Xynen's Hell's Rebels (Inactive)

Game Master Xynen

Treasure Sheet

Hell's Rebels Map

Map of Kintargo

Rebellion Sheet


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Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Brask turns on the man who swung up behind him, a snarl half-formed on his lips as he swings his blade without even bothering to pull it up from the stones first. A glittering arc of sparks spray into the crowd around them as the Fire in his heart takes over.

Spending one round of bloodrage and destined strike (Both Free actions). If it's okay, I'll always be power-attacking unless I say otherwise.

Brask doesn't scream mindlessly as he enters into his rage, instead, his focus hones to a razor edge, and a fire lights up in his eyes. For a moment, it seems that Brask becomes magnified, larger, even though his size hadn't changed. The poor man who struck him has angered something far worse than he had imagined.

Raging Blow: 1d20 + 6 ⇒ (18) + 6 = 24
Crit Confirm: 1d20 + 6 ⇒ (8) + 6 = 14
Whoo! Crit Threat! I hope it's a hit!

Damage: 2d4 + 10 ⇒ (3, 1) + 10 = 14
Crit Damage: 2d4 + 10 ⇒ (3, 2) + 10 = 15

Blood sprays into the air as Brask retaliates.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Round: 2, Initiative: 17

Status:
AC: 11 (f10/t11) HP: 6/6
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = None
Melee: Attack: BAB +0, Str +0 Damage: +0
Ranged: Attack: BAB +0, Dex +1 Damage: +0
toppling spell: Caster Level +4 Int
Arcane Reservoir (su): 3/4 (+1 DC or caster level as free action)
Spells (Caster Level 1, Concentration +5)
Special: (6/7) Force Missile*
Zero (14) (3/3) Dancing Lights
Zero (14): (4) Acid Splash, Daze, Detect Magic, Prestidigitation
First (15): (3/3) Feather Fall, Infernal Healing, Magic Missile (w/Topple Feat)*
* +1 Caster Level, +1 damage

”Damnation Brask, try not to kill them!” he watches as the man is cut down.

Unsure about the battlefield, he targets blue with a Force Missile, hoping to deter him, but not really expecting much from so slight a blow. After the shot, he moves back behind Kalem for cover.
Force Missile: 1d4 + 1 ⇒ (1) + 1 = 2

”If you come forth, you’ll get even worse you beast. I suggest you flee this battlefield while you still have your life!"
Diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25 (I know Dip is a minute action, just throwing this out here for color. Use as you will.)

Kalem, I believe your attach occurs while they're still down (which is why you cannot trip them again with the AoO) so you do get the bonus for them being prone.


Male Human Gunslinger

Status:
AC: 17 (f14/t13) HP: 11/11
Weapon Equipped = Pistol
Bullets (including Blackpowder doses) = 28/30
Conditions = None
Melee: Attack: BAB +1, Str +1 Damage: +0
Ranged: Attack: BAB +1, Dex +3 Damage: +0 point blank shot

Mykhail took in the scene around him, he really wanted to take another shot at red to make up for his pitiful attempt at a shot but found that he'd be risking the safety of his comrades and turned to find a clear shot and he took it.

"Don't let me down Iustitia."

Point blank Shot at blue: 1d20 + 8 ⇒ (20) + 8 = 28
Crit Conf.: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d8 + 1 ⇒ (5) + 1 = 6
Potential crit Damage: 3d8 + 3 ⇒ (1, 4, 8) + 3 = 16


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2
Euphemia 'Femi' Ferka wrote:
”If you come forth, you’ll get even worse you beast. I suggest you flee this battlefield while you still have your life!"
Mykhail wrote:
...Potential crit Damage...

"I warned you!" Femi laughs and eyes this new gentleman and his weaponry. I've never seen anything like that in the north. Yowzer but it's loud!

"Greetings stranger!" he calls out to the pistolero.

Dark Archive

Maps: Segang Expedition

GM Rolls:
1d20 ⇒ 1

Kalem lashes out as the thug he'd knocked prone attempts to stand. His fist makes contact with the thugs jaw even as his rises and only moments later the man is knocked back to the ground. Elias' sword sings true and he feels the blade cut easily through reds armor, drawing blood. Femi fires on his previously dazed target and warns blue from taking aggressive action, but he doesn't even get a chance to respond as Mykhail's next bullet enters his skull and drops him to the ground. Brask slices easily through his opponent and green joins blue in the after life.

Red seems almost oblivious to his comrades fates as he swings again at Elias and misses spectacularly.
1d20 + 3 ⇒ (4) + 3 = 71d6 + 2 ⇒ (6) + 2 = 8

Purple stares wide eyed as blue's body collapses, and he stares up at Kalem. "I surrender! I surrender! Please, don't kill me!"

