Wrath of the Righteous - Rise of the PCs! (Inactive)

Game Master Lord Manticore

What do you get when an android crosses paths with a Balor Lord? I hope to find out.


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Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

Akkramar stays put, watching as Dakkar moves further.


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3

Sarasanna allows the shrunken Dakar to move ahead, estimating he would make a better scout with his doubly smaller size. She moves up to where Akkramar stands and then creeps ten feet forward.

Stealth: 1d20 + 9 ⇒ (12) + 9 = 21

She watches as Dakar continues to advance, ready to spring to his aid should that be needed.

Perception: 1d20 + 10 ⇒ (19) + 10 = 29


Male Drow Noble Accountant 12/Monk 10

Dakkar and Sarasanna:
Both of you can see that there are two people, both humanoid, but beyond that you can't tell as their backs are both turned to you. They appear to be moving in the rubble, carefully trying to maneuver some of the rocks around. If you had to hazard a guess, they might be trying to find more people, if there are any survivors. At this point, both seem to busy again to notice your encroachment.

Akkramar:
From where you stand, you can make out two people; they appear to be bipedal at least. They are moving about the pile of rocks in the center of the cavern.


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3

Com: All. I perceive to unidentified humanoids up ahead searching in the rubble. Dakar, do you see them as well? Query: Possibilities of their origins? They could be those that inhabit these tunnels, or survivors of the attack like ourselves. It is my intent to approach them in peace. What do you advise?


Let me move a bot more over to the side in a flanking position.

Dakkar continues to keep as much cover between him and the two humanoids until he is at least 30 degrees off to one side from Sarasanna.


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3

Hehe! Bot.

Sarasanna follows Dakkar's lead. She waits for him to move to the side, and once they are in flanking position, she begins to very slowly creep forward, listening carefully if either of the humanoids are saying anything or making any noise whatsoever.

Stealth: 1d20 + 9 ⇒ (13) + 9 = 22

Perception: 1d20 + 10 ⇒ (18) + 10 = 28


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

Apologies guys - work pounced and raked me this week, all in one... I'll have an update later today.


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

Proceed at your discretion Sarasanna and Dakar, I will follow closely. - Akkramar retorts through the comm, inching further, making sure he is within charging distance of his companions.

Stealth: 1d20 + 6 ⇒ (19) + 6 = 25


Male Drow Noble Accountant 12/Monk 10

You are close enough to tell that the humanoids are attempting to lift a rock, a large one, but are having no luck of it. A moment later, you can see someone yelling at the rock, as if either the rock itself is sentient, or there is someone under it.

Ping.

Ping:
You are being pinged by Archie.


Male Human (Kellid) Warpriest (Sacred Fist) 1 [ HP: 9/9 | AC: 14 T: 14 FF: 13 | F: +4 R: +1 W: +5 | Init: +1 Perc: +7 | Effects: none]

Iacobus' spells for today:
Orisons:Create Water, Detect Magic, Read Magic
Domain:True Strike
1st: Detect Demon*2

DETECT DEMON (Demon Hunter's Handbook, pg. 26)
School divination; Level cleric 1, inquisitor 1, paladin 1
Casting Time 1 standard action
Components V, S, DF
Range 60 ft.
Area cone-shaped emanation
Duration concentration, up to 10 minutes/level (D)
Saving Throw none (see text); Spell Resistance no
You sense the presence of a specific kind of evil—that of demons, their servants, and the Abyss. The amount of information revealed depends on how long you study a particular area or subject.
1st Round: Presence or absence of creatures with the demon subtype, creatures possessed by demons, creatures under the effects of spells or spell-like abilities cast by demons, or creatures otherwise tainted by demons. Creatures tainted by demons include tieflings with demonic heritages, sorcerers with abyssal bloodlines, creatures affected by a succubus’s profane gift, creatures with demonic implants (see page 44 of Pathfinder Campaign Setting:
Lords of Chaos, Book of the Damned, Vol. 2), or creatures who have the Demonic Obedience feat (Lords of Chaos 8), and those under significant demonic influence as determined by the GM. This spell does not detect creatures of chaotic evil alignment who are not demons or significantly influenced by demons.
Additionally, this spell detects whether or not a portal or similar magical passage leads to the Abyss.
2nd Round: Number of evil auras shed by creatures with the demon subtype in the area, as well as the power of the most potent evil aura present. If you are of good alignment, and the strongest evil aura’s strength is overwhelming; if the creature has HD equal to at least twice your character level, you are stunned for 1 round and the spell ends.
3rd Round: The power and location of each aura, and what demon lord, if any, a demon is most closely affiliated with. If an aura is outside your line of sight, you discern the direction but not its exact location. Affiliation to a demon lord is only revealed when the creature detected is a demon (not merely a creature tainted by a demon). Demons receive a Will saving throw to resist revealing what demon lord they are affiliated with. If the demon succeeds at this saving throw or is not forsworn to a demon lord, you know only that this aspect of the spell returned no information.
Aside from what is detailed above, this spell otherwise functions similarly to detect evil in terms of aura power, lingering auras, overwhelming auras, and so forth.

