Witchwar legacy (Inactive)

Game Master Vuvu

Battle Map


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Unnamed

Attack on the provoking Vars, who's attack missed

1d20 ⇒ 11

It moves and attacks Lithuan, it seems to ignore any images you might have up

1d20 ⇒ 16 its jaws clamp down on Lithuan, Vitally you might say 9d8 + 29 ⇒ (7, 8, 1, 1, 5, 1, 6, 4, 4) + 29 = 66 damage and a fort save of 28 or take 4d6 ⇒ (3, 1, 6, 4) = 14 cold AND 1d6 ⇒ 1 CON DRAIN. you need to make 3 saves on consecutive rounds.

Everyone that took damage from the loogey

You find that the loogey freezes on you and you are stuck. To free yourself you must make a DC 25 STR or CMB Check (standard action) or a DC 25 Escape artist (I think that is usually a move action, but I have to look it up.) 1d4 ⇒ 4

GO

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

1d20 + 18 ⇒ (15) + 18 = 33 Well, Lithuan doesn't suffer the effect this round. He is, however, dead. (-15+5 nonlethal).

If the effect from the bite is a poison, typically making the first save negates any following saves needed. It sounds like poison, but who knows.

One of the scrolls I gave Darvik earlier was a breathe of life (in a spring loaded sheathe), in case it is useful.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal has a Ring of FoM so she shouldnt be held..

Know Arcana: 1d20 + 34 ⇒ (10) + 34 = 44 what is this thing?

Avoreal cast Persistent Baleful Polymorph(DC 30 Fort) on the thing.. It makes the save again if it makes the first.. If it fails it makes 2 will saves DC 30 or losses all abilities as well..


Unnamed

If Darvik saves you I'll look up the poison rule.

fOM does keep you from being held

It is an ice linnorn avoreal. You get one question.


Unnamed

Avoreal SR. check on that please

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Special Attacks..

SR: 1d20 + 23 ⇒ (7) + 23 = 30


Unnamed

The looney which freezes onto you and is usable every few rounds. It can constrict with its tale, it has a nasty poison and whomever kills it is faced with a nasty curse.


Unnamed

Oh it also has claws to go with its tale.


Unnamed

note that Vars is able to take his AOO, before he gets frozen by snot.


Unnamed

1d20 ⇒ 20 saved


Unnamed

1d20 ⇒ 10 sorry forgot the second save. saved

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

power attack, exhausting critical
to hit: 1d20 + 28 ⇒ (9) + 28 = 37 damage: 1d8 + 29 ⇒ (7) + 29 = 36


Unnamed

hit

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

I cast Communal Delay Poison on the party just before this fight started, so no poison effects happen to anybody in the party. Everybody within 30' of Darvik right now has an additional 10 points of Resist Cold. Everybody within 30' of Darvik also has SR 25 on top of whatever they had before because of Holy Aura and Protection Aura. The minimum amount of time any of those last is 16 rounds.

If Lithuan is still about to die because of the attacks, then Darvik casts reach breathe of life for points of healing: 4d8 + 16 ⇒ (6, 1, 5, 6) + 16 = 34.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Thank you. I was dead from the bite, not the cold

Lithuan wriggles free from the goop and casts extended invisibility.

escape artist: 1d20 + 16 ⇒ (9) + 16 = 25 vs. 25
concentration to cast defensively: 1d20 + 22 ⇒ (13) + 22 = 35 vs. 23

I still have overland flight. I also have mind blank. If the creature has true seeing or a similar effect, it is a divination effect and does not overcome mind blank (or mirror image, but I don't have that up). If it has blindsight (but not blindsense), I would still provoke.


Unnamed

Lithuan it seems to be looking right at you. As it looked past your images want to cast something else?

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

being left out of battle makes Duh really angry! he rages

Duhwoo's CMB vs ice: 1d20 + 27 ⇒ (2) + 27 = 29

Then he pulls his falchion while moving up adjacent -- provoking as he moves (maybe Blinking will save him...)

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Vars remember that you have Freedom of Movement for a total of 160 minutes starting the second round of the chain ring setup fight, so you should still have freedom of movement up.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Ok, wasn't sure on how long that would go. Guess I will get to fight this round.