Round 3
Kalem - 24
Elias - 20
Femi - 17
Mykhail - 9
Brask - 4 (5 damage)
Dottari Guards - 2+
Pink
Orange
CCG - 2-
Green - Dead
Blue - Also dead
Purple - prone (7 Damage)
Red (5 damage)

As the battle rages you see other protesters having similar, if less bloody, victories over other Chelish Citizen thugs. After brief celebrations many protesters turn to help others escape, more than a few notice the significant damage being done by the party and nod or mouth their thanks as they flee. Unfortunately, the Dottari also seem to have noticed the carnage, and two armored guards step out from the Opera House, weapons ready.

Thanks to another poor initiative roll:The Party is up! Remember the entire area counts as difficult terrain.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Round: 3, Initiative: 17

Status:
AC: 11 (f10/t11) HP: 6/6
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = None
Melee: Attack: BAB +0, Str +0 Damage: +0
Ranged: Attack: BAB +0, Dex +1 Damage: +0
toppling spell: Caster Level +4 Int
Arcane Reservoir (su): 3/4 (+1 DC or caster level as free action)
Spells (Caster Level 1, Concentration +5)
Special: (6/7) Force Missile*
Zero (14) (3/3) Dancing Lights
Zero (14): (4) Acid Splash, Daze, Detect Magic, Prestidigitation
First (15): (3/3) Feather Fall, Infernal Healing, Magic Missile (w/Topple Feat)*
* +1 Caster Level, +1 damage

”Kalem, I don’t think we want to start fighting the Dottari. That leads to prison, something I’d like to avoid if we can. I suggest we make tracks!”

If Kalem agrees, Femi falls back, slightly less than double moving away from the soldiers. Thugs in a crowd looking to stir up some trouble was one thing, but the law was something else - and there was blood on their hands, righteous or not. Time to go…


Male Human Gunslinger

status:
AC: 17 (f14/t13) HP: 11/11
Weapon Equipped = Pistol
Bullets (including Blackpowder doses) = 28/30
Conditions = None
Melee: Attack: BAB +1, Str +1 Damage: +0
Ranged: Attack: BAB +1, Dex +3 Damage: +0 point blank shot

Mykhail grinned at the bald male and tilts his head in greeting before turning back to the opera house, a fowl curse leaving his lips as more guards start to approach. He glanced at the human and tiefling as he suggested that they don't start this fight.

Mykhail decides to lend a hand

"You've seen the damage we can do. Why don't we end this here, You take your men and we'll make our way out of here." Mykhail shouted to the new comers.

Intimidate: 1d20 + 4 ⇒ (18) + 4 = 22


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Round 3, Int: 24

Stats:

Hp: 12/12

AC 16 (+2 armor, +3 Dex, +1 Natural Armor), touch 13, flat-footed 13
HP 12 (1d10, +2 Con)
Fort +5 (+2 base, +3 Con), Ref +5 (+2 base, +3 Dex), Will +0 (+0 base, +0 Wis)

Melee +1 Unarmed Strike(1d6+1/x2)
Base Atk +1; CMB +4; CMD 17

Feat
Combat Expertise
(Improved Trip)

Kalem lifts his opponent up to his feet, a serious look in his eyes.

"Hurry and leave! Mistakes are forgiven! Go!"

Intimidate: 1d20 ⇒ 19

He shoves his opponent away from the armed soldiers and begins to retreat with Femi.

Not sure if that'll take an action, but I don't want him to kill him.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Now I'm in a rage, it's going to be harder for me to walk away from a fight. Not that I won't avoid engaging the Dottari.

Round 3 Initiative 4

Brask whirls around to the man he had spoken to to find that he was still attacking Elias. His falchion high in the air from slaying the one attacking him, he brings it down to strike the one who won't back off.

Spending 1 round of rage and am flanking. Still Power-Attacking

Raging Blow: 1d20 + 5 + 2 - 1 ⇒ (2) + 5 + 2 - 1 = 8

Ah. I see you haven't forgotten me, dice roller. I hope you die.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Round: 3 Initiative: 20

Stats:
HP: 9
AC: 18
Touch: 11
Flat Footed: 17
MaB: +2
F:+2
R:+1
W:+4
Weapon Equipped: Longsword
Condtions: Disguise Self Active.
Bit of Luck: 3/5 remaining
Spells:
0th: Guidance, Light, Detect Magic
1st: Cure Light Wounds, Obscuring Mists

Elias reverses his sword for an overhand slash at the man in red, hoping to bring him down before the guards can surround them.

