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thereal thom's

Game Master therealthom

Crimson Throne


7,201 to 7,220 of 7,220 << first < prev | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | next > last >>

Male Human Ranger 8, AC23/14/19, Hp 70/70, F+8,R+10,W+4, Init.+6, Perc +14, Sense Motive +11

Up on the balls of his feet and a smooth pull back of the bowstring.


Nicola? Any prep and position when Phil opens the door.


F Human (Chelaxian) AC 21/15/17, HP 55/55, Init +3, Perception +11, F +6, R +6, W +9 Cleric 8 (Cayden) [Con -1]

I feel kinda stupid, but I can't find a scale and am not sure where I can be. :/


Wow, here I was all proud of re-drawing the map in CAD so that I could keep track of how this thing moves, but I can see your trouble. No grid. No time to do it tonight. So---

1d2 ⇒ 2

The door is awkwardly placed on a side wall of a 5' wide "hall" and draws open toward you. It swings so that Philippe will be pinched between it end of the hall.

The two men crowd in to execute their plan. Nicola is left in the larger open area of the main room.

The door swings open easily.

Philippe:
A small room lies beyond. Something shines on the floor, writing or a symb-- make a DC 20 Refl save. If you fail, open Varlis' spoiler and follow the directions there.

Varlis:
A glowing symbol is scribed on the floor. The light stabs your eyes.

Make a DC 18 Fort save. If you fail, the pain blossoms inside your skull and agony flows like your very blood throughout your chest and extremities. The pain is debilitating and goes on and on.

Nicola:
when the door opens a trace of light minutely brighter than yours illuminates Varlis and your brother. Wait for their reactions please.


Male Human Wizard/8, AC18/13/15, Hp 34/36, F+5,R+5,W+8, Init.+2, Perc +1, Sense Motive +1

Phillipé looks into the room as he opens the door, shielding himself from the brunt of the rooms occupants.

Crimson DM:

Reflex Save: 1d20 + 5 ⇒ (1) + 5 = 6
Fort Save: 1d20 + 5 ⇒ (17) + 5 = 22

His knuckles tighten on the doors hand and he immediately looks away from the room.


Male Human Ranger 8, AC23/14/19, Hp 70/70, F+8,R+10,W+4, Init.+6, Perc +14, Sense Motive +11

Fort save: 1d20 + 8 ⇒ (18) + 8 = 26

Varlis' eyes narrow at the obvious trap, but he concentrates on finding a target. "Ware your eyes from that god rotten symbol!"


Male Human Wizard/8, AC18/13/15, Hp 34/36, F+5,R+5,W+8, Init.+2, Perc +1, Sense Motive +1

"Nicola, do you have dispelling magicks? For in that room lies pain, though not much else. Did you spot ought else Varlis?" Phillipé asks, blinking slowly but keeping his death grip on the door.


Varlis notices a door in the far corner. The new room is otherwise empty. The symbol remains.

Suddenly the world lurches. No -- your room, well both rooms begin moving again.


This movement is clockwise. When it stops Nicola is looking at a hall that bends diagonally to the right. The walls of this hallway have murals depicting a jungle brimming with hungry life. Predators of every sort stalk and maim and feed on dozens of hapless men and women. In the canopy above, monkeys, snakes, and birds seem to chatter and mock the victims below.

The new room with the symbol on the floor moved with you so that is an option.


Male Human Wizard/8, AC18/13/15, Hp 34/36, F+5,R+5,W+8, Init.+2, Perc +1, Sense Motive +1

Trying to keep his feet under him, using the door as a crutch Phillipé gasps; "Well I don't think we turned that maybe the symbol has an alarm linked to it?" He can barely register the symbol in the adjacent room. "I'm not sure but it possibly should be inert.... I wouldn't want to try it however."
Spellcraft: 1d20 + 16 ⇒ (11) + 16 = 27

"Best be alert to any new foes? Preparation time?" Diverting his gaze back to the mural room.


