thereal thom's (Inactive)

Game Master therealthom

Crimson Throne


Third Chapter, Escape from Old Korvosa

The Harrowing -- The choosing

Emerion The Joke
Heather The Inquisitor
Istas The Wanderer -- Phillipe
Keliwyn The Foreign Trader -- Varlis
Other The Snakebite -- Nicola

You all have one Harrow Point.

Harrow Points may be used for:

Intelligence Rerolls: Spend a Harrow Point to reroll any
one Intelligence-based skill check. You must abide by the
new result (although if you have additional Harrow Points
remaining, you can use them to attempt additional rerolls).
Flash of Insight: Spend a Harrow Point to be able to
make a skill check in an untrained skill you don’t normally
have ranks in. You gain a one-time +5 insight bonus on
this skill check.
Arcane Wrath: Spend a Harrow Point to increase the
strength of an arcane spell as it is cast. This spell gains a +2
bonus on its save DC, a +4 bonus on its caster level check
to overcome spell resistance, and a +2 bonus on any attack
rolls needed to strike the target.

The Chosen:
In addition, the card a PC draws during the choosing has
special qualities during this adventure. Each of these cards
is tied to a specific encounter in “Escape from Old Korvosa,”
and when a PC who drew that card reaches that encounter,
he gains a +2 bonus on all rolls modified by Intelligence,
and all arcane spells cast by him manifest at +1 caster level.
These bonuses last for the encounter’s duration.