Xynen's Hell's Rebels (Inactive)

Game Master Xynen

Treasure Sheet

Hell's Rebels Map

Map of Kintargo

Rebellion Sheet


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Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

I dont think anyone else can use my scale mail, so will i be avle to sell it?

-Posted with Wayfinder

Dark Archive

Maps: Segang Expedition

Yeah, you can assume you sold it back to the same armorer for half the purchasing price.

Also, Mykhail and Brask, if you were looking for masterwork versions if that same armor you can assume you found it (standard price of course).

Dark Archive

Maps: Segang Expedition

Also, noww that you have a wand, please let me know who is carrying it (I assume Elias) and make sure you are keeping track if charges.

Unless anyone has anything else they like to look for or do I'll move forward to red roof sometime tomorrow morning or afternoon.


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

I got about 93 gp after loaning Brask enough to armor up. What should we do about the remainder amount?


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Also Brask, I expect a nice section detailing how badass you look with platemail on.

Dark Archive

Maps: Segang Expedition
Kalem Riker wrote:
I got about 93 gp after loaning Brask enough to armor up. What should we do about the remainder amount?

What do you mean by remainder amount?


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6
Kalem Riker wrote:
Also Brask, I expect a nice section detailing how badass you look with platemail on.

Well I tried. I hope it sounds okay!

Once I can afford to have Masterwork transformation cast on it, I want to have my lion's ruff back on it.


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

I thought i needed to chip in 150 for the wand, but Im almost tapped out after helping Brask. I only have 93 of 150

Dark Archive

Maps: Segang Expedition

Brask also does not have 150 to chip in so right now you'd have to borrow a larger amount from the remaining 3 players.

Of course, you can also wait until you're done with the local gang, it's possible they have loot of their own that you might be able to get your hands on.

I should also note that I hand waived a few things here such as Brask needing to have a suit specially crafted to his measurements, mostly because I like to give lower level characters an edge so they feel less underpowered or vulnerable, but going forward things will be commissioned and not always immediately available.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Something I was actually worried about, Xynen! I expected to be told to wait, and be out money and expensive armor until after the red roofs incident played out. :D Glad I have it now though!

I am totally okay with waiting after this. Especially for masterwork or magical armor and gear.

Unless we loot it off a bad guy. Especially since the cost for refitting the armor is only 2d4*100 gp. I'd pay that to get something magical to fit. Even if I have to get it repainted! :D


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

We are NOT buying the illusory wand right now. We're going to get it later when we have the cash, so no worries there. We'll just have to be careful until then.

Also, GM Xynen, I was a little confused by an earlier post. Did I get my heightened ioun stone? You seemed to imply my name might go on some list if I did, which is not good for Femi, but I suppose I don't have a choice... :D


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Plus, I can help a little, with obscuring mist and disguise self.

Dark Archive

Maps: Segang Expedition
Euphemia 'Femi' Ferka wrote:

We are NOT buying the illusory wand right now. We're going to get it later when we have the cash, so no worries there. We'll just have to be careful until then.

Also, GM Xynen, I was a little confused by an earlier post. Did I get my heightened ioun stone? You seemed to imply my name might go on some list if I did, which is not good for Femi, but I suppose I don't have a choice... :D

I tried to leave the wording ambiguous since I didn't want to make the decision for you given the circumstances. You, of course, have the final say in your gold purchases and may choose to have not purchased the heightened ioun stone,


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

I'll buy it and hope the consequences aren't too dire. Femi, at this point, is still a little naive and underestimating of the enemy...

Thanks!


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Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Several years from now there lies a battered newspaper of the Thrune Tribune. It announces the glory of the Thrune empire and how the undoing of the revolution was a traced purchase of a heightened ioun stone led to to the arrest of the key members of the rebellion.

(chuckle), I jest of course

Dark Archive

Maps: Segang Expedition
Kalem Riker wrote:

Math is +1 BAB with flurry, but -1 with power attack.

I think you need to recheck your math Kalem.

At level 2 your BAB is +2, +3 for Str giving you a +5 on your unarmed attacks. You take -1 for power attack but no negatives for non-lethal since it's an unarmed attack so you've got a +4 total, +1 from bless, then -2 for twf

So your attacks should look like

Power Attack = 1d20+5-2+1-1 or some variation of that.


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

You're absolutely right.

I should have done:

1d20 + 2 - 2 + 1 + 3 - 1 ⇒ (12) + 2 - 2 + 1 + 3 - 1 = 15
Math is BAB - TWF with feat + bless + STR mod - Pwr attack

Essentailly, +3 to attack rolls, which I think I would still have missed.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Whats sad is i mighta hit with my first attack if I had gone after elias

-Posted with Wayfinder


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Elias has blessings for everyone! Slow...slow blessings!


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

oke doke, just a heads up!

I will be out of town for about a week, and my access to the internet will be somewhere between "spotty" and "nonexistant"

In the meantime, if you wish to bot me, assume that in combat, I alternate between Bit of Luck and attacking the nearest enemy.