Longsword Attack: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6

The attack goes wide, whistling past the thug and clanging off the cobblestones.

Dark Archive

Maps: Segang Expedition

Kalem helps up the man he's pummeled and offers him a second chance. Elias attempts to finish off his attacker but hits nothing but air and cobblestones. Femi retreats from the law, not wanting to make things worse for himself. Mykhail takes provides the dottari an offer they're likely to refuse, and Brask joins Elias in pounding the dirt.

Pink and Orange stare nervously at Mykhail's pistol and the remains of the guard he killed but move up nonetheless. It's all they can do to reach Elias fighting against the crowd.

Purple stares at Kalem for a second unsure what to do, then he runs without so much as a thank you.

Red laughs at his attackers, confident now that the dottari have arrived, he strikes at the elf and this time he hits! However the strike barely scratches the clerics armor.

1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 161d6 + 2 ⇒ (1) + 2 = 3

Round 4
Kalem - 24
Elias - 20
Femi - 17
Mykhail - 9
Brask - 4 (5 damage)
Dottari Guards - 2+
Pink
Orange
CCG - 2-
Green - Dead
Blue - Also dead
Purple - Fled
Red (5 damage)

The Party is up! Remember difficult terrain.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Round: 4, Initiative: 17

Status:
AC: 11 (f10/t11) HP: 6/6
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = None
Melee: Attack: BAB +0, Str +0 Damage: +0
Ranged: Attack: BAB +0, Dex +1 Damage: +0
toppling spell: Caster Level +4 Int
Arcane Reservoir (su): 2/4 (+1 DC or caster level as free action)
Spells (Caster Level 1, Concentration +5)
Special: (6/7) Force Missile*
Zero (14) (3/3) Dancing Lights
Zero (14): (4) Acid Splash, Daze, Detect Magic, Prestidigitation
First (15): (2/3) Feather Fall, Infernal Healing, Magic Missile (w/Topple Feat)*
* +1 Caster Level, +1 damage

”BRASK!” he shouts, trying to be heard over the din of the crowd, ”Come on!”

"Kalem, what is that man doing? Isn't he coming?"

He tries something a little more harsh, providing covering fire for his new ally to flee, casting Magic Missile with Toppling Spell boosting it with his Arcane Reservoir to caster level three.

He launches his missiles at the two Dottari just arrived. The impact from his missiles trips up his opponents!
Magic Missile on Pink: 1d4 + 2 ⇒ (1) + 2 = 3 Trip CMB: 1d20 + 7 ⇒ (4) + 7 = 11
Magic Missile on Orange: 1d4 + 1 ⇒ (4) + 1 = 5 Trip CMB: 1d20 + 7 ⇒ (13) + 7 = 20

Femi otherwise holds his ground for now, though he looks nervously behind him for good escape routes.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Round 4, Initiative: 20

Stats:

HP: 9
AC: 20
Touch: 13
Flat Footed: 17
MaB: +2
F:+2
R:+1
W:+4
Weapon Equipped: Longsword
Condtions: Disguise Self Active.
Bit of Luck: 3/5 remaining
Spells:
0th: Guidance, Light, Detect Magic
1st: Cure Light Wounds, Obscuring Mists

Finding himself suddenly surrounded, Elias calls out to the others, "Cut down this last traitor and pull back to an alley! We cannot let these Dottari lay into the protesters, but we don't have to let them cut us off!"

Taking a more defensive stance, Elias makes another probing strike at Red. As he fights, his cloak flows back from his chest, displaying the holy symbol of Calistria enameled onto his breastplate. He bellows his battlecry at the attacking foes, "Lady of Vengeance! Lady of Vengeance!"

Longsword Attack: 1d20 + 2 + 2 - 4 ⇒ (2) + 2 + 2 - 4 = 2
Fighting Defensively for a +2 to my AC


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Stats:

Hp: 12/12
AC 16 (+2 armor, +3 Dex, +1 Natural Armor), touch 13, flat-footed 13
HP 12 (1d10, +2 Con)
Fort +5 (+2 base, +3 Con), Ref +5 (+2 base, +3 Dex), Will +0 (+0 base, +0 Wis)

Melee +1 Unarmed Strike(1d6+1/x2)
Base Atk +1; CMB +4; CMD 17

Feat
Combat Expertise
(Improved Trip)

Kalem lifts his opponent up to his feet, a serious look in his eyes.

"Dammit! Femi! Cover me!"

Kalem dives back into the crowd and, as he nears Femi's perilous situation, goes for the soldier's(tan?brown?) legs.

