Bill Dunn |
I was thinking about some of the optional ideas in Pathfinder Unchained lately and I was thinking that one rule might be particularly fitting for this group. I've noticed there isn't a lot of chatter about dividing treasure, even when there are useful items to divide up. That's fine with me, by the way, because I like a group that has other priorities than the equipment upgrade grind. But taking too relaxed a view on that topic may leave the group a bit underpowered.
So my suggestion is that people review this link here: Automatic Bonus Progression
It's basically PCs picking up inherent bonuses. Magic items, from my end, would not be based on lots of +1 rings, +1 cloaks, +1 items, stat boosters, less routine math-oriented and so on and that would leave more utility-expanding items around.
Check out the link (or a copy of Pathfinder Unchained if you have it) and let me know what you think.
Rawnie, Harrower Extraordinaire |
As long as we still get scrolls, wands, potions and such the automatic progression would likely work fine, especially since crafting is especially difficult in this AP.
Piper Hemlock |
Sounds interesting. Might takes some getting use to. But I'm down with it. Though, I agree with Rawnie. As long as we get scrolls, wands, potions, and such. Also, we would still get more interesting things, right? Like I could equip a magic ring that doesn't provide similar bonuses to the progression.
Masamune Mitsuhide |
That's sounds like an interesting thing to use. I'd like to try it out.
Jacen "Ash" Teleris |
I'm using one of the variants in my Reign of Winter game and I love it. It has made it so my players aren't all wearing generic stuff (which this does as well). The thing to note (to everyone who is asking) is that it doesn't remove magic items, it just removes the base bonus stuff. It does, also, call for a reduction in wealth by level, because you aren't going to need as much magic gear. The only worry for me is weapons keeping up, but it doesn't really effect Ash. With that in mind, could I propose weapon enchants or even look into 3rd party or 3.5 weapon enchants, since for myself and Rawnie, we will not be using much in the way of weapon enchants. Also, will you still be throwing us the campaign specific magic weapons and such? (even if they are missing their inherent +1/+2/etc)
Bill Dunn |
I'm using one of the variants in my Reign of Winter game and I love it. It has made it so my players aren't all wearing generic stuff (which this does as well). The thing to note (to everyone who is asking) is that it doesn't remove magic items, it just removes the base bonus stuff. It does, also, call for a reduction in wealth by level, because you aren't going to need as much magic gear. The only worry for me is weapons keeping up, but it doesn't really effect Ash. With that in mind, could I propose weapon enchants or even look into 3rd party or 3.5 weapon enchants, since for myself and Rawnie, we will not be using much in the way of weapon enchants. Also, will you still be throwing us the campaign specific magic weapons and such? (even if they are missing their inherent +1/+2/etc)
I would still be using whatever campaign-based weapons are in the treasure drops. They'd just be there for their add-on abilities and not raw pluses. Those would come inherently and can be used with any weapon a PC "attunes" to (which can be switched fairly easily). The rules as written generally call for the inherent bonus to ablate a little when using weapons with special enchantments - which effectively means a PC pays for a keen enchantment by reducing their inherent bonus by 1 when using that weapon - but I may ignore that since it's harder to bookkeep and, primarily affecting martial characters, has relatively little game balance danger.
Rawnie, Harrower Extraordinaire |
I'm using one of the variants in my Reign of Winter game and I love it. It has made it so my players aren't all wearing generic stuff (which this does as well). The thing to note (to everyone who is asking) is that it doesn't remove magic items, it just removes the base bonus stuff. It does, also, call for a reduction in wealth by level, because you aren't going to need as much magic gear. The only worry for me is weapons keeping up, but it doesn't really effect Ash. With that in mind, could I propose weapon enchants or even look into 3rd party or 3.5 weapon enchants, since for myself and Rawnie, we will not be using much in the way of weapon enchants. Also, will you still be throwing us the campaign specific magic weapons and such? (even if they are missing their inherent +1/+2/etc)
I also don't wear armor, though the rules mention being able to use a regular set of clothing for your attuned armor (Which then wouldn't stack with mage armor), but likely many (any of them that boost AC mostly) of the bonuses will do little to help Rawnie.
Bill Dunn |
The whole attainment of clothing as +0 armor basically means that even regular clothing allows you to apply the inherent armor bonus. Mage armor is pretty much always going to be better, but some armor bonus will apply (once it starts up at 4th level) even when the spell isn't in effect.
The other main benefit is you don't have to reserve your neck slot for natural armor, shoulder slot for cloaks of resistance, or a ring slot for a ring of protection. You'll still have some kind of automatic bonus apply.
Bill Dunn |
If we're looking OK with it, the next question is when to start. We could start right away - as 3rd level characters, that means everyone would get a +1 resistance bonus, even without wearing a cloak. (Alara, I'll come up with a suitable replacement for the cloak Walther gave you. It'll be a relatively minor thing but it would be something not obsoleted by the auto-bonus system.)
Jacen "Ash" Teleris |
Maybe when we level? Then you can have the magic on the cloak tranfuse the party and perhaps make a cloak of elvenkind for our dear ninja? Just a thought :-D
Masamune Mitsuhide |
I say we ambush him now with only Alara hiding near him while the rest of us hide further away and after we hear combat start we can rush forward to attack him.
Jacen "Ash" Teleris |
Element of surprise goes away if we wait and he might not meet her. Attack ASAP
Bill Dunn |
Rock on! I'm at work right now, but I'll have everything set up as soon as I can. I suggest people position themselves in the stables on the map. Assume that if you're in the stalls or in corners, you'll be able to find sufficient obscuring materials to allow hiding. Basically, if you want to be near a partner or particular PC, this is your chance to determine that.
Piper Hemlock |
Hey guys! I just wanted to let you guys know that a game of Curse of the Crimson Throne that I'm in is looking for some new players. I'm in as Korriban Balros. The details, and a link to the game itself, are here if you're interested.
Alara Dawnchaser |
This is going out to all the games I'm involved in. I'll be unavailable from October 30th to November 1st, as I'm going to a local convention and I'll only have my phone for Internet access. I'll try to keep up to date with my campaigns, but for those games I'm playing in--please feel free to bot me to move things along if it comes to that.
For the campaigns I'm currently GMing--I'll be back as soon as I can on November 1st to move us along. :)
Masamune Mitsuhide |
To just hash out a quick plan of attack. I think we should burst through the front doors and throw Kikonu's head into the room at the foot of the dire corbies and try to look intimidating. Hopefully the corbies will think we're too large of a threat to take on and run away, and if not then we can quickly close the doors and run away to regain resources.
Thoughts?
Jacen "Ash" Teleris |
Sounds good to me!
Jacen "Ash" Teleris |
What they said!!!!
Rawnie, Harrower Extraordinaire |
Just wanted to let everyone know that my autistic toddler has bronchitis, and this'll likely effect my posting capabilities for the rest of this week.
Masamune Mitsuhide |
Sending my best wishes Rawnie.
Jacen "Ash" Teleris |
HAPPY CHRISTMAS!
Jacen "Ash" Teleris |
I'm here!