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randall793's Three Days to Kill

Game Master randall793

A remake of Penumbra's Three Days to Kill


1,951 to 2,000 of 2,361 << first < prev | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | next > last >>

Barbarian Invulnerable Rager/4, HP: 55/55 (63/63), AC: 18, DR: 1, F: 7, R: 1, W: 1, Perc: +9, Init: +0

GM Randall: Considering I am grappled, I thought that I was supposed to be moved to an adjacent square to the frog? Also, I assume that the Frog has improved grapple, or I would have got an AoO, no?

Round 2, Grappled

hack attempts to escape the grapple.

CMB Check vs. CMD of Frog: 1d20 + 6 ⇒ (1) + 6 = 7


The big frog's got a grab ability that lets him use his tongue to grapple on a ranged touch attack which does not provoke AoO as a free action. Just wait for it to start pulling Hack into its maw.


Barbarian Invulnerable Rager/4, HP: 55/55 (63/63), AC: 18, DR: 1, F: 7, R: 1, W: 1, Perc: +9, Init: +0

Sounds great!


Wesh moves in to form a line on the reed edge as he attempts to clobber the smaller frog. His swing falls a bit short and the frog looks ravenously at its next meal.

Hack struggles within the larger frog's tongue but its stickiness proves unshakable.

Giant Frog 1 snaps at the wolf's rider but Betony maneuvers out of the way.

Giant Frog 2 eager for a bite opens its mouth wide for Wesh to step in. But the cleric keeps the animal at bay, waving his morning star threateningly.

The largest frog starts to consolidate its catch and pulls Hack into its waiting maw.
Hack is moved to D6 and still grappled

GM:

GF1:1d20 + 3 ⇒ (3) + 3 = 6
GF2:1d20 + 3 ⇒ (1) + 3 = 4
GF3 maintain grapple:1d20 + 14 ⇒ (16) + 14 = 30

Positions: GF1-B7, GF2-D7, GF3-C8,9|D8,9

Siral, Betony and Skane's up.


Female Gnome Cavalier 2; Knight of the Shield

Round 2

"Hack? I don't think you want to go in there. It's really stinky from where I am standing." Betany again pokes her lance at the biggest frog while Thistledown continues to worry the closer amphibian.

Nettle lance attack -> 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
Nettle lance damage -> 1d6 + 2 ⇒ (2) + 2 = 4

Thisledown bite -> 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Bite damage -> 1d6 + 1 ⇒ (5) + 1 = 6


Round 2

Skane grimly chops again the frog he faces, whilst utter a curse at Hack's predicament;

"Brjálaður drengur! Stöðva leika með the skepna og sýning það Norður ert neitun fæða fyrir mýri skepna!"

MW Battle Ax: 1d20 + 9 ⇒ (10) + 9 = 19
Axe's Edge: 1d8 + 3 ⇒ (7) + 3 = 10

Translation from Skald: Brjálaður drengur! Stöðva leika með the skepna og sýning það Norður ert neitun fæða fyrir mýri skepna! = Crazy boy! Stop playing with the brute and show it Northmen are no food for swamp beasts!


As if to prove a point, Skane strikes his foe in two showing how it's done. The carcass slinks beneath the waters, staining it red.

The knight and mount struggle to connect their pokes and bite amidst the shallow waters of growingly crimson pond.

Krill stoops and picks up his bow, loosening off a shot at the frog closest to him. which manages to graze but not halt the beast.

GM:
1d20 + 9 ⇒ (10) + 9 = 19|||1d6 + 1 ⇒ (1) + 1 = 2

Siral is up, then round 3

Shadow Lodge

Siral grumbles to himself, Glupa žaba, pokušajmo nešto drugačije ovaj put.
Siral yells at the northman, Hack, try it again. Neka duhovi vas voditi.

Siral hexes Hack with a fortune hex. On Hack's turn, he chooses a d20 roll and rolls two d20's and takes the better roll.

Shoanti:

Glupa žaba, pokušajmo nešto drugačije ovaj put. = Stupid frog, let's try something different this time.
Neka duhovi vas voditi. = May the spirits guide you.


Round 3

Hack is being wheeled in like a fish on a hook. Giant frog 2 lies dead, butchered by Skane. Wesh and Hack to act. Consider the water depth before going after the frogs.

^^^MAP^^^


Barbarian Invulnerable Rager/4, HP: 55/55 (63/63), AC: 18, DR: 1, F: 7, R: 1, W: 1, Perc: +9, Init: +0

Round 3, Grappled, Hexed

Hack again attempts to break the grapple.

