Xynen's Hell's Rebels (Inactive)

Game Master Xynen

Treasure Sheet

Hell's Rebels Map

Map of Kintargo

Rebellion Sheet


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Dark Archive

Maps: Segang Expedition

Well here it is, my Hell's Rebels Discussion thread!

At the moment there are three of you, I still have one unanswered PM that may turn into a player, but there's no reason not to move ahead and get those of you who have accepted into your PC's and prepped for the adventure ahead. Once you three are prepared I will open a recruitment thread to fill out our roster.

What I expect:

~ 1 Post a Day at Minimum: I can accommodate more posts than that, and we will likely be picking up pace after a little while but one of our players has requested a slower pace for now.

~ Read every post. Things will be missed, misinterpreted or accidentally skipped over, that's just human nature, but I expect that everyone is here to play for a good story and a good time and paying attention to your fellow party members is a pivotal part of roleplaying both at the table and in PbP. So please, read everything.

~ Voice your opinions. I am GM, not a dictator. Sometimes I may make rulings you disagree with, let me know. Sometimes I may make a mistake, let me know. This is a collaborative effort and we all want to have fun, part of that is crafting a gaming environment we can all agree on, I prefer my players to be proactive in this regard.

~ Read the Hell's Rebels Player's Guide. There are of course, other supplements you can read to craft your PC, and they may add flavor, but that is not necessary, the players guide should provide significant information for this AP.

~ Have fun! That's why we're here, if at any point you feel there is something that you do not enjoy, let me know. I am a flexible person and will do what I can to accommodate the needs of the group.

I am a fairly relaxed GM. I prefer a good story over rigid mechanics and I encourage my players to get creative with their solutions. I'm open to interesting/fun/unusual suggestions. Don't ever be afraid to suggest something.

I have little experience with PbP GMing, though I've jumped into those waters recently, but I have a lot of experience as a table GM and all the improvisational skills that come with it. Test me, please! A little side tracking never hurt anyone and often provides fun stories to look back on.

Character Creation Guidelines:
~ 20 Pt Buy

~ Max HP 1st Level, Average +1 every subsequent level

~ Background Skills

~ 2 Traits - 1 must be from the Hell's Rebels Player's Guide, though you may re-flavor the text with my approval. A single drawback may be taken with approval from me first.
Important: Traits and Drawbacks are more than just a power boost, they represent a facet of your PC's personality. I expect all traits to be a part of who your PC is as a person, not just more numbers for your character sheet.

~ Alignment: Any non-evil.

~ Races: Core races are all available. The Player's Guide also suggests a number of other races, of these I will also accept Tieflings and Tengu (though you would really need to sell me on the Tengu).

~ Classes/Source Books: As this is (for the next few days anyway) the most recent AP, I see no reason to limit the selection all that much. Anything Paizo up to and including Occult Classes will be considered though I reserve the right to veto anything that looks like it may cause trouble. In that event you will be given an opportunity to convince me otherwise.

~ Starting Wealth: 150gp

When making your PC, please focus on personality, background, fluff, etc., before your crunch. I don't much care what your are in relation to Pathfinder as long as I know who you are in relation to Kintargo and the fight for it's freedom.

So, check in, say hi, and then take some time to craft who you are for this AP. If you'd like to collaborate, include each other in your histories, bounce ideas off each other, or role play to get a feel for your PC, this is the place for it. The timeline I'm looking at right now is to give you a week (if you need it) to finalize your character sheets. Once you're all done I will make an open recruitment thread for the remaining spots on the roster (currently 2). From there I will take your input (through PM's) and we will hopefully start, officially, no later than March 5th.


I am excited to dive back into PbP. It's a pleasure to make all of your acquaintances and I hope we make a memorable journey with one another.
I will be working on a PC asap.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

"Greetings all! I am Femi and I am at your humble service. Long has the yoke of oppression held your people back from their potential! Let us break that yoke and free the people - now - the time is right!!"

