Zoomba's We Be Goblins! (Inactive)

Game Master Zoomba

We Be Goblins slides


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Blooming Catastrophe Return to Grave

Gameplay thread here.

You are goblins of the Licktoad tribe, who live deep in Brinestump Marsh, south of the hated man-town called Sandpoint. Once, other goblins tried to burn Sandpoint down, and they would have been legends if they had succeeded. But they didn’t bring enough fire, and got themselves killed as a result.

Yesterday, your tribe discovered that one of your own had been using forbidden arts and was engaged in one of the greatest of taboos—writing things down. In fact, rumor holds that what he was writing was a history of your tribe! There’s no swifter way to bring about bad luck than stealing words out of your mind by writing them down, and so your tribe had no choice. You branded the goblin’s face with letters to punish him, which is why everyone calls him Scribbleface now, and then you ran him out of town, took all of his stuff, and burned down his hut.

That’s where things got interesting, because before you all burned down his hut, Chief Gutwad found a weird box within the building. Inside was a map and a lot of fireworks—fireworks that immediately came to use in burning the hut down. Then, this morning, Gutwad announced that tonight there would be a feast in order to drive out any lingering bad luck from Scribbleface’s poor decisions. But perhaps even more exciting, all of you have been secretly invited to meet at Chief Gutwad’s Moot House. Why would the chief want to speak to you? It can only mean that he’s got an important mission for you all... one that the other goblins of the tribe couldn’t pull off. This could be your chance to go down in Licktoad history!

As our story begins, you four have gathered outside of the big Moot House at the center of the village. You may have been invited to see the Chief, but no one enters the House without being invited by his chief advisor Slorb - at least no goblin who wants to stay a Licktoad!

Growing up in the same village, all four of you should know each other, but feel free to talk amongst yourselves as you wait for your audience.

Grand Lodge

Perc + 3; Init + 4 | F + 5, R + 6, W - 1 HP 10/10 | AC 17, T 15, FF 13

Mogmurch go down in Licktoad history! Mogmurch better than others. He looks scathingly at the rest of his party.
Things go boom when Mogmurch throws, much more fun than using bows. Sometimes where the boom boom blows is not my fault-that’s how it goes.
Heh, they not best of Licktoads. Mogmurch best of Licktoads.


Chuffy looks around. He sees the others. He thinks Reta is useful, because she can help Chuffy stab better. Poog too. What is that stupid bomb-thrower here for, though? The chief can't have a use for him, can he? Chuffy waits quietly. He doesn't want to draw attention to himself.

Grand Lodge

Perc + 3; Init + 4 | F + 5, R + 6, W - 1 HP 10/10 | AC 17, T 15, FF 13

Why Chuffy keep looking at Mogmurch and Reta like that? Chuffy better not try mate with Mogmurch. Mogmurch kill Chuffy he try.


"Mogmurch, why you glaring at Chuffy? Someone you need Chuffy to go stabby-stab for you?"

Dark Archive

Female Goblin Warrior 1 | HP: 7/8 | AC: 14, tch 13, ff 12 | F:+3, R:+2, W:+0 | Perc: +8, SM: +0

"Dumb boy goblins. Girlz rulez."

Reta uses her sword to pick something out of her teeth, then straightens her wedding tiara.

"Reta must be here to lead!"


"OK, leader, here the plan. We see something that needs stabbing, you go fight it and distract it. Then Chuffy sneak up on it and go stabbity-stab!"

Grand Lodge

Perc + 3; Init + 4 | F + 5, R + 6, W - 1 HP 10/10 | AC 17, T 15, FF 13

To Chuffy, What glaring? Chuffy insult Mogmurch? and after Chuffy comes up with "The Plan", Then Mogmurch throw bomb and it burninate.


Chuffy starts to laugh. "Mogmurch stupid. Mogmurch think glare is insult."