Pingback:
"Ẃ͕̜̫͙͖̥̩a̧͓̮͚̮̰ͅŕ̝̻̳͚ͅn̥̙̹̼͝in͖̝̖̱͉͈͖g̨̮̭!͎͚̤̜̣͉͟
̲̬:͏̗͍̼:̦U̖̖̥̠̯̼n̸̬̰i͖͔̼͓̖̥̰t̻̜͇̰̗͖́ ̛̳̗s̥̫͕͖͈t̟̟̼̭a̞t̶̯̥͈͙u̺̱̥͘s̬͚̤̠̮̯͝:̟͉͓̰̹͈̭:͙ ̖ ̶͈̪̤̪͕i̘nd͙̼̻̫̰͎̳e̶͙͉̭t̩͓̥̳͖͚̘e̩͔̭͔̮̦̼r̶̬̠̪̰m̧̤͖i̧̙n̮͔͙̣̟̘a̵̼͈̙̻͚̮͎t͟ḛ͇̜̟ͅ ,̡̪̜̼̱͉̠̰ ̦̻͔̜̜̦̹ ̫͇̮̤̼͇͘h̹́o̜͉̜̱̫̯̳s҉̖͎̥ͅṱ ͇͔s̗̫̞̖̙͙͠ụ͔͉̗̕b̛̼̰̖ͅu̗̻̗͚̳͖n̵̞͎̜̮͇̞͇i̞̲t̛͍̜̦̬ o̩͕͟p͟e̼̰͙̖͕r̹̟̘̥̖ạ͉̼͖̘ṭ̘̪͕͎̩in͚̼̼̻g̷ ̫̻̞̹s̵y̤͖̰͈͇s͏͉te̩̳̗̠m̲̬͍̩ ̩̰̝̠̗̞ír̻̘͓̜͍͎͡ͅr͠e͙̜̼̩͉t͇r̨̦̯̘̠͖ͅi͝e̷͙͖̖ͅv̩͕͙̥̝̬͇́a̸̟̦̼b̦̱͍̪̼̕l̤̘͚͖͚̣ͅy̡ ̯̦͍c̫̖̰̙̟̪̯̕ơr̷͚̪̭̞r̀u͎̩͉̗p͍̝ṭ̩e̖͡ͅḓ͇̻.̛̦͕̼̼̲̙ ͖ ͏͈͓̻h͇̦̤̀ͅͅo̴̭̰̼̪̣̫͉s̸̼t͖̗̣͚͈ ͓̩͙̝͓s̡͓̦ú̫̼b̷ụ̸̪̼͖n̯̪͕i҉̮̬̺̮̻̤ţ͍̯̟̪̺̰ͅ ̺̲̼͙̩̕m̺̺̥i̳̝̦͢s͎̟͓̺̜s̶̙̖̻͔̱̗i̬͎̹̗̫͞o͈̜̹͜n͏̜̣ ̸͙̠̜̣̙p̛̖̹̪̫̤̝̪a͙̝̝͚͍̦͞r͔̮̥̯̤ͅa̞̳̟̙m͔̺͢ḙ̹̮ţe͝ŗ̘͖̝̙s͇̳ f̞̙͙̲̯͕͈a҉̝̙̟i͈̪l̖̬̬͓u̙̪̰̦̞r̢͔͙̟̺̜e ̟̦̜̲̭ìm͏̯̣̙m҉̻̱̯͔̹̜͔a͍͕̝̗̣͢n̯̠̘̺͕͚ḛ̼͍͠n͕͉̱̲͘t̺͡
͇̝̭͍̠s̫̝͙̻̤͠ó̦̰̻͈̗͍ͅf̝ṭ̤͉̦ ͚r̼͍͈̤ę͇̩̩̜̼̠b̼̝͙͓̺o̧̺̲̰͙o͕̼͇̩͘ͅt̶̯̪̣̳ ̷̜̩̝͈̖i͚m̳̫̞̝̲̟p̙̭͖̕o̸̥s͇͞s̮̰͖̳̠i̙̤̘͚͎͝b̻̣̩͖l̮͎e̛̬̣.̪̘̰̱̯̯̘ ͍̣̬̯͡ͅ ͎̳ŗę̟c͓̖̮͕o͍̻̪̦̼̘̬m̧me̵̤̺̗͙͍̞n̷d͈ ̠̘h͏̫͎̫̥a̦͕͡r̬͙̱͞d͎̙͓̪͔͖̙ ̲͢r̯̪͙̼̫e̤̳͖͞b̗̱́o̤̞̠̙o͙͠t͞.̘̠̺ ̡͍̘͉̩̩̫̝ ͟r̭̗̲͠e͇̗p̩e͉̲̤͞a̪͝t̨͎̲̼̼͙,͓͘ ̙̹͙̹r̫̳̳̹ȩc̖̘o̯̭͓̼͟m͏͚̟̲m̴͙̹̖̱̦̼é͉̖̞̩̪ͅṇ̳̰̼̬ḓ̮ ͎̠h͘a̱͇͚̺͚r̘͢d̸̪̲̗͕̣ͅ ̥̠͎̳̳͡r̫̠͕̤ͅe̬͈̣̩͚͔̤b̙̀o̜̞̝̩ó̤̠̼͓͈̖t̙͓̣.̠̤̬̫"

