Yet Another ... Rise of the Runelords PBP

Game Master ziltmilt

Starting in the sleepy coastal town of Sandpoint, danger lurks.


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Oops .. Hakak, I forgot to add in your attacks on the last round. I"m so sorry ... let me update the most recent round and then I'll update again for Round #4.


So, in looking at Hakak's prior action, on the map I posted, there should have been 2 additional dead/dying enemies: a goblin and a goblin dog, to the N and NW of Hakak's token.


Hakak Bloody Axe wrote:

Hakak will take a 5' step back (1E) and do a full attack starting with the goblin that is currently S of him in the picture, after the 5' step it would be SW of him, with his axe and horns. If the axe kills him the horns will attack the goblin in front of Ned.

[dice=Axe attack]1d20+8
[dice=Axe damage]1d12+6
[dice=Horn attack]1d20+3
[dice=Crit conformation]1d20+3
[dice=Horn damage]1d8+3
Since the goblins go before us in the initiative could you tell us what they do before we act so we can adjust our maneuvers around that, otherwise we will keep getting posts like "I charge into the courtyard" just to find out oh wait they charged out at me and I'm now surrounded and I could have done a full attack and taken out 2 of them. It's just a suggestion to make the game flow a little easier.

Yeah, big DUH moment for me. This makes perfect sense. Let me go ahead and resolve the goblin actions for the first part of the round and then you guys can change your actions if you'd like for the rest of the round.

Sorry about that. I should have suggested this earlier.


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5
ziltmilt wrote:
So, in looking at Hakak's prior action, on the map I posted, there should have been 2 additional dead/dying enemies: a goblin and a goblin dog, to the N and NW of Hakak's token.

That's why Lleidr missed that goblin! It was already dead!


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5
ziltmilt wrote:
Hakak Bloody Axe wrote:


Since the goblins go before us in the initiative could you tell us what they do before we act so we can adjust our maneuvers around that, otherwise we will keep getting posts like "I charge into the courtyard" just to find out oh wait they charged out at me and I'm now surrounded and I could have done a full attack and taken out 2 of them. It's just a suggestion to make the game flow a little easier.
This makes perfect sense.

Agreed, great suggestion, Hakak!


[Evening, Thistletop, 7th Day After Goblin Raid, Round 3 – part 1, Thistletop]

The goblin in the courtyard fires again, then throws down his bow in anger at missing his target, big as a mountain. Another goblin ducks under the eagle (west of Hakak and under the eagle token, since it’s 5’ in the air), and stabs at the half-orc, cursing in dismay at the barbarian’s prowess. Another goblin rushes Hakak with his dogslicer, but this attack is also in vain. The goblin in the great hall spits and stabs at Nicholae, but the cleric bats away the attack using his shield with practiced ease.

A goblin dog leaps at Ned, but Hakak’s axe slams into the beast, who is dead before he drops to the ground (NOTE – I’m using your axe attack for your action as an AoO, so please do re-roll this). Another dog snarls and snaps at Hakak, but gets little more than a kick in the teeth.

The warchanter keeps us his dreadful chant, inspiring his fellows to a fierce valor. He also steps a bit closer to the east wall, keeping close to one of the great pillars, decorated with dozens of human hands. You see him draw a whip.

The goblin commando’s horsechopper bounces off Jubrayl’s armor, causing its wielder to curse and snarl again at this opponent. His red eyes gleam with an intense hatred.

Still chuckling, Bruthazmus withdraws a heavy longbow, fits an arrow and eyes the half-orc. “Of the lot, only this one would prove any sport at all.” The arrow slams into Hakak’s chainmail (10 hp dmg). “Hmm, that would have killed most men.”

“Fools. Fools and thieves.” To Ned’s surprise, the eastern passage is suddenly blocked by Ripnugget’s huge gecko. From atop his reptilian mount, the chieftan's sword crashes down upon the ranger (5 hp dmg).

