GM Hills |
1d20 + 4 ⇒ (13) + 4 = 17
Indrana |
Spell like ability duplicating detect thoughts for one round. Unless I am mistaken the dc in this case is 10 plus the level of the spell plus charisma modifier. Detect thoughts is a 2nd level spell so the dc is 10+2+4=16.
Maera |
Feeling as if she's gotten all that she could from a lowly raider, she will repeat what she discerned to her crew and the other Officers in Common. "It appears to have been a simple raid. They thought we were weak prey, and we were not. But that does not appease our loss." She sternly looks to Malak, saying, "If you are satisfied, grant it freedom - in death. Let it feed the sharks it loves so much, and we shall eat well."
Indrana |
Indrana follows Maera when she goes to tell the rest of the officers, "What he told you is the truth captain, at least so far as he knows it. I couldn't read his thoughts since I have never scanned a creature like him before, but I could get that much."
Diabolito Stormbeard |
Diabolito helps Malak toss the creature over, along with a bucket of chum to make sure the sharks are properly fed.
Once the group of officers is gathered. "Int'resting...this 'Matron'? Wonder what it is. Gotta be some sorta leader, and female, most likely.." He shrugs.
"I say we keep our eyes peerin' out, and for the most part, ignore it fa now." The dwarf just shrugs, obviously not having a mind for these sort of long term worries.
Aramis Steele |
"Long's we got breath, we c'n fight," Aramis mutters, counting out her cartridges. They'd worked surprisingly well. "If we see this 'Matron', well, we've taken down plenty afore."
Cassius Rain |
"Seem bizarre that they would attempt to attack a ship with only three of their kind. Not to mention being prepared to take their own lives in the event of failure." Cassius said. "Speaks more to a religious devotion to this Matron."
"In any case. If it becomes a problem...we'll deal with it then."
Maera |
Maera nods her thanks to Indrana, and smiles, "We'll have to find you more appropriate targets in the future, for such a valuable skill."
Around them, with the dirty business of dealing with the Sahuagin concluded, the mood begins to lift slightly... cheered by the memory of their sound victory. As the sharks begin to circle the body, Cog elbows Malak, and challenges him to a shark-catching rematch. Rosie plucks at her fiddle, and studiously ignores Conch's attempts at flattery.
"Aye, we've bigger fish to fry than them at the moment," she says agreeably to Cassius. When the Officer's meeting adjourns, Maera will find a quiet corner of the deck to watch the growing celebration, and reflects slightly on the scene. She seems melancholy for a moment, before letting go of it with a sigh, and calls for empty barrels. She has a useful skill as well. After some castings, in fresh water goes, and then water goes to wine. Now it's a party.
She announces, revealing the booze, "If you want to convince your Captain to give you a bardic performance, I need a bit more revelry than this... Let's see if this helps."
After accepting the accolades from her crew, Maera will seek out their Master Gunner, making sure to bring him a glass of wine before it's all gone. "Finally got you that drink," she says with a small smile. "I know those wasps must have shook you somethin' fierce... Believe me, I know what it's like. You want to talk, I'll listen. But in the meantime, try not to work too hard, alright? You'll forget to live," she adds kindly.
Burning my spells into booze. 10 gallons ought to be enough, right? :D
Indrana |
Walking to the barrel of wine, Indrana gestures and with a few words a cup floats into her hand. Taking a drink of the converted water, Indrana finds it tastier than she thought it would be, "Nice, s decent flavor. Well done captain."
Maera |
"Now, this sounds more like it," she hollers, taking her place in the spotlight like the bard she is, and gives the people what they what. Why be loved or feared, when you can work towards both?
Perform: 1d20 + 11 ⇒ (17) + 11 = 28
GM Hills |
The night is full revelry. The fishman is used as chum and sharks are hooked, cleaned and cooked. Everyone is well fed and thirst is quenched.
Except a select few picked out by Malak, who has his fun early with the fishing and 'torture' and then goes back to being a serious guard, devout in his duty to protect the ship.
The following couple of days are easy sailing, having the pair of ships arrive in the waters of Senghor.
1d20 + 8 ⇒ (8) + 8 = 16
Maera knows that this port is very, very anti-slavery. The territorial waters surrounding Senghor are protected by a decent sized navy and piracy is very heavily fought against. However, if it's not in their waters, they do not care.