I'm going off the idea that for whatever reason, Iacobus doesn't remember that he isn't human. At least not consciously. 'unit', the part of him that still recalls that 'he' is actually a created entity, created for a specific purpose is hoping that a 'hard reboot', I.E.: 'killing' 'him' will reset 'him' since Androids 'propagate' by dying of old age, spending time 'dormant', and then restarting with a completely new soul in the body. Please note, that means of propagation only works when they die of 'old age', not violence...

"Silence Tempter!!!" Iacobus howls.
Spurred to effort by this new, internal threat, Iacobus heaves, forcing every iota of strength that he has into moving the rocks off of him.
Strength check plus Nanite Surge: 1d20 + 3 + 5 ⇒ (14) + 3 + 5 = 22


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3

Ping. Sarasanna hesitates awaiting further instructions for the moment. Receiving transmission- from lost unit? There appears to be someone trapped under a rock up ahead. We may have limited time to act if we wish to help them.

Sarasana approaches cautiously toward the humanoids, being sure to keep some rubble between herself and them as well as maintaining a defensive stance. "Greetings. Are you in need of help?"


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Iacobus:
I don't have access to the same website that makes the text look fuzzy, so just bear with me. You push with all of your might, but it is no use; the rocks around you are simply too heavy to push upon at this point. You also realize that if you push anymore, you are likely to cause a cave-in, most likely killing you at this point.
As you stop your pushing and begin to calm down, you see glowing symbols flash across your vision, you currently have no idea what any of it means. The only thing that you can read is a line that says, 'Greyfang [beta] Communications Active' A moment later, you hear something; the voice is coming from your head, but has no clear starting point.
Com: Open: This is 'Archie,' is there another person on this bandwidth? Please respond on the same frequency if you can hear this message.

[ooc]Also, you might see everyone else writing to you using the Greyfang system. Given your character background, however, I am going to say that, for right now, you can only hear Archie's voice. Once we get you out from under the rubble, she'll be able to patch you into everyone else.


