Brunhilda Oakenarm |
Brunhilda rushes forward to the aid of the older dwarf, in an attempt to save him from incoming blows.
Defend!: 2d6 + 1 ⇒ (3, 5) + 1 = 9
[ooc]Could I "Open up the attacker to an ally giving that ally +1 forward against the attacker" so Onrik is now at 7?[/dice]
Onrik Ironoath |
Onrik swings again ignorant of Brunhilda's presence and the cuts that the goblins have inflicted on him. His purpose was to eradicate the lands of these corrupted malformed souls if he died he would be happy having died serving his purpose.
Hack'n Slash: 2d6 + 1 ⇒ (1, 2) + 1 = 4
damage: 1d8 + 1 ⇒ (7) + 1 = 8
wow. Swan and Trap are going to have a lot of patching up to do...
Brunhilda Oakenarm |
Good at least she won't be dying anytime soon as he watches Ameiko cut down the goblin.
Inspired by Ameiko's perseverance he swings in retaliation as the goblin that injured him readies to swing at him again.
[dice=Hack'n Slash]2d6+1
[dice=damage]1d8+1
Onrik, you already made an attack here. With my +1, this attack means you'll get a hit! You didn't need to make it again :)
DM Yorick |
1d6 ⇒ 2
(Trap: Do you want to spend one of your Shapeshift hold to use a Scent-type move, or is that just flavouring?)
As the others arrive to where poor Onrik is fighting goblins, Brunhilda charges in to rescue him. One of the goblins turns to her with surprise, and Onrik is able to slash through it, severing its head. The final goblin tries to stab Onrik, but his weak blade bounces off the Dwarf's armour, and Ameiko quickly cuts through him.
With the goblins dispatched, Ameiko turns to the group, clutching her ribs with the hand not holding her sword. Blood seeps between her fingers. "You've done us all a great service today." She remarks. "I don't know where in town you're staying, but I'd like to offer you all free rooms for the week at the Rusty Dragon."
Swan the Shaman |
"Did what was necessary is all, my old friend." Swan wraps Ameiko in a careful embrace. "Sure you're full up with the festival and all, so why don't we worry 'bout the lodgings later, eh?"
"Drink this," Swan presses one of her Healing Potions into Ameiko's free hand. "then let's get you to the Church and work on getting everyone else stitched back together. Think Onrik has a few questions for the good Father as well, but I'm sure your opinion will be valuable as a counterpoint."
After welcoming her spirit home with a murmured song of thanks, the dwarfen lass turns stiffly, feeling far older than her years, and heads wearily towards the church.
Asiaq is again withheld, Swan is back to 2 Armor.
DM Yorick |
Ameiko nods, thanking Swan before drinking the potion. Feeling better, she accompanies them as they walk towards the church. The excitement appears to have died down, leaving the streets completely deserted.
Stepping inside the church, the first thing they're me with is the snarling and howling of a goblin. It tries to dive at them but hits an invisible barrier. "Apologies for the fright." a voice calls out. Turning, the group can see Father Zantus, looking up from tending over a wounded man. "I am hoping he will be able to give us some answers."
Around the room, there are five wounded people - some civilians, some acolytes, and another five or so that are tending them. There are corpses on the floor of three goblins. Standing from the man in the ground, Father Zantus walks closer to the group. "I'm pleased to see you all. How bad is it out there?"
Onrik Ironoath |
Could be worse. But da menance seems gone for now. What be da reasoning for dese creatures to attack in da light of day? 'Av any heard about da movements of dese creature's recently? If dere dis many willing to walk into da town dere must be a tribe moving about. Da watch needs be manning da gates. Leading to da next question. How did so many enter da town unnoticed?"
Brunhilda Oakenarm |
Listening to the conversation around her, Brunhilda takes purposeful strides towards the live goblin kept contained, stopping just around where she saw the invisible barrier keep it at bay.
"Little greenskin, talk. Why were your tribe attacking this town so boldly in the day? Who is organising you?" She takes a knee, and brandishes her axe. "You tell me these answers, or I start chopping limbs little greenskin." Her voice was calm and low, but the threat finished with a growl.
I am Parlaying with the threat of immediate violence, as per my class move Not to Be Trifled With so I roll +STR
Parley: 2d6 + 2 ⇒ (6, 5) + 2 = 13
DM Yorick |
Father Zantus shakes his head at Onrik's questions. "I think Hemlock would be the one to ask about how they got in. I haven't heard anything about the movements of the tribe. It figures that they'd attack us on the anniversary. Damned creatures."
He sighs. "Luckily most of the townsfolk were able to find shelter. This little church is already serving more of its purpose than I had hoped it would need to."
The goblin doesn't seem interested in answering any questions until Brunhilda gets down to his level and shows him how much goblin blood is coating her axe. He immediately recognises her, having seen her put down several of his brethren. "No trouble!" he shrieks, taking a step back and cowering, seeming to forget for a moment the barrier between them. "Given orders to kill, burn town. Not knowing leader's name. Tall." He points past Brunhilda and Onrik to Father Zantus. "Like Longshanks. Not like Halfshanks. Had mission."
