Yohoho and a bottle of Rep! (subSPUF Skull and Shackles)

Game Master Rynjin

Arrrrrrr, walk the plank, scallywag and all that. This be pirates and so do ye be.

Impositions:

Disgraceful Impositions:

Yes, Sir!: For the next hour, the PCs’ crew completes any mundane tasks they’re assigned in half the expected time. This typically relates to Craft and Profession (sailor) checks made to prepare, maintain, or repair the ship, and cannot be applied to combat or more complex deeds like crafting magic items. Costs 2 Disrepute.

Captain’s Orders!: As a standard action, a PC on board her ship can cast fog cloud, heroism, make whole, quench, or whispering wind with a caster level equal to her character level. Costs 5 Disrepute.

Walk the Plank!: The PCs may sacrifice one crew member or prisoner to grant themselves and their crew one of two bonuses: either a +2 bonus on all skill checks or a +2 bonus on attack rolls. These bonuses only apply while on board the PCs’ ship and last until either the next day or when the captain leaves the ship. If a sacrificed character is returned to life, the PCs and their crew members take a –2 penalty on both skill checks and attack rolls for 1 day. Costs 5 Disrepute.

Get Up, You Dogs!: Every PC and allied character on the deck of the PCs’ ship is affected as per the spell cure light wounds, as if cast by a cleric of the PCs’ average party level. This imposition can only be used once per week. Costs 10 Disrepute.

Despicable Impositions:

5: Lashings!: Your ship's speed doubles for 1 day.

5: Shiver Me Timbers!: While on board their ship, the PCs and their entire crew can reroll initiative or roll initiative in what would otherwise be a surprise round. The benefit of this imposition can be used immediately, but only once per week.

10: Besmara’s Blessings!: As a standard action, a PC on board her ship can cast animate rope, control water, remove curse, remove disease, or water breathing with a caster level equal to her character level.

10: Dead Men Tell No Tales!: While on board their ship, the PCs can use this imposition to automatically confirm a threatened critical hit.


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M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

"And you knew about it, Tsadok. You were an accomplice in the cheating. You're guilty, and you know it - just hand it over."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

"Where's the proof? It's just you and me in here, little man."

"You got played. You want to finish the game, or are you looking for a different kind of fun?" he bares his golden tusks.


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

"Mmm, threatening to beat up wizards in close quarters. Very masculine."

Draw:

1d20 ⇒ 13
Bluff: 1d20 + 19 ⇒ (16) + 19 = 35

Ixrul smiles. "Now that we can actually play - three platinum."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

"Who said anything about beating you up?" he says, and winks at Ixrul.

It's hard to tell if he's serious or not.

Draw (You may not read now):
1d20 ⇒ 1

"I fold."

Scores:

Ixrul: 27
Tsadok: 153

Drink and Fort.

Draw (You may not read now):
1d20 ⇒ 3

"I bet 1."


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Fort DC 16: 1d20 + 5 ⇒ (12) + 5 = 17

Draw:

1d20 ⇒ 4
Bluff: 1d20 + 19 ⇒ (20) + 19 = 39 +5

Y u no other order

"I'll match that."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Re-Draw (You may not read now):
1d20 ⇒ 8

"I'll raise you 5."


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Redraw:

1d12 ⇒ 10

Ixrul hesitates momentarily. "Call."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Tsadok grimaces.

Ixrul: 19
Tsadok: 11

Scres:

Ixrul: 33
Tsadok: 147

Draw:
Draw: 1d20 ⇒ 2

"I bet 1."


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Draw:

1d20 ⇒ 9
1d20 + 19 ⇒ (13) + 19 = 32 +4

"I'll see that."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Re-Draw:
1d20 ⇒ 7

"Fold."

I 35 T 145

Draw:
1d20 ⇒ 11

"One."


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Draw:

1d20 ⇒ 7
1d20 + 19 ⇒ (16) + 19 = 35 +5

Other. Order. PLZ.

"I'll see you..."

Re-Draw:

1d20 ⇒ 12

"... and raise you three."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Re-Draw:
1d20 ⇒ 9

"I'll call."

Results:

Ixrul: 24
Tsadok: 22

Ixrul wins!