F Human (Chelaxian) AC 21/15/17, HP 55/55, Init +3, Perception +11, F +6, R +6, W +9 Cleric 8 (Cayden) [Con -1]

Nicola totters as the room shifts again. "Woah! Hey, a new room! Are we gonna go? Looks like we don't have a lot of time for conversation before the room moves again. Go or stay? I vote go. I like murals." Though her words are light, she cannot hide the tension in her voice.


Male Human Wizard/8, AC18/13/15, Hp 34/36, F+5,R+5,W+8, Init.+2, Perc +1, Sense Motive +1

"We go, investigate. Move like the wind through this place and be similarly unharmed, for we have right and spirit on our side." He says softly, as if incanting a cantrip of fortunate upon the group.

As he lets go of the door to the Symbol Room he cast detect magic on the new Mural Room, just in case these creatures burst into life.
Cast Detect Magic


Male Human Ranger 8, AC23/14/19, Hp 70/70, F+8,R+10,W+4, Init.+6, Perc +14, Sense Motive +11

"Now is when an attack should happen. This may be a good time for any short protective magics." Varlis keeps his footing as he dances against the swing then stops just in time before tumbling.

He takes out a potion of cats grace and swigs it down in a single gulp.


Male Human Wizard/8, AC18/13/15, Hp 34/36, F+5,R+5,W+8, Init.+2, Perc +1, Sense Motive +1

Phillipé could cast Cats Grace on you instead?

"How many measures?" he asks as he prepares. "I think personal invisibility might be useful."

Cast Invisibility on Self


The murals depict Philippe's detect magic shows an aura of illusion on the murals. When he examines them more closely (and if Varlis or Nicola examines them) he finds himself depicted as one of the victims.

There is nothing else special about the hallway.


Male Human Wizard/8, AC18/13/15, Hp 34/36, F+5,R+5,W+8, Init.+2, Perc +1, Sense Motive +1

As he touches the murals and sees himself in the visage, he pats himself down and reminds the others (since they cannot see him). "It's alright I didn't get transported into the mural.... now there must be the same requisite route from here."

Phillipé looks down the hallway and when the others start to move, follows them down there.


Male Human Ranger 8, AC23/14/19, Hp 70/70, F+8,R+10,W+4, Init.+6, Perc +14, Sense Motive +11

Varlis remains silent and leads off down the hallway, his bow at the ready.

Magic!


Male Human Ranger 8, AC23/14/19, Hp 70/70, F+8,R+10,W+4, Init.+6, Perc +14, Sense Motive +11

As he moves on, he is carefully looking for that ambush that he promised Philippe. His movements are now enhanced by the magic coursing through his veins.

Perception: 1d20 + 14 ⇒ (4) + 14 = 18

Might be wise to use that cats grace on yourselves or Varlis later.


F Human (Chelaxian) AC 21/15/17, HP 55/55, Init +3, Perception +11, F +6, R +6, W +9 Cleric 8 (Cayden) [Con -1]

Nicola nimbly skips out of the roto-room and into the hallway behind her brother and the ranger, rapier at the ready. I'll save my protection for when it's needed, she thinks, though she does not argue with Varlis.

Peering at the mural, she shivers. "Stupid illusions." She positions herself behind the ranger, matching his pace and watching carefully.

Refresh light on Varlis, then detect magic, keeping it active and looking down the hallway ahead. After 2 rounds, she should be able to find and ignore any auras on Varlis and focus on those ahead in the corridor.

Perception: 1d20 + 12 ⇒ (4) + 12 = 16
Proactive Spellcraft if any new auras pop up: 1d20 + 12 ⇒ (12) + 12 = 24


Male Human Wizard/8, AC18/13/15, Hp 34/36, F+5,R+5,W+8, Init.+2, Perc +1, Sense Motive +1

Perception: 1d20 + 1 ⇒ (6) + 1 = 7 Just in case

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