Wormy's Wrath of the Righteous (Inactive)

Game Master WormysQueue

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Dwarf LG Synthesist2 l hp17/17 l AC14, T10, FF14 l Init +0 l F +2 R +0 W +5 (+3 vs P/Sp/SLAs) l Per +2 l Hero Points 3

Was just going to note...we might miss those 18s when the bad guys put in an appearance.

The Exchange

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I liked what Iolaire did with the visuals showing which monster she attacked. SOo in the future, I'll add little circles in different colors to any combat map so as to enable you to point at the opponent you want to attack (because I thin if anyone tries to frame the monster as Iolaire did, that may get problematic).

So my suggestion would be:

Alfred = black
Uldir = orange
Iolaire = green
Arianna = blue
Rianne = Red
Kendren = yellow

Would that be ok for you? I already included those circles in the actual map so that you can see what I'm talking about.

Silver Crusade

Female Half-Elf Rogue Unchained 6/ Trickster 1 | HP 34/34 | AC 17 Touch 15 Flatfooted 12 | CMB: +5 CMD: 20|

That seems to be reasonable to me.


Vigilante Persona RETIRED - killed Queen Ileosa and saved Korvosa.

No problems here :)


Male Human; AC 21, HP 23/29, PER +1, INIT +2 Fighter (Unbreakable) / 1 ; Fort +4, Ref +2, Will +1

Good thing you gave me black, as I'm color blind :-)

The Exchange

If this would be easier for you, we could also use shapes, colors was just the first idea I had?


Male Human; AC 21, HP 23/29, PER +1, INIT +2 Fighter (Unbreakable) / 1 ; Fort +4, Ref +2, Will +1

Black works OK... and it fits the character.


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Works for me.


Female Half-elf Sorcerer 1 AC 11 Flat footed 10: Init +1: HP: 4/8: Fort +2, Ref +1, Will +4(+6 vs ench): Spells 1st 4/4 HF 5/5: Per +4, Spellcraft +8

Sure.


Dwarf LG Synthesist2 l hp17/17 l AC14, T10, FF14 l Init +0 l F +2 R +0 W +5 (+3 vs P/Sp/SLAs) l Per +2 l Hero Points 3

Alfred, I've played some Roll20 before and I think your dot is still there, it's just hidden underneath the enemy marker.

The Exchange

Didn't know that but apparently it has something to do with which element I introduce first and which second to the map. So I deleted and renewed the markers and now it seems to work just fine.

So just so you know, today I have a 24-hour shift again, so I'll not be able to do much over the day. So please fell free to make your moves even if the cockroaches haven't acted so that I can resolve the actions when I come back at home next morning.

Silver Crusade

Female Half-Elf Rogue Unchained 6/ Trickster 1 | HP 34/34 | AC 17 Touch 15 Flatfooted 12 | CMB: +5 CMD: 20|

Mine will depend on where and how the cockroaches are moving because I intend to try and get into a flanking position with one of them.


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Since I technically go before Alfred in the Initiative order, if the cockroach he attacked falls prone, would the +4 bonus to hit give him the boost needed to deal damage?


Female Half-elf Sorcerer 1 AC 11 Flat footed 10: Init +1: HP: 4/8: Fort +2, Ref +1, Will +4(+6 vs ench): Spells 1st 4/4 HF 5/5: Per +4, Spellcraft +8

I am also waiting to see how the cockroaches move.

The Exchange

Kendren: Yes he would, but unluckily,this one happened to beat the save DC. But if ALfred wants to use this, I guess I would allow him to make a five-foot step to attack one of the prone Cockroaches (withoud the need to reroll so the beast would be dead). And as the other beast would surely try to stand up he also would have asn AoO against the second prone beast if he moves so that he could attack it (just to avoid the question :)


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Related to my spellcasting - GM, would you say the grease created by the spell is flammable?

The Exchange

I never gave much thought to it, but my gut answer would be no ( I took a look and found an according statement of James Jacobs regarding this question:

James Jacobs wrote:

Nope.

It's a 1st level spell, and a really good one at that. Allowing it to explode into fire at the slightest spark makes it too bad-ass.

This said, I took a further look and found the mythic version of grease which allows the caster to spend two uses of mythic power to make the grease flammable. Which reminded me that everyone of you has 2 Hero Points to spend.

And as I like it when Hero points are spent on things normally not possible by the rules, I would allow you to spend 1 Hero point to incend the grease (1d3 fire damage to everyone in the grease-covered area) or to spend two Hero Points to replicate the mythic grease spell (adding the chance that creatures in the area catch fire and take another 2d6 points of fire damage).

But please be aware that the last time I looked at the Map, Alfred had entered the grease-covered area and that if you want to pull this trick in the future, I won't warn you every time about it :).