Male Drow Noble Accountant 12/Monk 10

OK guys, the way I'm going to play this out is that Iacobus cannot 'hear' anyone (via Greyfang), except for Archie, at the present time. All of you, however, can hear him just fine. If, in character, you want to 'talk' to Iacobus, via Greyfang, go ahead, but he won't be able to respond yet.


Sarasanna wrote:

Ping. Sarasanna hesitates awaiting further instructions for the moment. Receiving transmission- from lost unit? There appears to be someone trapped under a rock up ahead. We may have limited time to act if we wish to help them.

Sarasana approaches cautiously toward the humanoids, being sure to keep some rubble between herself and them as well as maintaining a defensive stance. "Greetings. Are you in need of help?"

Before you reach the point of talking to the humanoids, all of you can hear across your emergency channels, "Silence Tempter!!". As you are the closest atm, Sarasanna, you can also hear it audibly, although muffled and soft, coming from under the rock. The two humanoids also hear it, and are visibly surprised, backing up a couple of steps.

When they move back, you can then clearly see their faces. One, probably a female, has sores and tumors all over her face, covering most of her mouth. The other, a male, has a face that combines elements of an elf, a goat, and a lizardfolk. They both fall into defensive postures when you speak, but the male says to you, "Perhaps you can help, if your intentions are good. As you can see, and hear, there's at least two people trapped under there, one of whom is our friend."


Male Human (Kellid) Warpriest (Sacred Fist) 1 [ HP: 9/9 | AC: 14 T: 14 FF: 13 | F: +4 R: +1 W: +5 | Init: +1 Perc: +7 | Effects: none]