Euphemia 'Femi' Ferka is bald, carefully shaved on a regular basis so as to show off his very fine tattoo. The tattoo is of a stylized pseudodragon whose tail is coiled around his neck, stylistically ‘clinging’ to the back of his head, and just peering out over the top (barely visible from the front over the top of the head) as the tiny dragon looks out onto the world. The tattoo is lightly colored in greens and blues and is very beautiful, if you’re into that sort of thing.

From there, the gaunt man is dressed in several layers of homespun cotton, also brightly dyed, and a light silk scarf - a gift from one of his lady friends back home as a remembrance. He has several scarves, but only sports one at a time.

He wears heavy well worn boots. He has a large sling bag over his shoulder and chest with a variety of clanking objects within. A light crossbow hangs at his waist along with a dagger that sees more use in dinner than in combat.

- - -

Femi is very outgoing and friendly, though not as charismatic as some. In his off time, he's usually found reading a book on history, or a book on spells - both hold equal interest to him just now.

- - -

I look forward to gaming with you all. GM Xynen, I do have a drawback, which I'm sincerely hoping to play. I think I'm otherwise ready for your approval - though I do need to research and apply the background skills. From what little I've read, I love 'em. :D


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

My character is ready for you review DM Xynen - I think. Please let me know if I can help in any way or if there’s anything I need to change/edit/explain. I changed up my skills and tweaked my background a little as well from the last time you examined it, but nothing major.

One rules question. Femi casts Magic Missile (link) with the Toppling Spell (link) feat. It’s one of the cornerstones of his combat abilities - at least for the early levels.

My question is, do I get a free trip with each target, or only the first target. I know I don’t get a trip attack with each missile (so if two missiles hit one target, I only get one trip roll), but it can be ruled either way after that. I think, and the boards seem to agree, that I get a trip attack with each target. So if I have two missiles, I can hit one target twice (one trip check) or two targets once (two trip checks).

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I’ve tried this combo in two campaigns, both of which folded on me so I have yet to see it ‘in the field’. I had DMs rule both ways, and neither matters much to me - I just need a ruling.

Dark Archive

Maps: Segang Expedition

Femi looks good to me, looks like he'll be a fun character to have around, I like the background skills you've chosen, I'll make sure to include opportunities for you to put that expertise to use. I'm okay with your drawback as well, it's very situational so it's not disruptive and I trust that you will incorporate it if/when you fail a diplomacy check.

I'm going to rule that you get 1 trip attempt per target, it seems pretty supported by text and it makes sense mechanically.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Thanks GM Xynen. I look forward to the campaign. :D

Do you want me to handle treasure? You've seen my forms, happy to 'be the guy' if those forms are helpful to you.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

I'm still working on the actual stats for the fellow, but here's the motives, personality, and history I've got so far.

_______________________

The Asmodeans should have known better. One can expect the worshippers of Abadar to forget the passions that drive people from time to time, but the Asmodeans, they know the darkest places of the hearts of mortals intimately.

They had to know that the followers of Calistria would make them suffer for their arrogance.

Eliastraza has felt, from the moment his faith became a crime, a rising tide of fury in his blood. His goddess goads him in her aspect of vengeance, and it will not be denied.

_____________________

Elias, as his friends know him is an intense, dour man, more at home with his beloved harp thank he is debating his incredibly personal religious beliefs with others. This is probably why he is one of the few Calistria worshippers he knows of who escaped the initial purges.

Now he spends his evenings practicing his music, and keeping an ear out for likely souls who might favor a change of management in the Silver City. He dresses well, rents a sizable loft from a grandmotherly widow in Jarvis End, and doesn't seem to drink anything but water or, oddly, dwarven stout.

Most of the people who perform with him at the Opera House, and other smaller venues, know him as a skilled Bard. Rumors of a duel in the harbor indicate he may also be a fair swordsman.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

I should point out, my intention is for Elias to channel negative energy, and spontaneously inflict. Calistria needs to Sting as much as she needs to Sooth, after all.

