DM Darkvision |
Tirnel breaks loose and Milo finishes the toad-like monstrosity off.
Just as the party thinks the battle is ended, 5 boggards spring from the bushes.
One lets loose a horrifying croak.
Everyone make a DC14 will save or become shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
The other 4 attack:
Ibram
mstar: 1d20 + 7 ⇒ (11) + 7 = 18
Kentaur
mstar: 1d20 + 7 ⇒ (20) + 7 = 27
Dam: 2d8 + 8 ⇒ (8, 4) + 8 = 20
Milo
mstar: 1d20 + 7 ⇒ (12) + 7 = 19
Quinray
mstar: 1d20 + 7 ⇒ (11) + 7 = 18
dam: 1d8 + 4 ⇒ (5) + 4 = 9
Quinray Quantreant |
will: 1d20 + 2 ⇒ (11) + 2 = 13
LB: 1d20 + 9 - 2 - 2 ⇒ (5) + 9 - 2 - 2 = 10
damage: 1d8 + 1 ⇒ (5) + 1 = 6
sneak: 2d6 ⇒ (1, 6) = 7
LB: 1d20 + 9 - 2 - 2 ⇒ (7) + 9 - 2 - 2 = 12
damage: 1d8 + 1 ⇒ (8) + 1 = 9
sneak: 2d6 ⇒ (5, 1) = 6
Tirnel Stargazer |
will: 1d20 + 4 ⇒ (17) + 4 = 21
Not sure what you mean Milo; sounds quite like the 'Dirge of the Swamp Fairy' to me.
On Kentaur's foe magic missile: 2d4 + 2 ⇒ (1, 1) + 2 = 4
DM Darkvision |
Kentaur heals the party. Tirnel inflicts some minor damage, but everyone else is startled by the appearance of the boggards and fail to connect.
Ibram
Mstar: 1d20 + 7 ⇒ (19) + 7 = 26
Dam: 1d8 + 4 ⇒ (3) + 4 = 7
Kentaur
mstar: 1d20 + 7 ⇒ (16) + 7 = 23
Dam: 1d8 + 4 ⇒ (4) + 4 = 8
mstar: 1d20 + 7 ⇒ (3) + 7 = 10
mstar: 1d20 + 7 ⇒ (7) + 7 = 14
Tirnel
The boggard that croaked casts a spell at you
DC16 will save or be paralyzed for 4 rounds.
Quinray Quantreant |
will: 1d20 + 2 - 2 ⇒ (7) + 2 - 2 = 7
Quinray shaken and paralyzed. Not looking good.
Tirnel Stargazer |
will: 1d20 + 4 ⇒ (15) + 4 = 19
Tirnel resists the enchantment that washes over him.
Not very nice my froggy friend!
Cast create pit under the spell casting amphibian.
http://www.d20pfsrd.com/magic/all-spells/c/create-pit/
Quinray Quantreant |
LB: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18
damage: 1d8 + 1 ⇒ (4) + 1 = 5
sneak: 2d6 ⇒ (1, 3) = 4
LB: 1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26
damage: 1d8 + 1 ⇒ (4) + 1 = 5
sneak: 2d6 ⇒ (3, 3) = 6
DM Darkvision |
Everyone is in combat directly with their own enemy so no flanking possible. Quinray is shaken so another -2 to attacks.
Kentaur heals.
Ibram flails about with his falchion nearly wounding himself in the left foot as the thick leather deflects his blade.
Milo does some serious damage to the boggard facing him with a well placed chop.
Quinray's first arrow goes wide but his second strikes true.
Tirnel drops his opponent into a pit.
reflex: 1d20 + 5 ⇒ (2) + 5 = 7
dam: 1d6 ⇒ 4
The boggard attacking Ibram takes advantage of Ibram's wild blow striking him with its morning star.
mstar: 1d20 + 7 ⇒ (19) + 7 = 26
dam: 1d8 + 4 ⇒ (6) + 4 = 10
The rest of the boggards miss with two of them getting in each other's way and nearly taking each other out.
mstar: 1d20 + 7 ⇒ (6) + 7 = 13
mstar: 1d20 + 7 ⇒ (1) + 7 = 8
mstar: 1d20 + 7 ⇒ (1) + 7 = 8
The boggard that fell in the pit levitates out of it and up to about 20' in the air.
party action
Quinray Quantreant |
hit levitating Bogarde if possible
LB: 1d20 + 8 - 4 ⇒ (2) + 8 - 4 = 6
damage: 1d8 + 1 ⇒ (7) + 1 = 8
LB: 1d20 + 8 - 4 ⇒ (20) + 8 - 4 = 24
damage: 1d8 + 1 ⇒ (3) + 1 = 4
crit: 2d8 + 2 ⇒ (8, 7) + 2 = 17
DM Darkvision |
Milo drops his foe.
Quinray and Tirnel blast the levitating boggard and his body goes limp but he continues to levitate.
Kentaur and Ibram can't penetrate the boggard defenses.
Luckily the boggards are not effective either.
mstar: 1d20 + 7 ⇒ (1) + 7 = 8
mstar: 1d20 + 7 ⇒ (8) + 7 = 15
mstar: 1d20 + 7 ⇒ (9) + 7 = 16
Quinray Quantreant |
LB: 1d20 + 9 - 4 ⇒ (17) + 9 - 4 = 22
damage: 1d8 + 1 ⇒ (7) + 1 = 8
LB: 1d20 + 9 - 4 ⇒ (12) + 9 - 4 = 17
damage: 1d8 + 1 ⇒ (6) + 1 = 7
DM Darkvision |
Milo takes out Kentaur's opponent with a single swing.
Quinray drops his boggard with 2 arrows to the chest.
Tirnel casts daze on Ibram's enemy and the creature stands there while the entire party finishes it off.
will: 1d20 + 3 ⇒ (12) + 3 = 15
The battle ends as the levitation spell expires and the caster boggard drops out of the sky with a thump.
The stone structures are just ahead.
Tirnel Stargazer |
Well done my companions, well done indeed.
Tirnel proceeds to get the remaining good off of him before searching the remains.
Detect magic and perception: 1d20 + 5 ⇒ (6) + 5 = 11
Milo Keen-Eye |
Nice shooting Quinray. You have become quite deadly with that bow. I think I might struggle to keep up with if I keep switching off to this blade.
Searching the fallen:
perception: 1d20 + 7 ⇒ (12) + 7 = 19
Quinray Quantreant |
perception: 1d20 + 14 ⇒ (19) + 14 = 33
Retrieve arrows.
Tirnel Stargazer |
It would seem like an examination of the ruins is in order. Quinray, Milo-would you please do the honors?
Following in their wake perception: 1d20 + 5 ⇒ (14) + 5 = 19
Milo Keen-Eye |
The curiosity of elves is going to get us all killed at some point, but I guess exploring is why we are out here. Who knows, maybe the Old Father has left me some clues about Yegalash.
perception: 1d20 + 7 ⇒ (7) + 7 = 14
Quinray Quantreant |
Quinray with bow at the ready. Peers and listens inside as the hide is drawn back by Milo.
perception: 1d20 + 14 ⇒ (10) + 14 = 24