'Archie' Mk II/Greyfang:
"Se̻̙c̮͉urḙ̘ ͍͞C̬̼l͕̤e͖̳a̶͈̞r̝̙͉ͅc̳͎͍̻̲̗ͅod͙̖͢e̘͍̟̗̹͠:͍̫̭̰̼͙...
̷͍̲̥͎̩͍U͓͇͔̬̻̳͡n̞̤̮̤i͎͓̜͖͔t ̡̖͈͓̦̹̮͙d̨͙͖̳͇̮̙e̻̪͔̗͞s̡͈̞̫i̺͈̮̞g͚̺̥͕̹̫̖n̦͟a͕̟̦̘t̖ͅe͍̟:͏.̩͟.̳̣͍̦̹̳̕.̱
̗̭͚͈͉͓W̥a͉͇̼͟ͅr̢͓̝͍͈n̛̯͎̟̼͖ͅi̛̥̦n̨̞̦̻̫̪̩ͅg̜̣̗̘͖̼̳͠!̞͈͟ ̥B̡͎i͖̹o̺̖͔͖̲̝s ̴̝c̴̟͔͍̩o̥̹͚͕̖rṛ͔͈́u̲̗̙̮̪̮p̮͈͘t̹̗̣!̷̝̙͓̼
̗͔͉W̦̦͍̜͙̻a̤̗r̩̭͙̦̱̪͖͞n̹̦̳̞͎ͅi͙͓̤̩͚͞n͏̲̭͚̲̻̭g̫̬̖͚̥̙!̥̼͙̖̰̙̜ ̛̹̯ ̪͇͢Bi̯͈̠̟͡o̸̲̘̱̻̜̳̝s̛͇̫ͅ ̰͙̻̝c͈̜͚̻͙̟͇o̸̗̬̖̦̩̭̭r̷̲͚̭̺͙ṟ̤̺̠̖͠u̥̰p̝̳̤ͅt̻̱͕̥̬̭͉͠!̘̫̳̫͓
̹͈͞ͅWa̮͡r̮̻̩n̴͓̺͍̯̖̻̟-̪̫̰͔̦̘͇
́
̮͔̰̦A̛͍͉̟t̼̠̝̝̻͕̩ṯ͈̗̤͕̲e̗͙͔̖m̖̖̩̠p̬̤͞t̤ ̦̲̼̠̣̟'̸̳̤s͎͈̻͓a̰͘f̨͎̱͉̹͔e ͚͍͈m̻̠͢ǫ͈̫̱͓̲̰̪de̷͉̥'̝̙.̷.̡̩͖͕̮̭.̱͚̘
̦̼'̠̰̼̙͝s̘͍̖͈̘̭̹a͖̮̗͖f̘e̞̬̦͉̭ ͉̲m͏͔͕͓̦̲o̦͉de̳̹'̻͔̹̭͞ ̞̟͚̰͞įn̪a̖̖͔̭̖c̵̰͔c̴̺̪̮e͢s̸̮s̡͓̖͎̝̮̠i͎͉b͍͍̱̮͔̤̥l̠̳̭̯e͉̱̣̱̹͕̕.͈̙̱̗̝
̪Ư͙̺̪̰n̥̦̥͉̘̦͜i͚̘̟̜͙ͅt̩̻̲̜̼̻ ̹͚́d͏̩̜͓͚̯͈e̘s̳̥̻ìg͖̟n̸̠̳̗at̜̯̬͈̯i̷̘͉̤͎o̬̟̟͍̬͕̖n̠͙ ̗̬ͅi̴͖̱̻̦r̛̮͍̞͓r҉̰̝̘̪̝̤e̢̱͖̝̮̤̣t̵͚̠̣̣͕r̡̝̣͇͍̮͉̭i̛̜͇̺e҉̠̘̝̮̰ṿ̡͎̱͕̫͕̲a͙̳̟̠̤ͅ ͖b̸̤̪̩͓̹̱l̥͔͖͎è̘̭͈̣͓.͙̗ ̹̯͓͔ͅ ̯͢d̘̝̝e̹̲̘̙͕͉f̮a̦͔̮͓u͈̦l̝͟t͈̲ ̞͓a̢̫̯͇͖̭̗̝c̙͖̭t̳͉͞i̛̲͇̞͎͖͉v͍̠̭͉̯̪̝a̛̟̮̙̖̯̤͎t̞͈̬͔̬̫͖e̷͖̯̳d́.̷ ̫͖̲͓̖̹̞ ̙̝̣U̱̳̫̱n̖̥̖̜i̶̹̣ͅt̟̹̥̩ ̰̫̟͚̟̜ͅd̨̩͖̺ͅe̛s̲͙͈̪̼͠įͅg̙͇̯͙̹̞n̹̟a̬͓t̶e͕̺̬͓̰ͅ ͇͖̻̬̝̰'̳u̷̲͎͕̻̥̣n̘͚̬͕̬̙͞i̺̻͙̘͙̱̞͜t̷͉̬̘̣̝'̘̗̫.̴ ͚͎̰͔̠̝̳͠ ̧̬̖̯͍̰̝͍H͖̣̩̜͕̻o̷̩s̻̦͞t̩̺̝̺̞̳ ͚s̸̜̲̼͚̝̥u̶͈̫̩b͈͎̱͇̼u͍̻̞̩͓͟ͅṉ͚̹̼̼̀ͅi̘t͝ ̠̼̥͞O̠̗̘͚̩ͅŚ̪̯̦̥̯ͅ ̧̤̲̰̺i̺͝r̴͖̳̣̻̩͓rḙ̱͎̪t͈͙̙̤̠r͓͈̣͎̝͕͎i̪͚̼e̱͍͚̟̻̟ͅv̸͙͉̟̤̙a̛̝̩̭b͓̘ḷ̰̻̻̜́y̯̗̝͞ ̬͚͠c̛̥̮̺o̢̻̘̺̫r̺͕̳r̬̱͓͉͇̙͈͝u͉̙̲̹̣̜p̯̜̼͚ͅt͢e̸̙̰͍̲̬͕d͖̳͝.̡͈͈͔͓̥
̱͇a̪̫̟͇͔b͇͎̠͝o̙̳͔͇̜̗ͅr̨̯̞̗̝̭̠t̸̖̺͖̝̻͖/̯͙͉r͔e͇̞̼̝̱̪t̻̪̜̭̱̗r̯̟͔y͉̰͍ ̠̥͔̫Y̪̰̳/͉̦̝̟N̬͇͓̯͠?̥̹͙͈"

Hearing Lann's voice talking beyond the rocks, Iacobus calls out. "Lann! Lann, have a care! I fear I may have been somehow possessed during the attack!"