Thistletop


Ranger (guide) 8| AC 18(22) | HP 86/86

"Ah, there you are. I thought I was going to have to go chasing after you."
Ned will swing at the Gecko. Lets see if Ripnugget can make a ride roll.
greatsword: 1d20 + 6 - 1 ⇒ (17) + 6 - 1 = 22
damage: 2d6 + 4 + 2 ⇒ (3, 5) + 4 + 2 = 14


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5

Round 4
hp: 25 of 25
4 of 4 1st lvl spells
Bless, 28 rounds, +1 to hit and save vs fear

Well, with no target to miss with the FoE, Lleidr will instead, finally, put up his bow to free up a hand and begin casting Sleep. The goblins and dogs will get to move before he completes the spell, but hopefully they'll still be clustered up enough.

Sleep: CT: 1 round; Components: V, S, M (sand), Range: 110', AoE: 10' radius burst, 1 or more creatures up to 4 HD, lowest HD first; duration: 1 minute; Save: Will negates, DC: 16 (10+1+3+2)

Grand Lodge

Male Half-Orc Barbarian/3 HP 20/37

Well that's a horse of a different color, lets try this post again.
Hakak looks at the monstrosity that fired an arrow at him and says "Oh, you think your so tuff attacking from all the way over there. Why don't you put your muscles where your mouth is and come on over here and face me head on. Here I'll even make room for you." At that he will do a full attack on the goblin south of him.
Axe attack: 1d20 + 8 ⇒ (6) + 8 = 14
Axe damage: 1d12 + 6 ⇒ (1) + 6 = 7
If he still lives Hakak will use his horns on him, if not he will horn the goblin dog to the south east.
Horn attack: 1d20 + 3 ⇒ (1) + 3 = 4
Or I'll swing my head around like a crazed half-orc beast.


Jubrayl: Nicholae, can you kill the goblin in front of you? I'll try to finish the big goblin.


Looks like Nich already submitted an action ... as soon as I get something from Selia, I'll update.


I'll step up behind Hakak for a healing spell, and have my eagle attack the goblin underneath. I'll stay behind Hakak.


[Evening, Thistletop, 7th Day After Goblin Raid, Round 3 – part 2/Round 4 – part 1, Thistletop]

Selia slips up behind Hakak and administers divine healing (7 hp healed). The eagle does a full attack on the goblin below, and rips the fierce little fellow into pieces. He cries in anguish and surprise, and falls down dead.

Jubrayl’s axe bites deep and fells his opponent. The goblin’s comrade grimaces, and Jubrayl steps into the great hall.

Nicholae steps in closer to Lleidr and Selia, totally focused on his liturgical magic. Lleidr begins a chant as well.

Hakak fells another goblin, shouting a challenge at the fierce bugbear called Bruthazmus.

Ned wheels about and beheads the great lizard. Its body convulses with great spasms, throwing off its rider.

[Round 4]
Overcome in fury, the goblin in the courtyard runs towards Hakak, hitting him with his evil looking dog-slicer (2 hp dmg). The goblin in the great hall stabs Jubrayl again (3 hp dmg).

The warchanter sneaks across the hall, and her whip snakes out towards Jubrayl. It snaps and cracks, but the paladin isn’t touched by it.

One of the goblin dogs snaps at the eagle (3 hp dmg). The other surges forward, towards Ned but only succeeds in mashing its muzzle up against the ranger’s armor. The air is fouled by their rank stench.

With the grace of a warrior born, Ripnugget leaps from the dead mount’s saddle and plants his feet firmly on the ground. “My compliments, longshanks. But you should have been more worried about me, not my steed.” With the sudden crash of steel, his sword batters away Ned’s parry and gives the ranger a solid nick (9 hp dmg).

With an engraged roar, Bruthazmus tears towards Hakak. A goblin scurries across the courtyard with the same goal, but the bugbear swings a terrible looking flail. “Outta my way!” The weapon turns the goblin into a corpse, and the bugbear’s boots squish the body into the dust.

Thistletop


wow .. interesting turn, guys. can't wait to see how this one turns out!


Init +2|AC15(17)/Touch10/Flatfoot15|CMD 12||HP 13[13]| Fort:+4 ;Ref:+0 ;Wil:+5|Percept +9/Sense Motive +9. Longsword +10 1d8+4 CMB +6 Channel (4d6) l 0/[3] Male Half Varisian Human Cleric of Iomadae/1 (Favoured Class)

Nicholae completes his summoning, again summoning yapping, barking celestial dogs.

1d3 ⇒ 3

He conjures one to stand behind the bugbear facing Hakak, and it attacks from the creatures rear, trying to hamstring the bugbear, his mouth glowing with holy light as it attempts to smite his foe.

