Zeitgeist Homebrewed Final Boss Smackdown

Game Master Alice in Blunderland



Dotticus Rex!

The real post will be up soon. Let me switch computers.


HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14

Dotted.


Your attack strikes home on the ghostly body of Nicodemus, destroying part of his left arm.

His eyes shine with fury as he gathers an orb of energy in his right hand. "ENOUGH!" he yells as he slams the energy onto the airship that you are standing on. The shockwave flings all of you back and slams you against the wood with enough force to cause the wood to crack. You struggle to move as you recover from the blow.

You are all now 60' away from him but cannot do anything just yet as he finishes his dialogue.

He stoops as if in pain and clutches the nub of his left arm to try and stop the ectoplasm from bleeding out of him. "Just what are you hoping to accomplish? Our goals are one and the same, you fools! Order... justice... everlasting peace... these are what I am fighting for.

Don't you understand? In order to save this world, free will must be eliminated. Selfishness will no longer destroy what is good when free will is no more. People will be moral because they have no choice.

For a thousand years, society will prosper under my guidance. Chaos will be no more and, when the clock's hand winds down, I will give these wretched people their freedom back. But they won't know suffering... won't remember how to hate their brothers and sisters.

I will be their god, one who truly answers their prayers... and I won't let evil into the perfect world that I will create for them. I will correct the mistakes of the old divinities and make of this world a heaven where no man will need to fear tyranny or evil.

Whatever value you place on the misguided notion of 'free will' pales in comparison to the paradise this world will be!"

He releases his grip on his tattered arm and his lips form into a faint smile.

"Can you feel it? The faith of my worshippers surging in the air around us?

I will admit, I once feared that people would reject my grand design... but now I feel their faith. I have opened their eyes to the truth and they empower me, because they know that salvation is at hand. Now only one thing remains..."

He stretches his arms to the heavens and intones the final incantations of the Sacrament of Apotheosis used in the God Trials, (Celestial, but the party knows the translation from book 11,) "Before I was nothing but words. Now I am all that is believed. I am faith made flesh. I am flesh made a god!"

His form burns with light as he floats to the middle of the sky above the city. Millions of radiant motes streak from the streets below and the horizon beyond and lance into him. He repeats the incantations again and again, his voice seeming to shake reality itself. Each time he finishes an incantation, a wave of golden energy emanates from him and washes over the world. As the waves wash over you, you feel more invigorated.

The waves of divine energy completely restore your HP, restore all spell slots, daily ability uses, and other limited resources. The same energy stripped away any magical effects, good or bad, from each of you as well. You have one round before the ritual is complete. Nicodemus is invincible until the ritual concludes.


HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14

Churley will activate his unfettered shirt during his waiting round.


HP 320/320 AC 44 TA 23 FF37 CMD 56 DR 9/- 75%Fortification Regen 1 All around vision

Albright sucks down his potion of flight and moves forward, bringing himself as close to the would-be god as possible once again, passing his favorite blades back to his hands with the marilith contraption as he went. Chances are this bastard will kill me now, but I'll take whatever chances the fates will allow me. Better that then worship him.

"Nice speech, Lefty. If it's all the same to you, we're just going to put a pin in that thought. And several dozen pins in you."

Rile him up. Hope he doesn't kill you before you kill him. Let the magic folk do their rabbit-pulling.


Male Aasimar Cleric of Desna 16/HV 4 | 284 HP | 53 AC | 28 Touch | 50 FF | 47 CMD | Fort 22 | Ref 14 | Will 28 | Init 7 | Perception 29

Standard: If supernatural abilities removed: Activate Vindicator's Shield, if not, cast Angelic aspect on Self
Move: Activate Freedom's call (confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions are suppressed within 30 feet of me)
Swift: Cast quickened Blessings of Fervor on party. Link


You may think yourself a god, and you may even be right. But by the power of the stars and the glory of Desna, you will not be a god tomorrow. Densa may have failed at this task once, but she has armed her faithful so that it may never happen again. To arms my brothers! This day may be our last, but know that it will be his as well!


M Aasimar Bard 15/Paladin 2 | 220 HP | 30 AC | 21 Touch | 26 FF | 35 CMD | Fort 22 | Ref 24 | Will 22 | Init 14 | Perception 16

Standard: Cast virtuoso Performance(allows me to have 2 bard songs going at once, at the cost of 3 rounds of performance per round)
Move: Start singing Inspire courage +4
Swift: Inspire Heroics targeting Mr. Kensington(+4 dodge AC, +4 morale bonus on all saves) Don't count on it for too long.

These are divine powers like I have never seen before. Is this truly what it is like to stand witness to a god?

Right behind you Brother Vinland!


HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14

"Churley know morality not exist without free will. How can you be a god but so ignorant?"