Trip Attempt: 1d20 + 1 + 3 + 2 ⇒ (18) + 1 + 3 + 2 = 24
To math it out, +4 CMB, +2 feat

Kalem yells loudly at the combatants in the crowd.

"We need to get out of here! Now!"

If anyone provokes an attack of oppourtunity from Kalem, he automatically tries to trip them to hamper their movement and attacks.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Status:
Weapon: Falchion, Armor: scale mail AC 15, Rage 5/7 remaining, 7/12 Hit Points, 2/3 Destined strike.

Brask pulls back his weapon and lets out a roar at the foe before him, trying to cow him into fleeing.

Going to use intimidate to try to shaken him.

Demoralize Opponent:

You can use this skill to cause an opponent to become shaken for a number of rounds. This shaken condition doesn’t stack with other shaken conditions to make an affected creature frightened. The DC of this check is equal to 10 + the target’s Hit Dice + the target’s Wisdom modifier.

Success: If you are successful, the target is shaken for one round. This duration increases by 1 round for every 5 by which you beat the DC. You can only threaten an opponent this way if it is within 30 feet and can clearly see and hear you. Using demoralize on the same creature only extends the duration; it does not create a stronger fear condition.

Fail: The opponent is not shaken.

Action Demoralizing an opponent is a standard action.

"GYARRRGH!"
Demoralize Opponent: 1d20 + 8 ⇒ (3) + 8 = 11

As he finishes his roar, his shoulders sag and his grip loosens on his weapon. Ending rage, now I'm fatigued for 4 rounds and can't run. :(


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

As Kalem goes before me in initiative, and Orange/Brown/Beige is likely already tripped, I'll attack Red with my second missile instead.


Male Human Gunslinger

Status:
AC: 17 (f14/t13) HP: 11/11
Weapon Equipped = Pistol
Bullets (including Blackpowder doses) = 27/30
Conditions = None
Melee: Attack: BAB +1, Str +1 Damage: +0
Ranged: Attack: BAB +1, Dex +3 Damage: +0 point blank shot

"F*@%" Mykhail lifts Iustitia to shoot at Orange for not heading his warning. Cocky Pricks.

Shot on Orange: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12 Using Grit
Damage: 1d8 ⇒ 4

Dark Archive

Maps: Segang Expedition

Kalem knocks orange to the ground with a quick leg sweet. Elias bolsters his defenses but it throws off his attack. Femi takes a page from Kalem's book and trips red, though pink remains standing after the magical assault. Mykhail fires off another bullet, but the shot goes wide. Brask roars at the top of his lungs and red begins to shake nervously on the ground.

Quick notes Kalem I moved you back five feet as I believe you moved one square too far. Mykhail you are still within your range increment for a pistol so you don't need to spend grit just yet.

Pink swings her heavy mace but Elias deflects it with a quick parry. Red drops his weapon and starts crawling further into the crowd in an attempt to flee. Provoking an attack from Elias and Brask if they wish to take it. Orange sees no good options and attempts to stand and attack Kalem, provided he survives the move, his mace connects with the Tiefling. Provoking from Elias and Kalem if they wish to take it.

1d20 + 4 ⇒ (15) + 4 = 191d8 + 2 ⇒ (1) + 2 = 3
1d20 + 4 ⇒ (13) + 4 = 171d8 + 2 ⇒ (1) + 2 = 3

Round 5
Kalem - 24 (3 Damage) AoO on Orange
Elias - 20 - May take an AoO on Red OR Orange
Femi - 17
Mykhail - 9
Brask - 4 (5 damage) AoO on Red
Dottari Guards - 2+
Pink - (3 Damage)
Orange
CCG - 2-
Green - Dead
Blue - Also dead
Purple - Fled
Red (10 damage)

The Party is up!


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Round 3, Initiative 24

Stats:

Hp: 12/12
AC 16 (+2 armor, +3 Dex, +1 Natural Armor), touch 13, flat-footed 13
HP 12 (1d10, +2 Con)
Fort +5 (+2 base, +3 Con), Ref +5 (+2 base, +3 Dex), Will +0 (+0 base, +0 Wis)
Melee +1 Unarmed Strike(1d6+1/x2)
Base Atk +1; CMB +4; CMD 17

Feat
Combat Expertise
(Improved Trip)

If I successfully trip him during my AoO, would he miss with his attack?