Vars will move 5' and lay into the big lizard.

power attack, exhausting critical, blessing of fervor for extra attack
to hit: 1d20 + 28 ⇒ (16) + 28 = 44 damage: 1d8 + 29 ⇒ (2) + 29 = 31
to hit: 1d20 + 28 ⇒ (4) + 28 = 32 damage: 1d8 + 29 ⇒ (8) + 29 = 37 miss
to hit: 1d20 + 23 ⇒ (1) + 23 = 24 damage: 1d8 + 29 ⇒ (4) + 29 = 33 miss
to hit: 1d20 + 18 ⇒ (10) + 18 = 28 damage: 1d8 + 29 ⇒ (5) + 29 = 34 miss
to hit: 1d20 + 13 ⇒ (6) + 13 = 19 damage: 1d8 + 29 ⇒ (2) + 29 = 31 miss

What a spectacular pile of poop.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Also, GM and players, keep in mind that this is what Holy Aura does.
"A brilliant divine radiance surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by evil creatures, and causing evil creatures to become blinded when they strike the subjects. This abjuration has four effects.

First, each warded creature gains a +4 deflection bonus to AC and a +4 resistance bonus on saves. Unlike protection from evil, this benefit applies against all attacks, not just against attacks by evil creatures.

Second, each warded creature gains spell resistance 25 against evil spells and spells cast by evil creatures.

Third, the abjuration protects the recipient from possession and mental influence, just as protection from evil does.

Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC)."

The DC for that is 25, and if the dragon has SR I'm at +4 to penetrate it. Spell Penetration: 1d20 + 16 + 4 ⇒ (1) + 16 + 4 = 21


Unnamed

It failed to penetrate the sr

Vars hits hard


Unnamed

1d20 ⇒ 2 AOO on woo 1d100 ⇒ 42 misses die to blink

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

No. I'll just total defense and step back. Current AC 40 with blessings

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Its not my turn again is it?

As a free action she spouts out it special attacks..


Unnamed

It continues to try to finish off Lithuan and stop the arrows of insane pain.

4d20 ⇒ (16, 19, 12, 6) = 53 the bite and claw hit, it seems to be being a bit more delicate, like it wants to enjoy its food this time.

3d8 + 2d6 + 28 ⇒ (5, 4, 4) + (2, 2) + 28 = 45

GO

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

power attack, blessing of fervor for extra attack,
to hit: 1d20 + 28 ⇒ (5) + 28 = 33 damage: 1d8 + 29 ⇒ (8) + 29 = 37
to hit: 1d20 + 28 ⇒ (13) + 28 = 41 damage: 1d8 + 29 ⇒ (8) + 29 = 37
to hit: 1d20 + 23 ⇒ (2) + 23 = 25 damage: 1d8 + 29 ⇒ (5) + 29 = 34 miss
to hit: 1d20 + 18 ⇒ (4) + 18 = 22 damage: 1d8 + 29 ⇒ (4) + 29 = 33 miss
to hit: 1d20 + 13 ⇒ (20) + 13 = 33 damage: 1d8 + 29 ⇒ (2) + 29 = 31
to confirm: 1d20 + 17 ⇒ (3) + 17 = 20 damage: 2d8 + 58 ⇒ (3, 8) + 58 = 69 nevermind dice hate me

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal holds her action to see if Vars/Duhwoo will finish the thing.. If they dont she casts Maze on it so they can regroup and save Lithuan..

SR: 1d20 + 23 ⇒ (7) + 23 = 30

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I'm dead again.

Nothing a standard Ice Linnorm has bypasses mind blank. Greater invisibility would have worked.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Breathe of life on Lithuan Healing: 4d8 + 16 ⇒ (4, 1, 7, 3) + 16 = 31 and I'll throw in a quick channel More Healing: 10d6 ⇒ (6, 3, 4, 3, 2, 1, 1, 2, 6, 5) = 33 excluding the dragon. And I'll run over and grab ahold of Lithuan, then stand there protecting Lithuan until I get another action.


Unnamed

It has true seeing


Unnamed

Mind blank says nothing about fooling true seeing it fools wish when used to gain information about someone.

The only thing that beats true seeing to my knowledge is the legendary item ability undetectable


Unnamed

I think scrolls provoke, but it doesn't matter it missed darvik

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

From the spell description of Mind Blank

The subject is protected from all devices and spells that gather information about the target through divination magic (such as detect evil, locate creature, scry, and see invisible). This spell also grants a +8 resistance bonus on saving throws against all mind-affecting spells and effects. Mind blank even foils limited wish, miracle, and wish spells when they are used in such a way as to gain information about the target. In the case of scrying that scans an area the creature is in, such as arcane eye, the spell works but the creature simply isn't detected. Scrying attempts that are targeted specifically at the subject do not work at all.

From True Seeing: School divination;

The mention of Limited Wish, Miracle and Wish is only relevant because they are not divination school spells.

Mind blank is quite clear- The subject is protected from all devices and spells that gather information about the target through divination magic

True Seeing is blocked as well.