Fishguts comes up to the Captains and raises a brow, "We going in together or we playing it as two separate crews?"
Diabolito Stormbeard |
"Yeah...It looks like, if we're wanting to get into the slaving business, which I'd save for those that really cross us, best to save that for another time. But I agree that nothin' we do'll work in hidin' it."
The dwarf stretches and shakes out his armor and his hair, looking into the reflection of one of the barrels.
"Might want to make ourselves look a bit more presentable, though. I ain't great at it, but I'd be wond'rin' what sort of folks come in looking like a shark attack and tryin' to do business."
Maera |
"We don't have any slaves, and we haven't done any piracy in their waters or to any ship of theirs. We're not here to make trouble, just sell a ship and offload some passengers." She shrugs. "As Cassius says, a secret's no good if you can't keep it, and when they'll likely turn a blind eye to our dealin's where's the need?"
She grins at Diabolito's suggestion of making themselves a bit more presentable, giving a tug on her windblown hair. "Well, with a small bit of magic I can get the salt, sweat, and tar off of us... Not sure how well it'll do at untanglin' your beard, Whiskers," she gently teases. "Should we pray to Gozreh for aid in that?"
Aramis Steele |
"Guess that means we're goin' in t'gether," Aramis shrugs, pulling on her coat. "We ain't breakin' any of their rules. Not technically, anyways."
Indrana |
Brushing her fur down straight as decisions are made, "I agree, none of this happened in their waters so, if correct, they are unlikely to care, and the good treatment of the crew will go a ways towards a reputation for mercy upon surrender, a good way to keep losses down on all sides and make our job easier."
Amos Anders |
Amos stands on the bow of the ship and relishes the spray of sea and the smell of salt. This was so different from the blasted wastes he used to call home, and that was a good thing. Too many memories.
What does it take for a man to start again? Was this ship, these people, enough?
He hears the planning and conversation behind him, but doesn't join in. This was captain's business.
GM Hills |
Dock workers meet the crews of each ship and an inspector walks up to each, two different men. Sandara handles one, while the other comes up to the Fury and asks, "Five silver docking fee, more if you got goods to sale. Anything to report?" says a well-spoken Mwangi woman with her hair nearly shaven to the scalp.
Maera |
"We've some cargo in the hold, we'll be lookin' for a buyer." She says simply, not wanting to put those smuggling holds to the test yet. They're trying to be respectable - mostly, anyway. While she waits for the bureaucracy to finish, Maera makes a note to try and seek out someone that can work with sharkskin. There's plenty of skins from last night's revelry and she'd like a pair of gloves to aid in climbing the ropes.
GM Hills |
The dock worker nods to Amos and then looks back to Maera, "Certainly plenty around that would be willing to sell. If you just the man over," he waves towards one of his compatriots, "There, he can help you...for a very, very modest fee, of course."
Diplomacy check to see how modest
You are now in a port town with over 26000 people. If there is gear you seek or upgrades you want, now would be the time. In the two days of being at sea with the crew, a full half of them decided to stay on, including the 'former' prostitute. This gives you a crew, sans officers, of 30.
Indrana |
Stretching luxuriously at the fact that they have reached a port. Indrana desperately desires to get off of the ship for a while and enjoy herself, but she knows that she has other tasks to accomplish first. She begins getting together lists of what is needed, what they have for sale or trade, and what they want. Knowing the number of crew she has to supply for is a help and allows her to narrow down the bare essentials to use as a base.
Diabolito Stormbeard |
chirp chirp chirp
Diabolito remains quiet in these dealings, making sure his items are all accounted for. He's probably going looking for a new bit of armor that will protect a bit better but won't do too much horrible damage to his swimming.
Probably too expensive for something more than MW in an appropriate material to be worn by a druid. I know the plan will be to eventually upgrade to something that won't be absorbed by his wild shape. Depending on the amount of gold, I might look at something else too.
Maera |
"Oh, very modest, I'm sure," she quips, with a tilt of her head. Regardless, she approaches the man in question to see how much, eager to see business done, and for them to go ashore.
Diplomancy: 1d20 + 11 ⇒ (8) + 11 = 19
Sorry for being lax. No school due to snow leaves Mommy getting outnumbered during the day. :o Will be working updating loot. I don't think anyone would mind if you take the armor Cassius. You're melee, after all.