CMB vs. CMD: 1d20 + 6 ⇒ (17) + 6 = 23
CMB vs. CMD: 1d20 + 6 ⇒ (9) + 6 = 15

Is breaking the grapple a standard action, full round action, or what?


male Human (Varisian) cleric 2

Can I tell if the giant frog three can reach me or can I move around without an Aoo?


@Hack - It's a standard action to escape a grapple. @Wesh - The larger frog does have a 10ft range but his smaller buddies don't.


Round 3
Hack throws off his coils of tongue with a bit of luck, wiping off the sticky saliva off his arms and hands.
Wesh to act.


male Human (Varisian) cleric 2

Wesh will take a 5 foot step deeper into the water to C6 and swing with his morningstar at the large frog two handed.

1d20 + 4 ⇒ (19) + 4 = 23
1d8 + 3 ⇒ (1) + 3 = 4


C6 is where Betony and Thistledown's at. Did you mean C7?


male Human (Varisian) cleric 2

yes


Wesh steps further into the pond and finds himself waist deep in water. Nevertheless he slams his morningstar deep into the frog's moist flesh.

Movement costs would be double, the deeper the water and may require swim checks.

Hunger motivating the frogs to go on, Giant Frog 1 snaps at Hack, mouth opening wide to engulf the barbarian, who keeps a clear head and dodges the frog easily. you are not in a rage are you, Hack?

DM:
1d20 + 3 ⇒ (11) + 3 = 14[/dice]

The larger frog, disappointed that his meal got away tries to devour Wesh instead. It manages to snap Wesh's arm in a lock, its sharp teeth tearing the cleric's flesh open. Wesh, take 8 damage and grappled status.

DM:
1d20 + 8 ⇒ (11) + 8 = 19, 1d8 + 6 ⇒ (2) + 6 = 8, 1d20 + 14 ⇒ (9) + 14 = 23

Siral, Betony and Skane's up.


Barbarian Invulnerable Rager/4, HP: 55/55 (63/63), AC: 18, DR: 1, F: 7, R: 1, W: 1, Perc: +9, Init: +0

No rage YET because of initiative order, I wanted to hold until the beginning of my turn due to lower AC.


That's what i thought..

Shadow Lodge

Siral cackles and curses the large frog, "Duhovi daju nam našu blagodat, proklinju ovu bijednom stvorenje."

Siral's cackle allows Hack's fortune hex to continue for another round, and he casts his misfortune hex on the large frog again thanks to his Accursed Hex feat. Will DC 15.

Shoanti:

Duhovi daju nam našu blagodat, proklinju ovu bijednom stvorenje. = Spirits grant us our boon, curse this wretched creature.

I will be away from a computer until Monday, DM Randall, feel free to assign someone to my character until then.


Female Gnome Cavalier 2; Knight of the Shield

Round 3

"Come on Thist! You finish that small one so I can concentrate on the big slimy one."

Nettle lance attack vs bigg'n -> 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Nettle lance damage -> 1d6 + 2 ⇒ (6) + 2 = 8

Thisledown bite vs little'n -> 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22
Bite damage -> 1d6 + 1 ⇒ (1) + 1 = 2


Round 3

AC: 19 HP: 20/20 CONDITIONS: -

Grimfaced, Skane steps further into the muck, his armoured boots pushing the carcass of his kill deep into the mire;

"Kill them and quick. Our black business is with Lucien Blod Hair..."

5 ft step to C7 and attack Big Frog

MW Battle Axe: 1d20 + 6 ⇒ (13) + 6 = 19
Ax Damage: 1d8 + 3 ⇒ (4) + 3 = 7


Krill continues peppering the frog adjacent to Hack, drawing back on his bow and loosening off an arrow which buries itself into the damp skin.

GM:
1d20 + 9 ⇒ (16) + 9 = 25|||1d6 ⇒ 4

Betony thrusts her lance hard into the big slimy frog while Thistledown nips her amphibian foe.

Siral cackles for Hack's benefit while dooming the larger frog. Nevertheless the giant frog continues on with disdain, fueled by hunger.
Curse resisted

GM:
1d20 + 2 ⇒ (17) + 2 = 19 GF1=12 GF3=19

Round 4
Wesh took some damage and is currently grappled by GF3, Hack is on a hex fortune.

+++MAP+++

Wesh and Hack is up.


male Human (Varisian) cleric 2

Wesh instead of trying to break the grapple will send his morningstar into the largefrog mouth to break freeit takes a -2 penalty to AC as well
1d20 + 4 - 2 + 2 ⇒ (12) + 4 - 2 + 2 = 16
damage
1d8 + 2 ⇒ (5) + 2 = 7


Barbarian Invulnerable Rager/4, HP: 55/55 (63/63), AC: 18, DR: 1, F: 7, R: 1, W: 1, Perc: +9, Init: +0

Round 4, AC: 14, HP: 36/36, Rage, Hex Fortune

Hack flies into a rage and attacks the frog immediately in front of him.