He is still bellowing at full volume, but since the rocks are in the way, it sounds more like a normal speaking voice.


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

Akkramar moves closer as Sarasanna addresses the humanoids.

We should act with haste - there are multiple units under the rubble? - he sounds through the comm while approaching.

"We have no further intentions but to remove these rocks, and release those beneath. We will respond to aggressiveness, but not start it ourselves" - he adds, waiting for their interloper's reaction.


I was not informed of other units in this area.

Dakkar considers his offensive actions, expecting a trap.


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3

"We are survivors of a recent demon attack on the city above. As my companion says, yes, we mean no harm, and we shall help you if there is need."

Com: all. Unknown humanoids do not appear hostile. However, they have deformed and mixed features belonging to multiple kinds of creature. Scanning for extraplanar traces. Proceed with caution until their nature is known.

Knowledge (Planes) - are these folks in any way touched by the planes- specifically the evil planes?: 1d20 + 7 ⇒ (15) + 7 = 22

She takes a moment to regard her halberd, then look at the stone again. She sheaths the weapon behind her back, and then removes her backpack, withdrawing a rope. "However, if your companion beneath the stones is at risk of being possessed, we must take measures to constrain whoever it is."


Reply to Sarasanna:
No, they are not. They appear to be mutated in some way.

Looking at the woman, and her friends before him, the 'mutant' says "We had a feeling that something had gone wrong upon you surface dwellers." He pauses, looking back at the pile of rubble, then turns back around. "There are two people in there; the first one was the third of us to man this watchtower. That is whom we are trying to reach. The other one came upon us only a little while ago, and was caught in the aftershocks, when the tower finally fell. We don't know yet how far under he is, except that our friend, Crel, can hear him and is talking to that person." With that, he turns back and starts trying to pull on the rocks, his friend following.


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3

Com: all. No extra-planar influences detected. They appear to be of this world, merely mutated in some way.

Sarasanna glances at Akkamar and then Dakar, nodding to each. "Very well then. I shall help you, and the others likely will as well."

Sarasanna sets her rope down on her pack, and then she steps forward and begins removing rubble, tossing chunks aside, though occasionally turning a glance at the part lizard man just in case he tries anything with these heavy stones he is regularly taking in his hands.


Male Drow Noble Accountant 12/Monk 10

For everyone that's going to pitch in to try and lift the rock(s), I'll need a Strength check to determine if you can aid Lann in his attempts.


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3

Strength, hefting rubble and debris: 1d20 + 3 ⇒ (19) + 3 = 22

So it would appear, with alarming strength, the lithe woman lifts stone after stone over her head and tosses them aside!


Male Human Armiger/Symbiat 2/2 | 36/36 | AC 21/14/13 | F 5/R 10/W 4 | Init +6 | Perc +8

My character is not there, yet I find myself quite alarmed. Serves as a dot, for easier access.


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

Akkramar moves forward and pulls/pushes against the stones left by the fallen edifice.

Strength: 1d20 + 4 ⇒ (12) + 4 = 16


Male Drow Noble Accountant 12/Monk 10

Lann's Strength check: 1d20 + 2 ⇒ (12) + 2 = 14

'Drya's' Strength check: 1d20 + 2 ⇒ (4) + 2 = 6

Right. So we are all going to help Sarasanna lift the rock...

At the same time, everyone make a Perception check (including you, Gabriel, but your results will be different)


Male Human (Kellid) Warpriest (Sacred Fist) 1 [ HP: 9/9 | AC: 14 T: 14 FF: 13 | F: +4 R: +1 W: +5 | Init: +1 Perc: +7 | Effects: none]

Perception: 1d20 + 10 ⇒ (10) + 10 = 20


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

Perception: 1d20 + 7 ⇒ (11) + 7 = 18


Male Human Armiger/Symbiat 2/2 | 36/36 | AC 21/14/13 | F 5/R 10/W 4 | Init +6 | Perc +8

Perception: 1d20 + 10 ⇒ (20) + 10 = 30


perc: 1d20 + 6 ⇒ (9) + 6 = 15

Ooh, shiny...