If there are 3 or fewer allies in range, and more than 1 enemy, I'll Channel Negative Energy instead.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

I just got my copy of ultimate intrigue... Dear god i should have made a vigilante! So perfect for this kind of game.

-Posted with Wayfinder


Male Human Gunslinger

Sorry about my stupid move there guys. I didn't realize you were waiting on a previous action so I thought I'd be getting backup from you guys but I was mistaken


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Naw, not a stupid move. I thought they were further away too and there was no good way for our characters to know exactly where they were. Someone needed to climb the ladder. They are just tough.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Okay I'm sorry I was gone. I had some baby issues this weekend, followed by a really strong panic attack that left me out of sync all day monday. I really wish I could keep control of my anxiety.

... I see some things happened while I was gone. o.O

Dark Archive

Maps: Segang Expedition

Are you able to post today Brask? You're up in the present round.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

GM Xynen, I apologize, and feel free not to count it this turn, but I have a trait, Historian of the Rebellion which gives me a +2 to an organization check of my choice - picked each turn at the Upkeep phase.

We didn't have an upkeep phase if I remember right, so maybe I don't have it this turn. Still, for future reference, I'd like to give it to Security, so shore up our low number there.

Thanks, and sorry for forgetting it until now.

Er, all this assuming we survive this fight. :)

Dark Archive

Maps: Segang Expedition

Kalem, scarplume is 20ft in the air, I don't believe you can reach her unless you have something I missed.

Feel free to adjust your move.

Femi without an upkeep phase I'm going to rule that you don't get the +2. I think you'll find that by the end of the week you'll be a good deal larger as an organization. Assuming this isn't the end of the Ravens after all ;)


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Cool, no problem. Thanks!


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Incedentally, ah, what happens to the game IF we wipe? Do we start over? is that it?


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CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Holy heck, guys, I leave for a few days, and everyone is dying!

Not to worry, I got this. First off, healing Mykhail, at least enough to stabilize him. I THINK using a wand is supposed to be a Spell Trigger action, meaning I can do it without triggering an attack of opportunity, yeah?


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

By out of reach, do you mean in the air? or can Kalem sock it in the face?

Dark Archive

Maps: Segang Expedition

She moved away but not up so if you have the movement you can reach her.


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Could I jump over the gap with an Acrobatics check and make it within attack range?

Dark Archive

Maps: Segang Expedition

Yeah but it'll be tough, you'll need to beat a DC for both the jump and moving through a threatened square.

Dark Archive

Maps: Segang Expedition

Remember that acrobatics moves you at half speed.


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Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

WE HAVE TWO MEMBERS DOWN. F+++ IT I'M JUMPING!


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

A leap of faith! Go get her!


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

And next turn, I've got a ranged attack I can make with my sword. +20 to hit means you can make a ranged attack with ANYTHING.

Dark Archive

Maps: Segang Expedition
Brask Ulbreaker wrote:
I wholly expected to botch so hard i fall down the alleyway! :p[/smaller]

I think there may have been a miscommunication here. Scarplume was just standing in the other roof top and accessible by the foot bridge, Kalem just chose to jump.

She is still within melee range at present.

Dark Archive

Maps: Segang Expedition

Sorry I guys I guess it wasn't clear. We have progressed to the day after the pub crawl, you are all rested (spells replenished, etc.) and this is the final day of the week.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

OOooh, thanks for the head up. I was thinking this was a "later that evening" thing

Dark Archive

Maps: Segang Expedition

Kale you can roll a perception to recognize them, you can also roll a gather information (diplomacy) to see if anyone has spotted tieflings matching their description.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2
Brask Ulbreaker wrote:

[dice=Will Save]1d20+5

yeah. I'm down.

Brask, I think you take a point of bleed damage at the start of your round which should wake you back up again. GM Xynen - is that true or am I confused?


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

"A sleep spell causes a magical slumber to come upon 4 HD of creatures. Creatures with the fewest HD are affected first. Among creatures with equal HD, those who are closest to the spell's point of origin are affected first. HD that are not sufficient to affect a creature are wasted. Sleeping creatures are helpless. Slapping or wounding awakens an affected creature, but normal noise does not. Awakening a creature is a standard action (an application of the aid another action). Sleep does not target unconscious creatures, constructs, or undead creatures."

We didn't get 'wounded' after falling asleep, we already were. Bleed damage is just us losing some more Hit Points without getting hurt anew, based on what I've experienced.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Hrm. Not sure I agree with you, but I can totally see your point of view.

GM Xynen, what's your ruling? Does the bleed damage count as wounding, or not?


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Want me to channel energy at ya? That should do it.


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Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6
Euphemia 'Femi' Ferka wrote:

Hrm. Not sure I agree with you, but I can totally see your point of view.

GM Xynen, what's your ruling? Does the bleed damage count as wounding, or not?

I'd rather it be in my favor, too, you know! XD

Dark Archive

Maps: Segang Expedition

I'm with Femi on this one Brask so go ahead and take your action. If something causes you to lose a hit point, that should be enough to wake you up.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

Yay!

-Posted with Wayfinder

Dark Archive

Maps: Segang Expedition

Standing from prone is a move action Brask, you can still take a standard action if you'd like.

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