Dark Archive

Maps: Segang Expedition

I like the concept so far Elias, I'm unexpectedly out of the house today I'll have some cmoments when I finally make it back in.

Femi if you don't mind running the item sheet I definitely wouldn't mind you keeping track. It certainly makes things easier.

Dark Archive

Maps: Segang Expedition

Ok, I've got a couple PM's sent out to our to PC's currently under construction.

I'd also like to add that there is a discrepancy with the player's guide. The guide makes it seem as though the Silver Raven's just recently disappeared, but that's a mistake recognized by the developers. Your characters would, for the most part only have an inkling of the who the ravens were.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Friends and Allies

Despite his generally reserved nature, Elias does maintain a number of friendships in the city. Some of these began as professional, such as his friendly rivalry with Maximillian Stauf, one of the truly talented harpists who played at the Opera House with Elias before it's recent sequestering. Elias fears that Max is going to do something rather foolish, and soon, as he spends many of his evenings getting drunk in pubs around town and grumbling, loudly, about how the city is going to hell in a handbasket. Elias agrees with the sentiment, but getting thrown into prison as an agitator is no way to fix things.

Other relationships might seem less expected, to an outsider, like that with Georfin Stonebrow. In a city that constantly changes moods and fashions, the longer lived races occasionally feel like islands in a storm. It was about this feeling that Elias bonded with Mister Stonebrow. Georfin is one of the barkeeps at the Tooth and Nail, and just knowing that his friend and favorite pub remain unchanging through the years provides Elias with no small sense of solace. The pair have a quiet habit of becoming roaringly drunk over cards once a month in a Tooth and Nail backroom, but who knows if the new curfew will forstall this month's appointment?

Some are even tied to Elias through the dangerous bonds of religion. Worship of Calistria has been outlawed in Kintargo for a long time, but the goddess has ever been one to flout the rules. Emberly Shalay has always embodied that devil-may-care attitude. She has, as her mother did before her, quietly gathered a worship group and still holds regular meetings. Elias loves her for this, but also fears what will become of her should she be found out. The girl may be an adult for a human, but Elias still sees her as the little kid hiding behind mother's dress. The elf refuses to meet with the group regularly, but does stop by on occasion to lead a quiet service.

Dark Archive

Maps: Segang Expedition

Okay, Amatus should have their alias set up soon so we're almost ready to recruit our last couple party mwmbers.

The last request I have at the moment is for each of you to tell me the 2 officer positions you feel your PC will most likely assume in the rebellion. Information on the officer positions is in the players guide.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

I was thinking Demagogue, for Elias, but Partisan or Sentinel would also be fine if someone else is really interested specifically in being the Demagogue.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

I think Spymaster (Int) might be fun, or Recruiter (level) if someone else prefers that spot. I'm easy. :)


I'm interested in playing a strategist, I'll try to have my pc posted tomorrow.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

GM Xynen, I've shared the treasure sheet with you. Let me know if you have any trouble.

The link for the header is https://docs.google.com/spreadsheets/d/18jJoSo6YzEgR1yYyyzMrBL_kpT5j4PJayt1 g6wK-ND8/edit?usp=sharing

Dark Archive

Maps: Segang Expedition

Thank you Femi, I'll take a look at it in a little while.

I'm still having some issues with my Internet connection but I've gotten a reliable alternative so I'll have the recruitment post up sometime tomorrow, probably afternoon EST. Amatus has seem to run afoul of the Paizo issues but I've received their crunch on a seperate website so I know what we've got to avoid over lap.

You three are encouraged to roleplay in the recruitment thread. It's a good way to get a feel for how prospective party members will fit into the group dynamic and it let's you find a little bit of your PC voice before we get to the meat of everything. With luck we'll have our new party members within the week and we can get started shortly after.

I'll have the link posted here once it's all set up.

