Sai Ling's Untitled Campaign (Inactive)

Game Master Sai Ling


151 to 200 of 323 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Human Oracle (Dark Tapestry) 1

Odiseo turns towards Fipps and says "Pargev e kataghut’yun."

Odiseo uses gift of madness on Fipps (DC 15 Will save or be confused for 1 round). It's a supernatural ability, so it doesn't provoke an AoC)


Indubitably Never 3d6

Fipps 1d20 - 1 ⇒ (8) - 1 = 7 looks at Odiseo, almost as if he understands what the strange man is saying. 1d100 ⇒ 741d3 + 1 ⇒ (2) + 1 = 3 "GET IT OFF ME!" he howls, and punches himself in the mouth.

Maheem 1d20 + 2 ⇒ (9) + 2 = 11 gets traction this time and races up the steps towards the deck.

Sy 1d20 + 2 ⇒ (13) + 2 = 15 scrambles awkwardly to her feet and takes a swing 1d20 + 3 ⇒ (9) + 3 = 12 at Ornotck, catching him on the side as he tries to fend off Jape.1d3 + 1 ⇒ (2) + 1 = 3non-lethal

Jape, wary of the rat, steps up to flank Ornotck (F3) and takes another swipe at his legs 1d20 + 5 ⇒ (13) + 5 = 18, hooking the peg this time and dropping the half-orc on the ground.

Aretta, ignoring the easier target beside her, lashes out in retaliation at Ragnar, 1d20 + 3 ⇒ (18) + 3 = 21 kicking him viciously in the shin. 1d3 + 1 ⇒ (1) + 1 = 2non-lethal.


Male Goblin Alchemist/1

Havok's Turn:

Havok will lunge at the first pirate that he sees and will attempt to bite his/her leg.

Attack 1d20 + 1 ⇒ (20) + 1 = 21
And the goblin crits with a bite attack!
Damage 2d2 ⇒ (2, 1) = 3


Indubitably Never 3d6

Aretta screams as the goblins teeth sink into her ankle.
Kicking herself loose, she turns to run for the stairs, only to slide clumsily across the greasy floor.1d20 + 2 ⇒ (4) + 2 = 6


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Ragnar leaves Aretta be, going after Jape to pull some heat off Ornotck.
Unarmed: 1d20 + 4 ⇒ (2) + 4 = 6
Nonlethal: 1d3 + 3 ⇒ (2) + 3 = 5
Yikes, off morning.


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

punch 1d20 + 1 ⇒ (16) + 1 = 17
non-lethal damage 1d3 + 1 ⇒ (3) + 1 = 4

Unhappy with the gang-up on the half-orc, Lorelei steps towards Sy and aims a punch right at her nose. Taking up a protective stance near the downed half-orc.

Taking a swipe at someone's peg leg just ain't fair fighting. What a bunch of scum...

Sovereign Court

Female Halfling Witch 1

Fen's voice sounds small and insignificant coming through the brawl. "Leave us alone! We ain't done nothing to you!"

Ra, ra, ra! Goooooo team!


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

stands up-move action, unarmed strike jape
1d20 + 2 ⇒ (1) + 2 = 3
1d3 + 1 ⇒ (2) + 1 = 3
why do the dice hate me
to jape you will get a rat for breakfast after i break your face.

i can almost see fen in a cheerleader outfit yelling that out. so funny and cute.

Sovereign Court

Female Halfling Witch 1

I aim to please ;)


Male Goblin Alchemist/1

Havok will bite another pirate that he sees, one that isn't already running

Attack 1d20 + 1 ⇒ (5) + 1 = 6

But misses his vicious bite attack


Human Oracle (Dark Tapestry) 1

Odiseo's head lolls in Jape's direction.

"Menk’ talis yenk’ k’yez khelagarut’yan," he says, his voice devoid of emotion.

Odiseo uses gift of madness on Jape; Will Save DC 15 or be confused for one round.


Indubitably Never 3d6

A note on Aretta's curious behavior: I had marked down Rag's damage from last round, which was enough to make her retreat. Except he missed her. So we'll say she backed off in shock from the ankle-biter.

Sy, tears streaming down her face from Lorelei's shot to the nose, returns the attack, swinging recklessly 1d20 + 3 ⇒ (11) + 3 = 14 and landing one on the jaw.1d3 + 1 ⇒ (3) + 1 = 4 "Stay and fight, you rat."