#1
1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18
1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4

The goblin warchanter is within 30 feet, which allows a dog to appear before him, attempting to distract and smite his foe

#2 In Front of warchanter
1d20 + 2 ⇒ (4) + 2 = 6
1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5

The last appears behind the goblin dog attacking near Ned, also trying to bite it from behind and making a terrible racket while he does so.

#3 Behind goblin Dog flanking with Ned, not smiting.
1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13
1d4 + 1 ⇒ (2) + 1 = 3

Nicholae steps up and attacks the Goblin next to the paladin, hopefully freeing up his friend to go after the warchanter.

Sword 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Damage 1d8 + 2 ⇒ (4) + 2 = 6


Init +2|AC15(17)/Touch10/Flatfoot15|CMD 12||HP 13[13]| Fort:+4 ;Ref:+0 ;Wil:+5|Percept +9/Sense Motive +9. Longsword +10 1d8+4 CMB +6 Channel (4d6) l 0/[3] Male Half Varisian Human Cleric of Iomadae/1 (Favoured Class)

Dont forget your Bless bonus all. I didnt apply to the dogs


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5
ziltmilt wrote:

[Evening, Thistletop, 7th Day After Goblin Raid, Round 3 – part 2/Round 4 – part 1, Thistletop]

[Round 4]

If I'm not mistaken, the round count is off? I got Lleidr starting to cast in the latter part of round 4.


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5

Lleidr will continue chanting, but as the combat progresses, he's less sure he wants the spell to take effect. The eagle will most likely tear apart the dog that bit it. Selia might be able to take out the goblin that ran up and hit Hakak. The other goblin dog is flanked and maybe already dead from Nich's attacks above. If there aren't a couple of monsters left to suck up the effects, Lleidr will let the Sleep spell fizzle rather than risk affecting the summoned dogs or the eagle by accident. If there are still a couple running round, though, Lleidr will finish and focus the AoE on the NW corner of the square Hakak's in.

Round 5
hp: 25 of 25
3 of 4 1st lvl spells
Bless, 27 rounds, +1 to hit and save vs fear

Whether he finishes or fizzles the Sleep spell, this round Lleidr will make sure the FoE is gripped tightly, enhance it with Arcane Strike (swift action), say, "Ned, moving by low and on your left" (free action), and move (1 square SE [currently occupied by Ned] and 2 squares E [through the one occupied by Ripnugget]), using Acrobatics, hopefully to avoid AoO's.

Acrobatics: 1d20 + 13 ⇒ (10) + 13 = 23 to move out of threatened square, DC=opponent's CMD
Acrobatics: 1d20 + 13 ⇒ (11) + 13 = 24 to move through Ripnugget's square, DC=opponent's CMD+5

He will roll up behind Ripnugget and stab him in the back.

FoE: 1d20 + 7 + 1 + 2 ⇒ (18) + 7 + 1 + 2 = 28
damage: 1d3 + 1 ⇒ (2) + 1 = 3 plus Sneak Attack damage: 1d6 ⇒ 6


Init +2|AC15(17)/Touch10/Flatfoot15|CMD 12||HP 13[13]| Fort:+4 ;Ref:+0 ;Wil:+5|Percept +9/Sense Motive +9. Longsword +10 1d8+4 CMB +6 Channel (4d6) l 0/[3] Male Half Varisian Human Cleric of Iomadae/1 (Favoured Class)

WAY TO GO!!! Well done

Are... we... 'winning' this fight or is there more gobbos than what I can see? Hakak Dont forget to add +2 this round for flanking bonus if attacking the bug bear

Grand Lodge

Male Half-Orc Barbarian/3 HP 20/37

Oh, I am all over that one.
Hakak will do a full attack on the bugbear.
Axe attack: 1d20 + 8 + 2 + 1 ⇒ (3) + 8 + 2 + 1 = 14
Axe damage: 1d12 + 6 ⇒ (3) + 6 = 9
Horn attack: 1d20 + 3 + 2 + 1 ⇒ (9) + 3 + 2 + 1 = 15
Horn damage: 1d8 + 3 ⇒ (8) + 3 = 11


