Ragoz |
1 person marked this as a favorite. |
I don't have boots of the earth but I'm genuinely curious how anyone could say they can only be used once a day and not call that errata.
I know Paizo works differently but have you guys considered a system more like Magic: The Gathering's oracle text where each card has an official text record kept online? Even if the printed text says something different the card is played and functions according to its official online text. I honestly think this would really benefit your business and allow you to more quickly change items, abilities, etc.
Librain |
It gets a little bit easier for a Light crossbow. You pull it out as your move action, load it in that turn. Next turn you can shoot. Still not a good 'fallback', though. Make an elven wizard next time? (Bow proficiency)
I did. Then I saw what my 7 strength did to the damage, and swapped it out for a heavy crossbow. The repeating crossbow would solve the problem (free action to pull the reload lever, full-round action to reload a new case of 5 bolts), but requires exotic weapon proficiency.
There's nothing that says a crossbow, once cocked, must be fired the next turn. In theory, a cocked crossbow can be held indefinitely without it spontaneously uncocking itself. Arguments about long term damage to the strings and such trivialities do not apply here, as the same points apply to myriad other weapons & armour, but are ignored for the sake of sanity (it's not healthy for a longbow to stay stringed all day). Of course there's a difference between carrying a loaded crossbow around in your hands, and pulling one out of your pack, but RAW doesn't cover either.
Ascalaphus Venture-Lieutenant, Netherlands—Leiden |
Lormyr |
Hilarious Rant
Welcome to our world, of the occasional incredibly frustrating AR change or nerf. Please enjoy your stay! ;)
I personally can live with the changes and nerfs themselves. It's the lack of rebuilding to my satisfaction that is the truly frustrating point. I understand logging such rebuilds can be a hassle, and sympathize. Better that hassle than the damage to my/our fun factor though is my perspective.
BigNorseWolf |
Serisan |
2 people marked this as a favorite. |
Andrew Roberts wrote:No, it should be referencing the suffocations rules as written (2 rounds per point of Constitution).Question on one of the clarifications:
PFS-Campaign Clarifications Document wrote:Page 13—The Kraken Throttle and Kraken Wrack feats are not style feats. When you use Kraken Throttle to choke an opponent, you cut off its ability to breathe. The opponent counts as holding its breath for the purposes of the suffocation rules on page 445 of the Pathfinder RPG Core Rulebook, and it does not need to roll Constitution checks to avoid falling unconscious until it has been unable to breathe for 2 rounds per Constitution modifier—or fewer rounds as appropriate if she takes standard or full-round actions while unable to breathe.(bolded part is important)
This is different from the standard suffocation rules:
Pathfinder Core Rulebook wrote:Suffocation
A character who has no air to breathe can hold her breath for 2 rounds per point of Constitution. If a character takes a standard or full-round action, the remaining duration that the character can hold her breath is reduced by 1 round. After this period of time, the character must make a DC 10 Constitution check in order to continue holding her breath. The check must be repeated each round, with the DC increasing by +1 for each previous success.
When the character fails one of these Constitution checks, she begins to suffocate. In the first round, she falls unconscious (0 hit points). In the following round, she drops to –1 hit points and is dying. In the third round, she suffocates.
(bolded part is important)
Is this intentional?
For something with as many requirements and failure points as this feat, I maintain my strong opposition to this clarification. It is not even close to comparable with effects like Phantasmal Killer, which has similar failure points with significantly fewer restrictions and total count of failure points, nor is it in any way indicative of reality. As someone with an orange belt in jujitsu, I can choke someone out (i.e. render unconscious) in under 12 seconds. An orange belt is no great accomplishment - it's only one step up from white belt. A character with Kraken Throttle is looking at a minimum of 12 seconds if the target doesn't hold their breath, and likely 2+ minutes if they do.
It was balanced with its original writing of beginning the fort saves immediately. The clarification rendered this feat useless.
GM Lamplighter |
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First thought - thanks, folks!
Second thought: It's probably a good idea to keep this thread for questions to be added next time, and avoid non-staff interpretations of how they'd run things at their table, or arguing with rulings, just to avoid confusion. :)
Third thought: Nefreet has lots of good questions...
Woran Venture-Captain, Netherlands |
GreySector RPG Superstar 2013 Top 8 |
2 people marked this as a favorite. |
In the next update, would it be possible to add craft DCs for these alchemical items?
Pathfinder Society Field Guide
air crystals
ghost salt weapon blanch
Qadira: Gateway to the East
healy myrrh
Advanced Race Guide
stink ink (arcane)
Rival Guide
blackfingers paste
Ultimate Equipment
casting plaster
Blood of the Elements
planar alchemical catalyst
elemental brine
Melee Tactics Toolbox
rockshard canister
Fromper |
I'm a little confused about this document. Why aren't these clarifications just being added to the FAQ? Why the need for a separate document?
On the other hand, any additional clarifications from Paizo about common questions is a good thing, so please keep them coming.
And I'll add a "me too" to hoping for a clarification on whether a scroll can be used with a spring loaded wrist sheathe to pull it out as a swift action.