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Round 5, Initiative 4

Status:
Fatigued: -2 Str/Dex, Can no longer run or Rage. 3 Rounds remain.
Weapon: Falchion
Armor: Scale Mail
Hit Points: 7/12
Rage: 5/7
Destined Strike: 2/3

Brask lets the downed man go, knowing that he's no longer a threat. He pushes through the crowd past Elias and Mykhail.

Going to double-move and push through the crowd. I have movement 20' in my armor, so I got 10' with each movement. I suggest you two make a withdraw action and join me in running away.

"I hear you!" Brask responds to Femi wearily as he nears Kalem. To the Tiefling, he shouts "We have an opening! We need to get out of here!" He turns to the man with the gun as he backs away from the combatants. "You! Come with us! Better stick together!"


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Round 3, Initiative 24

Stats:

Hp: 12/12
AC 16 (+2 armor, +3 Dex, +1 Natural Armor), touch 13, flat-footed 13
HP 12 (1d10, +2 Con)
Fort +5 (+2 base, +3 Con), Ref +5 (+2 base, +3 Dex), Will +0 (+0 base, +0 Wis)
Melee +1 Unarmed Strike(1d6+1/x2)
Base Atk +1; CMB +4; CMD 17

Feat
Combat Expertise
(Improved Trip)

AoO Trip: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21
Start of Turn

"Let's move!"
Kalem uses his full turn to move in the direction of Femi in an attempt to get out of combat as quickly as possible.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Round 3, Initiative 20

Stats:

HP: 9
AC: 18
Touch: 11
Flat Footed: 17
MaB: +2
F:+2
R:+1
W:+4
Weapon Equipped: Longsword
Condtions: Disguise Self Active.
Bit of Luck: 3/5 remaining
Spells:
0th: Guidance, Light, Detect Magic
1st: Cure Light Wounds, Obscuring Mists

AoO on Orange: 1d20 + 2 + 4 ⇒ (10) + 2 + 4 = 16
adding +4 to attack due to target being prone
Longsword Damage: 1d8 + 2 ⇒ (6) + 2 = 8
Elias scowls at the man in red as he slinks off, but decides that the active threat of the Dottari is more pressing, and takes a swing at the man as he tries to rise.

Elias then starts forcing his way through the crowd in the same direction as the others, allowing the hood of his cape to fall back, so everyone can see his bald, human head and thick black beard.
This provokes attacks of opportunity from Orange and Pink

"Let's see them fight in a fog!" he calls out, as he summons an Obscuring Mist right into the middle of the riot.

So, Attack of opportunity, move action to break away from the Dottari, standard action to cast the spell. I've placed the template on the d20 map.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Round: 5, Initiative: 17

Status:
AC: 11 (f10/t11) HP: 6/6
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = None
Melee: Attack: BAB +0, Str +0 Damage: +0
Ranged: Attack: BAB +0, Dex +1 Damage: +0
toppling spell: Caster Level +4 Int
Arcane Reservoir (su): 2/4 (+1 DC or caster level as free action)
Spells (Caster Level 1, Concentration +5)
Special: (5/7) Force Missile*
Zero (14) (3/3) Dancing Lights
Zero (14): (4) Acid Splash, Daze, Detect Magic, Prestidigitation
First (15): (2/3) Feather Fall, Infernal Healing, Magic Missile (w/Topple Feat)*
* +1 Caster Level, +1 damage

Hrm. I posted yesterday I thought, but the post is absent. The golem ate my post - or I did! Sorry for the inconvenience…

Femi moves back a little further, but is unable to pinpoint anyone in the mist. He readies an attack for any guard or Chellish thug who follows his friends out of the mist. He casts a Force Missile on them.

Force Missile: 1d4 + 1 ⇒ (4) + 1 = 5


Male Human Gunslinger

Round 3, Initiative 9

Status:
AC: 17 (f14/t13) HP: 11/11
Weapon Equipped = Pistol
Bullets (including Blackpowder doses) = 27/30
Conditions = None
Melee: Attack: BAB +1, Str +1 Damage: +0
Ranged: Attack: BAB +1, Dex +3 Damage: +0 point blank shot

Seeing as the small group finally got the upper hand and were able to start making their get away, a big thanks to Elias casting mist, Mykhail turned and started to move.

"I'll provide cover, if they want to try to follow us still then I'll shoot them."

Dark Archive

Maps: Segang Expedition

The party beats a hasty retreat from Aria park and into the streets beyond. The Dottari briefly consider following, but turn their attention to rioters who are refusing to leave, good thing too, as you hear the sound of a dozen more guards join the fight and something that sounds an awful lot like a wolf.