GM Hills |
Thanks to Maera and Cassius words, the sell of the ship and the cargo goes very easily and nets seven full points of plunder (six of which you have to use as you see fit, since the seventh pays the crew), as well as enough gold to pay for covorting this evening, and an inn for the entire officer group, if they so desire.
Maera |
"Enjoy yourselves tonight - we'll soon be back to the sea, and you'll be pinin' again for a prize," she informs the crew during payout. The release of their prisoners goes smoothly, and after ensuring that their ship will be guarded while away, Maera will go ashore to inquiries.
"I'm in need of an armorer, and a leather-worker - preferably one that can work with sharkskin," she'll ask someone who looks friendly enough, or at least sober. "Could you tell me where I could find such trades, please?"
Gather Info: 1d20 + 11 ⇒ (10) + 11 = 21
Gather Info: 1d20 + 11 ⇒ (6) + 11 = 17
Indrana |
Having finished what she needed to do in aiding the lists for resupply, Indrana finally heads off for shore leave. She steps off the ship and heads towards the taverns, she's wearing fairly revealing clothing, the dress screams "I'm on the prowl" and the collar and cuffs paired with it imply she's looking for something fairly crazy too. She enters the tavern where most of the crew went to start off her evening.
GM Hills |
1d4 ⇒ 1
The gloves will be ready by midday the next day
Indrana |
Seeing a plethora of suitors, Indrana starts observing each of them, deciding who she wants to enjoy tonight. She chooses the three most attractive men or women she can find high charisma for all intents and purposes, at least one man and one woman and has them join her at a booth. She pulls the most attractive woman onto her lap and buys drinks for all of them, as she begins talking about the ship they ran into. "So, there we were, attacking this raiding vessel, caught her completely off-guard. When the captain comes out to finally defend his ship he is in his breach-cloth only, barely grabbed his blades before he ran out the door of his cabin leaving his lover unsatisfied in the bed. I almost felt sorry for the old sod as spells, projectiles, and blades pile into him all at once leaving little to identify him by. I went into his cabin to take an inventory of his possessions when I found his lover still in the bed, nothing on but her birthday suit, so I claimed her attentions for myself for awhile and then convinced her to join us." She laughs at the ending of the story but then sobers up, "I'll give the captain of the ship this much, he was brave to face us as he was, my respect to him and may Besmara reward him for his courage."
Bluff (infamy check): 1d20 + 8 ⇒ (19) + 8 = 27
Wow, really nice roll.
She kisses the woman on her lap intimately before looking at her companions, "Well, I think that is enough boasting for one night loves, why don't we find someplace more private now. We'll let the fun really begin." Indrana gets up and leads her small group of companions to find a room somewhere and get the evenings festivities underway.
GM Hills |
Is it just me or does anyone else get the impression that Indrana is a catlike Isabela from Dragon Age?
Easily, the three suitors agree. Maybe it is her exotic charm, maybe it's the drink, maybe it is the boasting...maybe it's just the right place at the right time, but they all gladly go with her.
I'll update infamy when I get home to my books, I can't remember how many that adds right this second!
Indrana |
Lol, hadn't even thought of that. Was going for the whole rakshasa decadent corruption element.
Maera |
"That will be wonderful," she says, cheered that it can be completed so quickly. Perhaps it helps that she has slim hands. "I'll return for them on the morrow with appropriate payment. My thanks for your diligence." Pleased that she'll soon have a bit of extra grip to aid her when it comes to climbing the rigging, Maera proceeds to the next item on her list. "If you have any mithril chain shirts in my size, however, I would purchase one now. My leather armor looks a bit worn, don't you think?" she asks with a coy tilt of her head.
Diplomacy: 1d20 + 11 ⇒ (5) + 11 = 16
Amos Anders |
Amos and Bullet clop around town for much of the day. They both enjoy the bustle of cities and the company of common, hard working folk, and this city had plenty of that. He rides up and down the docks talking with whomever will talk and helping out if he spots a need.
Eventually he runs into his Captain going to an alchemical supply shop and falls in beside her. Care if I join you, Captain?