Aretta hears Sy and turns on the greasy floor 1d20 + 2 ⇒ (18) + 2 = 20 stepping back up and trying her very best to stomp the goblin. 1d20 + 3 ⇒ (18) + 3 = 21 A heavy foot comes down on his leg, slamming his knee painfully against the hard floor. 1d3 + 1 ⇒ (2) + 1 = 3

Jape hears Odiseo's peculiar words, 1d20 - 1 ⇒ (9) - 1 = 8 gasps and 1d100 ⇒ 52 delivers a powerful, two handed blow to his own belly. 1d3 + 1 ⇒ (2) + 1 = 3

Fipps, recovers from his confusion and glares at Odiseo, knowing who the source of his temporary madness was. He 1d20 + 2 ⇒ (14) + 2 = 16 slides across the greased floor behind his allies, to stand in front of his tormenter and throw a punch, 1d20 + 3 ⇒ (16) + 3 = 19 which hits. 1d3 + 1 ⇒ (3) + 1 = 4.


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

attacking same person as last round.
1d20 + 2 ⇒ (16) + 2 = 18
1d3 + 1 ⇒ (1) + 1 = 2


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Seeing that Slippering Sy is the apparent leader, Ragnar punches her across the mouth.
Unarmed: 1d20 + 4 ⇒ (18) + 4 = 22
Nonlethal: 1d3 + 3 ⇒ (1) + 3 = 4
"Sjuhbuhlnuh guh vuhstuhck!", he cusses in mangled Skald.


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

unless fen does something i think we are back up to the top at Lorelei


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

attack 1d20 + 1 ⇒ (4) + 1 = 5

Lorelei tries to take another swing at Sy, but her eyes are watering from that last punch and she misses.


Male Goblin Alchemist/1

Confused as to who's turn it is now

Havok's Turn:
Havok will continue to bite the nearest pirate.

Attack 1d20 + 1 ⇒ (17) + 1 = 18
Damage 1d2 + 1 ⇒ (2) + 1 = 3


Indubitably Never 3d6

Round Four:
I think this is where everyone is. If anyone sees a mistake, let me know. It can be fixed.
Lorelei - G5 Punches Sy, no luck
Odiseo - G6
Sy - F5
Jape - F3
Fipps - E4
Aretta - E5 Stomps Havok 3ptsNL
Ragnar - G4
Fen - G3
Havok - F6 Bites again, 3ptsNL
Ornotck - F4


Odiseo takes a step back, out of the reach of any of the pirates.

Takes a 5 foot step to H6

He reaches out a hand towards Sy and says, "Menk’ ts’uyts’ yenk’ vakhenum yen mi burr p’voshu."

Casts cause fear, DC 15 Will save to only be shaken for 1 round.


Indubitably Never 3d6

Sy (1d20 - 1 ⇒ (12) - 1 = 11) is horrified by the oracle's dark (and utterly incomprehensible) prognostications. With a gasp, she turns and (1d20 + 2 ⇒ (11) + 2 = 13) flees to the stairs.

(Aretta stomps Havok, carried over from last round)

Fipps, (couldn't have punched Odiseo last round from E4, so must have run to F7) sees the oracle as the biggest threat, and steps up to G6 to take another swing (1d20 + 2 ⇒ (1) + 2 = 3) but is obviously too shaken by the airy nonsense pouring from Odiseo's mouth. (1d20 + 2 ⇒ (13) + 2 = 15)

Jape, consummate bully that he is, decides not to aggravate the barbarian or the half-orc any further, and takes a swipe at Fen, who's just ticked him off with her cheering. (1d20 + 2 ⇒ (16) + 2 = 18) He (1d3 + 1 ⇒ (1) + 1 = 2) lands a solid hit.

Sovereign Court

Female Halfling Witch 1

Fen reels from the hit, taking a few steps back as a look of pain and utter surprise and confusion show on her face, tears welling in her eyes. "What - why do you do this? If displeased with my cooking say so, and I will strive to mend it, but why strike me?"


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

to speed things up i will go now, only waiting for ragnar now, also fen was only cheering ooc from my understanding.
Ornotck moves over to jape to attack.
You don't mess with the cook.
never mess with a cook you never know what they can feed you next. moron
1d20 + 2 ⇒ (17) + 2 = 19
1d3 + 1 ⇒ (1) + 1 = 2
landing a solid hit on the bully, hopeful making him back down.


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Is my last punch showing up? It's not in the recap up there.


Male Goblin Alchemist/1

Do I need another action, or is my last one still going to happen?


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

@ragnar, looks like your last punch was last round so would be needing a new roll is my guess
@havok it looks like your action is still good.
@gm just trying to help out.