Cleric 1, Channels 4 [4], HP 10 [10], AC [17], CMB [-1]; CMD [11], Fort +3, Ref +2, Will +4 Init +6, Perception +2

poog here. i know radilea is out east and might have storm related problems


I'm Eastern timezone, but it doesn't look like the storm is going to hit where I am. I was in Boston last winter, though, so everyone stuck in the mess definitely has my sympathies.


Blooming Catastrophe Return to Grave

I'm in Boston myself but this one at least is looking like a nice 'don't want to go outside but shouldn't be too bad' snow. A pleasant change.

But I digress, as the weather is fine in Varisia. And so...

As the four goblins tease and bicker with one another, from the door of the hut emerges a short goblin dressed in layer upon layer of fancy clothing. You all recognize him immediately as Slorb: the chief's chief advisor. He adjusts one of his two tricorn hats before clearing his throat and calls out to them in a high-pitched nasally voice. "Come, His Mighty Girthness Gutwald want you now. Though me no know why you!" he says with a sneer as he beckons you into the Moot House.

Inside the large building, you see the whole house is mostly occupied by one giant room, with the walls lined with various odds and ends. Some are great treasures, like the Owlbear skull from when Gutwald slew Hurty-Peck, or a set of finely-painted stones recovered from a passing (and subsequently raided) caravan. There are even dozens of pickled animal bodies strewn throughout the chamber, mostly dogs, but a few birds and squirrels too. But the room is dominated by the giant, six-foot tall Teeter Chair. And sitting atop his throne looking down at you, the immense form of Chief Gutwald himself!

Slorb tells you all to sit down in the dirt before the Teeter Chair. He then begins scrambling up the over-sized thrown and leans in towards the chief as if to catch a whisper. However Slorb seems as surprised as all of you when Chief Gutwald yells down to you on his own in a deep booming voice:

"You all be heroes. Each of you. You are best Licktoads but for me. And maybe but for Slorb. That you aren’t fleeing in terror from mighty sound of my voice is all the proof you should need. Yet soon, all Licktoad goblins will know your might, for I have picked you for a dangerous mission.

“You know about fireworks and map we found in Scribbleface’s hut. Fireworks were fun. But map is more fun. It shows a route to a place near the coast where Scribbleface found fireworks. And it says there are more fireworks there!

“I want them for Licktoads. You all go get them tomorrow. Tonight we have big bonfire to burn bad luck away from you, and we play many games. Much fun. Tomorrow you fetch me fireworks. If you meet men, you make them dead. If you meet dogs, you make them dead. If you meet horses, you make them dead. If you meet Lotslegs Eat Goblin Babies Many, you maybe should run. And if you not find fireworks, you not come back or we feed you to Squealy Nord!”

You all know Squealy Nord is the ferocious boar captured and kept by the Licktoads.

Grand Lodge

Perc + 3; Init + 4 | F + 5, R + 6, W - 1 HP 10/10 | AC 17, T 15, FF 13

Mogmurch find fireworks! Not need rest to go. They stay here, they feed Squealy Nord!


Blooming Catastrophe Return to Grave

"Yes all go!" bellows out Chief Gutwald. "All goblins needed, fight things in way, carry all fireworks back to Licktoads! And all you will keep eyes on each other. Make sure none burn fireworks before they brought back here." He says this last sentence staring pointedly at Mogmurch.


"We make Mogmurch be good. We bring back fireworks for great chief."


Cleric 1, Channels 4 [4], HP 10 [10], AC [17], CMB [-1]; CMD [11], Fort +3, Ref +2, Will +4 Init +6, Perception +2

"Poog will find fireworkses. Mogg can no find his feat wit out help!" Poog says with a laugh!

Dark Archive

Female Goblin Warrior 1 | HP: 7/8 | AC: 14, tch 13, ff 12 | F:+3, R:+2, W:+0 | Perc: +8, SM: +0

"Reta get fireworks first. Boyz not be trusted - make themselvez go boom!" Reta laughs like she made the funniest joke ever.


