WotW: A Knot of Thorns The First Parchment (Inactive)

Game Master Xzaral

A group of villains escape Branderscar prison to take revenge upon Talingarde.

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HP 45/45, AC- 18, Touch- 14, Flat- 14, CMD- 21, Fort- +6, Ref- +9, Will- +2, Percep- +7, Init- +4

My post rate is actually very slow of late as i'm in an exceptionally busy period :).


King of Talingarde

As Beatrix walks into the room, a red mist suddenly charges up from the holes in the ground, coalesceing into a mist-like creature, causing bleeding wounds to open over her body, draining away some of the blood. Then as quickly as it appeared, it suddenly retreats back into the floor with unnatural speed.

Beatrix takes 1 bleed damage, and 2 constitution damage.

Inish
Tatya
Beatrix
Bostarg
Morthos
Red Mist
Alazandaru

The Map

Dice:

Alazandaru 1d20 + 4 ⇒ (5) + 4 = 9
Beatrix 1d20 + 2 ⇒ (20) + 2 = 22
Bostarg 1d20 + 3 ⇒ (13) + 3 = 16
Morthos 1d20 + 0 ⇒ (16) + 0 = 16
Tatya 1d20 + 5 ⇒ (20) + 5 = 25
VM 1d20 + 8 ⇒ (2) + 8 = 10
VMvBe 1d20 + 7 ⇒ (3) + 7 = 10
VM B 1d6 ⇒ 1
VM C 1d3 ⇒ 2


Male Human Antipaladin (Tyrant)/Fighter/Gestalt 3rd
Stats:
AC 21; Fort: +9, Ref: +10; Will: +12; Int: +3; Perc: +6; Hp's 33/33

Morthos raises an eyebrow in curiosity as he sees the mist gather and manage to open up several wounds on Beatrix then disappear again. "Well well, what have we here?"


Female Human Witch 3 / Rogue (Poisoner) 1

Knowledge roll to identify the creature 1d20 ⇒ 18 That's a 28 for Arcana, 25 for Religion. If it's Dungeoneering, it's up to Bostarg to try for.


King of Talingarde

Tatya:
You do not know what the creature is from your rolls.


Female Human Witch 3 / Rogue (Poisoner) 1

"I think I'd prefer vermin," Tatya remarks with a frown. "It's too quick. Stand ready with the torches, and wait for it." She makes no motion to follow Beatrix into the room but remains watchful in the doorway.

Ready Evil Eye on the mist thing next time she can see it: -2 to AC for 8 rounds, Will DC 16 to reduce this to 1 round


Female Human Fighter (Two-Handed) 1

Bea coughs as the pain courses through her body. In a pained voice, she calls out "What was that?" She grips her torch, her eyes darting from left to right looking for it to appear again.

Ready attack using torch
attack: 1d20 + 6 - 4 ⇒ (20) + 6 - 4 = 22
confirm crit: 1d20 + 6 - 4 ⇒ (10) + 6 - 4 = 12
damage: 1d3 + 4 ⇒ (1) + 4 = 5 +1 fire dmg


Female Human Witch 3 / Rogue (Poisoner) 1
Beatrix the Fallen wrote:
Bea coughs as the pain courses through her body. In a pained voice, she calls out "What was that?" She grips her torch, her eyes darting from left to right looking for it to appear again.

"Haven't a clue," Tatya replies distractedly, still scanning the room for it to reform. "Let's just hope we're right to fight it with fire."

Other Knowledges are yours, Bostarg.


HP 45/45, AC- 18, Touch- 14, Flat- 14, CMD- 21, Fort- +6, Ref- +9, Will- +2, Percep- +7, Init- +4

Sadly I don't act before it this round so i'll wait for my init to come up.


Not in use

Knowledge (Dungeoneering): 1d20 + 1 ⇒ (4) + 1 = 5 Nope

Bostarg has no clue as to what type of creature emerged from the floor to consume part of Beatrix. He remains where he is calls out "We must try and keep it from retreating below.... somehow."

Delay action for now - until post the mist.