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Ragnar pummels Sy like he expects there's going to be a prize for it.
Unarmed: 1d20 + 3 ⇒ (15) + 3 = 18
Nonlethal: 1d3 + 3 ⇒ (2) + 3 = 5


Male Goblin Alchemist/1

No, I'm good, just making sure you aren't waiting on me


Indubitably Never 3d6

@ Havok and Ragnar: What Ornotck said.
@ Ornotck: Thanks.


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

1d20 + 1 ⇒ (20) + 1 = 21
non leathal damage 1d3 + 1 ⇒ (3) + 1 = 4

If Sy is still up after Ragnar's hit, Lorelei lands another punch on her. If not, she then moves and punches Jape for picking on the halfling. Or whoever else is still up and around.


Indubitably Never 3d6

@ Ragnar: Sorry, it would seem Sy fled before you could whack her. Assigning that punch to Jape instead, since you can reach him and he's a jerk. Unless you tell me otherwise
@ Ornotck & Fen: I believed her cheering was ooc as well. The thing is that Fipps is the kind of person who would punch a non-combatant halfling out of pure meanness.

Round 4 Recap:

Round Four:
I think this is where everyone is. If anyone sees a mistake, let me know. It can be fixed.
Lorelei - G5 Punches Sy, no luck
Odiseo - G6 Fears Sy.
Sy - F5 Flees
Fipps - (moves to) F7 Misses Odiseo
Jape - E4 Hits Fen (mean!)
Aretta - E5 Stomps Havok 3ptsNL
Ragnar - G4 Punches (Jape?) 5ptsNL
Fen - G3 objects strenuously
Havok - F6 Bites again, 3ptsNL
Ornotck - (moves to) F5 pops Jape.


Male Goblin Alchemist/1

I may take the feral mutagen discovery because of how my character likes to fight, go go lethal bite attack!


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Jape's fine. Sorry about that.


Indubitably Never 3d6

Round 5
Lorelei - G5 Punches Jape, possible crit (1d20 + 1 ⇒ (13) + 1 = 14) confirmed. Scattering his teeth across the hold, Lorelei shows Jape how to do a backflip by punching him in the mouth so hard he does one. And doesn't get up.
Odiseo - G6
Sy - HAS FLED
Fipps - F3
Jape - E4 IS KNOCKED OUT
Aretta - E5
Ragnar - G4
Fen - G3
Havok - F6
Ornotck - F4


Indubitably Never 3d6

@ Ragnar. Not a problem. I just have to figure out how to be better organized about the whole combat thing before anyone starts using weapons.


Male Goblin Alchemist/1

Havok's Turn:
Havok continues to chase after and bite Aretta

Attack 1d20 + 1 ⇒ (1) + 1 = 2
Damage 1d2 + 1 ⇒ (1) + 1 = 2
Fumble Confirm 1d20 + 1 ⇒ (3) + 1 = 4
snake eyes...


Human Oracle (Dark Tapestry) 1

Nerk: Odiseo should be at H6; he took a step back during his last turn.

Odiseo advances towards Fipps. Moves to H3.

He holds out his hands, palms up and says, "Menk’ khatuts’i dzer dazhanut’yamb e anmeghsunak."

Odiseo uses gift of madness on Fipps; DC 15 Will save or be confused for 1 round.


Indubitably Never 3d6

so far:

Round 5
Lorelei - G5 Punches Jape, possible crit (1d20 + 1 ⇒ (13) + 1 = 14) confirmed. Scattering his teeth across the hold, Lorelei shows Jape how to do a backflip by punching him in the mouth so hard he does one. And doesn't get up.
Odiseo - H6 moves to H3. Madness @ Fipps.
Sy - HAS FLED
Fipps - F3
Jape - E4 IS KNOCKED OUT
Aretta - E5
Ragnar - G4
Fen - G3
Havok - F6 Bites his tongue
Ornotck - F4

1d20 - 1 ⇒ (19) - 1 = 18Fipps makes his save! and throws a punch at Ragnar.1d20 + 3 ⇒ (10) + 3 = 13 landing a punch for 1d3 + 1 ⇒ (2) + 1 = 3 hps.

Aretta's eyes go wide when the sees Jape decked, and swings wildly at Lorelei 1d20 + 3 ⇒ (6) + 3 = 9, missing completely.