As you travel through the city toward somewhere safe you see plenty of familiar faces, it seems most of the protesters made it out unharmed despite the chaos. Harley, the tailor Brask and Mykhail were introduced to, nods as he shuffles past, not stopping long enough to talk, but he's sporting a black eye and a wide grin.

In fact he's not the only one who seems to recognize your motley crew, you receive quite a few nods or winks as you make your retreat. The citizens of Kintargo have noted your actions, and seem to approve.

_______________________________________________________________

Congratulations! Thanks to your efforts during the protest, you have received 6 supporters. We'll get into the significance of what that means before too long, but it's a fine start. Feel free to talk among yourselves, you've just had quite an ordeal after all! At the end of your next post please give me a perception check.


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

"Thanks for having my back Femi."

Kalem gives him a strong slap on the back in approval. He wasn't to sure about the odd bald man before, but he was helpful in a scrap.

He turns to Brask.

"Holding up okay? You got some good hits in, but I think we overstayed our welcome."


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

"And you Kalem. I think we worked well together. Can you imagine the gaul of those Chellish thugs? They weren't there for the protest! They were just looking for a fight. Bastards." he shakes his head.

He looks at Brask's injury. "I can help you with that if you like. It's an old, I think Asmodean spell, but it does the trick. It's a little unpleasant, but not as bad as gram's home remedies!"

Offering to cast Infernal Healing if that's OK with you.

Perception: 1d20 + 1 ⇒ (20) + 1 = 21


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

The half orc sheaths his falchion, giving the allies who went with him a nod and a lopsided smile.

"I'm holding up." he replies with a grunt. "Bastard knocked the wind outta me, but I got him back." he looks at the bald man. "I... sure? I am not going to turn down healing."

perception: 1d20 + 5 ⇒ (14) + 5 = 19


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Whoops.

Perception: 1d20 + 0 ⇒ (6) + 0 = 6


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Having dropped his illusion, Elias appears again to be a tall, clean-shaven, blond elf.

"I also have access to some curative magic, if that does not prove sufficient." he says, examining the half-orcs injury briefly, "Though I suspect it will."

Perception: 1d20 + 3 ⇒ (19) + 3 = 22


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Status:
AC: 11 (f10/t11) HP: 6/6
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = None
Melee: Attack: BAB +0, Str +0 Damage: +0
Ranged: Attack: BAB +0, Dex +1 Damage: +0
toppling spell: Caster Level +4 Int
Arcane Reservoir (su): 2/4 (+1 DC or caster level as free action)
Spells (Caster Level 1, Concentration +5)
Special: (5/7) Force Missile*
Zero (14) (3/3) Dancing Lights
Zero (14): (4) Acid Splash, Daze, Detect Magic, Prestidigitation
First (15): (1/3) Feather Fall, Infernal Healing, Magic Missile (w/Topple Feat)*
* +1 Caster Level, +1 damage

Eliastraza Malifinion wrote:
"I also have access to some curative magic, if that does not prove sufficient." he says, examining the half-orcs injury briefly, "Though I suspect it will."

"Oh, that's good to know, thank you - and very generous of you too! You have a very nice pair of lungs on you. That was some great oration. I've done a little myslef to put coins in my pocket, but nothing as fine and as impassioned as you just did there."

"Well done sir."


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Kalem's brow twitches as he hears the word "Asmodean," but he stops himself from grabbing Femi in the middle of their escape and demanding to know if he had connections to the church. He had had his fair share of discrimination from his race and what he had to do to survive. And Femi had been good to him. What would it mean for Kalem to turn on him so quickly?

He swallowed the subject, deciding it would be better to ask about it later.

"I think there's a side alley up ahead." Kalem points to a crook in the wall a further down the way. "Might be a good place to rest up and heal, unless I'm completely lost and have no idea where we are."


Male Human Gunslinger

Mykhail feels his mother would have been proud of him for his actions tonight. He'd protected innocent bystanders, He made a stand for what he felt was unjust, and he even managed to take out a few scum in the process. It had been a good night. He holstered Iustitia and buttoned his coat back up to hide his weapon from view. glancing up to the group he made a stand with he gave them all a grin.

"You were all fantastic. I've never seen a more diverse group come together to fight for what is just. I am proud to make your acquaintance. My name is Mykhail Amell."

perception: 1d20 + 7 ⇒ (11) + 7 = 18


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Elias looks discomforted by Femi's praise.

"I'm glad you enjoyed it. I used to perform regularly at the Opera house, before that buffoon turned it into his private grade school talent show. I just hope it caused more good than harm. I cannot help but be concerned that the powers that be might recognize me as one of the instigators of the riot, despite my disguise. Regardless, we need to find a place to lay low. The streets will be a very dangerous place to be soon."