Blooming Catastrophe Return to Grave

"Yes, you all get fireworks. Which first, which last, I no care. Now go! Be at bonfire tonight, get fireworks tomorrow."

With that Chief Gutwald stops speaking and closes his eyes. The audience is done. Slorb crawls down the Teeter Chair and shoos you out of the Moot House. Once outside, he fishes around in his pocket and pulls out a crumbled piece of paper, shoving it into 1d4 ⇒ 2 Poog's hands.

"Here, map for big 'heroes'. It will take you through swamp to big boat. Better be careful: lots of big mean things out there. Would be bad if you got eat."

Slorb scampers back into the Moot House, leaving you four once again out in the center of the village. Towards the western edge you can see many goblins starting to haul branches, twigs, and pieces of Scribbleface's former house into a growing pile as the sun beats down on them.

You have several hours until tonight's big bonfire. What you do is up to you. Nap and rest up for a big journey, prepare yourself for what you'll face, or simply brag incessantly to the other Licktoads about your mission. The choice is yours.

You can also roll Knowledge Local checks about some of the things Gutwald mentionned. Remember: even untrained you can still get a 10!

DC 10 about Brinestump Marsh:
The marsh is a place of great bounty, with lots of places to hide and lots of delicious things to eat. Some of those things are kind of poisonous, though, so take care. One of the best things about the marsh is that the humans don’t normally come into it. They’re afraid of the monsters. Which are a concern, but if you know about them before they find out about you, running is always an option. Among the dangers that you can expect to face in the portion of Brinestump Marsh that you’ll be heading through are wild dogs, giant bugs, giant snakes, and giant frogs. Oh, and Lotslegs Eat Goblin Babies Many. And maybe Vorka.

DC 10 about Lotslegs Eat Goblin Babies Many:
There are plenty of giant bugs in the swamp, but of late, the giant spider known as Lotslegs Eat Goblin Babies Many (known more often simply as “Lotslegs,”) is the most notorious. The giant spider lives somewhere in the marsh between the Licktoad village and the coast, and the route that Scribbleface’s map shows leads right through the giant spider’s territory.

DC 10 about Vorka:
One of the greatest terrors of
the swamp, at least to the Licktoads, is old Vorka, a ravenous cannibal goblin who, legend tells, was once the wife of a Licktoad chie ain. She murdered and ate that chieftain, as well as several other goblins, before she was driven out of town many years ago. Since then, the story says that she’s lived alone somewhere along the coast to the west of Licktoad village, and while she’s never returned, most goblins who go missing in that part of the swamp are assumed to have been eaten by the cannibal. Unfortunately, the shipwreck on the map is right in Vorka's territory.

Dark Archive

Female Goblin Warrior 1 | HP: 7/8 | AC: 14, tch 13, ff 12 | F:+3, R:+2, W:+0 | Perc: +8, SM: +0

Knowledge, local, untrained: 1d20 + 0 ⇒ (19) + 0 = 19
Knowledge, local, untrained: 1d20 + 0 ⇒ (2) + 0 = 2
Knowledge, local, untrained: 1d20 + 0 ⇒ (17) + 0 = 17

"Brinestone has many tasty things! Some make belly hurt, but still tasty! But home for Lotslegs Eat Goblin Babies Many too. And wild dogs, who iz most hated by Reta Bigbad!"

Reta is very proud of herself, but then shivers. "And maybe Vorka. Vorka who iz goblin but eatz other goblinz! Vorka waz pushed out of Licktoads, but now may live near that shipwreck on map, and probably still eatz goblinz! But I iz not afraid - Poog goes first!"