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Ragnar sags at Fipps' punch, still bruised and bloodied from his fall out of the rigging the previous day. He sways for a moment as the blood rushes into his head and a fit of fury overtakes him. Snapping back with bloodshot eyes, he lashes out at Fipps with renewed vigor.
I will use a free action to Rage, which should move me from 0 hp to 2 temporary hp, and attack.
Punch w/rage: 1d20 + 5 ⇒ (3) + 5 = 81d3 + 5 ⇒ (1) + 5 = 6
"SKUHBJUH DUH MUHDUHFUHRUHGUH!!!", he bellows.
Would have been cooler if he actually connected, but whatevs.


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

looks like we will need some healing, ragnar mostly
attack Fipps
1d20 + 2 ⇒ (20) + 2 = 22
2d3 + 2 ⇒ (3, 2) + 2 = 7

to confirm
1d20 + 2 ⇒ (17) + 2 = 19
describe away that crit should be fun.


Indubitably Never 3d6

Fipps eyes open wide in panic as Ragnar charges at him, bellowing, and he deftly leaps out of the way. Cleverly, he leapt directly into the path of Ornotck's hard swing. He managed to spin twice in place with a look of surprise on his face before dropping to the floor like a sack of oats.

END ROUND FIVE


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

top of round 6
punch 1d20 + 1 ⇒ (10) + 1 = 11
damage 1d3 ⇒ 2

Seeing Aretta the only person still standing, Lorelei attempts to move towards her and throws a punch.


Indubitably Never 3d6

ROUND SIX
Lorelei - G5 swing and a miss
Odiseo - H3
Sy - HAS FLED
Fipps - F3 IS KNOCKED OUT
Jape - E4 IS KNOCKED OUT
Aretta - E5
Ragnar - G4
Fen - G3
Havok - F6
Ornotck - F4
Just a reminder, any healing whatsoever immediately heals all non-lethal damage.


Human Oracle (Dark Tapestry) 1

Quick question: what's everybody's health situation like? I've got two more spell slots to burn and can cast cure light wounds if needed.


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

just looked over it and from what it looks like to me damage is like this,
Lorelei 7
Odiseo 4
ragnar 5
fen 2
havok 3
Ornotck 6
just damage from this battle, any damage from nonleathal heals one point an hour even if your active if i remember right. so we should heal this up in the day shift, in theory.


Male Goblin Alchemist/1

Havok whimpers slightly as he bite his tongue and looks to Arreta with hatred. He pulls out one of his flasks and shows it to her. "This big boom! You go! Or you go boom!"

Waits for his turn to see if she continues to attack, or walks away.


Male Human Barbarian (Sea Reaver) 2 HP 22/23, NLD 0; AC 16, FF 14, T 12; Fort +5, Ref +2, Will +1; Init +4, Perc +6

Corrected my sheet; I'm at 1 hp, 3 with the temporary hp from rage. Healing would be really helpful since I took a bad spill yesterday and I've got a flogging tonight.
Teeth clenched and temples throbbing, Ragnar runs at Aretta (assuming she hasn't run up on deck) with a beastly snarl.
Punch vs. Aretta: 1d20 + 5 ⇒ (13) + 5 = 181d3 + 5 ⇒ (1) + 5 = 6


Human Oracle (Dark Tapestry) 1

Odiseo reaches out and places a hand on Ragnar's shoulder. "Ch’yem karogh anhangstats’ats yenk’ norogel dzez.

Casts cure light wounds on Ragnar for 1d8 + 1 ⇒ (3) + 1 = 4 hit points.


Indubitably Never 3d6

Aretta takes another stomp at Havok, still smarting from the teeth on her leg. 1d20 + 3 ⇒ (10) + 3 = 13 She misses, and then...

Ragnar clocks her in the jaw, not the dramatic finish that took out Fipps and Jape but a good solid punch that buckles her knees and sends her to the floor at your feet.


Male Goblin Alchemist/1

Havok puts the flask back on his belt and smiles at all the knocked out pirates. He's suddenly aware that they are late for day shift and he scrambles up to the deck to get his daily swab assignment.


Human Oracle (Dark Tapestry) 1

A round is six seconds, right? 36 seconds late isn't too bad, unless Plugg and Scourge are real sticklers for punctuality.

Odiseo shudders and his eyes become more focused. He blinks a few times as he surveys the unconscious bodies on the floor and the generally disheveled states of his shipmates.

"What happened? Was their a fight?" he asks groggily. "I must have gotten knocked out; it feels like someone punched me in the face."

151 to 200 of 323 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Shiver me Timbers, it's the Wormwood Mutiny All Messageboards

Want to post a reply? Sign in.