Another shot. Don't forget the one from last round, and the Fort saves.

Ixrul 40 vs Tsadok 140

Draw:
1d20 ⇒ 9

Tsadok sees how the game is going and decides to copy your tactic.

Tsadok folds immediately 20 times in a row.

Ixrul 60 vs Tsadok 120

So make me a total of 22 Fort saves.


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Erm, there's a slight issue. We're at 60 and 120 gold. That's 180 total. Shouldn't there be 200 total? I'm on mobile rn, but I'll roll the forts (or enact a ruse) when I get on my PC.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Hm. I lost 20 gp somewhere when you were folding.

So IXrul 60 vs Tsadok 140


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Bluff: 1d20 + 19 ⇒ (10) + 19 = 29

While Tsadok deals and folds rapidly, Ixrul will feign drinking and refilling the rum.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yeah no. That'd be Sleight of Hand. Which is a failure.


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

It'd be sleight of hand to dump it secretly. To fool him into believing that you are filling it when you're not is bluff.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

No, it isn't. He's not blind. He can see the cup is still empty.


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Okay then, I'll just be blunt. I want this to end - I'd rather lose the challenge then play through all of it. This could be fun IRL where it's a bit faster-paced, but your first instinct was right - it doesn't translate well to pbp. As it stands, Ixrul mathematically wins. Were he to drop his bluff mod to +3 or so, it'd be a long, back and forth slog, entirely luck-based but favoring Tsadok in the long run.

Which I really, really don't want to play through. I'm not mad or irritated, I'm just not having fun - which is the entire point of Pathfinder and games in general. Plus, the others aren't really getting to do anything, which sucks.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

TBH I kinda want you to lose this one for reasons, but how about this:

Final Draw:
1d20 ⇒ 9

Tsadok, bored, yawns.

"All in. Call or lose."

Assume you're tanked in drinks. This is a straight d20 off.


Male Orc Bloodrager (Primalist) 9 | Dead, essentially.

Somehow I got the feeling that this is meant to be "unwinnable" anyway.


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Le Most Dankest of Based Draws:

1d20 ⇒ 11

"If you insist..."

Redraw 2: Rise of the Revengeance: Reckoning: Unleashed:

1d10 ⇒ 7


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Re-Draw:
Re-Draw: 1d12 ⇒ 9

FINAL RESULTS:

Tsadok: 18
Ixrul: 18

...

Super Seriously Final Draw:
1d20 ⇒ 17


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Draw:
Draw: 1d20 ⇒ 5


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Re-Draw:
Re-Draw: 1d4 ⇒ 4


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

1d20 ⇒ 1

Ixrul casually reveals his terrible hand, and says, "Congratulations, you have beaten me. Took you long enough."


Infamy: 34| Disrepute: 15| Plunder: 0| Ship HP: 57/1200| AC 12| Hardness 5| Race Score +9

"You know, I would have a snarky comeback, but I forgot it hours ago. This test was a mistake." He takes out a little notepad and scribbles something on it.

"So, you whelps still want to try your hand at the last test? It's a bit more straightforward."

Deducting 1 Plunder.


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

"Sure, in a bit."

Ixrul staggers out, vomits up his guts, and gets a lesser restoration (or would it be neutralize poison?) from Sandra.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Alcohol is a bit odd. It is a drug, so its effects are not negated by Neutralize Poison. Likewise, this one didn't apply Ability Damage, so Lesser Restoration won't do much. She can remove the Sickened effect, but not the skill penalty.

Though I did find a 3rd party Cantrip that Sandra will be preparing from now on.


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Do I have to get 8 hours of rest?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yep.


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

"Whatever this next test is, it can wait until the morning."

Ixrul gets some sleep.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

"Yeah, not gonna happen. You do it now, or you don't do it."


Male Orc Bloodrager (Primalist) 9 | Dead, essentially.

When Jrahk sees that Ixrul and Tsadok are finished, he goes to meet them.

"We will do last test now."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

"The third test is simple. It tests your combat ability. All you need to do is be able to repel boarders from your ship. Alone. None of your crew can help, so it's just the four of you."

"If you live, you pass this test!"

"When you're in position on your ship, we can get started."