Quick Stats:
LN F Ifrit Sorcerer 20 | 160 HP | 15 AC | 15 Touch | 12 FF | DR 10/Adamantine | 10% Miss Chance | 25 CMD | Fort 12 | Ref 14 | Will 17 | Init 5 | Perception 0 | Spells Remaining AW/10/10/9/9/9/9/8/8/7

Mital decides to not waste words on her foe. Whether he will create a better world or not could not be less important. Fate has seen to it to set this man has her foe, and the time has come for her and her friends to fulfill their destinies.

With an elegant motion of her hand and a nonsense word, Mital's robes begin to shimmer like the heat of the desert, obscuring her form.

Her defenses in place, she moves over to be nearer to Thomas. Once she is properly situated, she grasps her brass, Ignan-inscribed rod tightly. The magic words tumble out of her mouth at supernatural speed as she "summons" an enormous fire elemental on the far side of their semi-divine opponent, ready to assist her real allies in the fight.

Crunch:
Standard: Activate robe of Scintillating Colors. Don't look at it! Move: Move to maximum distance of Thomas to be affected by his aura. Swift: Greater Quickened Metamagic Rod to cast Shades, summoning an illusionary Elder Fire Elemental (Will DC 35 to disbelieve) on the far side of Nicodemus, getting ready to flank.)


Nicodemus grows ever larger as his chant continues. The air ripples and wavers as if reality were nothing more than water around his form.

The blazing light emanating from his body suddenly flares and the entire horizon seems to melt away into it. All is quiet and still for a moment, as if the world itself waited with baited breath to see what transpired.

Words thunder from the radiant void, "BEFORE, I WAS NOTHING BUT WORDS... NOW I AM ALL THAT IS BELIEVED... I AM FAITH MADE FLESH... I AM FLESH MADE A GOD!",

The light surges brighter and then fades into darkness. Where once floated the form of Nicodemus is now a strange shape of silvery-white metal that stretches some three or four hundred feet high.

"I... AM... REBORN..." the voice states again.

The massive metal shape moves and six massive, gleaming wings unfurl from a perfectly sculpted body. Six blazing eyes of light stare down at you from an otherwise featureless face, crowned by horns of glowing metal that grow from Nicodemus' shoulders. His left arm, previously destroyed, is now a blade-shaped emanation of golden crystal surrounded by a wispy helix of energy.

Nicodemus raises his clawed right hand and five burning glyphs of light appear behind him, "DO YOU REMEMBER OUR FIRST ENCOUNTER ON CAULDRON HILL, AGENTS OF RISUR? WE SPOKE OF CHAOS AND ORDER, OF THE NATURE OF OUR WORLD. WE SPOKE OF HOW WE COULD MAKE THIS WORLD A BETTER PLACE. YOU MAY HAVE BEEN OPPOSED TO MY METHODS, BUT WE ALWAYS SHARED THE SAME GOALS. DEEP WITHIN YOUR HEARTS, YOU KNOW THIS. ACCEPT THIS TRUTH, SURRENDER YOURSELF TO ME, AND I SHALL RAISE YOU UP INTO THE FIRMAMENT AND REMOLD YOU INTO PERFECTION."

Nicodemus then extends his hand towards the airship in an open gesture, "IF YOU STILL WOULD OPPOSE ME, I WILL GIVE YOU THE HONOR OF THE FIRST BLOW."

Nicodemus' Relevant Stats for Ease of Posting:
To keep combat flowing at a decent pace, I will post a few of Nicodemus' stats. These are for his base form ONLY. When he alters himself and the world with his Shifting Realities ability, these will likely change.

AC: 40

SR: 31

FORT: 27

REF: 27

WILL: 27

DR: 5/-

This will help you figure out how close you come to hitting the mark. As he has mythic power and the ability to spend it to increase his defenses, you are not guaranteed to have a confirm if you hit these numbers, to say nothing of any immunities that he may have.


HP 320/320 AC 44 TA 23 FF37 CMD 56 DR 9/- 75%Fortification Regen 1 All around vision

Free action: Speech

Mital, I wish you'd throw that barrier up in my mind to shield me from his control."

Requesting Mind Blank from the Wishcrafter and delaying until he responds.


HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14

Not sure on the range to the target. He will step in 5' if it is over 20'. Assuming I'm within 30', but that's not a big deal. If outside of 20', subtract -2 for range increment.

swift to activate startoss style
rapid shot, startoss (all), clustered shots, inspire courage, blessing of fervor for extra attack
to hit: 1d20 + 46 ⇒ (17) + 46 = 63 damage: 1d4 + 41 ⇒ (1) + 41 = 42 hit
to hit: 1d20 + 46 ⇒ (19) + 46 = 65 damage: 1d4 + 41 ⇒ (2) + 41 = 43 hit
to hit: 1d20 + 46 ⇒ (9) + 46 = 55 damage: 1d4 + 41 ⇒ (4) + 41 = 45 hit
to hit: 1d20 + 41 ⇒ (3) + 41 = 44 damage: 1d4 + 41 ⇒ (2) + 41 = 43 hit
to hit: 1d20 + 36 ⇒ (6) + 36 = 42 damage: 1d4 + 41 ⇒ (2) + 41 = 43 hit
to hit: 1d20 + 31 ⇒ (14) + 31 = 45 damage: 1d4 + 41 ⇒ (3) + 41 = 44 hit

total damage after DR: 255.