King of Talingarde

Inish
Tatya (Readied Evil Eye)
Beatrix (Readied attack)
Bostarg (Delay until after mist)
Morthos
Red Mist
Alazandaru

Waiting on Morthos's action.


Male Human Antipaladin (Tyrant)/Fighter/Gestalt 3rd
Stats:
AC 21; Fort: +9, Ref: +10; Will: +12; Int: +3; Perc: +6; Hp's 33/33

Morthos steps in with his torch in hand, waiting for it to reform.

Move to O 15; Ready action as well

Torch: 1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12
Damage: 1d3 + 3 + 1 ⇒ (3) + 3 + 1 = 7


King of Talingarde

The Red Mist forms once again, appearing between Beatrix and Morthos, this time going after the unholy warrior. It's appearance triggers a barrage of blows upon, starting with Tatya's curse, rendering the creature more susceptible to everyone's blows.

Next it's followed by twin strikes from torches between Morthos and Beatrix. Both torches find purchase into the creature, a particularly nasty strike from the Fallen. The torches themselves seem to have little effect on the mist, but as the fire strikes, a burning smell like that of blood aflame comes forth.

The creature shrieks in a strange tongue* as though in pain. It strikes at Morthos in a rage, a blood red haze enveloping him. Morthos takes 3 bleed damage and 2 con damage.

The creature seems once again able to move at a normal pace, it's previous speed having vanished.

Bostarg and Alzandaru are up, and well everyone else can go if they choose.

*Aklo:
"The fire, it burns, the pain, must feed!"

Inish
Tatya
Beatrix
Morthos
Red Mist
Bostarg
Alazandaru

The Map

Dice:

1d8 ⇒ 7
VM W 1d20 + 5 ⇒ (4) + 5 = 9
B CCD 1d3 + 4 + 1 ⇒ (3) + 4 + 1 = 8
VMvM 1d20 + 7 ⇒ (17) + 7 = 24
VM B 1d6 ⇒ 3
VM C 1d3 ⇒ 2
VM H 1d8 ⇒ 3


HP 45/45, AC- 18, Touch- 14, Flat- 14, CMD- 21, Fort- +6, Ref- +9, Will- +2, Percep- +7, Init- +4

1d20 + 5 ⇒ (11) + 5 = 16
1d3 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Alazandaru moved into the room, adding his torch and powerful arm to the fray with a mighty swing.


Not in use

Bostarg drops his mace and charges forward to strike at the mist with his torch held in two hands...
Attack: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17 for 1d3 + 3 ⇒ (3) + 3 = 6


King of Talingarde

Don't forget the torch is an Improvised weapon, so -4 to the attack roll.

Alazandaru and Bostarg both move into the room, continuing the march of the torches upon the creature. Two more flames move into the red mist, once again bringing forth the aroma of burning blood. The creature's shrieks of pain continue on.

Map

Inish
Tatya
Beatrix
Morthos
Red Mist
Bostarg
Alazandaru


Female Human Fighter (Two-Handed) 1

"It's working! Burn it more!"

attack: 1d20 + 6 - 4 ⇒ (3) + 6 - 4 = 5
damage: 1d3 + 4 ⇒ (3) + 4 = 7 +1 fire


Female Human Witch 3 / Rogue (Poisoner) 1

Tatya hesitates in the doorway, hoping the rest of the party can take care of the hands-on work without her.

Delay until after the red mist.

EDIT: Beatrix, Morthos is providing you a flank. Makes that roll a 7. Don't know if that helps or not. *shrug*


Male Human Antipaladin (Tyrant)/Fighter/Gestalt 3rd
Stats:
AC 21; Fort: +9, Ref: +10; Will: +12; Int: +3; Perc: +6; Hp's 33/33

Torch: 1d20 + 5 + 2 - 4 ⇒ (6) + 5 + 2 - 4 = 9

"Blast!" Morthos swings and narrowly misses.


King of Talingarde

The mist seeks a new victim, this time choosing the larger of the two new threats. It attempts to envelop Alazandaru, but the combined flames from the torches keep it at bay, causing the creature to retreat underground.