Great Axe ATT: 1d20 + 8 ⇒ (10) + 8 = 18
Great Axe ATT: 1d20 + 8 ⇒ (3) + 8 = 11

Great Axe DAM: 1d12 + 8 ⇒ (10) + 8 = 18


With the larger frog maintaining a firm hold on Wesh's arm, the cleric lashes outonly to find his blow ineffective against the rubbery beast's hide. Still not good enough to beat the beast's AC

Hack sunders the smaller frog in front of him into pulp, sending pieces of flesh in all directions.

With a juicy morsel trapped, the giant frog attempts to engulf Wesh whole, armour and all. But somehow Wesh's morning star gags the animal and it releases Wesh unharmed. Critical failure, Wesh no longer grappled.

GM:
Swallow: 1d20 + 14 + 5 ⇒ (1) + 14 + 5 = 20

Only GF3 left, position unchanged. Siral, Skane and Betony's next.


Randall - presuming Skane's last attack missed?

Round 4

Skane's scarred face twists with disdain as he again chops at the giant swamp dweller;

MW Battle Ax: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d8 + 3 ⇒ (8) + 3 = 11


Female Gnome Cavalier 2; Knight of the Shield

Round 4

Betony will attack from where she is, not confident that the water won't rise above Thistledown if she pushes closer.

Nettle lance attack -> 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22
Nettle lance damage -> 1d6 + 2 ⇒ (1) + 2 = 3

Shadow Lodge

I'm back, and it looks like you folks have taken it to them.

Round 4

Siral cackles again, keeping Hack fortuned for the time being. Siral attempts to remember anything he can about these large frogs. Knowledge (Nature): 1d20 + 9 ⇒ (7) + 9 = 16 Then he casts Ill Omen.

Ill Omen: No Save, must roll two d20's on next d20 roll and take the worse roll. Should have done that before the Misfortune hex.


Barbarian Invulnerable Rager/4, HP: 55/55 (63/63), AC: 18, DR: 1, F: 7, R: 1, W: 1, Perc: +9, Init: +0

Wesh up, I think? welcome back Siral!


male Human (Varisian) cleric 2

Wesh swings at the big frog with his moringstar agian trying to get through its thick rubbery hide.
1d20 + 4 ⇒ (18) + 4 = 22

damage
1d8 + 3 ⇒ (5) + 3 = 8


@Skane - I missed the last stroke which did a telling hit, but this round was botched.

GM:
1d20 + 8 ⇒ (10) + 8 = 18|||1d6 + 1 ⇒ (4) + 1 = 5

Krill joins in the final hammering down of the persistent large frog who receives hits and curses from Wesh, Hack and Siral, slashing and gouging out frog flesh. Skane misjudges his followup stroke and slices air.

Driven by hunger, the remaining frog tries again to snap up Wesh. Despite Siral`s sorcery manages to clampdown Wesh snugly between its sharp teeth, lacerating the skin

Wesh takes 7 damage and is grappled with the frog. Siral, Skane and Betony to act. Frog is unmoved.

GM:
1d20 + 8 ⇒ (16) + 8 = 241d20 + 8 ⇒ (14) + 8 = 221d8 + 6 ⇒ (1) + 6 = 71d20 + 14 ⇒ (20) + 14 = 34


Barbarian Invulnerable Rager/4, HP: 55/55 (63/63), AC: 18, DR: 1, F: 7, R: 1, W: 1, Perc: +9, Init: +0

Hold up...I follow Wesh in initiative order, and I go before the Frog.

Round 5, AC: 14, HP: 36/36, Rage, Hex Fortune

Hack, still in a rage, attacks the frog.

Great Axe ATT: 1d20 + 8 ⇒ (9) + 8 = 17
Great Axe ATT: 1d20 + 8 ⇒ (8) + 8 = 16

Great Axe DAM: 1d12 + 8 ⇒ (1) + 8 = 9


Sorry Hack, accidentally left you out.

Hack swings his greataxe, confident that luck will smile on him, but he aims short, missing by a hair's breath.

Remains for Skane, Siral and Betony to free Wesh.


Female Gnome Cavalier 2; Knight of the Shield

Round 5

Without Thistledown's charge, Betony continues to have trouble sinking Nettle's tip into the slimy beast.