Dark Archive

Maps: Segang Expedition

Kalem is right, there is an alley up ahead, unfortunately he's the only one who doesn't hear the sounds of combat coming from it. As the party rounds the corner they discover a group of Chelish Citizen Thugs, much like the ones they fought just moments before, knocking a man to the ground where he stays, unconscious or dead you are unsure.

"Stay out of this!" One sneers at the collected group of men, "Unless you want some too!" He smiles as he waves his mace and kicks the man on the ground.

Femi:
You notice that this man has only one gloved hand and recognize him as the person you spotted just before the riot.


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

do we recognize any from the rally as ones we fought?


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Status:
AC: 11 (f10/t11) HP: 6/6
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = None
Melee: Attack: BAB +0, Str +0 Damage: +0
Ranged: Attack: BAB +0, Dex +1 Damage: +0
toppling spell: Caster Level +4 Int
Arcane Reservoir (su): 2/4 (+1 DC or caster level as free action)
Spells (Caster Level 1, Concentration +5)
Special: (4/7) Force Missile*
Zero (14) (3/3) Dancing Lights
Zero (14): (4) Acid Splash, Daze, Detect Magic, Prestidigitation
First (15): (1/3) Feather Fall, Infernal Healing, Magic Missile (w/Topple Feat)*
* +1 Caster Level, +1 damage

"Sorry, but I can't stay out of this. That's my man you have there, and I would speak with him if you haven't already killed him. Know this, I am a powerful mage, and I will take you all if you do not back away. Right now."

Bluff: 1d20 + 6 ⇒ (15) + 6 = 21

If any of them move hostilely, he launches a Force Missile at them. (readied action if I can)
Force Missile: 1d4 + 1 ⇒ (1) + 1 = 2 (pew!)

"This is my last warning. Turn back now or feel my wrath!" he shouts, hoping to carry the day with threats rather than bloodshed.

Dark Archive

Maps: Segang Expedition

Nope, these are different men and women.


Male Human Gunslinger

Mykhail curses as he hears the signs of combat down the ally and so he pulls out his pistol once more prepared to defend the group and whomever was the victim of the attack.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Brask draws his weapon and rushes forward. He's seen enough dockside beatings to know that man is not going to survive unless those men stop *now*. His frustration at being unable to stop the protest from rioting causes his anger to swell to the surface once more. These men were part of the problem he could solve.

Making a charge, using a round of rage
charge: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 damage: 2d4 + 10 ⇒ (3, 3) + 10 = 16

"I'll give you some! GRAAAAH!!!" he grunts as he swings at the man who threatened them.

I think I finally hit...

-Posted with Wayfinder

Dark Archive

Maps: Segang Expedition

The men are already retreating from Femi the Powerful Mage when Brask charges in and nearly slices one of their party in two. As the thug falls to the ground unconscious and bleeding, the remaining attacks look at each other briefly, then run for the hills.

Nice rolls you two!

The thugs victim is still on the ground breathing raggedly. Closer inspection shows that he's still conscious though barely and his hands are grasping at one of his pockets for what seems to a potion. "Help, please." He mutters between breathes.

K. Nobility DC 15:
You recognize this man as Rexus Victocora, once one of the cities nobles until his estate was burned down a week ago. The Victocora family has been presumed dead since the Night of Fires.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Ending rage

Brask sets his weapon down as he bends down to help the man.

"He's hurt bad." Brask observes. "Use that healing magic on him 'stead of me."

-Posted with Wayfinder


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Kalem didn't know how to feel with another man bleeding out in front of him. Sure he had been beating his victim just moments before, but it seemed unfair for him to die here, alone and abandoned.

It wouldn't hurt to see if I can at least stop the bleeding. I doubt he's going to be fighting anytime soon anyway.

Heal: 1d20 ⇒ 3

Kalem sighs and wipes his hands on the fallen man's clothing. Nothing more he could do for this one.

Thinking it over, Kalem decides to root through his pockets and belongings, maybe some kind identification or healing salve.

Perception: 1d20 ⇒ 13


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Status:
AC: 11 (f10/t11) HP: 6/6
Weapon Equipped = Quarterstaff
Crossbow Bolts = 10/10
Conditions = None
Melee: Attack: BAB +0, Str +0 Damage: +0
Ranged: Attack: BAB +0, Dex +1 Damage: +0
toppling spell: Caster Level +4 Int
Arcane Reservoir (su): 2/4 (+1 DC or caster level as free action)
Spells (Caster Level 1, Concentration +5)
Special: (4/7) Force Missile*
Zero (14) (3/3) Dancing Lights
Zero (14): (4) Acid Splash, Daze, Detect Magic, Prestidigitation
First (15): (0/3) Feather Fall, Infernal Healing, Magic Missile (w/Topple Feat)*
* +1 Caster Level, +1 damage

Brask Ulbreaker wrote:
"He's hurt bad." Brask observes. "Use that healing magic on him 'stead of me."

