Xyro's Legacy of Fire PbP

Game Master xyrophobic


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Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

"Hmm. Welcome, Akheen." While Numair's welcome seems genuine, it nonetheless lacks any bit of warmth. "Well, we have work to do. Shall we continue on?"


Male Human Ranger 3

Ahkeen keeps a distance behind Remos and Mikal and covers them with his bow.


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

Reeking of dust, this ransacked room appears to have been some sort of scriptorium. Slate-topped tables and cedar-wood stools lie overturned and broken amid the cracked remains of scroll cases and rolls. Three wings lead to the east. In them, decrepit scroll racks of dry-rotted cedar lean haphazardly against the walls, their contents dumped out. Flecks of papyrus carpet the floor, a library of ancient lore laid to waste.
A massive basalt plaque, looming like a portal into another room, dominates the southern wall of the chamber, surrounded by images of the god-king Nethys on the deck of a river barque. All over the plaque are odd inscriptions.

Map


Male Halfling Cleric of Irori 3

Faysal's curiosity overcomes his good judgment, and he hurries to the plaque.
"Wow, what do these runes say?"

Know(History)1d20 + 7 ⇒ (9) + 7 = 16
Linguistics 1d20 + 7 ⇒ (9) + 7 = 16
Persception 1d20 + 7 ⇒ (16) + 7 = 23


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Faysal Ibn Ahmad Ibn Aziz wrote:

Faysal's curiosity overcomes his good judgment, and he hurries to the plaque.

"Wow, what do these runes say?"

Know(History)1d20+7
Linguistics 1d20+7
Persception 1d20+7

ender:
the words are in the human dialect of Osiriani. You are not fluent in it but can tell it speaks of the positive and destructive power of magic

Male Human Rogue 2

'Let's have a look-see, check for valuables.'

Perception 1d20 + 7 ⇒ (4) + 7 = 11


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Makin ibn Fahd wrote:

'Let's have a look-see, check for valuables.'

Perception 1d20+7

makin:
you also notice the door is inscribed in Osiriani. It tells of the positive and destructive power of magic. The room is empty but the huge plaque hides a passage way to another room. How to open it is another question altogether

Male Human Rogue 2

Makin tries to unlock the secret door behind the plaque.

1d20 + 9 ⇒ (9) + 9 = 18 with Disable Device


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Makin ibn Fahd wrote:

Makin tries to unlock the secret door behind the plaque.

1d20+9 with Disable Device

The portal has no discernible mechanism to open it


Male Halfling Cleric of Irori 3

"Hmm, Numair, can you take a look at this thing? I think it may be more up your alley."


Male Human Rogue 2

'It's not up mine anyway,' Makin grumbles, putting away his tools.


Male Human Ranger 3

Still keeping an eye on the hallway to cover our backs.

"Did you find anything?"


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

Numair pulls himself away from examing the scraps of paper about the room, disgust on his face obvious at the destruction of so much knowledge (perception on that part of the room 1d20 + 4 ⇒ (16) + 4 = 20). "Such a waste," he exclaims. "Now, what have we here with this portal?" he says, using detect magic and trying to read the inscriptions. He goes over every inch, trying to learn what he can.

knowledge arcana 1d20 + 11 ⇒ (7) + 11 = 18
knowledge history 1d20 + 10 ⇒ (8) + 10 = 18
linguistics 1d20 + 9 ⇒ (11) + 9 = 20
spellcraft 1d20 + 11 ⇒ (18) + 11 = 29


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Numair Alazario wrote:

Numair pulls himself away from examing the scraps of paper about the room, disgust on his face obvious at the destruction of so much knowledge (perception on that part of the room 1d20+4). "Such a waste," he exclaims. "Now, what have we here with this portal?" he says, using detect magic and trying to read the inscriptions. He goes over every inch, trying to learn what he can.

knowledge arcana 1d20+11
knowledge history 1d20+10
linguistics 1d20+9
spellcraft 1d20+11

numair:
You feel like magic will open this door, maybe target the portal with something or could it be something more complicated?

"Why read door? Just break it!" Remos gets tense.


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

"I think that perhaps magic itself might open the door." Suddenly, his eyes grow bright as he seems to possibly remember something...

DM

Spoiler:
Do I still have the chime of opening we found? We did find one, right? My memory is terrible, and it's not on my sheet. So either I forgot to write it, we never found it and I'm remembering something else, or we sold it. Don't remember selling it, though...