Nettle lance attack -> 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
Nettle lance damage -> 1d6 + 2 ⇒ (5) + 2 = 7


Round 5

Skane balefully brings his own axe to bear on the monstrous frog;

MW Battle Axe: 1d20 + 6 ⇒ (1) + 6 = 7
Battle Ax Damage: 1d8 + 3 ⇒ (1) + 3 = 4

... but to little avail...


male Human (Varisian) cleric 2

Ow not good.

Shadow Lodge

Siral cackles again hoping that Hack may be blessed with good fortune, and hexes Wesh with a fortune hex.
Spremi Wesh naš ​​prijatelj, i dati mu dobru sreću.

Shoanti:

Spremi Wesh naš ​​prijatelj, i dati mu dobru sreću. = Save our friend Wesh, grant him good fortune.


As Wesh remains firmly in the maw of the ravenous frog, both the knight and fighter swing poorly, fearful of injuring the ravaged cleric. Siral blows some good fortune in the hopes Wesh's deity would smile over him.

Krill too tries a careful shot that misses the frog entirely.

GM:
1d20 + 8 ⇒ (3) + 8 = 11

Round 6
Computer is still down, may take a while to setup maptools so I could properly make maps again.

Wesh is a hair's breath from becoming frog chow, and grappled. Hack is fortuned as is Wesh. Frog is unmoved.

Hack and Wesh is up!


male Human (Varisian) cleric 2

Wesh will attempt to break free of the grapple as the frog has him in his mouth.
1d20 + 3 ⇒ (15) + 3 = 18
1d20 + 3 ⇒ (9) + 3 = 12


Barbarian Invulnerable Rager/4, HP: 55/55 (63/63), AC: 18, DR: 1, F: 7, R: 1, W: 1, Perc: +9, Init: +0

Round 6, AC: 14, HP: 36/36, Rage, Hex Fortune

Hack, still in a rage, attacks the frog.

Great Axe ATT: 1d20 + 8 ⇒ (4) + 8 = 12
Great Axe ATT: 1d20 + 8 ⇒ (11) + 8 = 19

Great Axe DAM: 1d12 + 8 ⇒ (10) + 8 = 18


The giant frog looks at the verge on capitalizing its advantage over the Desnan cleric and is about to add 'human' to its menu before Hack ends the act with a devastating swing that beheads the frog. Wesh frees himself easily.

Combat over. 270 xp each as reward.

Krill walks cautiously over to the pond's edge while remarking,
Nasty beasts, these frogs. Hope that's the end of that!

He spends a moment rearranging his gear before pointing to the path leading to the ruined keep. He pauses before the lowered drawbridge before skipping across into the keep proper.

Before you is a battered set of gates, limply hanging open revealing the keep's interior grounds. Within, 60x60foot overgrown yard leads to a series of littered steps to the keep interior at the NorthEast.

A medium sized tower with collapsed upper floor sits just to the left beyond the battered gates, its door closed.

In a low tone Krill speaks..
Now, we're here. May look quiet but you never know.

What's next?


Barbarian Invulnerable Rager/4, HP: 55/55 (63/63), AC: 18, DR: 1, F: 7, R: 1, W: 1, Perc: +9, Init: +0

I am so sorry, but I have not been tracking XP on my sheet. Does anyone know what our current total is?


male Human (Varisian) cleric 2

I am at 2410

Wesh asks "Is anyone else hurt?"


Skane shakes off the fetid swampwater from his boots as he shakes his head;

"Nei. I am fine prestur... Now we slay Blod-hair ja?"

Skane readies his shield and axe once again, edging forward...


male Human (Varisian) cleric 2

Wesh draws the wand and takes uses it.
1d8 + 1 ⇒ (7) + 1 = 8

Shadow Lodge

Before leaving the frogs, Siral casts Detect Magic to see if the frogs have swallowed anything.

When we arrive at the tower, Siral will again cast Detect Magic in hopes of catching anyone using magic for disguise or camouflage.


Siral does not detect any glimmer of the arcane from within the carcasses.

The party passes through the gates into the courtyard. Overgrown with weeds and crawling flora, the overgrowth does not reveal any magical traces of magic to Siral.

What remains of the keep seems limited to the ground level as the upper floors looked decimated into rubble. The obvious entrace seems to be the littered steps at the NorthEast, upward into the keep building.

The tower on the left has its door, at this distance slightly ajar.

Anything else?


male Human (Varisian) cleric 2

Wesh asks HAck "CAn you see the tracks of anyone if they have been in here recently."


Krill butts in, replying with authority, that numerous footprints lead to the littered steps into the ruined keep. Guessing from the amount, at least a half dozen different sets are found, though most prints skirt the tower on the left.

Pointing to the ground, Krill makes a point and readies his bow.

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