Scarab Sages

So I have to ask, will there be character and starship miniatures produced for Starfinder?

Also, will there be a separate Starfinder Society Organized Campaign built to support the line?

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