He is 30' from the airship. Waiting before I do resolutions.


M Aasimar Bard 15/Paladin 2 | 220 HP | 30 AC | 21 Touch | 26 FF | 35 CMD | Fort 22 | Ref 24 | Will 22 | Init 14 | Perception 16

Cardinal Serell will cast shadowbard which will start singing inspire courage , even though he is already singing it. (I swear this will make sense). As a swift he will also smite evil. And attempt to roll a knowledge check against this God to determine what sort of attacks he is either now immune to or has defenses against. knowledge roll: 1d20 ⇒ 20 please add whichever knowledge skill from my sheet is appropriate +7 from bardic knowledge.


Male Aasimar Cleric of Desna 16/HV 4 | 284 HP | 53 AC | 28 Touch | 50 FF | 47 CMD | Fort 22 | Ref 14 | Will 28 | Init 7 | Perception 29

Cast energy drain

Ranged touch attack: 1d20 + 21 ⇒ (18) + 21 = 39
damage: 2d4 ⇒ (4, 1) = 5


Quick Stats:
LN F Ifrit Sorcerer 20 | 160 HP | 15 AC | 15 Touch | 12 FF | DR 10/Adamantine | 20% Miss Chance | 25 CMD | Fort 12 | Ref 14 | Will 17 | Init 5 | Perception 0 | Spells Remaining AW/10/10/9/9/9/9/8/8/7

Mital smiles and snaps her fingers. "Your wish is my command, Master Albright."

There is no other visual effect, but Albright can feel his mental defenses stiffening up.

Crunch:
Standard: Use 1/day ability to cast any Sorc/Wiz spell to place Mind Blank on Albright.


HP 320/320 AC 44 TA 23 FF37 CMD 56 DR 9/- 75%Fortification Regen 1 All around vision

Albright flies to the god to deliver his response. In a flash of motion, the kukris in his two natural hands speak the volume of his hatred for this being who would strip the people of the world of their freedom for a hollow peace.

Acrobatics 1d20 + 30 ⇒ (3) + 30 = 33 to avoid AoO if the "god" didn't really intend to let him strike first.

Swift Action: activate Bracers of Might to gain +4 sacred bonus to Str for one round.

Attack, Class, and Feat Notes:
Leaping Attack +4 to hit and damage after moving at least 5'; Whirlwind Blitz: Full attack is a standard action; Greater Penetration Strike: Ignore first DR 10/whatever or DR 5/-; Staggering Critical : Whenever you score a critical your opponent is staggered for 1d4+1 rounds, Fort save DC 30 to reduce to one round, additional criticals add to the duration; Power Attack: -6/+12; Assuming inspire courage is at +4

Attacks:

+5 speed adamantine kukri
1d20 + 42 ⇒ (3) + 42 = 45 damage 1d4 + 43 ⇒ (1) + 43 = 44
1d20 + 42 ⇒ (2) + 42 = 44 damage 1d4 + 43 ⇒ (2) + 43 = 45
1d20 + 37 ⇒ (14) + 37 = 51 damage 1d4 + 43 ⇒ (3) + 43 = 46
1d20 + 32 ⇒ (2) + 32 = 34 miss
1d20 + 27 ⇒ (13) + 27 = 40 damage 1d4 + 43 ⇒ (4) + 43 = 47
+3 ghost touch sharding adamantine kukri
1d20 + 40 ⇒ (19) + 40 = 59 confirm 1d20 + 40 ⇒ (6) + 40 = 46 crit damage 2d4 + 82 ⇒ (2, 4) + 82 = 88
1d20 + 35 ⇒ (15) + 35 = 50 confirm 1d20 + 35 ⇒ (13) + 35 = 48 crit damage 2d4 + 82 ⇒ (2, 4) + 82 = 88
1d20 + 30 ⇒ (11) + 30 = 41 damage 1d4 + 43 ⇒ (1) + 43 = 44
1d20 + 25 ⇒ (14) + 25 = 39 miss

Two-weapon rend damage: 1d10 + 21 ⇒ (3) + 21 = 24

DC 30 Fort save or be staggered for 1d4 + 2 ⇒ (3) + 2 = 5 rounds, or 2 rounds on a successful save.

Total Damage: 406


Male Aasimar Cleric of Desna 16/HV 4 | 284 HP | 53 AC | 28 Touch | 50 FF | 47 CMD | Fort 22 | Ref 14 | Will 28 | Init 7 | Perception 29

Forgot to roll spell resistance spell resistance: 1d20 + 22 ⇒ (3) + 22 = 25

Community / Forums / Online Campaigns / Play-by-Post / Zeitgeist Homebrew Final Boss Smackdown - Gameplay All Messageboards

Want to post a reply? Sign in.