Dark Archive

Maps: Segang Expedition

Recruitment thread.

Thought I posted this before I left but it seems I failed to hit submit. I'd like you all to give me any input you have as we get submissions, let me know who you find interesting or what you think of proposed concepts.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

GM Xynen, I have a rules question.

If I want to 'sneak' a casting of a spell so no one notices, what do you want me to do? I presume a Bluff check against Perception or Sense Motive, but I don't seem to be able to find a rule.

Let me know as I might be doing that from time to time. :)

Dark Archive

Maps: Segang Expedition

That one is a bit tricky, especially because there was a recent ruling by a developer that all spell casting creates some form of obvious manifestation.

I'm going to think on it a bit more and see how I feel about that and I'll let you know. Something to consider is that if I do allow a Bluff check for sneaky spell casting, it will most certainly be used against you at some point as well! :)


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Of course. Fair's fair. :)

And if you rule that spell casting cannot be hidden at all, I'm fine with that too. I didn't know about the developer ruling.

Dark Archive

Maps: Segang Expedition

Ok, here's what I'm thinking Femi.

Casting a spell stealthily means managing to hide the magical manifestation made by casting, learning to mumble your casting or keep your motions tight is mechanical but actually controlling the magical manifestation to be subtle or imperceptible is more of a technical ability.

So I'm thinking maybe a spell craft check, DC is 10+CL(caster level)+SL (spell level).

So cantrips should be generally simple to mask, and more powerful spells take more effort, similarly as you grow in magical power you need to learn to maintain your own strength.

I like this because it won't always be easy, so it doesn't marginalize feats made to make casting simpler or faster. Let me know what you think.

Mykhail and Elias I'd like to see you guys drop by the recruitment thread, maybe spice up the roleplay a bit, i was hoping for a little more interaction. We still have a number of days left of recruitment but feel free to provide any opinions you have on the current applicants.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Spellcraft is totally fine, thanks! I doubt it's something I'll do a lot, but good to know there's a way in a jam. ;)

Yeah, role play is thin with this group. Just need to get them into a groove I think.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Sorry for not posting before now. Weekend was a heck of a weekend. No one enjoys a 4 year old with food poisoning. Projectile EVERYTHING.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Bummer! food poisoning, at any age, is a drag. But I can imagine how hard it must be on a new kid. :( Good luck!!


Finally made a small introduction with Mykhail. I do apologize for not having my profile totally up to snuff yet, been dealing with school work which is never fun, especially with three writing emphasis courses all demanding papers of 5+ pages. I will be more consistent with posts and the like soon.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Ok, I like Brask Ulbreaker, for one.

Dark Archive

Maps: Segang Expedition

Appreciate the input Elias but please keep it to PM's. Though not linked in recruitment it wouldn't be hard to find this thread and I'd rather the applicants work on what they'd enjoy playing most than what might curry our favor.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

Ahhh, makes sense. Didn't think of that.

Or did I?!? Maybe this is a test for other people reading the thread what weren't supposed to be???

Right.

Dark Archive

Maps: Segang Expedition

Okay, official deadline for submissions is tomorrow at 6 P.M. EST. I doubt we will have too many more submissions before then. Femi has already sent me his opinions about the group of applicants, Elias and Mykhail I'd like you to do the same as soon as you can. Once I have everyone's thoughts I'll take it from there.


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Thanks Xynen, good luck in your decision!

Dark Archive

Maps: Segang Expedition

Okay, we are now a party of 5! Please welcome Brask and Kalem into the fold! I look forward to seeing what sort of rebellion you all create!

I should also add that I have a newfound respect for all of my GM's here on the forums. Choosing between even just a handful of PC's was not simple and I have been in much larger recruitments.

The first gameplay thread is up, and I have PM'd each of you with a link to the Roll20 campaign I'll be hosting our maps on. If you have any issues please let me know.