Attacked and missed Alazandaru, attempts to move below the surface. It provokes from everyone besides Tatya. Also a reminder that the damage portion was bleed damage and continues every round (so Beatrix suffered 1 more point for two rounds, and Morthos suffered 3 more on his second round. Any magical healing or a DC 15 heal check cures it.

Dice:

VMvA 1d20 + 7 ⇒ (2) + 7 = 9
VM B 1d6 ⇒ 1
VM C 1d3 ⇒ 3
VM H 1d8 ⇒ 5


Male Human Antipaladin (Tyrant)/Fighter/Gestalt 3rd
Stats:
AC 21; Fort: +9, Ref: +10; Will: +12; Int: +3; Perc: +6; Hp's 33/33

AOO

1d20 + 5 + 2 - 4 ⇒ (5) + 5 + 2 - 4 = 8


Not in use

Torch AoO: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3 for 1d3 + 3 ⇒ (3) + 3 = 6


HP 45/45, AC- 18, Touch- 14, Flat- 14, CMD- 21, Fort- +6, Ref- +9, Will- +2, Percep- +7, Init- +4

1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12
1d3 + 4 + 1 ⇒ (1) + 4 + 1 = 6


Female Human Fighter (Two-Handed) 1

attack: 1d20 + 6 - 4 + 2 ⇒ (10) + 6 - 4 + 2 = 14
damage: 1d3 + 4 ⇒ (3) + 4 = 7 +1 flame


King of Talingarde

The red mist has once again descended into the floor, surviving the assault.

Inish
Tatya
Beatrix
Morthos
Red Mist
Bostarg
Alazandaru

Map


Female Human Fighter (Two-Handed) 1

Beatrix blinks, looking around cautiously. "Where'd it go..."

ready attack vs mist
attack: 1d20 + 6 - 4 + 2 ⇒ (16) + 6 - 4 + 2 = 20
damage: 1d3 + 4 ⇒ (1) + 4 = 5 +1 flame


Female Human Witch 3 / Rogue (Poisoner) 1

Tatya frowns as the mist successfully retreats beneath the floor. "Alazandaru! Step aside and let Morthos move back to the doorway. He's not looking well." She grasps her unholy symbol as she eyes the antipaladin, whose encounter with the mist seems to have left him rapidly weakening.

Delay until Morthos moves to the doorway. Infernal healing is a full-round casting, so she can't move over to him and cast this round, but if Alazandaru will take at least a 5 foot step on his init, Morthos can move into his square; they can both still ready an action if the mist reappears, and Tatya can 5-foot and cast to stop the bleed on Morthos.


Not in use

Bostarg readies his torch before him like a talisman, ready to smite the mist if or when it reappears. "Has anyone some oil? We could pour it through the holes and set it aflame?"

Readied swipe: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5 for 1d3 + 3 ⇒ (1) + 3 = 4


HP 45/45, AC- 18, Touch- 14, Flat- 14, CMD- 21, Fort- +6, Ref- +9, Will- +2, Percep- +7, Init- +4

Alazandaru shifted position a little to let Morthos by and held his torch ready to swing again.

1d20 + 5 - 4 ⇒ (3) + 5 - 4 = 4
1d3 + 4 + 1 ⇒ (3) + 4 + 1 = 8


Male Human Antipaladin (Tyrant)/Fighter/Gestalt 3rd
Stats:
AC 21; Fort: +9, Ref: +10; Will: +12; Int: +3; Perc: +6; Hp's 33/33

As the wounds continue to bleed profusely, Morthos finds himself unable to disagree with Tatya's observation. Taking a step towards the door, he swings his torch again at the mist.

1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20
1 fire damage


Female Human Witch 3 / Rogue (Poisoner) 1

As soon as the antipaladin moves into the doorway, Tatya steps up, touches her unholy symbol to him, and begins to chant.

5-foot step; Begin casting infernal healing; will conclude on my init next round. Unfortunately, that means Morthos will still take 3 bleed damage on the mist's init this round, which is basically now so mark off the hitpoints, Morthos.