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

I noticed about Alfred. I was just curious. The mythic version of the spell wasn't listed off the grease spell page on d20pfsrd. Now that I know it exists, I may be picking it up.

The Exchange

Kendren Nollt wrote:
I noticed about Alfred. I was just curious. The mythic version of the spell wasn't listed off the grease spell page on d20pfsrd. Now that I know it exists, I may be picking it up.

Ah, I'm not sure how it is organized there. I've found it in the Mythic magic section, so I didn't even look the grease spell up beforehand :)


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Some spells have it listed, some don't. I think Mythic Magic Missile is listed on regular magic missile.

Silver Crusade

Female Half-Elf Rogue Unchained 6/ Trickster 1 | HP 34/34 | AC 17 Touch 15 Flatfooted 12 | CMB: +5 CMD: 20|

d20pfsrd does list if the spell itself has a mythic version and sometimes lists what the mythic version of the spell does as well or at least lists to it

Nevermind, I was confusing it for my herolabs which does that if I have the book selected as a source.

The Exchange

Question to all of you: I would like to insert Painlord's Rule of Two into our corpus, so that we don't have to wait for everyone to agree with the next course of action before acting, because that can really slow down a game especially in PbP format.

For those that don't know this rule:

Quote:
Painlord's PbP Rule of Two: Designed to reduce dithering, this rule suggests that after one character has suggested an action (or course of action) and it is seconded, that's what the party does and the GM should go along those lines. The other players are still welcome to post other actions, but the GM may assume that the seconded action is where/what the party is going/doing. This helps keep momentum moving AND reduces the stress on the GM on knowing when to proceed.

Would that be ok for everyone as a general rule and, in case there are concerns about it, is there a way to resolve those reservations? I'll try to be flexible about it, so that no one feels ignored just because he was to late to be one of the first two posters


Male Human; AC 21, HP 23/29, PER +1, INIT +2 Fighter (Unbreakable) / 1 ; Fort +4, Ref +2, Will +1

Yes. That is good. Keeps the game from getting stale.


Vigilante Persona RETIRED - killed Queen Ileosa and saved Korvosa.

Approved - I suggest it in most games I play in. Well worth doing. :)


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

I'm good with it.

The Exchange

@Kendren: Didn't want to disrupt the gameplay thread so I answer the question here: As I expanded the cavern a bit, you have traveled around 250 feet so far, a s calculated from the point where you awoke after your fall.


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

How many feet back to the cavern?

The Exchange

That would be around 140 feet.

The Exchange

I have added an editable (nearly wrote edible ^^) spreadsheet for loot management issues. There you'll find the content of the Bag. If you want to claim something for yourself, just write your name in the respective column. You can also mark those things you want to take with you without necessarily claiming it for yourself with color (like I did with the copper brooch).

The columns with your names on top just serve for me keeping book about the wealth you might collect during the adventures, so that I can see, if I'm too stingy or too generous.

Any suggestions about improving the sheet are welcome, of course :)


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Vigilante Persona RETIRED - killed Queen Ileosa and saved Korvosa.

I track loot in a couple of my other games and my sheet is very similar.

https://docs.google.com/spreadsheets/d/1mJcV-AqJbJAC4iNES5NF5fRKKsucgUvfG1_ sG4Y9ISw/edit#gid=0


Dwarf LG Synthesist2 l hp17/17 l AC14, T10, FF14 l Init +0 l F +2 R +0 W +5 (+3 vs P/Sp/SLAs) l Per +2 l Hero Points 3

Whoops, Torgar is a character in my IRL Forgotten Realms campaigns. Uldir definitely said "Torag" y'all.

The Exchange

Ah the Realms *sigh*. Good memories, and I still haven't give up on you .

The Exchange

Sorry to keep you waiting but though being sunday, I had no time to do anything for the game today, and probably won't get anything done before I go to bed,so I'll probably won#t post anything before tomorrow morning when I got the kids out of the house (meaning around twelve hourse from now an).


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Dwarf LG Synthesist2 l hp17/17 l AC14, T10, FF14 l Init +0 l F +2 R +0 W +5 (+3 vs P/Sp/SLAs) l Per +2 l Hero Points 3

I could cook up a ritual if y'all want, but I'm okay with hand-waving it if y'all'd prefer too.


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Female Half-elf Sorcerer 1 AC 11 Flat footed 10: Init +1: HP: 4/8: Fort +2, Ref +1, Will +4(+6 vs ench): Spells 1st 4/4 HF 5/5: Per +4, Spellcraft +8

It's more fun if you invent a little something. You don't have to go into exacting detail if you don't want to or anything but it's more fun if you roleplay it out a little.

The Exchange

By the way, for the next 24 hours you are under the influence of the Bless spell and also have gotten your spells back (including the abilities of the shards). Consider the episode in the temple as if you had rested for 8 hours.


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

So we can memorize spells if we need to? I'd like to swap a 0-level for acid splash.