"We're in luck, I have enough for both, but only just!"

Femi leans over the man with one black glove and casts Infernal Healing. "This will feel weird for a moment, but trust me, you'll feel much better when it's done."

As the man heals he tries to get him up, "They may be back, and in greater numbers, we should get moving. Anyone have a place nearby to lay low for a while?"

He looks a little sheepish, "I'm afraid I've been sleeping in the library at the Alabaster Academy... Hey, it's cheap!"

He too will try, a little, to stop the Chel from bleeding to death.
Heal: 1d20 + 1 ⇒ (8) + 1 = 9

"Sorry friend, it was not meant to be." he whispers in his ear as he gets back up.

Dark Archive

Maps: Segang Expedition

As the infernal healing closes his wounds, the man on the ground shudders, and then stands up to brush himself off with a nod to Femi.

"You've saved my life and the use of a potion my friend, thank you." He looks over the mage for a moment then stares at each of you in turn, seemingly lost in thought. "This isn't how I'd planned to meet, but I've had my eye on your group, the streets are no safe place to discuss this however! I know of a book shop near by with a discreet back room policy. Come, I'll take you there."

The man moves to leave the ally, not looking back to see if you're following.

Kalem on the fallen thug you find studded leather armor, a light mace, Manacles a bronze Thrune pendant (worth 30g) and 4gp


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Kalem follows, but being resourceful (and as he has no money) he decides to leave his armor and weapon, use the manacles on the unconscious man, and take the gold and pendant.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Brask follows the man after recovering hos weapon and cleaning it off.

-Posted with Wayfinder


Male Human Gunslinger

Mykhail was pleased that he hadn't had to draw his weapon, seeing as bullets are a precious commodity for a poor man. He approached the group who surrounded the man on the ground, glad to see that they managed to save his life. As they were invited to talk Mykhail followed, his interest piqued when the man had said he'd been watching them.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2
GM Xynen wrote:
"You've saved my life and the use of a potion my friend, thank you." He looks over the mage for a moment then stares at each of you in turn, seemingly lost in thought. "This isn't how I'd planned to meet, but I've had my eye on your group, the streets are no safe place to discuss this however! I know of a book shop near by with a discreet back room policy. Come, I'll take you there."

Femi smiles, pleased to be doing good works - or so he believes anyway. "I love bookstores." he says to no one in particular as he follows the stranger.

Part of him is nervous though, following this man into a private and hidden back room. What if it's a trap? Momma always said to keep a spell reserve for such occasions, and here I am nearly devoid of any real power.

Everything can't be a trap. he reminds himself as he walks along. Truly a number of thoughts crowd his consciousness, each one pushing him forward into the back room. He is eager to find out what's really going on in this town and willing to take risks to find out.

Dark Archive

Maps: Segang Expedition

Kalem binds and robs the dying man, and you all follow the gloved stranger from the ally. Your mysterious ally leads you to a bookstore, Crissali's Fine Tomes, and with a nod to a man behind a counter, he walks further into the building, grabbing an extra chair as he does.

The backroom has ample space for you all, and with the extra chair, enough seats for everyone too. The gloved man waits patiently for everyone to get comfortable before introducing himself.

“Thank you again for that timely rescue. Truth is, our meeting was no coincidence. I followed you from the protest earlier today, but in the panic that erupted I lost track of your group. You proved yourselves to be people of uncommon skill, and I'm a man of uncommon needs."

“My name is Rexus Victocora, and until last week’s Night
of Ashes, I was one of this city’s nobles. My parents’ estate burned to the ground that night—I escaped simply because I was studying at the Alabaster Academy during the fire, perhaps our tattooed friend has seen me there. There were other fires that night, as you know—fires that many believe were started by Barzillai Thrune or his agents in an attempt to squash any spirit of rebellion Kintargo might have."

“Now more than ever we need that spirit of rebellion to stay strong, but Thrune’s actions have driven into hiding those who would stay strong and resist. Those who could once rally the city to a cause, such as Lord-Mayor Jilia Bainilus and my parents, are missing at best, and are more likely dead. I cannot do this on my own, but with the aid of talented citizens such as yourselves, I have hope that we can. Will you aid Kintargo? Will you save the city from the devil?”

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