Ascalaphus Venture-Lieutenant, Netherlands—Leiden |
1 person marked this as a favorite. |
I'm not against asking for new clarifications, but can we please for the love of Aroden focus on a compilation of previous rulings that are currently buried somewhere in the morass of (un)dead threads?
Right now, if something's been ruled upon, you might not even know it because it's hidden in a 1000-page thread full of angry people. "I want to use X. Is there a ruling about X that I should know?" is a question that should be able to answer with certainty.
For that matter, the ruling may only make sense in the context of a long thread. But it really isn't practical to carry a big stack of printed threads to a gaming session.
For another, some of those rulings are probably obsolete, overtaken by PDT errata or some other rules change that removes the original problem.
Others are the answer to recurring questions, like pregen crediting, that pop up every other month, but have ostensibly been sufficiently answered already.
FLite Venture-Captain, California—Sacramento |
I'm a little confused about this document. Why aren't these clarifications just being added to the FAQ? Why the need for a separate document?
On the other hand, any additional clarifications from Paizo about common questions is a good thing, so please keep them coming.
And I'll add a "me too" to hoping for a clarification on whether a scroll can be used with a spring loaded wrist sheathe to pull it out as a swift action.
Well, they can't go in the FAQ for the books they come from, because they aren't general dev clarifications, they are just GM rulings.
And have you seen how massive the PFS FAQ is? I would rather see item specific lines removed from the PFS FAQ and added to this document, rather than the other way around.
(The current PFS FAQ has 78 items, this would grow that to 126 items, you would lose the sorting by source, and I expect that when all the other house rules are collected, you would be looking at at least doubling the current FAQ.)
GreySector RPG Superstar 2013 Top 8 |
Ascalaphus Venture-Lieutenant, Netherlands—Leiden |
1 person marked this as a favorite. |
I would prefer one massive FAQ that you can Ctrl-F your way through rather than guessing which FAQ explains the interaction between items from multiple books.
You can still use chapter headings to group content, but this would make it comprehensively searchable.
EDIT: I don't see the need for a separate FAQ and document; IMO they should be the same thing, just different medium. Document is nice if you need a particular item, so you can print that page with watermark and everything.
Andrew L Klein |
Andrew L Klein wrote:Got excited when I saw the Coin Shot spell from Heroes of the Streets, thinking I missed it getting legalized since it was in a PFS document. Sadly it is still not allowed...Blog wrote:I’m sure some of you will notice a couple of rules elements mentioned in the Clarifications Document that are not currently legal in Pathfinder Society. These elements will appear in our next update of Additional Resources.
How did I miss that?
YEEEESSSSS!!! Bard here I come!
Woran Venture-Captain, Netherlands |
BigNorseWolf |
11 people marked this as a favorite. |
I'm not against asking for new clarifications, but can we please for the love of Aroden focus on a compilation of previous rulings that are currently buried somewhere in the morass of (un)dead threads?
You can't upgrade most items except belts and headbands
Large ape companions have 10 feet of reach It would be nice it it was spelled out that animal companions use the base creature of their size to figure out their reach.
You can use two "this must be the first chronicle sheet" chronicles on the same character
Special armors don't come in barding
Animal companions know how to use their feats
Once something has a +1 enchant on it it doesn't count against your mw transformation limit
Warden of the woods can't take 20 on dayjob check
Yes you can be a field commission ... there are PC's that take the training route?
If you go from level 1 to level 3 from a mod you can still get your level 1 rebuild
Strong jaw is a legal potion spell Just because we want goblins with big sharp pointy teeth.
You can use crafters fortune in between adventures for dayjob checks Nothing else i'm aware of lasts long enough to do so.
Spell storing items can store spells in between adventures
Yes, the CRB counts as "from another source" for animal companions to take the feats listed there
No blanches on alchemical catridges
Clear spindle ioun stones only protect against EVIL mind control. You'll have to make a will save against the "CN" mind controller that just wiped out the orphanarium.
NO COUP DE GRACING the pcs unless the scenario calls for it
Animal companions need to be legal for both of your classes or they don't stack. .. i think that ones in the faq
Witches can gain spells from the grand old owl in the lodge Don't worry he only eats mice at night
Animal companions can't retrain
Diabolists need to be able to cast 5th level wizard or 4thlevel cleric spells
Alchemists can take spell mastery
Magic weapons can shed light, pick when you get it I would advise not to because you have to sheathe it to turn it off.
Spiritual weapon uses your casting stat instead of wisdom ONLY if its a domain/bloodline/mystery thing Otherwise have a good wisdom score or pick a different spell
You can change sexes in between scenarios for free
Skill boosts for a check have to boost the entire skill or it doesn't count for a dayjob
The valet familiar archtype reverts back to alertness
You can't replay without using DM stars or making a legal table, even for no credit
Warpriests of non core deities use domains for blessings
Pregens can't help you with your faction journal card
Even IF you think you found an infinite gold loop, you haven't they're not legal
You really can spend 2 pp for a wand of CLW after your first adventure and bypass the fame system
You can retrain Hitpoints Costs 3 PP a pop
Woran Venture-Captain, Netherlands |
Hmm Venture-Captain, Minnesota |
The Toaster |
In the next update, would it be possible to add craft DCs for these alchemical items?