Aramis Steele |
Having spent most of her morning answering question after question about her musket (no, it didn't shoot fire; no, it didn't go there; yes, she knew how to use it an' she'd damn well be willing' at demonstrate on ye), Aramis is glad to be reunited with a familiar face. "Was kinda hopin' ye'd show up, lad. Talk is there's a fella might be able ta 'elp with large amounts o' gunpowder, an' ye'd know better 'n me just 'ow much we need." She claps Amos on the shoulder, beaming, before nodding to Bullet. "Yer friend looks 'happy ta be stretchin' 'is legs."
"Rawwwk! Stretchin' 'is legs! Stretchin' 'is legs!" Rotgut agrees.
Aramis Steele |
"Me, make trouble?" Aramis tries to joke, but the wicked grin on her face betrays the humor all too easily. She shrugs instead, shifting her musket to the ther shoulder. "Well, better safe 'n sorry. An' there's no knowin' when we'll have tha opportunity again."
Her grin fading to a worried expression, before shifting to a smile as she holds a hand out to stroke Bullet's nose. "He ain't skittish, is 'e?"
Cassius Rain |
Taking the time to bond with Diabolito should he welcome the company to go bar hopping, Cassius will spend a short amount of time to catch his breath, unwind and help with the sale of the goods. When having a spare moment to himself he will scour the town to find his new enchanted shirt.
Afterwards Cassius will take some time to help earn his keep on the ship, making any necessary repairs, he'll organize any layabouts interested crewmembers for arms training, and ensure that the ship has a cat or three to help with any vermin problem.
GM Hills |
The leatherworker at the shop looks to Maera and nods slowly. "Vanessa tends to work with metals, but she has some of the armor you seek, for sure. I'll take some measurements and make sure it's ready for you tomorrow. She only keeps a few sets in the store...they are worth quite a bit, after all. The gloves will be ready then, as well." With that all said, it's left to Maera to return with the finances the following day.
Diabolito Stormbeard |
Diabolito will journey with Cassius bar hopping but first he also seeks a place he can get some masterwork horn lamellar. Once he finds the appropriate place, he clears his throat and explains.
"I need something to replace this. Thinking some horn armor. Can't wear metal. I'm assumin' you can do somethin' appr'priate?"
Maera |
With a nod at their agreement, Maera departs to the tavern that her crew has seemed to commandeer for the evening. As she waits for food, she watches how Indrana is holding court in her own little corner of the room, and wonders privately how easily the other woman does it, being utterly at ease in her own skin. Maera regards her gloved hands, where she conceals the webbing between the fingers, like she conceals the webbing between her toes with sturdy boots. Art and artifice, she thinks of herself with some bitterness. Pretty lies.
"What's your name, darlin'?" Her noise wrinkles at the boozy breath as the man plops next to her, but she twists her mouth into a cool smile.
"Captain," and she waits for the man to stop chortling. She expected this sooner or later, she knows she doesn't look tough like Aramis does. "Oh, haven't you heard? I'm Captain Maera, the Meramid of Fury... and you know where mermaids come from, right?" Her smile turns vicious as she warms to her subject matter. "We're the women you cravens throw off ships because you think having a woman on board is bad luck. As we sink to the bottom our tied legs grow fins, our voices grow husky from learning to breathe salt water, and we drown imbeciles like you in revenge, luring them in with our pretty singing, our pretty faces, and our pretty bo -- ... Oh, was it something I said?"
Maera rolls her eyes at his swift departure, and nurses the cold tang of her drink.
Infamy Check, Bluff: 1d20 + 11 ⇒ (20) + 11 = 31
Aramis Steele |
Aramis plucks the apple out of the air, tossing it and catching it a couple of times before holding out out for Bullet, chuckling as the horse eats. "Guess 'im bein' deaf would 'elp, with you blastin' away over 'is 'ead." As Bullet finishes the apple, she strokes his nose, grinning across at Amos.
"Well, let's get on with the shoppin', then. When we've got what we need, I'd like ta see 'bout gettin' some new armour. Leather ain't gonna hold forever, eh?" With that she heads in the direction of the merchant with the supposed alchemical supplies.
GM Hills |
The armorer smiles at the dwarf and shakes his head. [b]"I, honestly, have only ever seen that style armor. I will see what I can do, but I suspect it will take a few days even a week or two to get the right supply. That said, I can probably ahve it ready for you in a week and a half or two..." a smile beaming on her face.