King of Talingarde

The mist once again rises from the floor, this time choosing to move under the ground first to a better position if unable to retreat. Alazandaru swipes at the mist as it comes up, but it encircles the torch, causing it's own attack to miss greatly.

The mist is still above ground at this point. It attacked Alazandaru and missed.

Dice:

VMvA 1d20 + 7 ⇒ (1) + 7 = 8
VM B 1d6 ⇒ 3
VM C 1d3 ⇒ 1


HP 45/45, AC- 18, Touch- 14, Flat- 14, CMD- 21, Fort- +6, Ref- +9, Will- +2, Percep- +7, Init- +4

Doesn't everyone else act before the mist? Alazandaru's action finished that round. The init order is all over the place and i'm struggling to follow what is going on. If people are going to post ahead of the current turn can they indicate thus- perhaps numbering the rounds would help this.


Female Human Witch 3 / Rogue (Poisoner) 1

mist's action

Bostarg's ready

Alazandaru's move and ready

Tatya's delay (posted out of order)

Beatrix's ready (posted out of order)

Morthos' move and ready,

followed by Tatya's delayed action

mist's action

Now it's back to Bostarg, who never got to use his ready. With all the readies and AoOs and out-of-order posting, it is very confusing, but we are on track. I agree round numbers would help.

Init as of right now: Bostarg, Alazandaru, (top of next round) Beatrix, Morthos, Tatya, Mist, back to Bostarg


Female Human Fighter (Two-Handed) 1

Moved within range of mist to use my previously redied attack.


HP 45/45, AC- 18, Touch- 14, Flat- 14, CMD- 21, Fort- +6, Ref- +9, Will- +2, Percep- +7, Init- +4

Alazandaru waited patiently for another chance to strike.

1d20 + 5 - 4 ⇒ (16) + 5 - 4 = 17
1d3 + 4 + 1 ⇒ (2) + 4 + 1 = 7


Not in use

Bostarg moves to hem in the mist and flashes at it with his torch...

Torch (2H): 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17 for 1d3 + 3 ⇒ (3) + 3 = 6


King of Talingarde

Round 5 <---Shh, it was always there.

Bostarg and Alazandaru deliver two more blows against the mist, once again causing it to cry out in pain.

To help out, I'll try to post an initiative summary like this to keep things orderly. Lemme know if it helps. I went back and counted rounds, this should be round 5. Since everyone readied for the Mist at various points, it's last in the order now.

Inish Summary Round 5
Bostarg (Moved and attacked Mist)
Alazandaru (Attacked Mist)
Beatrix (Attacked Mist, need roll)
Morthos
Tatya (Will finish casting Infernal Healing prior to action)
Mist

The Map


Male Human Antipaladin (Tyrant)/Fighter/Gestalt 3rd
Stats:
AC 21; Fort: +9, Ref: +10; Will: +12; Int: +3; Perc: +6; Hp's 33/33

Round 5

Since I can't really affect anything at this point, will post even though it's Beatrix's turn.

Seeing the mist surrounded, Morthos prepares himself in case it decides to reform near him.

Will ready an attack action.


King of Talingarde

Round 5 For Beatrix

Attack - 1d20 + 6 - 4 ⇒ (5) + 6 - 4 = 7
Damage - 1d3 + 4 ⇒ (2) + 4 = 6


King of Talingarde

Round 5 Summary

Inish Summary Round 5
Bostarg (Moved and attacked Mist)
Alazandaru (Attacked Mist)
Beatrix (Attacked Mist, missed)
Morthos (Readies an attack)
Tatya (Will finish casting Infernal Healing prior to action)
Mist

Just need Tatya's action, Infernal Healing will go off.


Female Human Witch 3 / Rogue (Poisoner) 1

Tatya finishes her incantation, and Morthos feels a surge of power from hell itself running through his veins like fire. It feels like taking candy from a baby, like bullying a smaller child and getting away with it, like leaving the party with a woman who arrived on the arm of a lesser man: in short, like triumph. Although the wounds caused by the mist do not close over, the bleeding stops.