Male Drow Noble Accountant 12/Monk 10

@Gabriel:
We can say that you have been working with the mongrelmen for the past fortnight or so I'll let you roll 2d20 + Cha mod to determine how much you've earned for the two weeks. The earthquakes and aftershocks have taken a toll on the underground around here. You were asked to look around the outer perimeter of the territory to see if there are survivors or any enemies attempting to infiltrate.
When you come to the area that was indicated, you can see a large cavern area, with a ceiling of at least 50' in most places. In the middle of the cavern, you can see what appears to have been a watchtower, almost all of it has been reduced to rubble. You can see several people around the rubble, trying to lift some of the rocks. Among them, you can see 2 more mongrelmen, and 3 humans! (or at least, not mongrelmen). You have options here: you were assigned 2 (redshirt) mongrelmen to help you (and to keep an eye on you). Let me know what you want to do. BTW, way to roll the nat 20!

Everyone Else:
As your straining to lift the rocks, you can see another mongrelman underneath. He seems scratched up, but is otherwise unharmed. You can still hear the sounds of the second person nearby. I'll need another DC 25 Str check, up to 6 can help on the roll, to lift more rocks. As this goes on, you notice a group of males coming from the far end of the cavern, opposite the side that you came in. The group consists of 2 more mongrelmen as well as a human.


Male Human Armiger/Symbiat 2/2 | 36/36 | AC 21/14/13 | F 5/R 10/W 4 | Init +6 | Perc +8

earnings: 2d20 - 1 ⇒ (16, 11) - 1 = 26

There! Amidst the rubble... They need assistance! We mean you no harm, we will help you! Gabriel sprints over.


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3

"We welcome your help," Sarasanna says in a pleasant soprano monotone. Then she turns, bending her knees to lift another large item of debris.

Strength: 1d20 + 3 ⇒ (2) + 3 = 5

Running... out of... bat-ter-y...


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

Akkramar spins around to meet the newcomer, his combat chips active ina split second, hand reaching for the weapon at his side - at Gabriel's words, the pneumatic relaxes, and he turns again to the task at hand - "Let us do this then" - the android nods, silent in his effort as he braces against the rock.

Strength Check: 1d20 + 4 ⇒ (13) + 4 = 17


Male Human Armiger/Symbiat 2/2 | 36/36 | AC 21/14/13 | F 5/R 10/W 4 | Init +6 | Perc +8

Come, friends... we must assist them in their efforts. Preserve life.. Gabriel is not built for strength, but he braces himself and leans into it.

Strength, nanite surge: 1d20 + 1 + 5 ⇒ (14) + 1 + 5 = 20


Male Drow Noble Accountant 12/Monk 10
Sarasanna wrote:

"We welcome your help," Sarasanna says in a pleasant soprano monotone. Then she turns, bending her knees to lift another large item of debris.

[dice=Strength] 1d20 + 3

Running... out of... bat-ter-y...

LOL just turn the crank a couple of times, you'll be fine. :p


Lann's Str check: 1d20 + 2 ⇒ (17) + 2 = 19

Drya's Str check: 1d20 + 2 ⇒ (8) + 2 = 10

Between all of you, the last of the rocks are lifted. Underneath, you see a pale, white, human, looking rather nervous, but unharmed. Lann walks over to the new guy and puts out his hand. "Good day to you again. Gabriel, is it not?"


Male Drow Noble Accountant 12/Monk 10
Gabriel XIII wrote:

[Dice=earnings]2d20-1

There! Amidst the rubble... They need assistance! We mean you no harm, we will help you! Gabriel sprints over.

Noted.


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3

Sarasanna nods to Gabriel and then studies the pale humanoid that was released from beneath the rubble.

"Greetings. You are now freed. However, before we are too familiar, were you the one who thought he may be possessed?"

She asks the question with a dangerous edge to her voice that is barely present, but still definitely there.