Cleric 1, Channels 4 [4], HP 10 [10], AC [17], CMB [-1]; CMD [11], Fort +3, Ref +2, Will +4 Init +6, Perception +2

Gather Info: 1d20 + 1 ⇒ (16) + 1 = 17
Gather Info: 1d20 + 1 ⇒ (3) + 1 = 4
Gather Info: 1d20 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Perc + 3; Init + 4 | F + 5, R + 6, W - 1 HP 10/10 | AC 17, T 15, FF 13

Knowledge Local: 1d20 + 2 ⇒ (4) + 2 = 6
Knowledge Local: 1d20 + 2 ⇒ (5) + 2 = 7
Knowledge Local: 1d20 + 2 ⇒ (1) + 2 = 3

Mogmurch looks at the map and yells, Mogmurch go there! then at another part of the map, Mogmurch go there! Been there before.

It is obvious he's never been out of the Licktoad camp, though, since he's pointing the wrong direction.


knowledge local: 1d20 + 5 ⇒ (13) + 5 = 18
knowledge local: 1d20 + 5 ⇒ (18) + 5 = 23
knowledge local: 1d20 + 5 ⇒ (17) + 5 = 22

"Let Chuffy see map."

Chuffy reads the map over Poog's shoulder.

"Map shows us walking right through Lotsleg's area. We must be ready for Lotslegs. Fearsome spider. Maybe eat Mogmurch and rest of us can walk right through."


Blooming Catastrophe Return to Grave

Throughout the afternoon, groups of goblins continue to toil building a mound of kindling while others haul in buckets filled with snails and fish. But as the day passes into night and the sun begins to lower, the whole village begins to come out and gather together around the village square.

The constant chatter of goblin gossip falls as the doors to the Moot House opens and the Teeter Chair begins to make its way outside. Chief Gutwald sits atop his throne with a smile (and little thought to the four goblins grunting and struggling to carry it), and as he approaches Slorb stands in front of the Chair.

"Gutwald the great provides for us. We Licktoads are best goblins. And he gives us the best!" At this, two goblins plunk down a large vat of fermenting apples, which some of the villagers rush towards and begin slurping down.

"Tonight we burn away bad luck of Scribbleface. Leave room for good luck! Licktoads future bright!" the short advisor calls out. With that, Gutwald himself shifts and wobbles in his chair before drawing out a Desnan candle a firework. He takes aim at the bonfire and sparks shoot from the candle, lighting the pile ablaze. The rest of the Licktoads give out a cheer and charge the food and drink. A goblin party has begun!

As you mill about the festivities, you can overhear the goblins eagerly talk amongst themselves between bites of snake and sips of cider.
"So why big party? Thought Scribbleface bring bad luck?"
"You stupid. This get rid of bad luck. Deserve ears ripped off if they not work"

"Saw some goblins enter Moot House today. Wonder what that about was?"
"Probably for party plan. Why else Gutwald see someone?"

"We not run out of fireworks soon? Sure using them a lot."
"Hear chief has big plan. Get more fireworks. Enough fireworks forever."
"He get fireworks? *hic* How? He need get out of chair with big butt for--" This last sentence is cut off as a group of three appalled goblins lunge at their fellow. As bites and kicks rain down upon him, the nearby crowd cheers.


Cleric 1, Channels 4 [4], HP 10 [10], AC [17], CMB [-1]; CMD [11], Fort +3, Ref +2, Will +4 Init +6, Perception +2

"So chief. You give us tings to help get fireworks? Poog boldly asks.

Dark Archive

Female Goblin Warrior 1 | HP: 7/8 | AC: 14, tch 13, ff 12 | F:+3, R:+2, W:+0 | Perc: +8, SM: +0

Reta scarfs down food and drink in a very ladylike manner (for a goblin).

Grand Lodge

Perc + 3; Init + 4 | F + 5, R + 6, W - 1 HP 10/10 | AC 17, T 15, FF 13

Mogmurch will lob a bomb at the log of wood nearest the bonfire with the most goblins seated on or near it.

It party time!


Blooming Catastrophe Return to Grave

As Reta and Mogmurch gorge on the 'feast' before them, Poog's shout up to the chief causes many goblins' heads to whip around. Slorb looks shocked, shaking at the cleric's arrogance, but Gutwald himself remains silent. Meanwhile, the crowd of goblins around Poog begin murmuring.