Male Orc Bloodrager (Primalist) 9 | Dead, essentially.

"This is more like it," Jrahk laughs.

He places himself 15 feet away from the port side of the ship and casts Long Arm and Mirror Image.

Images: 1d4 + 2 ⇒ (2) + 2 = 4


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

"I'm going to go on ahead... there's, uh, some stuff in my lab."

Ixrul runs back to the ship, presumably getting there well before anyone else who is merely walking.

Run feat from being a Fleet-Footed Elf.

As soon as he reaches the ship, he'll prepare spells in his open slots in a minute flat. Fast Study.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Ace prepares himself by casting mirror image, mage shield, and cats grace.

1d4 + 2 ⇒ (4) + 2 = 6


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Lucy?


Female Tiefling Barbarian (Invulnerable Rager) 7 [rage] | HP 55/69 [76/90] | DR 3/- | AC 22 [-2], FF 19 [-2], Touch 13 [-2] | Fort 7 [10] Ref 5 Will 4 | Init 6 | CMD 25 [27] | Perception 12 Sense Motive 2

Lucy makes sure her hair is tied efficiently while everyone else does their magic b&!!$#@*.

Also she gets ready to smash anyone coming on board the boat.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

How close is everyone to each other?


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Ixrul casts Fly (with magnesium) and Mirror Image. ~30 feet up.

MIs: 1d4 + 2 ⇒ (3) + 2 = 5

When the boarders are almost on deck, he will summon a Fiendish Dire Tiger.

Init: 1d20 + 12 ⇒ (13) + 12 = 25


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Ace tries to space out so if something happens, they wont all get knocked out.

init: 1d20 + 5 ⇒ (14) + 5 = 19

[b]"hey elf dude, mind if you speed us up?"[b]


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

So Lucy is fairly close to the edge - we'll move a box for her to hide behind. Jrahk will be farther back, Ace will be similar to Lucy but across the way, and Ixrul is above.

"I will, but it only lasts 96 seconds. So I'm going to give it a bit more time."

It'll be my first action. When they start reach the ship, Tiger comes down. First round, haste and tiger pounce.


??? black blade 9| ArcanePool:3| enchant +3| INT: 14 | wis/cha : 10

"Yeah, Its been too long! LETS F!+$ S@!+ UP!"


Female Tiefling Barbarian (Invulnerable Rager) 7 [rage] | HP 55/69 [76/90] | DR 3/- | AC 22 [-2], FF 19 [-2], Touch 13 [-2] | Fort 7 [10] Ref 5 Will 4 | Init 6 | CMD 25 [27] | Perception 12 Sense Motive 2

"It was a good thing that they decided to bored. I was getting board."


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

"That pun would translate better in a written medium."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

So you're all about 30 feet from each other (out of Fireball range, basically)?

Tsadok calls out.

"Everybody ready! Bring out FISHPORK!" he calls.

The men wheel out a cage, set it next t a pile of large rocks, open it, and quickly scramble away.

Out steps a large, incredibly ugly, green tinged giant.

"This is it? Piece of cake." it says.

Kn. Local.

Init Giant: 1d20 ⇒ 19

Edit: Should do theirs too, to speed things up.

Init Jrahk/Lucy: 2d20 ⇒ (8, 3) = 11

Initiative Order:

Ixrul (25)
Fishpork (24)
Ace (19)
Jrahk (11)
Lucy (8)

Ixrul finishes summoning his tiger.

Fishpork scans the battlefield.

He locks onto Lucy, who seems like one of the more dangerous opponents.

Lucy Will: 1d20 + 4 ⇒ (13) + 4 = 17

Lucy's mind becomes clouded.

1d100 ⇒ 5

But it doesn't appear to affect her just yet.

Ace, Jrahk, Lucy. Fishpork is on the docks, about 20 feet away (though vertical distance is a bit further because your ship is 30 feet tall, so it's an effective 30 feet away on foot).


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

ACe fires lighting at the giant

7d6 ⇒ (1, 5, 6, 6, 6, 5, 5) = 34


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

No actions until I make this Kn. Local... Technically, he can't even do the whole "scan the battlefield" until I make the check.

Kn Local: 1d20 + 11 ⇒ (17) + 11 = 28

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