Lord Manticore wrote:
Sarasanna wrote:

Strength: 1d20 + 3 ⇒ (2) + 3 = 5

Running... out of... bat-ter-y...
LOL just turn the crank a couple of times, you'll be fine. :p

She just might be a bit cranky for a while. ;D


Male Human Armiger/Symbiat 2/2 | 36/36 | AC 21/14/13 | F 5/R 10/W 4 | Init +6 | Perc +8

Yes, I am Gabriel... Lann, is it not? He nods to the female.


str to aid other: 1d20 ⇒ 10

Dakkar comes over to help out.

by getting sarasanna's motor revving...


Male Human Armiger/Symbiat 2/2 | 36/36 | AC 21/14/13 | F 5/R 10/W 4 | Init +6 | Perc +8

Gabriel is tall by human standards, but not overly so. He's clad in reinforced leather of a dark grey hue that covers up his neck and to his wrists and ankles you presume inside his boots. His hands are gloved.

There is no pomp or circumstance about the man, giving an impression of what you see is what you get.


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

"Yes, you were the one thought to be possessed?" - Akkramar adds, moving to retrieve the warhammer.


If you are hearing voices in your head, stand on one leg and jump up and down.

Dakkar watches the possessed one intently.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Do I need to power cycle if I do that, Dakkar?

As all of you are getting to know each other, you notice that Archie and the escorted are slowly approaching as well. Lann looks concerned, and slowly shifts into a defensive posture. The 'redshirts' that came with Gabriel do so as well. Holding her hands up, showing that she is unarmed, Archie says "Hello there, we are with them." As she says this, she points towards Dakkar and the others. You can hear a sound of disgust coming from behind her, probably from Horgus.


Male Human Armiger/Symbiat 2/2 | 36/36 | AC 21/14/13 | F 5/R 10/W 4 | Init +6 | Perc +8

Gabriel seems almost... protective of the mutants. He steps to interpose himself between them, and the approaching group.

Greetings. What brings you here?


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

"We come from the surface - Kenabres has been attacked by a host of demons" - Akkramar relays - "The massive destruction opened a tear on the ground - we were unable to obtain a hold to stay aloft, and fell onto this underground complex" - he explains without hesitation - "I am Akkramar" - he finishes with a bow.


Female Android Spell-Less Ranger 2 Init. + 4 Percep. + 10 AC 19 T 14 FF 15 HP 24/26 F + 6 R + 7 W + 3
Dakkar de Enrev Seluj wrote:
by getting sarasanna's motor revving...

Do be good now, dearie! ;b

Sarasanna's grim mask of an expression calms into an easy smile. "Though perhaps the one beneath the stones was merely hit in the head during the collapse. Such can cause one to hear strange things from time to time." She offers a helping hand to the humanoid still lying in the rubble. Once he is helped up, Sarasanna likewise introduces herself to Gabriel and the mongrelmen.

Standing to face Gabriel and others, she offers a curt nod. Although Sarasanna appears to be an attractive woman, her social manners seem to be lacking. She appears as one who would be comfortable in any wild land.

"It was as Akkramar says. Though there is more. We saw a bright light in the West, and I believe one particular fiend we saw was none other than the Storm King himself. Some dragon saved us- somehow- slowing our fall as the entire plaza where we stood was blasted apart." It may seem unsettling to some how calm Sarasanna appears, almost serene, as she tells the story without a hint of pathos.

Though the next part she says with practiced warrior's spirit. "I am Sarasanna, demon huntress. I am here to prove my worth against the hordes of the Abyss. I am here for vengeance."


Male Human Armiger/Symbiat 2/2 | 36/36 | AC 21/14/13 | F 5/R 10/W 4 | Init +6 | Perc +8

Gabriel listens, then. I saw you from a distance, helping. These newcomers concern me... Though one of them seems to have trouble breathing.

If you attack, I will defend.

The man is lightly armed at best with shortbow, short sword and a dagger.


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

"Why would we attack you?" - Akkramar inquires - "Have we not just helped those that concern you?"

Looking back at his companions, he adds - "We seek a path to leave these caves and return to the surface - perhaps we can come to a mutual agreement?" - again his tone is cordial, but objective.


Male Human Armiger/Symbiat 2/2 | 36/36 | AC 21/14/13 | F 5/R 10/W 4 | Init +6 | Perc +8

Sorry, he means Archie & crew.

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