"You go to get fireworks? you big tough goblin hero?"
"He not strong. Can't even ride. Just yells about god all day."

One goblin steps up into Poog's face. "Farnek better hero than you. Bet Farnek can, can," his eyes go wide and he blurts out, "dance with Squealy Nord more than you! What, scared?"

The crowd begins chanting to themselves. "Dance! Dance! Dance! Dance!" Up upon the Teeter Chair, Chief Gutwald looks expectantly down at Poog, and at the other three goblin 'heroes'.

The Licktoads are daring you to show why you deserve to be picked! The nerve! You don't have to indulge them, but showing off may cause them (and the chief) to be impressed with the best contestant. Do each or any of you want to accept the challenge?


Cleric 1, Channels 4 [4], HP 10 [10], AC [17], CMB [-1]; CMD [11], Fort +3, Ref +2, Will +4 Init +6, Perception +2

What do we have to do?


Blooming Catastrophe Return to Grave

You would know that 'dancing' with Squealy Nord means riding the terrifying boar for as long as you can without falling off. It would involve Ride checks.

Other dares you could suggest (or that they may, wink wink challenge you to do later include Hide-or-Get-Clubbed (Stealth), The Rusty Earbiter (Escape Artisting through a tangle of wire) and the ever popular Eat a Bag of Bull Slugs Real Quick.


Chuffy sits quietly, watching the others make fools of themselves. When the challenge to ride Squealy Nord is issued, Chuffy calls out "None of you fools can beat Chuffy! Chuffy ride Squealy Nord!"

Dark Archive

Female Goblin Warrior 1 | HP: 7/8 | AC: 14, tch 13, ff 12 | F:+3, R:+2, W:+0 | Perc: +8, SM: +0

"No one rides Sqealy Nord longer that Reta Bigbad."

Reta is in!


"Chuffy best, so Chuffy go first! Then Reta, because Reta almost as good as Chuffy. Then Poog, because Poog helpful. Mogmurch go last, if he even brave enough to try."


Blooming Catastrophe Return to Grave

With Reta and Chuffy accepting the challenge, the whole tribe gives a cheer and begins making their way towards Squealy Nord’s pen. Well, “pen”. The muddy pit is more of a circular hole dug into the ground, over 3 goblins deep 10 feet and six wide 20 feet. Tethered to a post in the pit’s center is the fearsome Squealy Nord, who looks up as the crowd converges around the pit’s edge, some even climbing atop the baby cages for a better view.

As a set of four goblins carefully herd Squealy Nord into a corral, Farnek boldly makes his way onto the creature’s back. Then, without warning, all four ‘herders’ let go, and Squealy Nord starts running around his pen trying to shake his strange rider. Farnek’s bravado gives way to loud screams, and within three seconds he loses his grip and is launched off into the mud. He hurriedly scrambles back up to the pit’s edge while the rest of the Licktoads jeer and taunt him, before they all turn expectantly towards you.

Any of you who want to participate will need to make a DC 15 Ride check each round in order to stay mounted on the bucking ‘vicious hog’. Staying on his back for at least three rounds is considered an impressive achievement.


"You all watch great goblin hero ride the fierce Squealy Nord!"

ride check:
1d20 + 8 ⇒ (14) + 8 = 22
1d20 + 8 ⇒ (20) + 8 = 28
1d20 + 8 ⇒ (9) + 8 = 17

Good enough, or should I keep going?


Blooming Catastrophe Return to Grave

Good enough Chuffy

Dark Archive

Female Goblin Warrior 1 | HP: 7/8 | AC: 14, tch 13, ff 12 | F:+3, R:+2, W:+0 | Perc: +8, SM: +0

Ride: 1d20 + 11 ⇒ (15) + 11 = 26
Ride: 1d20 + 11 ⇒ (10) + 11 = 21
Ride: 1d20 + 11 ⇒ (11) + 11 = 22

Reta smiles with her veiled big balloon head as she rides around the track.


