Zeitgeist Adventure Path (Inactive)

Game Master Malvoisin


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Halfling Alchemist 1

Not particularly interested in what the dockers are saying, Elan wanders off from the group, seeing if anything else catches his attention. He then decides to ask random passerbyes looking for something interesting. Gather Info check1d20 + 1 ⇒ (3) + 1 = 4


Male Human Gunslinger (Pistolero)
GM Finder - Zeitgeist wrote:


One of the veterans looks hard at Robert, then replies, "Yeah, see, that's all we're saying. We're not causing no trouble. But if the king and his cronies knew some of the things we've seen in the war...well, I don't think he'd be so quick to trust one of them horn-heads. Seems like trouble, you ask me." The man's companion nods in agreement.

These men make no secret of their mistrust of tieflings, but Robert doesn't get the impression that they're troublemakers.

"I agree; it's a damn shame that after all that you've given and sacrificed for this nation, the king doesn't even listen to what you have to say. Well, I'm sorry for bothering you; I hope you have a good time today regardless."

Satisfied that the veterans aren't going to cause any trouble, Robert merges with the crowd once more, keeping an eye out for any other possible disturbances.

Perception Check: 1d20 + 2 ⇒ (19) + 2 = 21

Hearing the commotion over by the gathering dockworkers, Robert slowly begins to shift over where they are congregating, getting to a useful position, should it come to blows.

Stealth Check: 1d20 + 2 ⇒ (14) + 2 = 16

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