The Exchange

yeah, that's what I meant to say :)

edit: And sry that I'm posting a bit slow at the moment, but I've caught a flu and can't concentrate very well at the moment. Had hoped it would be gone by now but it isn't. Still have to go to work though, it's not bad enough to stay at home. Still next post will be up tomorrow (my time).

Silver Crusade

Female Half-Elf Rogue Unchained 6/ Trickster 1 | HP 34/34 | AC 17 Touch 15 Flatfooted 12 | CMB: +5 CMD: 20|

Are the healed wounds equal to what would be healed in an 8 hour rest or are we completely healed up?

The Exchange

you're completely healed up (except the NPCs; Aravashnial is still blind, and Anevia is still limping, though she doesn't need a crutch anymore.)

The Exchange

4d6 ⇒ (1, 5, 4, 3) = 13


Dwarf LG Synthesist2 l hp17/17 l AC14, T10, FF14 l Init +0 l F +2 R +0 W +5 (+3 vs P/Sp/SLAs) l Per +2 l Hero Points 3

Ah, darkmantles, this takes me back.


Dwarf LG Synthesist2 l hp17/17 l AC14, T10, FF14 l Init +0 l F +2 R +0 W +5 (+3 vs P/Sp/SLAs) l Per +2 l Hero Points 3

The dwarf with an elemental living in his head resents Iolaire's suggestion that only she can see in the dark :p Technically the eagle can too, so we've got her outnumbered!


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Kendren can't. He's just gonna point the scale in the direction he last saw the darkmantles and hope Iolaire, Arianna, and Alfred are clear of the blast.

EDIT: GM, can I use my Arcane Pool to augment the DC for the scale's saving throw? This just occurred to me.


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Vigilante Persona RETIRED - killed Queen Ileosa and saved Korvosa.
Uldir Forgeheart wrote:
The dwarf with an elemental living in his head resents Iolaire's suggestion that only she can see in the dark :p Technically the eagle can too, so we've got her outnumbered!

Details...! Most of the others can't see! :)

Besides, women always get more votes - no matter how many men/animals/extra-planar beings are involved.

The Exchange

Kendren Nollt wrote:
EDIT: GM, can I use my Arcane Pool to augment the DC for the scale's saving throw? This just occurred to me.

Correct me if I'm wrong, but as I read it, your Arcane Reservoir is connected to your Exploits and your Prepared Spells. I'm actually not even sure if you could use it to enhance spells cast from a scroll.

But as I'm not sure about that, everyone who wants to chime in on this topic and has an idea about that, I'd really appreaciate your point of view.

Same goes for something Arianna asked some days ago regarding flanking and flying opponents. I've read several threads on that and there seem to be different opinions about that. I'm leaning toward allowing normal flanking rules also for 3D-cases, meaning that if the flying opponent is in a cube that would translate to a square between two PCs, flanking would be possible as per the normal flanking rules. Though I'd also appreciate input on that.


Dwarf LG Synthesist2 l hp17/17 l AC14, T10, FF14 l Init +0 l F +2 R +0 W +5 (+3 vs P/Sp/SLAs) l Per +2 l Hero Points 3

I think that's the right way to do it. To get a flank on a creature hovering above you there should be an ally above it. so you still have to draw the line though its "cube" per normal. No sense in creating an exception; if that makes it hard to flank a flying creature, well, we can just toss that on the "advantages of flight" pile. Once we hit 5th level and higher we can counter a lot of that.


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

After re-reading the Arcane Reservoir, I agree with your assessment, Wormys. Still, it's something I might like to look into in the future as a house-ruled Exploit. I think there is a feat or possibly an archetype somewhere that lets you use your caster level when casting from scrolls, and it might be something to use as a chassis.

I feel like the Arcanist has such a good blend of prepared and innate magic that this is something we could maybe experiment on, especially with the "Consume Magic Items" Exploit existing.

I agree with how you are handling flanking rules as well.

The Exchange

Kendren Nollt wrote:

After re-reading the Arcane Reservoir, I agree with your assessment, Wormys. Still, it's something I might like to look into in the future as a house-ruled Exploit. I think there is a feat or possibly an archetype somewhere that lets you use your caster level when casting from scrolls, and it might be something to use as a chassis.

I feel like the Arcanist has such a good blend of prepared and innate magic that this is something we could maybe experiment on, especially with the "Consume Magic Items" Exploit existing.

Definitely. I actually took a short read through the exploits to see if there was something already there, but I'm sure we could come up with something ourselves.


Male Human Paladin (Warrior of the Holy Light) 8 | AC 26, T 11, FF 25 | HP 68/68| Fort +12, Ref +6, Will +12 Immune charm, disease, fear| Init +0 | Perception +10 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Traveling for the holiday weekend. Posting will be sporadic. Bot as needed.

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