Cleric 1, Channels 4 [4], HP 10 [10], AC [17], CMB [-1]; CMD [11], Fort +3, Ref +2, Will +4 Init +6, Perception +2

"I can eat slugs! They yummy!" Pool boldly asserts.


Blooming Catastrophe Return to Grave

I'm going to wait another day or so to see if Mogmurch would like to attempt to dance along. If not, I'll move on to some other challenges.

Grand Lodge

Perc + 3; Init + 4 | F + 5, R + 6, W - 1 HP 10/10 | AC 17, T 15, FF 13

Mogmurch not dance. Dance for sissys.

Sorry, I didn't think to specify I was not interested in this one. Will for future.


Blooming Catastrophe Return to Grave

To the hollers and cheers of the watching goblin crowd, both Chuffy and Reta appear equally skilled at taming the nigh-untamable Squealy Nord. While shuffles off in shame, Chief Gutwald looks back and forth between the two dancers with a sly grin.

1d2 ⇒ 1

He squashes a bug crawling along the Teeter Chair’s arm then tosses the crushed insect down towards Chuffy. Slorb nods dutifully and rushes with one of the chieftain’s Dragon Brew Gourds. ”You reward. hope burns throat.” he mutters as he presents it to the rogue.

This works as an Elixir of Fire Breath

Poog wrote:
I can eat slugs. They yummy!

Already riled up by the first dare, the goblin crowd gives out a cheer as a heaping wicker basket of black, wriggling Bull Slugs are brought forward. Each of you are presented with a soggy leaf napkin (Goblins are not savages after all!) The crowd watches expectantly as the tribe’s “chef” raises one hand in the air ”Who eat slugs quickest? We see….now!”

So this is pretty much the most complicated game, so here goes:

Each of you who wants to attempt to show off and maybe gain favors will need to try and eat five whole bull slugs in one minute (10 rounds). The problem is that even for goblins, these things taste terrible and are hard to stomach, on top of being mildly poisonous.

Eating a slug is a full-round action, and you’ll need to make a DC 15 Fort save to keep it down. If you fail the Fort save, you can try and swallow that same slug again on subsequent rounds. If you’re in a hurry and don’t want to bother spitting out the slugs’ toxic slime bladders, the swallowing DC is only 10 Of course then you’re risking getting sick, but since when do goblins worry about the future?


"Chuffy not eat slugs. Chuffy give Poog chance to be hero, instead of always being the hero."


Cleric 1, Channels 4 [4], HP 10 [10], AC [17], CMB [-1]; CMD [11], Fort +3, Ref +2, Will +4 Init +6, Perception +2

Fort: 1d20 + 3 ⇒ (12) + 3 = 15
Fort: 1d20 + 3 ⇒ (6) + 3 = 9
Fort: 1d20 + 3 ⇒ (7) + 3 = 10
Fort: 1d20 + 3 ⇒ (14) + 3 = 17
Fort: 1d20 + 3 ⇒ (1) + 3 = 4
Fort: 1d20 + 3 ⇒ (2) + 3 = 5
Fort: 1d20 + 3 ⇒ (19) + 3 = 22
Fort: 1d20 + 3 ⇒ (7) + 3 = 10
Fort: 1d20 + 3 ⇒ (18) + 3 = 21
Fort: 1d20 + 3 ⇒ (16) + 3 = 19

5 successes!

Dark Archive

Female Goblin Warrior 1 | HP: 7/8 | AC: 14, tch 13, ff 12 | F:+3, R:+2, W:+0 | Perc: +8, SM: +0

Reta stomps off mad that Chuffy gets a reward, and refuses to join the slug eating contest. Plus, she might need Poog to heal her soon, and doesn't want to anger him... well, not this time, anyway.

She sticks her tongue out at Chuffy.


Chuffy tries to give Reta a friendly smile. It turns out pretty ghastly, though.