Swan the Shaman |
"Us." She mutters from where she tends to a frightened child covered in scrapes and cuts, but fortunately nothing worse. "We're the halfshanks, Master Ironoath." She holds her bloody hand atop her head, as if measuring her own height. "Father Zantus, now... he's a longshanks."
Swan will leave the goblin-threatening to those good at it. She'll help tend the wounded and comfort the frightened until she herself is the last one that needs tending to.
Brunhilda Oakenarm |
Brunhilda shoots Trap a sideways glance, and continues to ask questions. [b]"Thank you for your answers Greenskin, but I have more questions. What did this longshanks look like? Where did you see him last? And how did you and your clan get into the town?"[b] Knowing it was a lot of questions, she kneels and waits patiently for the answers.
DM Yorick |
The goblin nods repeatedly at Swan, pleased that she understood him. "Yes, yes. Longshanks." As Brunhilda asks more questions, he shakes his head with confusion from having so much thrown at him at once, but does his best to answer them. "Leader longshanks with pointy ears. Hid in carts, blend with shops." He smiles crookedly. "We smart." Looking at Brunhilda's weapon, his ears fold down a bit with worry. "Free to go?" He asks, looking at her pleadingly.
Onrik Ironoath |
Grinding his teeth he makes no attempts to hide his anger, "Don't ye be getting any ideas of freeing dis beast. It'll stand for its crimes against this town. I'll judge de beast meself or ye can go find da sheriff. I be knowing which way ye'll probably choose, but don't ye get any ideas in yers head dat dis creature has been reformed. As soon as ye let it go it will turn on ya and stick a blade in yer back to show its gratitude."
Trapdodger Barefoot |
Trap was waiting to see if the floppy footed creature was going to try and run away....
Though he is that thinking that the one who orchestrated the attacks must not be human but appear human at a glance.....
Tracking was not his current forms way, certaintly he could smell blood at great distance.....
He growls at the goblin...and shows his teeth..
DM Yorick |
The goblin folds his ears down, showing a surprising amount of shame and fright on his face. "Am right here." He mutters, as they talk about him. He reaches out a hand to touch the invisible barrier created by Father Zantus and looks disappointed when it still exists. With a sigh, the goblin plops down on the floor.
Across the room, Swan tends to the wounded, helping them both physically and emotionally. Father Zantus looks at her, clearly impressed. "You're a natural healer. There aren't many that that can be said about."
DM Yorick |
With Trap's magic, Onrik and Brunhilda are back up to full health. Swan is looking a little better, but is still looking a little bruised and battered. The goblin watches you all with curiosity, but remains quiet.
Anything in particular y'all want to do? It's probably ~6pm at this point, so there are a few hours of the day left.
Brunhilda Oakenarm |
"We should check in on the town as a whole, ensure that there are no pockets of goblins still terrorising the streets." She turns to Father Zantus and posits "Who is in charge of the town's guard? Where would they be?"
Trapdodger Barefoot |
"I am glad the songs were able to help so many. Perhaps soon I should spy upon the goblins and see who the elf or half elf is who is responsible for this."
"I agree all who have arms and armor should don them and the area secured...."
Gives at least one PC a look for not wearing hers....
"And maybe a small wooden shield for myself?"
Trap felt like the song was worth a shield for himself.... Then he wondered about the goblin and goblins in general they were closer to the land than the peoples could druids exist with them....
Onrik Ironoath |
Don't be long, Daughter of Oakenarm. Clearly dese beasts were just a way fer da lot of us to be occupied. Whoever be dis longshanks had a different purpose. I mean to find out why. Anyone dat be using dese beasts as a diversion has found an enemy in me!
Onrik Ironoath |
Onrik would take him to the sheriff but he isn't sure if he'll find the sheriff and dragging a goblin about town in his mind is probably not the best idea right now. that is providing Father Zantus is able to keep the creature in this bubble. otherwise he'll shackle the critter and drag it along.
DM Yorick |
Father Zantus's face hardens uncharacteristically, but he nods. "I'll keep him here tonight, but that's it. I won't have my parishioners turning from our new church because their fears lurk within. Puts a damper on the whole religion thing. You'll have to decide how to deal with him soon."
Brunhilda and Trap head towards her room and collect her gear, while Swan and Onrik head towards the Town Hall, and proceed to wait for the others. They're about to enter into the building, when the doors slam outwards, and a bald and stocky man charges through them, almost bumping into the group, who recognise him immediately as Sheriff Hemlock. "Oi, ye should be in yer homes. There's Goblins afoot."
Onrik Ironoath |
He removes his symbol of Tyr from underneath his armor and shows it to the sheriff. I am a Handsmen and protector of justice in dese lands. While yer jurisdiction be over dis town and its people know dat I be ere to aid ye and yer folk from whatever evil be happening in yer walls. If ye have more trouble afoot let's go end it.
Brunhilda Oakenarm |
Brun feels a lot more comfortable in her own armour, and holding her own shield. She had already given Onrik his shield back by the time they met the sheriff. She took a step back to watch the streets whilst Onrik and Trap greeted the man.