Ranger (guide) 8| AC 18(22) | HP 86/86

Ned will flash Ripnugget a friendly grin, "Oh, I have every intention of giving you my complete attention lad. I just didn't want you to be scurrying off again before we finish our conversation!"

greatsword: 1d20 + 6 - 1 + 1 + 2 ⇒ (11) + 6 - 1 + 1 + 2 = 19 (power attack, Bless, flank)
damage: 2d6 + 4 + 2 ⇒ (6, 5) + 4 + 2 = 17


Init +2|AC15(17)/Touch10/Flatfoot15|CMD 12||HP 13[13]| Fort:+4 ;Ref:+0 ;Wil:+5|Percept +9/Sense Motive +9. Longsword +10 1d8+4 CMB +6 Channel (4d6) l 0/[3] Male Half Varisian Human Cleric of Iomadae/1 (Favoured Class)

Yep... thats end game, Ouch!


I'm going to heal Ned and then, for the last round of my eagle, it'll attack the big bugbear.


I'm not feeling great this evening, guys ... give me another day to get an update.


Init +2|AC15(17)/Touch10/Flatfoot15|CMD 12||HP 13[13]| Fort:+4 ;Ref:+0 ;Wil:+5|Percept +9/Sense Motive +9. Longsword +10 1d8+4 CMB +6 Channel (4d6) l 0/[3] Male Half Varisian Human Cleric of Iomadae/1 (Favoured Class)

sure - get well soon.


Ranger (guide) 8| AC 18(22) | HP 86/86

Can we all take another turn while we're waiting? I'm sure the goblins won't mind :-) get better soon!


Lleidr wrote:


If I'm not mistaken, the round count is off? I got Lleidr starting to cast in the latter part of round 4.

I'm showing you and Nich started casting in Round 3


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5
ziltmilt wrote:
Lleidr wrote:


If I'm not mistaken, the round count is off? I got Lleidr starting to cast in the latter part of round 4.

I'm showing you and Nich started casting in Round 3

As long as we're all together, I don't see how it matters, just my OCD, but I had Lleidr at R1: running out to bridge, R2: move back in and shoot arrow, R3: stab and acrobatic move up behind Hakak, R4: cast Sleep, and R5: more Acrobatics and backstab. But, again, with the only spell effects lasting minutes, it doesn't matter to me :)


[Evening, Thistletop, 7th Day After Goblin Raid, Round 4 – part 2/Round 5 – part 1, Thistletop]

Selia reaches over and slides a hand over Ned’s arm while uttering a prayer (5 hp healing). The wounded eagle squawks angrily, its wings flapping at the bugbear, but to no visible effect.

Jubrayl slays the goblin at the hall’s entrance, then moves over to engage the whip-wielding warchanter.

Celestial dogs appear, with one of them gashing deep into the flank of one of the goblin dogs. Both Bruthazmus and the warchanter appear unaffected. (NOTE, Nich, since the smaller goblin is already dead, and since you’ve got the movement, I’m assuming you’d tackle the warchanter instead, via a Charge action). At the same time, Nich smashes into the warchanter.

Abandoning his arcane magic, Lleidr slides by Ned and dances across Stickfoot’s headless body, which is pushed up against the wall. One of the goblin dogs as well as Ripnugget attempt to lash out at the halfling, but Lleidr is too fast for either of them. Upon landing, he deals the goblin chief a grievous blow.

Hakak dishes out a furious assault upon Bruthazmus, but the bugbear’s prowess in battle isn’t so easily overcome.

Ned’s sword smashes into Ripnugget, leaving the goblin chief gravely wounded.

Selia’s eagle vanishes in a wispy haze.

[Round 5]

A goblin moves up behind Ned and Hakak, and stabs at the half-orc again (4 hp dmg).

The warchanter throws down his whip, draws a crude looking dogslicer, and hits the dog for 2 hp dmg.

The goblin dogs turn on the celestial hounds, with the dog behind Bruthazmus taking 9 hp dmg.

Ripnugget tries to push past Lleidr, but is unable to break through (NOTE – he tried to overrun, but didn’t beat the target CMD. Lleidr & Ned each get an AoO, if you wish to take it).

Cutting loose with all his strength, Bruthazmus’ massive flail whooshes the air as it falls upon the half-orc (NOTE – I rolled & confirmed a crit, 30 hp dmg, I’m showing you down to 7 hp).