Blooming Catastrophe Return to Grave

While the cheering of the Licktoads turns to slightly disappointed jeering when they realize Poog is the only goblin eating the slugs, their interest perks back up as the cleric gets closer and closer to the minute mark. When Poog finishes the fifth slug just at the last moment, the Licktoads let out a raucous cry and Poog fights off the urge to heave his meal.

Chief Gutwald looks down at the priest of Zarongel and fishes a sharp-looking sword out from beside him. He throws it down towards Poog (and misjudged slightly so that it hits a nearby goblin right in the eye).

Poog, for your brave efforts in eating the Chief is lending you the Gorge of Gluttons, a +1 Dogslicer that works as a bane weapon against any horses you might see.

Worked up into a fervor now, the goblins argue amongst themselves about what the next dare for the great heroes should be. After a civilized debate that only ends in three beaten and stabbed goblins, the Licktoad tribe seems to agree on your next challenge: Hide or Get Clubbed!

This is the goblin version of hide and seek. Each of you rush off into the marsh without any weapons and attempt to find a good hiding spot (make a Stealth check to determine how good you are at that part). Then other goblins go and try to find you. If they do...well the title isn't a metaphor.


Chuffy's attempt to hide:1d20 + 16 ⇒ (10) + 16 = 26

Grand Lodge

Perc + 3; Init + 4 | F + 5, R + 6, W - 1 HP 10/10 | AC 17, T 15, FF 13

Mogmurch hide!

Stealth: 1d20 + 12 ⇒ (10) + 12 = 22


Cleric 1, Channels 4 [4], HP 10 [10], AC [17], CMB [-1]; CMD [11], Fort +3, Ref +2, Will +4 Init +6, Perception +2

"Wow! Pretty!" Poog says admiring his treasure.

Dark Archive

Female Goblin Warrior 1 | HP: 7/8 | AC: 14, tch 13, ff 12 | F:+3, R:+2, W:+0 | Perc: +8, SM: +0

Reta starts to cheer up a little, and goes to hide, really more interested in the beating than the hiding.

Stealth: 1d20 + 11 ⇒ (3) + 11 = 14


Blooming Catastrophe Return to Grave

GM rolls:
Chuffy: 1d10 ⇒ 3
Chuffy search 1: 1d20 - 1 ⇒ (3) - 1 = 2
Chuffy search 2: 1d20 - 1 ⇒ (15) - 1 = 14
Chuffy search 3: 1d20 - 1 ⇒ (10) - 1 = 9
Mogmurch: 1d10 ⇒ 8
Mog search 1: 1d20 - 1 ⇒ (9) - 1 = 8
Mog search 2: 1d20 - 1 ⇒ (12) - 1 = 11
Mog search 3: 1d20 - 1 ⇒ (12) - 1 = 11
Mog search 4: 1d20 - 1 ⇒ (14) - 1 = 13
Mog search 5: 1d20 - 1 ⇒ (13) - 1 = 12
Mog search 6: 1d20 - 1 ⇒ (14) - 1 = 13
Mog search 7: 1d20 - 1 ⇒ (15) - 1 = 14
Mog search 8: 1d20 - 1 ⇒ (16) - 1 = 15
Reta: 1d10 ⇒ 1
Reta search 1: 1d20 - 1 ⇒ (2) - 1 = 1

After Mogmurch, Chuffy, and Reta all run into the nearby woods to hide, a small horde of Licktoads set out to find them. However, you goblin heroes apparently hid TOO well, as after an hour none of the three have been found. Even Reta whose only so-so at hiding her large head, is lucky enough that only "One-Eye" Gnawwood looks near her spot. Eventually, the goblins get bored and start clubbing each other (since they 'find' themselves), as Chief Gutwald rolls his eyes and tosses down his Ring That Lets You Climb Real Good to the ground for whichever hero wants to pick it up. It's a ring of climbing.

Will post the next and final dare later this morning.

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