Pathfinder Society Field Guide
air crystals
ghost salt weapon blanchQadira: Gateway to the East
healy myrrhAdvanced Race Guide
stink ink (arcane)Rival Guide
blackfingers pasteUltimate Equipment
casting plasterBlood of the Elements
planar alchemical catalyst
elemental brineMelee Tactics Toolbox
rockshard canister
If I could add to this (wonderful) list, I would like a Craft DC for:
Adventurers Armory: Clearear (in black market items)Fromper |
Ascalaphus wrote:** spoiler omitted **...I'm not against asking for new clarifications, but can we please for the love of Aroden focus on a compilation of previous rulings that are currently buried somewhere in the morass of (un)dead threads?
Unchained monks can't take archetypes, but other unchained classes can. This one should really be in the Additional Resources listing for Pathfinder Unchained.
Matthew Morris RPG Superstar 2009 Top 32, 2010 Top 8 |
RainyDayNinja RPG Superstar Season 9 Top 32, RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16 |
1 person marked this as a favorite. |
Jeff Merola wrote:You are right, I read Listed price as Book price... Doh!Steven Lau wrote:Wow significant raise in the price of ammunition of Gunslingers...No? That's the rule that it's always been (listed price in this case is talking about the feat's listed discount, not normal purchase price). It's literally just copied and pasted from the AR page.
I already have a local player complaining about the loss of the discount.
*sigh* Looks like we need a clarification to the clarification...
Tarma |
2 people marked this as a favorite. |
Tarma wrote:Great idea! This could really clear up a lot of issues.
For future editions, would it be possible to clear up the old wrist sheaths and scrolls debate?
As long as the player who wants to put a scroll in a wrist sheath understands how they function together (i.e. has read the Physical Description of what a Scroll is as per the CRB and how Wrist Sheathes work as per AA), there should be no debate, IMHO.
(That said, expect table variation and potentially a future ruling)
Well, if there's a substantial amount of table variation expected, it sounds like a prime candidate for a section in this document :)
Jeff Merola |
Steven Lau wrote:Jeff Merola wrote:You are right, I read Listed price as Book price... Doh!Steven Lau wrote:Wow significant raise in the price of ammunition of Gunslingers...No? That's the rule that it's always been (listed price in this case is talking about the feat's listed discount, not normal purchase price). It's literally just copied and pasted from the AR page.I already have a local player complaining about the loss of the discount.
*sigh* Looks like we need a clarification to the clarification...
Just point out to them that the rule is literally a copy and paste from the AR page, and nothing's actually changed.
Tabletop Giant |
There are so many suggestions to review here that I may be repeating something already posted, but I'd love to see more detailed rules on how an individual may control their Summoned Monster #.
RAW states that you must be able to 'communicate' with the creature to give it commands, but the word 'communicate' is not really defined, which leads to table variation and teeth grinding. For example, speaking to it through an interpreter? Using bluff to pantomime? Holding up flash cards with stock commands on them written in the creature's language?
Also - how about exploring the rules (and explicit costs) of inappropriately sized weapons? I believe current RAW allows for weapons of size small through large - in PFS, the lack of RAW regarding weapons of other sizes causes most GMs to say that they are not legal items to purchase. While a gargantuan flail has limited functionality - I think someone should still be able to buy one, being that it's just a big mundane weapon.
Tonya Woldridge Organized Play Coordinator |
3 people marked this as a favorite. |
Will there be a easy to find link to the Campaign Clarifications Document? Like the additional resources link or have it appear in the downloads section?
Blog posts can become hard to find or backtrace after some time.
Working on adding a link next to the Additional Resources so that you can find both documents easily!
Linda Zayas-Palmer Assistant Developer |
3 people marked this as a favorite. |
Be the change you believe in. If you know of a post/clarification from Campaign Leadership that's buried in a thousand post thread, then link to it here so that it can be included in this document.
That's a great idea. While I sorted through developer clarifications in product threads, the post history of campaign leadership is daunting, to say the least.
Nefreet |
Nefreet wrote:Be the change you believe in. If you know of a post/clarification from Campaign Leadership that's buried in a thousand post thread, then link to it here so that it can be included in this document.That's a great idea. While I sorted through developer clarifications in product threads, the post history of campaign leadership is daunting, to say the least.
Maybe even the various "Ask so-and-so" threads, since they give wonderful insights on how something was designed to work.
Linda Zayas-Palmer Assistant Developer |
Nefreet |
Protoman wrote:Yea I'd wanna know if the Boots of the Earth clarification counts as 'PFS' errata so that I can full-gp refund on it.You may sell back boots of the earth for a full refund.
I don't normally ask why something was banned, errata'd, or nerfed, but why did the team feel this item needed attention? I've only ever seen Life Oracles with it.