Thistletop


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5
ziltmilt wrote:
Ripnugget tries to push past Lleidr, but is unable to break through (NOTE – he tried to overrun, but didn’t beat the target CMD. Lleidr & Ned each get an AoO, if you wish to take it).

Ha! I love the idea of little Lleidr with his 8 STR resisting an overrun!

FoE AoO: 1d20 + 7 + 1 + 2 ⇒ (5) + 7 + 1 + 2 = 15
damage: 1d3 + 1 ⇒ (3) + 1 = 4 and Sneak Attack damage: 1d6 ⇒ 4


Well, Ripnugget's a fierce foe, but in the end, he's a little fellow.

Grand Lodge

Male Half-Orc Barbarian/3 HP 20/37

According to my count I'm down to 1hp, but if you want me at 7 I can live with that.
Hakak will do a full attack, hopefully not for the last time, against Nruthazmus.
Axe attack: 1d20 + 8 + 2 + 1 ⇒ (13) + 8 + 2 + 1 = 24
Axe damage: 1d12 + 6 ⇒ (11) + 6 = 17
Horn attack: 1d20 + 3 + 2 + 1 ⇒ (7) + 3 + 2 + 1 = 13
Horn damage: 1d8 + 3 ⇒ (2) + 3 = 5


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5

Round 5

If Riptorn is still up after Ned and Lleidr's AoO's, Lleidr will enhance the FoE with Arcane Strike again (swift action) and stab at the goblin chief.

Foe: 1d20 + 7 + 1 + 2 ⇒ (15) + 7 + 1 + 2 = 25
damage: 1d3 + 1 ⇒ (1) + 1 = 2 plus Sneak Attack damage: 1d6 ⇒ 4

If Riptaylor went down from the AoO's, Lleidr will move (1 square W) and stab the goblin dog to the SW. Same roll as above except no flank (-2) and no Sneak Attack damage.


Ranger (guide) 8| AC 18(22) | HP 86/86

aoo? don't mind if i do.
greatsword: 1d20 + 6 - 1 + 2 + 1 ⇒ (3) + 6 - 1 + 2 + 1 = 11 (power attack, bless,flank)
damage: 2d6 + 4 + 2 ⇒ (5, 1) + 4 + 2 = 12

is Ripnugget dead?


Init +2|AC15(17)/Touch10/Flatfoot15|CMD 12||HP 13[13]| Fort:+4 ;Ref:+0 ;Wil:+5|Percept +9/Sense Motive +9. Longsword +10 1d8+4 CMB +6 Channel (4d6) l 0/[3] Male Half Varisian Human Cleric of Iomadae/1 (Favoured Class)

Nicholae risks an AoO by moving two squares forward, setting up a flank for himself and Jubyral while the dog continues to distract the warchanter.

Nicholae
Attack 1d20 + 5 + 1 + 2 ⇒ (11) + 5 + 1 + 2 = 19
Damage 1d8 + 2 ⇒ (7) + 2 = 9

Dog on Warchanter
Attack 1d20 + 2 ⇒ (19) + 2 = 21
Damage 1d4 + 1 ⇒ (4) + 1 = 5

Dog behind Bugbear
Attack 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
Damage 1d4 + 1 ⇒ (2) + 1 = 3

Dog on Goblin dog, flanking, still not smiting.
Attack 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
Damage 1d4 ⇒ 4


Unfortunately, none of the AoOs hit Ripnugget. I need to get Selia and Jub's actions and then i'll post an update.


Ranger (guide) 8| AC 18(22) | HP 86/86

I figured he'd still be up but i wanted to make sure before i posted an action, Although I'm surprised Lleidr missed with a 25?

"Hold on lad, I thought I'd told you not to go anywhere?"
greatsword: 1d20 + 6 - 1 + 2 + 1 ⇒ (9) + 6 - 1 + 2 + 1 = 17
damage: 2d6 + 4 + 2 ⇒ (2, 4) + 4 + 2 = 12

Grand Lodge

Male Half-Orc Barbarian/3 HP 20/37

Actually the 25 was his regular attack, his AoO was only 15.