*Disclaimer* I am not a new user to Roll20 but I am a new GM for it, so feel free to provide any tips or critiques as we play through this Adventure Path.


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

Elias! Femi! You sneaky little....


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

I approve of the sneakyness! Well played, sirs. Well played!


Labyrinth HP 47/47; AC 15/14/11; Saves 4/5/7; Init +3; Perc +10; Sense Motive +2

Welcome you two, to the show that never ends. Well, for a couple years anyway. :D Congratulations!

GM Xynen, let me know if you have any questions about Roll20. It's pretty good, but there are some rough spots. Happy to help.

Oh, and I cannot yet move Femi on my own yet. You'll need to assign our characters to us to manipulate. While doing that, you should probably check 'show nameplate' so we can do radius spells like Magic circle protection from evil and the like. Also on the Advanced tab, make sure you have 'see' and 'edit' checked for Name, Aura 1, and Aura 2. Makes it visible to the players (as opposed to just the DM).


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

It's cool to be starting at the beginning of the AP!
I've got to get my baby set up, so I'll make my first post later tonight!


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

*grin* hey guys! Welcome to team These Guys!

We should potentially workshop a better name.


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

It'll probably happen in game.

Dark Archive

Maps: Segang Expedition

Brask the change in campaign trait is fine with me, if you feel it suits you better, go for it.

Dark Archive

Maps: Segang Expedition

Nice rolls everyone! I will have an update as soon as I can, should hopefully be up within the next couple hours.


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

I'm so happy, finally Kalem can contribute T.T


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

I'm just glad I rolled above a 3 -_-


Male Tiefling NG Male Tiefling Brawler 4 | HP 36/36 | AC 19 (14 Touch, 14 Flat-Footed) | CMB +7, CMD 21 | Fort. +6, Ref. +7, Will +1 | Init. +3 | Speed 30ft | Martial Flexibility: 5/5.

For some reason, I cannot access the map

UPDATE: Nevermind, I got around the link.

Dark Archive

Maps: Segang Expedition

You will likely need to go to roll20 main page and log in again. It happens occasionaly.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

ok, Is that too much for what you wanted as a preparation for the fight? I figure the Oratory wasn't really something that was combat-prep related, so it'd be ok. Let me know if you want me to strike that bit.

Dark Archive

Maps: Segang Expedition

No your post is good Elias, it's just a few seconds time wise so nothing terrible. You will however have to forfeit your ability to move through the crowd easily if you use disguise self.

I was waiting till the next post to mention but the whole protest area will count as difficult terrain. I'll let you decide.


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

I hope there's no problem with Brask having Taldan origins. It's not like he was an eagle knight or lion blade, but I liked the imagery of Lion-themed equipment.

Dark Archive

Maps: Segang Expedition

The players guide lists Taldans and Varisians as the most common humans after Chelish ones, I don't see why we can't apply the same logic to transplants of other races. Being Taldan is fine by me.


CN Male Elven Hidden Priest 4 | HP 25/25 | AC 18 (11 Touch, 17 Flat-Footed) | CMB +5, CMD 15 | Fort. +4, Ref. +2, Will +6 | Init. +1 | Speed 20ft | Bit of Luck: 5/5 Channel Energy: 6/6 | Active conditions:

I'll go ahead and do it. I think keeping my identity a secret is more valuable, for the moment, than the ability to move freely. If that changes during our inevitable escape from the bloodbath about to happen, I'll dismiss the Disguise Self and hope for the best :)


Male Status HP: 38/38; AC: 22 (T:10, FF:22); CMB +9; CMD 18; Init +0; Perception +10; Fort +8, Ref +3 ; Will +4 Raging HP: 46/46; AC: 22 (T:10, FF:22); CMB +11; CMD 21; Init +0; Perception +10; Fort +10, Ref +3 ; Will +6

1,2,6,1... The dice thing here really does hate me. Are we sure it even ROLLS a d20? :P

Complaints in good nature, of course!

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