Male Halfling Cleric of Irori 3

*does thread search*... Yup, you have one!!! :)


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Numair Alazario wrote:

"I think that perhaps magic itself might open the door." Suddenly, his eyes grow bright as he seems to possibly remember something...

DM ** spoiler omitted **

[ooc]yes you have one. Faysal were you reading the spoilers or just thinking alike?


Male Halfling Cleric of Irori 3

Sorry, being naughty, realized I over stepped on that one :(


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

Numair reaches into his belt pouch and retrieves the chime discovered back in the old monastery. He points it towards the door, and taps it lightly to ring it. "Hopefully, this will do the trick!"


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

The door now being targeted by magic slides up and opens a way to a raw stone cavern with clouded with a grey mist.


Male Human Rogue 2

'Well played Numair!' Makin says, then shouts out 'Remos, Akheen, we need a well-muscled front line.'


Male Halfling Cleric of Irori 3

Faysal peers down the newly opened hallway, waiting for the big guys, sling at the ready

Perception 1d20 + 7 ⇒ (15) + 7 = 22


Male Human Ranger 3

Ahkeen follows Remos down the hall.


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

A winding corridor stretches ahead, clouded with phosphorescent gray mist. Statues stand rigidly along the meandering hallway, each clad in the trappings of a powerful mage or priest. Thick tendrils of pearlescent vapor hiss forth from their open mouths, weaving through the air like translucent alien vines before reluctantly dispersing. A susurrus of whispers can faintly be heard from the statues, the sounds of forgotten tongues trapped in time.

Makin:
The unintelligible whispers from the statue nearest you clearly says "Who are you?" to you in Osiriani and then continues on in other unkown languages.

Numair:
The unintelligible whispers from the statue nearest you clearly says "Where is your power?" to you in Draconic and then continues on in other unkown languages.

Map


Male Human Rogue 2

'How eerie? Can anyone else hear them make sense every now and then? There some Osiriani sentence in the babble.'

Suspicious Makin searches the hall as they continue.

1d20 + 7 ⇒ (13) + 7 = 20 +8 vs. traps


Remos waves his arm in front of him, trying to disperse the mist in front of his eyes. "Why statues breathe?"


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

"Yes, I understand some. They spoke 'Where is your power?' to me in the Draconic tongue. I'm not quite certain I understand, though. And I don't know if this is a magical effect, or something more ... supernatural." Numair begins scanning the area with detect magic as he goes along.


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Numair Alazario wrote:
"Yes, I understand some. They spoke 'Where is your power?' to me in the Draconic tongue. I'm not quite certain I understand, though. And I don't know if this is a magical effect, or something more ... supernatural." Numair begins scanning the area with detect magic as he goes along.

Numair:
The whole shrine is rife with magic traces. You are unable to single out any specific auras in this chamber though magic is everywhere

Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

Makin:
You start to see strange bat-like creatures with beaks and sharp talons flit from shadow to shadow. Most of the creatures look to have malice on their minds but not all.the fog has put you under the effects of a confusion spell, the others saved (boo). This round you babble incoherently. Feel free to play the part say something really odd.


Male Human Rogue 2

'The moles! Look! Their turning into bats! But their ears stopped at rabbit! A feast! A feast for us beggars!' Makin suddenly announces then laughes uproariuosly at what he beleives to be the height of humor.


Male Halfling Cleric of Irori 3

Thees guy, I luf thees guy!!!

Faysal looks puzzled as Makin spouts incoherent nonsense. "Be careful all, something odd is afoot!"


Male Human Rogue 2

'On my foot! Ahhhh!'


Male Human Ranger 3

Ahkeen stays with Remos and urges him along. "Lets get through here quickly."
1d20 + 7 ⇒ (8) + 7 = 15 perception


"His head not right." Remos advances through the winding corridor.


Male Halfling Cleric of Irori 3

Faysal grabs Makin's hand and guides him behind the others.
"Come lad, let's get out of here quickly."

Since characters know when they save v spells, can I spellcraft it to see what it was? SC 1d20 + 7 ⇒ (16) + 7 = 23. Don't think I can counter it at all, just feel better knowing what the problem is :)


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

I cannot find where it says that you know you failed a save, but either way spellcraft does not help you this time.

makin:
This round you stab yourself with whatever you have in your hand 1d8 + 2 ⇒ (3) + 2 = 5, the visions of the bat creatures continues but as they land they turn into rabbits and hop toward you.

Numair:
The voices speak to you again saying, "What is his task?"