Ranger (guide) 8| AC 18(22) | HP 86/86

Ahh, missed that. thanks


Jubrayl is going to move south and attack the goblin behind Hakak (my kid isn't very good w/ strategy)


Selia is going to delay after Jubrayl and try to move over to heal Hakak.


[Evening, Thistletop, 7th Day After Goblin Raid, Round 5 – part 2/Round 6 – part 1, Thistletop]

Jubrayl charges towards the southern hall and slays the goblin behind Ned and Hakak. The warchanter lunges as the paladin turns, but only succeeds in snapping his dogslicer’s blade on his enemy’s armor.

With a hurried chant, Selia summons a divine healing grace once again, healing Hakak for 10 hp.

With the warchanter distracted by Jubrayl’s retreat, Nich slides up against the western all and cuts the warchanter down. While Bruthazmus appears unfazed by the celestial dogs, one of the goblin hounds is overcome.

Lleidr delivers a grevious wound upon the goblin chief, but he still stands!

With renewed vigor, Hakak launches a terrific assault upon Bruthazmus and scores several blows against his enemy.

However, Ned’s quarry proves elusive, and his sword does little more than ring off the goblin chief’s breastplate.

[Round 6]
At this point, Ripnugget is little more than a whirling, frothing fury, nearly unintelligible. “Kill you! I’ll kill all of you!” He lashes out at Lleidr (6 hp dmg).

The goblin dog leaps towards Selia, snapping and growling, but she fends the beast off with pointed jabs of her spear.

“Your bark is worse than your bite, lad.” Bruthazmus grins at the half-orc as he launches his dreadful flail into another powerful swing (13 hp dmg, yikes, down to 4 hp, I think!).

Thistletop


Ranger (guide) 8| AC 18(22) | HP 86/86

greatsword: 1d20 + 6 + 1 + 2 - 1 ⇒ (3) + 6 + 1 + 2 - 1 = 11

"Hold still damit!


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5

Round 6

hp: 19 of 25
3 of 4 1st lvl spells
Bless, +1 to hit and save vs fear

Lleidr will fight to hold his innerds in and gasp, "It's over between us, Ripnugget! No one makes me bleed my own blood! Nobody!" He'll enhance the FoE with Arcane Strike (swift action) and attempt to finish off this damn goblin.

FoE: 1d20 + 7 + 2 + 1 ⇒ (20) + 7 + 2 + 1 = 30
damage: 1d3 + 1 ⇒ (3) + 1 = 4 and Sneak Attack damage: 1d6 ⇒ 4


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5

Crit confirmation: 1d20 + 7 + 2 + 1 ⇒ (1) + 7 + 2 + 1 = 11
Bonus crit damage: 1d3 + 1 ⇒ (3) + 1 = 4


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5

Ha! Well, that's the range of the die...dammit.


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5

If the damage Lleidr did manage to inflict drops the goblin, Lleidr will move (1 square W) to get line of sight on the bugbear and, in his best James-Bond-just-took-out-a-bad-guy tone of voice, say to Ned, "More like R.I.P.nugget."


Init +2|AC15(17)/Touch10/Flatfoot15|CMD 12||HP 13[13]| Fort:+4 ;Ref:+0 ;Wil:+5|Percept +9/Sense Motive +9. Longsword +10 1d8+4 CMB +6 Channel (4d6) l 0/[3] Male Half Varisian Human Cleric of Iomadae/1 (Favoured Class)

In their last round of time on this plane of existance the dogs go to work.

The one behind the bugbear attacks again.

1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Finally getting the bite on I think...

The one to the side of the bugbear also attacks, smiting finally.

1d20 + 2 ⇒ (12) + 2 = 14
1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5

The one near Nicholae runs down and into the gap between Selia and Ned to attack the goblin dog remaining.

1d20 + 2 ⇒ (12) + 2 = 14
1d4 + 1 ⇒ (3) + 1 = 4

Nicholae double moves to stand next to Jubrayl.


hmm, we're waiting on Hakak & Selia.


8th lvl Halfling (Rogue 6/Sorcerer 2); 22, 2'10", 32#; Str 8, Dex 20, Con 13, Int 8, Wis 9, Cha 16; AC: 21 (touch 17, ff n/a); hp 64; Initiative +5

I can't take it anymore: 2000th post!...ok, the anal retentive/OCD side of me can relax...

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