Unnamed

Fine combat over I am sick of this module. I'm sick of the whole f-ing thing.

There is another optional combat with a little loot can we just skip it and be done.


Unnamed

Lithuan lives the thig misses someone kills it. You get some minor magic and some gold. You find another room with something in the ice it is obviously a creature it is obviously hoarding some loot.

The rune circle is an area that is not dimensionally locked you could leave

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Mr McKeener makes a perception check to determine if the GM is upset:
Duhwoo's Perception check: 1d20 + 20 ⇒ (5) + 20 = 25

apparently, his Rage is blurring his perception...

then, just to see if he woulda done anything, he unleashes a few swings:

first attack: 1d20 + 35 + 2 ⇒ (12) + 35 + 2 = 49
20% miss chance due to blinking: 1d100 ⇒ 62
for 2d4 + 35 ⇒ (1, 1) + 35 = 37 points of damage

iterative #1: 1d20 + 25 + 2 ⇒ (20) + 25 + 2 = 47
20% miss chance due to blinking: 1d100 ⇒ 31
crit concirm check: 1d20 + 25 ⇒ (17) + 25 = 42
for 4d4 + 70 ⇒ (1, 2, 3, 3) + 70 = 79 points of damage

iterative #2: 1d20 + 20 + 2 ⇒ (3) + 20 + 2 = 25
20% miss chance due to blinking: 1d100 ⇒ 7
** miss due to Blinking **

iterative #3: 1d20 + 15 + 2 ⇒ (13) + 15 + 2 = 30
20% miss chance due to blinking: 1d100 ⇒ 58
** miss due to high AC


Unnamed

upset is not the right word. frustrated, irritated. Tired of people not knowing/remembering their buffs then remembering after the fact or expecting me to know exactly what everyone has up, tired of the complaints about the module. Tired of the module itself. Ready to move on to just playing and if I run something else to run something straightforward. Next time I will be making a spreadsheet for each person to record their buffs and what they do and the duration. That will solve it I think. Anythibg not on that sheet doesn't exist. . Woo gets all that w his check.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Im gone for a few hours and there's boogers in the puddin.. I blame Duhwoo.. In all seriousness I apologize for b##*&ing throughout this.. Its poorly written and not your fault.

Also as a heads up im starting outage nxt week and my post rates will be slammed.. I will have to wait till after to fire up the next AP.. I hope everyone is ok with that. I will be running Reign of Winter if yall still want me too and can wait a few weeks.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

No rush, I have plenty of other games to waste my time in the hiatus.


Unnamed
MiniGM wrote:

You find another room with something in the ice it is obviously a creature it is obviously hoarding some loot.

The rune circle is an area that is not dimensionally locked you could leave

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

I guess after patching ourselves up, and looting the current pile, we go find the other critter with more loot.


Unnamed

Really? Don't want to leave?

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Well I guess that is up to everyone. I guess since we already found the gizmo we're supposed to find, we actually could rest now.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

could we memorize the area that is not dimensionally locked, teleport out, report in to our superiors -- and render the subject of the quest to them -- then teleport back to the now-familiar unlocked area tomorrow? Pathfinders hate to leave loot behind...

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I did not mean to contribute to your frustration. High levels bring many unknown spells with exotic, unfamiliar affects and interplay.
I will defer to the preferences of the group as to whether to continue or leave. I do think we should rest/magnificent mansion now that we have the McGuffin.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Agreed.. Avoreal casts the Mansion so that they can RnR for a night.. Assuming we take all we can carry/stow in bags in with us..


Unnamed

Ok sleepy time

Update spells etc let me know when you are ready to finish

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

"Ah kin sees why ya'll wants ya git that monster in ta'other room, take that stuff it's guardin', but Ah personally reckon we oughta git this here torc thingy back ta th' dee-cem-virate. That's our quest, an whut if'n we all gits killeded, or the torc gits busted somehow durin' the fightin' -- an' there we are coulda finished the quest but failed 'cause we jus' had ta do one extra thing. Ah would surely feel dumb if we blowed it when we coulda jus' beamed out now an we'd be on the ten's good side! Y'know whut Ah mean?"

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

I've got my spells reset.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Spells are reset as well..

She casts her normal routine before exiting the Mansion, in addition she casts make whole on Var's Cloak.

Buffs going on her:
Moment of Prescience
Mind Blank
Extended Undeath Ward
Overland Flight
Greater False Life 2d10 + 17 ⇒ (4, 4) + 17 = 25
Extended Heroism
Extended Communal Resist Cold(30)
Extended Shield

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