HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
No...wait, there was an entrance into the big cavern from the other side of the moronic tunnel of draining. Because we ended up out here before, after the throne.
Why has it been 7 hours? As I recall we ended up in the perma-fight because we had dropped blade barrier on the statues back at the start and there was a reset of time, not a passage of 7 hours.
Now it may well be the case that in this module that we get screwed if we wait too long, but you really don't need to help it along.
As mentioned no one remembered the chains I have you an int check and how long it took to remember. Otherwise we would have just failed the module here
Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images
The answer is no we dont then.. But we should still have Mass Fly up if Lithuan was recasting it when 1 ran out.. That said we can move back to the throne room and look closer..
Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images
Avoreal approaches the throne to check it out more closely. Not touching or sitting just yet, but getting w/in a few feet to examine.. She burns a perfection of self as a swift before moving up to it. Choosing to bump Wisdom.
Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images
Flabergasted by this whole ordeal Avoreal leaves the antimagic field and sits down.. "Should we just wait and ambush whoever else is after this thing once they solve this rediculous puzzle?"
This is seriously becoming tireing.. Why make a puzzle so complicated.. You cant read it, you get no clues that are worth a dam, stupid regenerating statues.. We're not stupid people and we've been at this for like 5 pages of content now. WTF!!!!
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Darvik pulls, pushes, twists, turns, rotates, rubs, decouples, recouples, impacts, and any other action that can be taken with a physical object including removes and reattaches every chain, link, manacle, piece of metal, stone, etc starting with the obviously broken chain, then continuing on with every other chain, then the throne, then expanding outward from there until the entire throne room has been checked at the "take 20" level, when magic abilities are available during this process he will use them in the most efficient manner. This includes remaking the additional link that is missing if need be and using all dwarven knowledge that might apply and all knowledge abilities and investigation skills working with the rest of the party to make sure that every roll by anybody is done by the person with the best chance and with the aid of every other person in the party.
"Ringed in steel, three loops times nine
Prized from the luckless seat,
Supplicants kneel, of porcelain fine,
The banished queen to meet." Lithuan reiterates.
"Perhaps someone has already pried a 27 link chain from the the throne, and used it to gain access to the tower. We should perhaps try taking the other chain. Vars, would you care to do the honors?"
Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images
Ok so whoever was chained inside the antimagic shell still has a chain attached to their leg.. Did any of the statues have a chain attached to its leg? Or did we see anything chainlike in or around the cuckoo clock?
Or someone torn off the chain to use it for something else..
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
In addition, Darvik uses the horrible little dolls to create the missing link, decorate the broken chain, to pretend that one or more of the dolls is manacled to the throne, forces Vars to be involved in a tea party with them all, and eventually shreds them thread by thread until they exist no more.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
I assume you're talking to Darvik, who gets exactly one action into the chain of actions before Lithuans statement which is "pulls" and started on the 27 link chain, so it never gets beyond that in the chain of actions.
Can we just fast forward to the part where the other guys slip by us, figure out the puzzle without any problems whatsoever, and end the world? I think that would be more fun. I'm almost joking.
Ok specifically which chain do you take? The 27 link chain is ONLY attached to the throne. Do I read correctly that you leave that one there and take others from the walls?
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
They were the lights we saw but never interacted with that were in the throne room before us, got through the cliff without str. damage, then left just as easily while we were bumbling around.
1.
a loop of thread or yarn resulting from a single pass or movement of the needle in sewing, knitting, or crocheting.
a loop of thread used to join the edges of a wound or surgical incision.
"a neck wound requiring forty stitches"
a method of sewing, knitting, or crocheting producing a particular pattern or design.
"basic embroidery stitches"
informal
the smallest item of clothing.
"a man answered the door without a stitch on"
2.
a sudden sharp pain in the side of the body, caused by strenuous exercise.
"she ran with a stitch in her side"
synonyms: sharp pain, stabbing pain, shooting pain, stab of pain, pang, twinge, spasm
"he was panting and had a stitch"
verb
verb: stitch; 3rd person present: stitches; past tense: stitched; past participle: stitched; gerund or present participle: stitching
1.
make, mend, or join (something) with stitches.
"stitch a plain seam with right sides together"
synonyms: sew, baste, tack; More
seam, hem;
darn
"the seams are stitched by hand"
Origin
Old English stice ‘a puncture, stabbing pain,’ of Germanic origin; related to German Stich ‘a sting, prick,’ also to stick2. The sense ‘loop’ (in sewing, etc.) arose in Middle English.
You need to disregard our not even vaguely subtle mockery of the module. It is standard practice among some of us local gamers when a module has bored/annoyed us beyond endurance.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
How big are the loops? what is the diameter of the metal used? How do the links attach to the manacles? How do the links attach to the throne? How do the links attach to the wall? How big are the manacles? Are they multipiece or forged around the person supposedly contained in them? What lkind of lock do they use if they use a lock? Is there a link missing, or just a manacle? If a link AND a manacle, how was it disconnected? Is there damage to any chain in the room? Are there pieces anywhere? Do the links look the same size, shape, some sort of fit to the symbol on the clock where the 9 should be? Any of the other potentially existing symbols on the clock? Does the skald language actually have the additional non-standard definition of "stich" that means "loop" the only possible connection to the word "link" which is what chains are made of?
"Perhaps we need to bind a doll with the 27 link chain?" Lithuan suggests, thinking out loud. "I am not sure what bearing that might play upon "supplicants kneeling", but it is a thought."
Looking closer at the porcelain dolls, they might be supplicants...though they are not kneeling...also the chain itself is 3 times nine, but at the moment it is not a ring