Delay pending the mist's next move. Morthos, you heal 1 hit point a round for the next 10 rounds.


King of Talingarde

Round 5

The mist retreats underground, sinking into the floor and away from you all, leaving a trail of blood as it descends. It can barely be seen from the occasional opening as a bit of red cloud wafts into the air. Retreating to renew it's attack, or to recover it's wounds you cannot tell.

~~~~~~~~~~~~~~~~~~~~~~~~~~

Round 6

Bostarg
Alazandaru
Beatrix
Morthos (Has readied attack)
Tatya (delay)
Mist

The Map


Not in use

Seeing the wounds on Beatrix still weeping blood, Bostarg turns to offer succor. Focusing his will and muttering in Gnomish he lays a hand upon the woman warrior. Beatrix feels her wounds bind and hurt fade...

CLW: 1d8 + 2 ⇒ (2) + 2 = 4


HP 45/45, AC- 18, Touch- 14, Flat- 14, CMD- 21, Fort- +6, Ref- +9, Will- +2, Percep- +7, Init- +4

Alazandaru said softly-

I have both oil and caltrops. If we coated them in cloth and set them alight, we could scatter them down these holes...

Alazandaru waited to strike once again.

1d20 + 5 - 4 - 4 ⇒ (7) + 5 - 4 - 4 = 4 Fighting Defensively for +2 AC.
1d3 + 4 + 1 ⇒ (2) + 4 + 1 = 7


Male Human Antipaladin (Tyrant)/Fighter/Gestalt 3rd
Stats:
AC 21; Fort: +9, Ref: +10; Will: +12; Int: +3; Perc: +6; Hp's 33/33

Morthos feels physical relief from the healing and a great sense of power. A devilish grin forms as he turns to regard her, "Thank you, Tatya. Now if you can bottle that up and keep it with me at all times, I would ever be so grateful."


Female Human Witch 3 / Rogue (Poisoner) 1
Morthos "the Malevolent" wrote:
Morthos feels physical relief from the healing and a great sense of power. A devilish grin forms as he turns to regard her, "Thank you, Tatya. Now if you can bottle that up and keep it with me at all times, I would ever be so grateful."

Tatya rattles her pack with a smile, and a soft clinking sound like bottles gently tapping together can be heard. "Already taken care of."

Alazandaru Viorec wrote:

Alazandaru said softly-

I have both oil and caltrops. If we coated them in cloth and set them alight, we could scatter them down these holes...

"Like wrapping lots of tiny flaming puddings? But it would take too long. Could we not just use a torch to set the oil alight as we pour it down the holes? I don't know how deeply the floor is recessed beneath the surface." Tatya repeats the incantation to evoke her dancing lights and sends them through the nearest hole in the floor, to see how deep is the space beneath.

Come off delay after Alazandaru readies. Cast dancing lights. Perception 1d20 + 1 ⇒ (4) + 1 = 5 Looks like someone with a better Perception might want to take a glance to see if they can see the subfloor. Beatrix's turn, right?


Female Human Fighter (Two-Handed) 1

Feeling a sudden warmth through her body as the pain's relieved, Bea turns surprised to see Bostarg has touched her. "Uh, thank you," she says, blinking in confusion at the gnome. That must have been magical healing - what a strange sensation. As Tatya casts about her lights, Beatrix peers down into the holes to see if she can make out any further detail.

perception: 1d20 + 3 ⇒ (13) + 3 = 16


King of Talingarde

As you watch, the mist recoils away, both from the living presence above, as well as that of the touch of light emanated from the spell cast by Tatya. The space beneath does not appear too deep, an area perhaps one inch down with a 3 inch deep area below, though it covers the entire underside of the floor upon which you stand. Occasional solid points keep the two floors separate.

At this point the mist will continue to recoil away from you. If you like, we can drop out of initiative, and you can choose how to act.


Female Human Witch 3 / Rogue (Poisoner) 1

"Hmmm... don't like the light, do you?" Tatya murmurs thoughtfully. "We could use the lights to herd it to a corner and try to finish it with burning oil," she suggests.

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