Ahead of you a vast cavern looms, its outlines obscured by eerie vapors. Foul with the scent of ancient decay, these noisome mists crawl unnaturally along the chamber’s irregular floor. Unnerving outlines rise among the strange miasma, then fade back into nothingness as quickly as they appeared. An ancient barge dominates the chamber, hanging unsupported in the air. Little more than a skeleton of scorched spars and torn planks, portions of the ancient vessel flicker and fade, almost as unstable as the shifting vapors around it.


Male Human Rogue 2

'Bat-Rabbits! Ony my foot! Thanks for the warning!'

Makin draws his rapier and jabs it into his foot, then yelps in apain and exclaims 'It bit me!'


Male Halfling Cleric of Irori 3
DM Xyro wrote:

I cannot find where it says that you know you failed a save, but either way spellcraft does not help you this time.

Spoiler:
Succeeding on a Saving Throw: A creature that successfully saves against a spell that has no obvious physical effects feels a hostile force or a tingle, but cannot deduce the exact nature of the attack. Likewise, if a creature's saving throw succeeds against a targeted spell, you sense that the spell has failed. You do not sense when creatures succeed on saves against effect and area spells.

Which is to say Faysal would know SOMETHING had happened, and given other factors, ie Makin acting like a loon, talking statues, etc, him falling back on his training in magic seems like an obvious recourse. There is no "you don't know that a spell was cast" caveat- if Faysal was a target, he would know.

Faysal attempts to disarm Makin, for his own good!!!

"Makin!! Give me that!!!"

CMB 1d20 + 1 ⇒ (17) + 1 = 18


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Faysal Ibn Ahmad Ibn Aziz wrote:
DM Xyro wrote:

I cannot find where it says that you know you failed a save, but either way spellcraft does not help you this time.

** spoiler omitted **

Spoiler:
that would be save vs spell and this is not a spell

Faysal snatches Makin's Rapier from him as he looks at his foot in pain.


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

"And now I hear voices asking 'What is his task". I wonder what this ... what now?!" Numair exclaims as Makin begins acting nuts. He looks the rogue up and down, trying to see if this is some sort of magical effect.

spellcraft 1d20 + 11 ⇒ (19) + 11 = 30
knowledge arcana 1d20 + 11 ⇒ (13) + 11 = 24


Enthralled by the floating object, Remos approaches the ancient barge, touching it, if possible, and looking for anything to discern its nature. "Why it do that?"

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Numair Alazario wrote:

"And now I hear voices asking 'What is his task". I wonder what this ... what now?!" Numair exclaims as Makin begins acting nuts. He looks the rogue up and down, trying to see if this is some sort of magical effect.

spellcraft 1d20+11
knowledge arcana 1d20+11

Numair:
It appears he is under a confusion effect but there is no magic aura

Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

makin:
there is no effect this round and you can act normally, thought the hallucinations continue. You can also combat the effects of the confusion and act normally each round that you make a DC15 level check.

A man peers around the corner and asks, "Who are you, Why are you here?"

map


Male Human Rogue 2

Xyro:
Level check for next round, 1d20 + 3 ⇒ (3) + 3 = 6

Makin tries to keep his head straight as the strange morphing creatures galavant around his feet, he struggles to keep his eyes forward and mouth shut, letting the otheres, who seem unthreatened by the wee beasts do the talking.


Male Halfling Cleric of Irori 3

Faysal steps away from Makin, towards the man. He drops Makin's sword where he can easily recover it, and advances with empty hands out stretched in a sign of peace.
"Greetings!! We come at the behest of one who would free this area from the gnollish oppression. My name is Faysal, and these are my boon companions. Pray ye, what be thy name?"

Cha check 1d20 + 1 ⇒ (15) + 1 = 16

Hope this works!!


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

The man looks nervous and responds, "My name is Haidar, there are no Gnolls here please leave now."

makin:
You are unaffected this round also.


Male Human Rogue 2

GM:
1d20 + 3 ⇒ (9) + 3 = 12

Makin's head bgins to clear as he looks at the stranger theey have encountered, this Haidar.

'We mean no harm, Haidar, we were simply seeking to investigate the shrine.'

Diplomacy to Aid Faysal. 1d20 + 7 ⇒ (2) + 7 = 9


"I am Remos! Why you here?"

Diplomacy: 1d20 - 2 ⇒ (14) - 2 = 12


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

"Yes, we are well aware there are no gnolls here. Not now. But this shrine is holy to Nethys, and I seek to reclaim it in his name. What are you doing here?"

Does he bear any holy symbols or signs of Nethys? Or does he have of the trappings of a sorcerer or wizard?

perception 1d20 + 4 ⇒ (11) + 4 = 15

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